X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr200%2Fr200_swtcl.c;h=c56a49d5ad6f06a1956d70446c07c4a62cbcd582;hb=6e0f9001fe3fb191c2928bd09aa9e9d05ddf4ea9;hp=3d4e70115578425a39169659009a01dea12d2f27;hpb=e363ec1d08858735c6f2b1454c43f39c96d5bab6;p=mesa.git diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 3d4e7011557..c56a49d5ad6 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -44,7 +44,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast/s_context.h" #include "swrast/s_fog.h" #include "swrast_setup/swrast_setup.h" -#include "math/m_translate.h" #include "tnl/tnl.h" #include "tnl/t_context.h" #include "tnl/t_pipeline.h" @@ -76,7 +75,7 @@ do { \ rmesa->radeon.swtcl.vertex_attr_count++; \ } while (0) -static void r200SetVertexFormat( GLcontext *ctx ) +static void r200SetVertexFormat( struct gl_context *ctx ) { r200ContextPtr rmesa = R200_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -168,7 +167,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; fmt_1 |= sz << (3 * i); EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 ); @@ -201,9 +200,10 @@ static void r200SetVertexFormat( GLcontext *ctx ) } } -static void r200_predict_emit_size( GLcontext *ctx ) +static void r200_predict_emit_size( r200ContextPtr rmesa ) { - r200ContextPtr rmesa = R200_CONTEXT( ctx ); + if (RADEON_DEBUG & RADEON_VERTS) + fprintf(stderr, "%s\n", __func__); const int vertex_array_size = 7; const int prim_size = 3; if (!rmesa->radeon.swtcl.emit_prediction) { @@ -221,12 +221,11 @@ static void r200_predict_emit_size( GLcontext *ctx ) } -static void r200RenderStart( GLcontext *ctx ) +static void r200RenderStart( struct gl_context *ctx ) { r200SetVertexFormat( ctx ); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); - r200_predict_emit_size( ctx ); } @@ -235,7 +234,7 @@ static void r200RenderStart( GLcontext *ctx ) * determine in advance whether or not the hardware can / should do the * projection divide or Mesa should do it. */ -void r200ChooseVertexState( GLcontext *ctx ) +void r200ChooseVertexState( struct gl_context *ctx ) { r200ContextPtr rmesa = R200_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -287,17 +286,17 @@ void r200ChooseVertexState( GLcontext *ctx ) } } -void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) +void r200_swtcl_flush(struct gl_context *ctx, uint32_t current_offset) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); radeonEmitState(&rmesa->radeon); r200EmitVertexAOS( rmesa, rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, + rmesa->radeon.swtcl.bo, current_offset); @@ -310,21 +309,19 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) rmesa->radeon.cmdbuf.cs->cdw - rmesa->radeon.swtcl.emit_prediction ); rmesa->radeon.swtcl.emit_prediction = 0; - r200_predict_emit_size( ctx ); } /**************************************************************************/ -static INLINE GLuint reduced_hw_prim( GLcontext *ctx, GLuint prim) +static INLINE GLuint reduced_hw_prim( struct gl_context *ctx, GLuint prim) { switch (prim) { case GL_POINTS: - return (ctx->Point.PointSprite || - ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && - !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? - R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS; + return (((R200_CONTEXT(ctx))->radeon.radeonScreen->drmSupportsPointSprites && + !(ctx->_TriangleCaps & DD_POINT_SMOOTH)) ? + R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS); case GL_LINES: /* fallthrough */ case GL_LINE_LOOP: @@ -338,9 +335,9 @@ static INLINE GLuint reduced_hw_prim( GLcontext *ctx, GLuint prim) } -static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim ); -static void r200RenderPrimitive( GLcontext *ctx, GLenum prim ); -static void r200ResetLineStipple( GLcontext *ctx ); +static void r200RasterPrimitive( struct gl_context *ctx, GLuint hwprim ); +static void r200RenderPrimitive( struct gl_context *ctx, GLenum prim ); +static void r200ResetLineStipple( struct gl_context *ctx ); /*********************************************************************** * Emit primitives as inline vertices * @@ -358,17 +355,27 @@ static void r200ResetLineStipple( GLcontext *ctx ); #define