X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr300%2Fr300_reg.h;h=c22616b95f681214fbecfa8ddc99d310c4888108;hb=fd80128e15c6393fa85088577ab2ca320c6cb8ae;hp=ff2fc155245e7294d6792bac584abbedd1a7ea8d;hpb=0cc8ed5cccd3073670f3b77189177d44eae9b099;p=mesa.git diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index ff2fc155245..c22616b95f6 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -64,10 +64,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_SE_VPORT_ZSCALE 0x1DA8 #define R300_SE_VPORT_ZOFFSET 0x1DAC - +#define R300_VAP_PORT_IDX0 0x2040 /* * Vertex Array Processing (VAP) Control - * Stolen from r200 code from Christoph Brill (It's a guess!) */ #define R300_VAP_CNTL 0x2080 # define R300_PVS_NUM_SLOTS_SHIFT 0 @@ -113,6 +112,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* number of vertices */ # define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 +#define R500_VAP_INDEX_OFFSET 0x208c + #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1) @@ -432,10 +433,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. */ -#define R300_VAP_CLIP_X_0 0x2220 -#define R300_VAP_CLIP_X_1 0x2224 -#define R300_VAP_CLIP_Y_0 0x2228 -#define R300_VAP_CLIP_Y_1 0x222c +#define R300_VAP_GB_VERT_CLIP_ADJ 0x2220 +#define R300_VAP_GB_VERT_DISC_ADJ 0x2224 +#define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228 +#define R300_VAP_GB_HORZ_DISC_ADJ 0x222c /* gap */ @@ -484,6 +485,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_PVS_MAX_CONST_ADDR_SHIFT 16 #define R300_VAP_PVS_CODE_CNTL_1 0x22D8 # define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0 +#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for * immediate vertices @@ -654,7 +656,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_FOG_SELECT_C3A (3 << 0) # define R300_GB_FOG_SELECT_1_1_W (4 << 0) # define R300_GB_FOG_SELECT_Z (5 << 0) -# define R300_GB_DEPTH_SELECT_Z (0 << 3 +# define R300_GB_DEPTH_SELECT_Z (0 << 3) # define R300_GB_DEPTH_SELECT_1_1_W (1 << 3) # define R300_GB_W_SELECT_1_W (0 << 4) # define R300_GB_W_SELECT_1 (1 << 4) @@ -728,8 +730,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_RS_IP_TEX_PTR_Q_SHIFT 18 #define R500_RS_IP_COL_PTR_SHIFT 24 #define R500_RS_IP_COL_FMT_SHIFT 27 -# define R500_RS_COL_PTR(x) (x << 24) -# define R500_RS_COL_FMT(x) (x << 27) +# define R500_RS_COL_PTR(x) ((x) << 24) +# define R500_RS_COL_FMT(x) ((x) << 27) /* gap */ #define R500_RS_IP_OFFSET_DIS (0 << 31) #define R500_RS_IP_OFFSET_EN (1 << 31) @@ -768,25 +770,25 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R500_TX_DIRECTION_VERITCAL (1<<27) /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ -#define GA_POINT_S0 0x4200 +#define R300_GA_POINT_S0 0x4200 /* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ -#define GA_POINT_T0 0x4204 +#define R300_GA_POINT_T0 0x4204 /* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ -#define GA_POINT_S1 0x4208 +#define R300_GA_POINT_S1 0x4208 /* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ -#define GA_POINT_T1 0x420c +#define R300_GA_POINT_T1 0x420c /* Specifies amount to shift integer position of vertex (screen space) before * converting to float for triangle stipple. */ -#define GA_TRIANGLE_STIPPLE 0x4214 -# define GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0 -# define GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f -# define GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16 -# define GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000 +#define R300_GA_TRIANGLE_STIPPLE 0x4214 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16 +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000 /* The pointsize is given in multiples of 6. The pointsize can be enormous: * Clear() renders a single point that fills the entire framebuffer. @@ -801,16 +803,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) /* Blue fill color */ -#define GA_FILL_R 0x4220 +#define R500_GA_FILL_R 0x4220 /* Blue fill color */ -#define GA_FILL_G 0x4224 +#define R500_GA_FILL_G 0x4224 /* Blue fill color */ -#define GA_FILL_B 0x4228 +#define R500_GA_FILL_B 0x4228 /* Alpha fill color */ -#define GA_FILL_A 0x422c +#define R500_GA_FILL_A 0x422c /* Specifies maximum and minimum point & sprite sizes for per vertex size @@ -831,159 +833,159 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * VE: vertical or horizontal * HO & VE: no classification */ -#define GA_LINE_CNTL 0x4234 -# define GA_LINE_CNTL_WIDTH_SHIFT 0 -# define GA_LINE_CNTL_WIDTH_MASK 0x0000ffff -# define GA_LINE_CNTL_END_TYPE_HOR (0 << 16) -# define GA_LINE_CNTL_END_TYPE_VER (1 << 16) -# define GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */ -# define GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */ -# define GA_LINE_CNTL_SORT_NO (0 << 18) -# define GA_LINE_CNTL_SORT_MINX_MINY (1 << 18) +#define R300_GA_LINE_CNTL 0x4234 +# define R300_GA_LINE_CNTL_WIDTH_SHIFT 0 +# define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff +# define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */ +# define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */ +# define R500_GA_LINE_CNTL_SORT_NO (0 << 18) +# define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18) /** TODO: looks wrong */ -# define R300_LINESIZE_MAX (GA_LINE_CNTL_WIDTH_MASK / 6) +# define R300_LINESIZE_MAX (R300_GA_LINE_CNTL_WIDTH_MASK / 6) /** TODO: looks wrong */ # define R300_LINE_CNT_HO (1 << 16) /** TODO: looks wrong */ # define R300_LINE_CNT_VE (1 << 17) /* Line Stipple configuration information. */ -#define GA_LINE_STIPPLE_CONFIG 0x4238 -# define GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0) -# define GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0) -# define GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0) -# define GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2 -# define GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc +#define R300_GA_LINE_STIPPLE_CONFIG 0x4238 +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2 +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc /* Used to load US instructions and constants */ #define R500_GA_US_VECTOR_INDEX 0x4250 -# define GA_US_VECTOR_INDEX_SHIFT 0 -# define GA_US_VECTOR_INDEX_MASK 0x000000ff -# define GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16) -# define GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16) -# define GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17) -# define GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17) +# define R500_GA_US_VECTOR_INDEX_SHIFT 0 +# define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff +# define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16) +# define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16) +# define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17) +# define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17) /* Data register for loading US instructions and constants */ #define R500_GA_US_VECTOR_DATA 0x4254 /* Specifies color properties and mappings of textures. */ -#define GA_COLOR_CONTROL_PS3 0x4258 -# define TEX0_SHADING_PS3_SOLID (0 << 0) -# define TEX0_SHADING_PS3_FLAT (1 << 0) -# define TEX0_SHADING_PS3_GOURAUD (2 << 0) -# define TEX1_SHADING_PS3_SOLID (0 << 2) -# define TEX1_SHADING_PS3_FLAT (1 << 2) -# define TEX1_SHADING_PS3_GOURAUD (2 << 2) -# define TEX2_SHADING_PS3_SOLID (0 << 4) -# define TEX2_SHADING_PS3_FLAT (1 << 4) -# define TEX2_SHADING_PS3_GOURAUD (2 << 4) -# define TEX3_SHADING_PS3_SOLID (0 << 6) -# define TEX3_SHADING_PS3_FLAT (1 << 6) -# define TEX3_SHADING_PS3_GOURAUD (2 << 6) -# define TEX4_SHADING_PS3_SOLID (0 << 8) -# define TEX4_SHADING_PS3_FLAT (1 << 8) -# define TEX4_SHADING_PS3_GOURAUD (2 << 8) -# define TEX5_SHADING_PS3_SOLID (0 << 10) -# define TEX5_SHADING_PS3_FLAT (1 << 10) -# define TEX5_SHADING_PS3_GOURAUD (2 << 10) -# define TEX6_SHADING_PS3_SOLID (0 << 12) -# define TEX6_SHADING_PS3_FLAT (1 << 12) -# define TEX6_SHADING_PS3_GOURAUD (2 << 12) -# define TEX7_SHADING_PS3_SOLID (0 << 14) -# define TEX7_SHADING_PS3_FLAT (1 << 14) -# define TEX7_SHADING_PS3_GOURAUD (2 << 14) -# define TEX8_SHADING_PS3_SOLID (0 << 16) -# define TEX8_SHADING_PS3_FLAT (1 << 16) -# define TEX8_SHADING_PS3_GOURAUD (2 << 16) -# define TEX9_SHADING_PS3_SOLID (0 << 18) -# define TEX9_SHADING_PS3_FLAT (1 << 18) -# define TEX9_SHADING_PS3_GOURAUD (2 << 18) -# define TEX10_SHADING_PS3_SOLID (0 << 20) -# define TEX10_SHADING_PS3_FLAT (1 << 20) -# define TEX10_SHADING_PS3_GOURAUD (2 << 20) -# define COLOR0_TEX_OVERRIDE_NO (0 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22) -# define COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22) -# define COLOR1_TEX_OVERRIDE_NO (0 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26) -# define COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26) +#define R500_GA_COLOR_CONTROL_PS3 0x4258 +# define R500_TEX0_SHADING_PS3_SOLID (0 << 0) +# define R500_TEX0_SHADING_PS3_FLAT (1 << 0) +# define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0) +# define R500_TEX1_SHADING_PS3_SOLID (0 << 2) +# define R500_TEX1_SHADING_PS3_FLAT (1 << 2) +# define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2) +# define R500_TEX2_SHADING_PS3_SOLID (0 << 4) +# define R500_TEX2_SHADING_PS3_FLAT (1 << 4) +# define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4) +# define R500_TEX3_SHADING_PS3_SOLID (0 << 6) +# define R500_TEX3_SHADING_PS3_FLAT (1 << 6) +# define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6) +# define R500_TEX4_SHADING_PS3_SOLID (0 << 8) +# define R500_TEX4_SHADING_PS3_FLAT (1 << 8) +# define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8) +# define R500_TEX5_SHADING_PS3_SOLID (0 << 10) +# define R500_TEX5_SHADING_PS3_FLAT (1 << 10) +# define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10) +# define R500_TEX6_SHADING_PS3_SOLID (0 << 12) +# define R500_TEX6_SHADING_PS3_FLAT (1 << 12) +# define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12) +# define R500_TEX7_SHADING_PS3_SOLID (0 << 14) +# define R500_TEX7_SHADING_PS3_FLAT (1 << 14) +# define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14) +# define