X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fnouveau%2Fnv20_context.c;h=14329a2326c6f752360fe0954f4483de22c075f8;hb=b8d2263c83d29f4626ac0fe0316978aa6262aefb;hp=789dcaa6b46383bfc51857a56564655e62664fb8;hpb=c7f5c9a3dc6350252e73b541bb85ab3ed9e64a9c;p=mesa.git diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c index 789dcaa6b46..14329a2326c 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -24,369 +24,426 @@ * */ +#include #include "nouveau_driver.h" #include "nouveau_context.h" -#include "nouveau_class.h" +#include "nouveau_fbo.h" +#include "nouveau_util.h" +#include "nv_object.xml.h" +#include "nv20_3d.xml.h" #include "nv04_driver.h" #include "nv10_driver.h" #include "nv20_driver.h" -static const struct dri_extension nv20_extensions[] = { - { "GL_EXT_texture_rectangle", NULL }, - { NULL, NULL } -}; +static void +nv20_clear(struct gl_context *ctx, GLbitfield buffers) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_pushbuf *push = context_push(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + uint32_t clear = 0; + + nouveau_validate_framebuffer(ctx); + + nouveau_pushbuf_bufctx(push, nctx->hw.bufctx); + if (nouveau_pushbuf_validate(push)) { + nouveau_pushbuf_bufctx(push, NULL); + return; + } + + if (buffers & BUFFER_BITS_COLOR) { + struct nouveau_surface *s = &to_nouveau_renderbuffer( + fb->_ColorDrawBuffers[0])->surface; + + if (ctx->Color.ColorMask[0][RCOMP]) + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_R; + if (ctx->Color.ColorMask[0][GCOMP]) + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_G; + if (ctx->Color.ColorMask[0][BCOMP]) + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_B; + if (ctx->Color.ColorMask[0][ACOMP]) + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_A; + + BEGIN_NV04(push, NV20_3D(CLEAR_VALUE), 1); + PUSH_DATA (push, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f)); + + buffers &= ~BUFFER_BITS_COLOR; + } + + if (buffers & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { + struct nouveau_surface *s = &to_nouveau_renderbuffer( + fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; + + if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask) + clear |= NV20_3D_CLEAR_BUFFERS_DEPTH; + if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0]) + clear |= NV20_3D_CLEAR_BUFFERS_STENCIL; + + BEGIN_NV04(push, NV20_3D(CLEAR_DEPTH_VALUE), 1); + PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, + ctx->Stencil.Clear)); + + buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + } + + BEGIN_NV04(push, NV20_3D(CLEAR_BUFFERS), 1); + PUSH_DATA (push, clear); + + nouveau_pushbuf_bufctx(push, NULL); + nouveau_clear(ctx, buffers); +} static void -nv20_hwctx_init(GLcontext *ctx) +nv20_hwctx_init(struct gl_context *ctx) { - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct nouveau_pushbuf *push = context_push(ctx); struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; + struct nv04_fifo *fifo = hw->chan->data; int i; - BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1); - OUT_RING (chan, hw->ntfy->handle); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->gart->handle); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->vram->handle); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2); - OUT_RING(chan, chan->vram->handle); - OUT_RING(chan, chan->gart->handle); - - BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING (chan, 0xfff << 16 | 0x0); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING (chan, 0xfff << 16 | 0x0); - - for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) { - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); + PUSH_DATA (push, hw->eng3d->handle); + BEGIN_NV04(push, NV20_3D(DMA_NOTIFY), 1); + PUSH_DATA (push, hw->ntfy->handle); + BEGIN_NV04(push, NV20_3D(DMA_TEXTURE0), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->gart); + BEGIN_NV04(push, NV20_3D(DMA_COLOR), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->vram); + BEGIN_NV04(push, NV20_3D(DMA_VTXBUF0), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->gart); + + BEGIN_NV04(push, NV20_3D(DMA_QUERY), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(RT_HORIZ), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_HORIZ(0)), 