X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr300%2Fr300_context.c;h=6d68309d3f038ba5f89cded1660dfa377db09bbc;hb=53116910b10e3b8a05f42970eff311c21808699f;hp=37436275e34ea7a9a9aa1d3f4c661936cd8dbfc4;hpb=ee35de2dfb12415416817d417f59e676b34ea81b;p=mesa.git diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 37436275e34..6d68309d3f0 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/extensions.h" #include "main/state.h" #include "main/bufferobj.h" +#include "main/texobj.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -55,19 +56,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drivers/common/driverfuncs.h" -#include "radeon_ioctl.h" -#include "radeon_span.h" #include "r300_context.h" +#include "radeon_context.h" +#include "radeon_span.h" #include "r300_cmdbuf.h" #include "r300_state.h" #include "r300_ioctl.h" #include "r300_tex.h" #include "r300_emit.h" #include "r300_swtcl.h" +#include "radeon_bocs_wrapper.h" -#ifdef USER_BUFFERS -#include "r300_mem.h" -#endif #include "vblank.h" #include "utils.h" @@ -77,19 +76,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. int future_hw_tcl_on = 1; int hw_tcl_on = 1; -#define need_GL_EXT_stencil_two_side -#define need_GL_ARB_multisample +#define need_GL_VERSION_2_0 #define need_GL_ARB_point_parameters -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program -#define need_GL_EXT_blend_minmax -//#define need_GL_EXT_fog_coord -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_secondary_color #define need_GL_EXT_blend_equation_separate #define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +//#define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_secondary_color +#define need_GL_EXT_stencil_two_side +#define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program #include "extension_helper.h" @@ -97,27 +94,23 @@ const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, - {"GL_ARB_multisample", GL_ARB_multisample_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shadow", NULL}, {"GL_ARB_shadow_ambient", NULL}, {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, {"GL_ARB_texture_cube_map", NULL}, {"GL_ARB_texture_env_add", NULL}, {"GL_ARB_texture_env_combine", NULL}, {"GL_ARB_texture_env_crossbar", NULL}, {"GL_ARB_texture_env_dot3", NULL}, {"GL_ARB_texture_mirrored_repeat", NULL}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, {"GL_EXT_blend_subtract", NULL}, // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, @@ -130,6 +123,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, {"GL_ATI_texture_mirror_once", NULL}, {"GL_MESA_pack_invert", NULL}, @@ -142,6 +136,16 @@ const struct dri_extension card_extensions[] = { /* *INDENT-ON* */ }; + +/** + * The GL 2.0 functions are needed to make display lists work with + * functions added by GL_ATI_separate_stencil. + */ +const struct dri_extension gl_20_extension[] = { + {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, +}; + + extern struct tnl_pipeline_stage _r300_render_stage; extern const struct tnl_pipeline_stage _r300_tcl_stage; @@ -178,6 +182,79 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { 0, }; +static void r300RunPipeline(GLcontext * ctx) +{ + _mesa_lock_context_textures(ctx); + + if (ctx->NewState) + _mesa_update_state_locked(ctx); + + _tnl_run_pipeline(ctx); + _mesa_unlock_context_textures(ctx); +} + +static void r300_get_lock(radeonContextPtr rmesa) +{ + drm_radeon_sarea_t *sarea = rmesa->sarea; + + if (sarea->ctx_owner != rmesa->dri.hwContext) { + sarea->ctx_owner = rmesa->dri.hwContext; + if (!rmesa->radeonScreen->kernel_mm) + radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom); + } +} + +static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa) +{ + /* please flush pipe do all pending work */ + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_SC_SCREENDOOR, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_SC_SCREENDOOR, 1)); + radeon_cs_write_dword(cs, 0x00FFFFFF); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_SC_HYPERZ, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_US_CONFIG, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_ZB_CNTL, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, R300_WAIT_3D)); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_RB3D_DSTCACHE_CTLSTAT, 1)); + radeon_cs_write_dword(cs, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_ZB_ZCACHE_CTLSTAT, 1)); + radeon_cs_write_dword(cs, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE); + radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, + R300_WAIT_3D | R300_WAIT_3D_CLEAN)); +} + +static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon) +{ + BATCH_LOCALS(radeon); + cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH(cmdpacket0(radeon->radeonScreen, R300_TX_INVALTAGS, 1)); + OUT_BATCH(R300_TX_FLUSH); + END_BATCH(); + end_3d(radeon); +} + +static void r300_init_vtbl(radeonContextPtr radeon) +{ + radeon->vtbl.get_lock = r300_get_lock; + radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset; + radeon->vtbl.update_draw_buffer = r300UpdateDrawBuffer; + radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header; + radeon->vtbl.swtcl_flush = r300_swtcl_flush; + radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms; +} + + /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -189,7 +266,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, struct dd_function_table functions; r300ContextPtr r300; GLcontext *ctx; - int tcl_mode, i; + int tcl_mode; assert(glVisual); assert(driContextPriv); @@ -203,13 +280,14 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) hw_tcl_on = future_hw_tcl_on = 0; + r300_init_vtbl(&r300->radeon); /* Parse configuration files. * Do this here so that initialMaxAnisotropy is set before we create * the default textures. */ driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache, screen->driScreen->myNum, "r300"); - r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, + r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy"); /* Init