HAVE_POLYGONS 1 #define HAVE_ELTS 0 +static void* r200_alloc_verts( r200ContextPtr rmesa, GLuint n, GLuint size) +{ + void *rv; + do { + r200_predict_emit_size( rmesa ); + rv = rcommonAllocDmaLowVerts( &rmesa->radeon, n, size * 4 ); + } while(!rv); + return rv; +} + #undef LOCAL_VARS #undef ALLOC_VERTS #define CTX_ARG r200ContextPtr rmesa #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size -#define ALLOC_VERTS( n, size ) rcommonAllocDmaLowVerts( &rmesa->radeon, n, size * 4 ) +#define ALLOC_VERTS( n, size ) r200_alloc_verts(rmesa, n, size) #define LOCAL_VARS \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ const char *r200verts = (char *)rmesa->radeon.swtcl.verts; #define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int))) #define VERTEX radeonVertex -#define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS)) +#define DO_DEBUG_VERTS (1 && (R200_DEBUG & RADEON_VERTS)) #undef TAG #define TAG(x) r200_##x @@ -412,7 +419,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 @@ -561,7 +567,7 @@ static void init_rast_tab( void ) /* Choose render functions */ /**********************************************************************/ -void r200ChooseRenderState( GLcontext *ctx ) +void r200ChooseRenderState( struct gl_context *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); r200ContextPtr rmesa = R200_CONTEXT(ctx); @@ -601,10 +607,15 @@ void r200ChooseRenderState( GLcontext *ctx ) /**********************************************************************/ -static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim ) +static void r200RasterPrimitive( struct gl_context *ctx, GLuint hwprim ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); + radeon_prepare_render(&rmesa->radeon); + if (rmesa->radeon.NewGLState) + r200ValidateState( ctx ); + + if (rmesa->radeon.swtcl.hw_primitive != hwprim) { /* need to disable perspective-correct texturing for point sprites */ if ((hwprim & 0xf) == R200_VF_PRIM_POINT_SPRITES && ctx->Point.PointSprite) { @@ -622,7 +633,7 @@ static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim ) } } -static void r200RenderPrimitive( GLcontext *ctx, GLenum prim ) +static void r200RenderPrimitive( struct gl_context *ctx, GLenum prim ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); rmesa->radeon.swtcl.render_primitive = prim; @@ -630,11 +641,11 @@ static void r200RenderPrimitive( GLcontext *ctx, GLenum prim ) r200RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) ); } -static void r200RenderFinish( GLcontext *ctx ) +static void r200RenderFinish( struct gl_context *ctx ) { } -static void r200ResetLineStipple( GLcontext *ctx ) +static void r200ResetLineStipple( struct gl_context *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); R200_STATECHANGE( rmesa, lin ); @@ -666,7 +677,7 @@ static const char *getFallbackString(GLuint bit) } -void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) +void r200Fallback( struct gl_context *ctx, GLuint bit, GLboolean mode ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -679,7 +690,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_TRUE ); _swsetup_Wakeup( ctx ); rmesa->radeon.swtcl.RenderIndex = ~0; - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "R200 begin rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } @@ -711,7 +722,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) r200ChooseVertexState( ctx ); r200ChooseRenderState( ctx ); } - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "R200 end rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } @@ -733,7 +744,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) * NV_texture_rectangle). */ void -r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, +r200PointsBitmap( struct gl_context *ctx, GLint px, GLint py, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap ) @@ -908,7 +919,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, /* Initialization. */ /**********************************************************************/ -void r200InitSwtcl( GLcontext *ctx ) +void r200InitSwtcl( struct gl_context *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); r200ContextPtr rmesa = R200_CONTEXT(ctx);