1); + PUSH_DATA (push, 0xfff << 16 | 0x0); + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_VERT(0)), 1); + PUSH_DATA (push, 0xfff << 16 | 0x0); + + for (i = 1; i < NV20_3D_VIEWPORT_CLIP_HORIZ__LEN; i++) { + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_HORIZ(i)), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_VERT(i)), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_MODE), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, 0x17e0, 3); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 1.0); + BEGIN_NV04(push, SUBC_3D(0x17e0), 3); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); + BEGIN_NV04(push, NV20_3D(TEX_RCOMP), 1); + PUSH_DATA (push, NV20_3D_TEX_RCOMP_LEQUAL | 0xdb0); } else { - BEGIN_RING(chan, kelvin, 0x1e68, 1); - OUT_RING (chan, 0x4b800000); /* 16777216.000000 */ - BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL); + BEGIN_NV04(push, SUBC_3D(0x1e68), 1); + PUSH_DATA (push, 0x4b800000); /* 16777216.000000 */ + BEGIN_NV04(push, NV20_3D(TEX_RCOMP), 1); + PUSH_DATA (push, NV20_3D_TEX_RCOMP_LEQUAL); } - BEGIN_RING(chan, kelvin, 0x290, 1); - OUT_RING (chan, 0x10 << 16 | 1); - BEGIN_RING(chan, kelvin, 0x9fc, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, 0x1d80, 1); - OUT_RING (chan, 1); - BEGIN_RING(chan, kelvin, 0x9f8, 1); - OUT_RING (chan, 4); - BEGIN_RING(chan, kelvin, 0x17ec, 3); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 1.0); - OUT_RINGf (chan, 0.0); + BEGIN_NV04(push, SUBC_3D(0x290), 1); + PUSH_DATA (push, 0x10 << 16 | 1); + BEGIN_NV04(push, SUBC_3D(0x9fc), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, SUBC_3D(0x1d80), 1); + PUSH_DATA (push, 1); + BEGIN_NV04(push, SUBC_3D(0x9f8), 1); + PUSH_DATA (push, 4); + BEGIN_NV04(push, SUBC_3D(0x17ec), 3); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 0.0); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, 0x1d88, 1); - OUT_RING (chan, 3); + BEGIN_NV04(push, SUBC_3D(0x1d88), 1); + PUSH_DATA (push, 3); - BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1); - OUT_RING (chan, chan->vram->handle); - BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1); - OUT_RING (chan, chan->vram->handle); + BEGIN_NV04(push, NV25_3D(DMA_HIERZ), 1); + PUSH_DATA (push, fifo->vram); + BEGIN_NV04(push, NV25_3D(UNK01AC), 1); + PUSH_DATA (push, fifo->vram); } - BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(DMA_FENCE), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, 0x1e98, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, SUBC_3D(0x1e98), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV04_GRAPH(3D, NOTIFY), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, 0x120, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 1); - OUT_RING (chan, 2); + BEGIN_NV04(push, SUBC_3D(0x120), 3); + PUSH_DATA (push, 0); + PUSH_DATA (push, 1); + PUSH_DATA (push, 2); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, 0x022c, 2); - OUT_RING (chan, 0x280); - OUT_RING (chan, 0x07d28000); - - BEGIN_RING(chan, kelvin, 0x1da4, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, SUBC_3D(0x1da4), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING (chan, 0 << 16 | 0); - OUT_RING (chan, 0 << 16 | 0); + BEGIN_NV04(push, NV20_3D(RT_HORIZ), 2); + PUSH_DATA (push, 0 << 16 | 0); + PUSH_DATA (push, 0 << 16 | 0); - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(ALPHA_FUNC_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(ALPHA_FUNC_FUNC), 2); + PUSH_DATA (push, NV20_3D_ALPHA_FUNC_FUNC_ALWAYS); + PUSH_DATA (push, 0); - for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); - OUT_RING (chan, 0); + for (i = 0; i < NV20_3D_TEX__LEN; i++) { + BEGIN_NV04(push, NV20_3D(TEX_ENABLE(i)), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4); - OUT_RING (chan, 