default driver functions then plug in our R300-specific functions @@ -221,10 +299,6 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300InitTextureFuncs(&functions); r300InitShaderFuncs(&functions); -#ifdef USER_BUFFERS - r300_mem_init(r300); -#endif - if (!radeonInitContext(&r300->radeon, &functions, glVisual, driContextPriv, sharedContextPrivate)) { @@ -233,37 +307,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, } /* Init r300 context data */ - r300->dma.buf0_address = - r300->radeon.radeonScreen->buffers->list[0].address; - - (void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps)); - make_empty_list(&r300->swapped); - - r300->nr_heaps = 1 /* screen->numTexHeaps */ ; - assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS); - for (i = 0; i < r300->nr_heaps; i++) { - /* *INDENT-OFF* */ - r300->texture_heaps[i] = driCreateTextureHeap(i, r300, - screen-> - texSize[i], 12, - RADEON_NR_TEX_REGIONS, - (drmTextureRegionPtr) - r300->radeon.sarea-> - tex_list[i], - &r300->radeon.sarea-> - tex_age[i], - &r300->swapped, - sizeof - (r300TexObj), - (destroy_texture_object_t - *) - r300DestroyTexObj); - /* *INDENT-ON* */ - } - r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache, + r300->radeon.texture_depth = driQueryOptioni(&r300->radeon.optionCache, "texture_depth"); - if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) - r300->texture_depth = (screen->cpp == 4) ? + if (r300->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) + r300->radeon.texture_depth = (screen->cpp == 4) ? DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; /* Set the maximum texture size small enough that we can guarentee that @@ -298,14 +345,14 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, ctx->Const.MaxLineWidth = R300_LINESIZE_MAX; ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX; -#ifdef USER_BUFFERS /* Needs further modifications */ #if 0 ctx->Const.MaxArrayLockSize = ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4); -#endif #endif + ctx->Const.MaxDrawBuffers = 1; + /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext(ctx); @@ -377,13 +424,13 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); - radeonInitSpanFuncs(ctx); + radeonInitSpanFuncs( ctx ); r300InitCmdBuf(r300); r300InitState(r300); if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) r300InitSwtcl(ctx); - TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; + TNL_CONTEXT(ctx)->Driver.RunPipeline = r300RunPipeline; tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode"); if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) { @@ -406,72 +453,6 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, return GL_TRUE; } -static void r300FreeGartAllocations(r300ContextPtr r300) -{ - int i, ret, tries = 0, done_age, in_use = 0; - drm_radeon_mem_free_t memfree; - - memfree.region = RADEON_MEM_REGION_GART; - -#ifdef USER_BUFFERS - for (i = r300->rmm->u_last; i > 0; i--) { - if (r300->rmm->u_list[i].ptr == NULL) { - continue; - } - - /* check whether this buffer is still in use */ - if (r300->rmm->u_list[i].pending) { - in_use++; - } - } - /* Cannot flush/lock if no context exists. */ - if (in_use) - r300FlushCmdBuf(r300, __FUNCTION__); - - done_age = radeonGetAge((radeonContextPtr) r300); - - for (i = r300->rmm->u_last; i > 0; i--) { - if (r300->rmm->u_list[i].ptr == NULL) { - continue; - } - - /* check whether this buffer is still in use */ - if (!r300->rmm->u_list[i].pending) { - continue; - } - - assert(r300->rmm->u_list[i].h_pending == 0); - - tries = 0; - while (r300->rmm->u_list[i].age > done_age && tries++ < 1000) { - usleep(10); - done_age = radeonGetAge((radeonContextPtr) r300); - } - if (tries >= 1000) { - WARN_ONCE("Failed to idle region!"); - } - - memfree.region_offset = (char *)r300->rmm->u_list[i].ptr - - (char *)r300->radeon.radeonScreen->gartTextures.map; - - ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd, - DRM_RADEON_FREE, &memfree, - sizeof(memfree)); - if (ret) { - fprintf(stderr, "Failed to free at %p\nret = %s\n", - r300->rmm->u_list[i].ptr, strerror(-ret)); - } else { - if (i == r300->rmm->u_last) - r300->rmm->u_last--; - - r300->rmm->u_list[i].pending = 0; - r300->rmm->u_list[i].ptr = NULL; - } - } - r300->rmm->u_head = i; -#endif /* USER_BUFFERS */ -} - /* Destroy the device specific context. */ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) @@ -495,55 +476,27 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) assert(r300); /* should never be null */ if (r300) { - GLboolean release_texture_heaps; - - release_texture_heaps = - (r300->radeon.glCtx->Shared->RefCount == 1); _swsetup_DestroyContext(r300->radeon.glCtx); _tnl_DestroyContext(r300->radeon.glCtx); _vbo_DestroyContext(r300->radeon.glCtx); _swrast_DestroyContext(r300->radeon.glCtx); - if (r300->dma.current.buf) { - r300ReleaseDmaRegion(r300, &r300->dma.current, - __FUNCTION__); -#ifndef USER_BUFFERS - r300FlushCmdBuf(r300, __FUNCTION__); -#endif - } - r300FreeGartAllocations(r300); - r300DestroyCmdBuf(r300); + rcommonFlushCmdBuf(&r300->radeon, __FUNCTION__); if (radeon->state.scissor.pClipRects) { FREE(radeon->state.scissor.pClipRects); radeon->state.scissor.pClipRects = NULL; } - if (release_texture_heaps) { - /* This share group is about to go away, free our private - * texture object data. - */ - int i; - - for (i = 0; i < r300->nr_heaps; i++) { - driDestroyTextureHeap(r300->texture_heaps[i]); - r300->texture_heaps[i] = NULL; - } - - assert(is_empty_list(&r300->swapped)); - } + r300DestroyCmdBuf(r300); radeonCleanupContext(&r300->radeon); -#ifdef USER_BUFFERS + /* the memory manager might be accessed when Mesa frees the shared * state, so don't destroy it earlier */ - r300_mem_destroy(r300); -#endif - /* free the option cache */ - driDestroyOptionCache(&r300->radeon.optionCache); FREE(r300); }