0x30d410d0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4); - OUT_RING (chan, 0x00000c00); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING (chan, 0x00011101); - BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING (chan, 0x130e0300); - OUT_RING (chan, 0x0c091c80); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); - OUT_RING (chan, 0x00000c00); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4); - OUT_RING (chan, 0x20c400c0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); - OUT_RING (chan, 0x035125a0); - OUT_RING (chan, 0); - OUT_RING (chan, 0x40002000); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); - OUT_RING (chan, 0xffff0000); - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4); - OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE); - OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO); - OUT_RING (chan, 0); - OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD); - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RING (chan, 0xff); - OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); - OUT_RING (chan, 0); - OUT_RING (chan, 0xff); - OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP); - OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP); - OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP); - - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY); - BEGIN_RING(chan, kelvin, 0x17cc, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(TEX_SHADER_OP), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(TEX_SHADER_CULL_MODE), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(RC_IN_ALPHA(0)), 4); + PUSH_DATA (push, 0x30d410d0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_OUT_RGB(0)), 4); + PUSH_DATA (push, 0x00000c00); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_ENABLE), 1); + PUSH_DATA (push, 0x00011101); + BEGIN_NV04(push, NV20_3D(RC_FINAL0), 2); + PUSH_DATA (push, 0x130e0300); + PUSH_DATA (push, 0x0c091c80); + BEGIN_NV04(push, NV20_3D(RC_OUT_ALPHA(0)), 4); + PUSH_DATA (push, 0x00000c00); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_IN_RGB(0)), 4); + PUSH_DATA (push, 0x20c400c0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_COLOR0), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_CONSTANT_COLOR0(0)), 4); + PUSH_DATA (push, 0x035125a0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0x40002000); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(MULTISAMPLE_CONTROL), 1); + PUSH_DATA (push, 0xffff0000); + BEGIN_NV04(push, NV20_3D(BLEND_FUNC_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(DITHER_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(STENCIL_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(BLEND_FUNC_SRC), 4); + PUSH_DATA (push, NV20_3D_BLEND_FUNC_SRC_ONE); + PUSH_DATA (push, NV20_3D_BLEND_FUNC_DST_ZERO); + PUSH_DATA (push, 0); + PUSH_DATA (push, NV20_3D_BLEND_EQUATION_FUNC_ADD); + BEGIN_NV04(push, NV20_3D(STENCIL_MASK), 7); + PUSH_DATA (push, 0xff); + PUSH_DATA (push, NV20_3D_STENCIL_FUNC_FUNC_ALWAYS); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0xff); + PUSH_DATA (push, NV20_3D_STENCIL_OP_FAIL_KEEP); + PUSH_DATA (push, NV20_3D_STENCIL_OP_ZFAIL_KEEP); + PUSH_DATA (push, NV20_3D_STENCIL_OP_ZPASS_KEEP); + + BEGIN_NV04(push, NV20_3D(COLOR_LOGIC_OP_ENABLE), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, NV20_3D_COLOR_LOGIC_OP_OP_COPY); + BEGIN_NV04(push, SUBC_3D(0x17cc), 1); + PUSH_DATA (push, 0); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, 0x1d84, 1); - OUT_RING (chan, 1); + BEGIN_NV04(push, SUBC_3D(0x1d84), 1); + PUSH_DATA (push, 1); } - BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1); - OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL); - BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), - NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); - for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) { - OUT_RING(chan, 0xffffffff); + BEGIN_NV04(push, NV20_3D(LIGHTING_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(LIGHT_MODEL), 1); + PUSH_DATA (push, NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL); + BEGIN_NV04(push, NV20_3D(SEPARATE_SPECULAR_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(LIGHT_MODEL_TWO_SIDE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(ENABLED_LIGHTS), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(NORMALIZE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(POLYGON_STIPPLE_PATTERN(0)), + NV20_3D_POLYGON_STIPPLE_PATTERN__LEN); + for (i = 0; i < NV20_3D_POLYGON_STIPPLE_PATTERN__LEN; i++) { + PUSH_DATA (push, 0xffffffff); } - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (chan, 1); + BEGIN_NV04(push, NV20_3D(POLYGON_OFFSET_POINT_ENABLE), 3); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(DEPTH_FUNC), 1); + PUSH_DATA (push, NV20_3D_DEPTH_FUNC_LESS); + BEGIN_NV04(push, NV20_3D(DEPTH_WRITE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(DEPTH_TEST_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(POLYGON_OFFSET_FACTOR), 2); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + BEGIN_NV04(push, NV20_3D(DEPTH_CLAMP), 1); + PUSH_DATA (push, 1); if (context_chipset(ctx) < 0x25) { - BEGIN_RING(chan, kelvin, 0x1d84, 1); - OUT_RING (chan, 3); + BEGIN_NV04(push, SUBC_3D(0x1d84), 1); + PUSH_DATA (push, 3); } - BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + BEGIN_NV04(push, NV20_3D(POINT_SIZE), 1); if (context_chipset(ctx) >= 0x25) - OUT_RINGf (chan, 1.0); + PUSH_DATAf(push, 1.0); else - OUT_RING (chan, 8); + PUSH_DATA (push, 8); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, 0x0a1c, 1); - OUT_RING (chan, 0x800); + BEGIN_NV04(push, NV20_3D(POINT_PARAMETERS_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, SUBC_3D(0x0a1c), 1); + PUSH_DATA (push, 0x800); } else { - BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(POINT_PARAMETERS_ENABLE), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1); - OUT_RING (chan, 8); - BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL); - OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL); - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (chan, NV20TCL_CULL_FACE_BACK); - OUT_RING (chan, NV20TCL_FRONT_FACE_CCW); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1); - OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_MODE_S(0), - 4 * NV20TCL_TX_GEN_MODE_S__SIZE); - for (i=0; i < 4 * NV20TCL_TX_GEN_MODE_S__SIZE; i++) - OUT_RING(chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RINGf (chan, 1.5); - OUT_RINGf (chan, -0.090168); - OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2); - OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED); - OUT_RING (chan, NV20TCL_FOG_COORD_FOG); - BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1); - OUT_RING (chan, NV20TCL_ENGINE_FIXED); - - for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(LINE_WIDTH), 1); + PUSH_DATA (push, 8); + BEGIN_NV04(push, NV20_3D(LINE_SMOOTH_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(POLYGON_MODE_FRONT), 2); + PUSH_DATA (push, NV20_3D_POLYGON_MODE_FRONT_FILL); + PUSH_DATA (push, NV20_3D_POLYGON_MODE_BACK_FILL); + BEGIN_NV04(push, NV20_3D(CULL_FACE), 2); + PUSH_DATA (push, NV20_3D_CULL_FACE_BACK); + PUSH_DATA (push, NV20_3D_FRONT_FACE_CCW); + BEGIN_NV04(push, NV20_3D(POLYGON_SMOOTH_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(CULL_FACE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(SHADE_MODEL), 1); + PUSH_DATA (push, NV20_3D_SHADE_MODEL_SMOOTH); + BEGIN_NV04(push, NV20_3D(POLYGON_STIPPLE_ENABLE), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(TEX_GEN_MODE(0,0)), + 4 * NV20_3D_TEX_GEN_MODE__ESIZE); + for (i=0; i < 4 * NV20_3D_TEX_GEN_MODE__LEN; i++) + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(FOG_COEFF(0)), 3); + PUSH_DATAf(push, 1.5); + PUSH_DATAf(push, -0.090168); + PUSH_DATAf(push, 0.0); + BEGIN_NV04(push, NV20_3D(FOG_MODE), 2); + PUSH_DATA (push, NV20_3D_FOG_MODE_EXP_SIGNED); + PUSH_DATA (push, NV20_3D_FOG_COORD_FOG); + BEGIN_NV04(push, NV20_3D(FOG_ENABLE), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(ENGINE), 1); + PUSH_DATA (push, NV20_3D_ENGINE_FIXED); + + for (i = 0; i < NV20_3D_TEX_MATRIX_ENABLE__LEN; i++) { + BEGIN_NV04(push, NV20_3D(TEX_MATRIX_ENABLE(i)), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); + BEGIN_NV04(push, NV20_3D(VERTEX_ATTR_4F_X(1)), 4 * 15); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); for (i = 0; i < 12; i++) { - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 1.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); } - BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (chan, 1); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (chan, 0x00010101); - BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 16777216.0); - - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 16777215.0); - - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 16777215.0 * 0.5); - OUT_RINGf (chan, 65535.0); - - FIRE_RING(chan); + BEGIN_NV04(push, NV20_3D(EDGEFLAG_ENABLE), 1); + PUSH_DATA (push, 1); + BEGIN_NV04(push, NV20_3D(COLOR_MASK), 1); + PUSH_DATA (push, 0x00010101); + BEGIN_NV04(push, NV20_3D(CLEAR_VALUE), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(DEPTH_RANGE_NEAR), 2); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 16777216.0); + + BEGIN_NV04(push, NV20_3D(VIEWPORT_TRANSLATE_X), 4); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 16777215.0); + + BEGIN_NV04(push, NV20_3D(VIEWPORT_SCALE_X), 4); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 16777215.0 * 0.5); + PUSH_DATAf(push, 65535.0); + + PUSH_KICK (push); } static void -nv20_context_destroy(GLcontext *ctx) +nv20_context_destroy(struct gl_context *ctx) { struct nouveau_context *nctx = to_nouveau_context(ctx); nv04_surface_takedown(ctx); - nv20_render_destroy(ctx); + nv20_swtnl_destroy(ctx); + nv20_vbo_destroy(ctx); - nouveau_grobj_free(&nctx->hw.eng3d); + nouveau_object_del(&nctx->hw.eng3d); nouveau_context_deinit(ctx); - FREE(ctx); + free(ctx); } -static GLcontext * -nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual, - GLcontext *share_ctx) +static struct gl_context * +nv20_context_create(struct nouveau_screen *screen, gl_api api, + const struct gl_config *visual, + struct gl_context *share_ctx) { struct nouveau_context *nctx; - GLcontext *ctx; + struct gl_context *ctx; unsigned kelvin_class; int ret; @@ -396,17 +453,26 @@ nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual, ctx = &nctx->base; - if (!nouveau_context_init(ctx, screen, visual, share_ctx)) + if (!nouveau_context_init(ctx, api, screen, visual, share_ctx)) goto fail; - driInitExtensions(ctx, nv20_extensions, GL_FALSE); + ctx->Extensions.ARB_texture_env_crossbar = true; + ctx->Extensions.ARB_texture_env_combine = true; + ctx->Extensions.ARB_texture_env_dot3 = true; + ctx->Extensions.NV_fog_distance = true; + ctx->Extensions.NV_texture_rectangle = true; + if (ctx->Mesa_DXTn) { + ctx->Extensions.EXT_texture_compression_s3tc = true; + ctx->Extensions.ANGLE_texture_compression_dxt = true; + } /* GL constants. */ ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS; - ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS; + ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV20_TEXTURE_UNITS; ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS; ctx->Const.MaxTextureMaxAnisotropy = 8; ctx->Const.MaxTextureLodBias = 15; + ctx->Driver.Clear = nv20_clear; /* 2D engine. */ ret = nv04_surface_init(ctx); @@ -415,17 +481,18 @@ nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual, /* 3D engine. */ if (context_chipset(ctx) >= 0x25) - kelvin_class = NV25TCL; + kelvin_class = NV25_3D_CLASS; else - kelvin_class = NV20TCL; + kelvin_class = NV20_3D_CLASS; - ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class, - &nctx->hw.eng3d); + ret = nouveau_object_new(context_chan(ctx), 0xbeef0001, kelvin_class, + NULL, 0, &nctx->hw.eng3d); if (ret) goto fail; nv20_hwctx_init(ctx); - nv20_render_init(ctx); + nv20_vbo_init(ctx); + nv20_swtnl_init(ctx); return ctx;