R500_TEX8_SHADING_PS3_SOLID (0 << 16) +# define R500_TEX8_SHADING_PS3_FLAT (1 << 16) +# define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16) +# define R500_TEX9_SHADING_PS3_SOLID (0 << 18) +# define R500_TEX9_SHADING_PS3_FLAT (1 << 18) +# define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18) +# define R500_TEX10_SHADING_PS3_SOLID (0 << 20) +# define R500_TEX10_SHADING_PS3_FLAT (1 << 20) +# define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20) +# define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22) +# define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26) /* Returns idle status of various G3D block, captured when GA_IDLE written or * when hard or soft reset asserted. */ -#define GA_IDLE 0x425c -# define GA_IDLE_PIPE3_Z_IDLE (0 << 0) -# define GA_IDLE_PIPE2_Z_IDLE (0 << 1) -# define GA_IDLE_PIPE3_CD_IDLE (0 << 2) -# define GA_IDLE_PIPE2_CD_IDLE (0 << 3) -# define GA_IDLE_PIPE3_FG_IDLE (0 << 4) -# define GA_IDLE_PIPE2_FG_IDLE (0 << 5) -# define GA_IDLE_PIPE3_US_IDLE (0 << 6) -# define GA_IDLE_PIPE2_US_IDLE (0 << 7) -# define GA_IDLE_PIPE3_SC_IDLE (0 << 8) -# define GA_IDLE_PIPE2_SC_IDLE (0 << 9) -# define GA_IDLE_PIPE3_RS_IDLE (0 << 10) -# define GA_IDLE_PIPE2_RS_IDLE (0 << 11) -# define GA_IDLE_PIPE1_Z_IDLE (0 << 12) -# define GA_IDLE_PIPE0_Z_IDLE (0 << 13) -# define GA_IDLE_PIPE1_CD_IDLE (0 << 14) -# define GA_IDLE_PIPE0_CD_IDLE (0 << 15) -# define GA_IDLE_PIPE1_FG_IDLE (0 << 16) -# define GA_IDLE_PIPE0_FG_IDLE (0 << 17) -# define GA_IDLE_PIPE1_US_IDLE (0 << 18) -# define GA_IDLE_PIPE0_US_IDLE (0 << 19) -# define GA_IDLE_PIPE1_SC_IDLE (0 << 20) -# define GA_IDLE_PIPE0_SC_IDLE (0 << 21) -# define GA_IDLE_PIPE1_RS_IDLE (0 << 22) -# define GA_IDLE_PIPE0_RS_IDLE (0 << 23) -# define GA_IDLE_SU_IDLE (0 << 24) -# define GA_IDLE_GA_IDLE (0 << 25) -# define GA_IDLE_GA_UNIT2_IDLE (0 << 26) +#define R500_GA_IDLE 0x425c +# define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0) +# define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1) +# define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2) +# define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3) +# define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4) +# define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5) +# define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6) +# define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7) +# define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8) +# define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9) +# define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10) +# define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11) +# define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12) +# define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13) +# define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14) +# define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15) +# define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16) +# define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17) +# define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18) +# define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19) +# define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20) +# define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21) +# define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22) +# define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23) +# define R500_GA_IDLE_SU_IDLE (0 << 24) +# define R500_GA_IDLE_GA_IDLE (0 << 25) +# define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26) /* Current value of stipple accumulator. */ #define R300_GA_LINE_STIPPLE_VALUE 0x4260 /* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */ -#define GA_LINE_S0 0x4264 +#define R300_GA_LINE_S0 0x4264 /* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */ -#define GA_LINE_S1 0x4268 +#define R300_GA_LINE_S1 0x4268 /* GA Input fifo high water marks */ -#define GA_FIFO_CNTL 0x4270 -# define GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007 -# define GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0 -# define GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038 -# define GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3 -# define GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0 -# define GA_FIFO_CNTL_VERTEX_REG_SHIFT 6 - -/* Something shade related */ -#define GA_ENHANCE 0x4274 -# define GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0) -# define GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */ -# define GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1) -# define GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */ -# define GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */ -# define GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */ -# define GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3) -# define GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */ +#define R500_GA_FIFO_CNTL 0x4270 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3 +# define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0 +# define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 6 + +/* GA enhance/tweaks */ +#define R300_GA_ENHANCE 0x4274 +# define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0) +# define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */ +# define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1) +# define R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */ +# define R500_GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */ +# define R500_GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */ +# define R500_GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3) +# define R500_GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */ #define R300_GA_COLOR_CONTROL 0x4278 # define R300_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0) @@ -1046,46 +1048,48 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Polygon Mode * Dangerous */ -#define GA_POLY_MODE 0x4288 -# define GA_POLY_MODE_DISABLE (0 << 0) -# define GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */ +#define R300_GA_POLY_MODE 0x4288 +# define R300_GA_POLY_MODE_DISABLE (0 << 0) +# define R300_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */ /* reserved */ -# define GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4) -# define GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4) -# define GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4) /* reserved */ -# define GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7) -# define GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7) -# define GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7) /* reserved */ /* Specifies the rouding mode for geometry & color SPFP to FP conversions. */ -#define GA_ROUND_MODE 0x428c -# define GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0) -# define GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0) -# define GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2) -# define GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2) -# define GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4) -# define GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4) -# define GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5) -# define GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5) -# define GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 6 -# define GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c0 +#define R300_GA_ROUND_MODE 0x428c +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0) +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0) +# define R300_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2) +# define R300_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2) +# define R300_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4) +# define R300_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5) +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 6 +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c0 /* Specifies x & y offsets for vertex data after conversion to FP. * Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b * subprecision). */ -#define GA_OFFSET 0x4290 -# define GA_OFFSET_X_OFFSET_SHIFT 0 -# define GA_OFFSET_X_OFFSET_MASK 0x0000ffff -# define GA_OFFSET_Y_OFFSET_SHIFT 16 -# define GA_OFFSET_Y_OFFSET_MASK 0xffff0000 +#define R300_GA_OFFSET 0x4290 +# define R300_GA_OFFSET_X_OFFSET_SHIFT 0 +# define R300_GA_OFFSET_X_OFFSET_MASK 0x0000ffff +# define R300_GA_OFFSET_Y_OFFSET_SHIFT 16 +# define R300_GA_OFFSET_Y_OFFSET_MASK 0xffff0000 /* Specifies the scale to apply to fog. */ -#define R300_RE_FOG_SCALE 0x4294 +#define R300_GA_FOG_SCALE 0x4294 /* Specifies the offset to apply to fog. */ -#define R300_RE_FOG_START 0x4298 +#define R300_GA_FOG_OFFSET 0x4298 +/* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */ +#define R300_GA_SOFT_RESET 0x429c /* Not sure why there are duplicate of factor and constant values. * My best guess so far is that there are seperate zbiases for test and write. @@ -1093,11 +1097,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Some of the tests indicate that fgl has a fallback implementation of zbias * via pixel shaders. */ -#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */ -#define R300_RE_ZBIAS_T_FACTOR 0x42A4 -#define R300_RE_ZBIAS_T_CONSTANT 0x42A8 -#define R300_RE_ZBIAS_W_FACTOR 0x42AC -#define R300_RE_ZBIAS_W_CONSTANT 0x42B0 +#define R300_SU_TEX_WRAP 0x42A0 +#define R300_SU_POLY_OFFSET_FRONT_SCALE 0x42A4 +#define R300_SU_POLY_OFFSET_FRONT_OFFSET 0x42A8 +#define R300_SU_POLY_OFFSET_BACK_SCALE 0x42AC +#define R300_SU_POLY_OFFSET_BACK_OFFSET 0x42B0 /* This register needs to be set to (1<<1) for RV350 to correctly * perform depth test (see --vb-triangles in r300_demo) @@ -1108,10 +1112,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * One to enable depth test and one for depth write. * Yet this doesnt explain why depth writes work ... */ -#define R300_RE_OCCLUSION_CNTL 0x42B4 -# define R300_OCCLUSION_ON (1<<1) +#define R300_SU_POLY_OFFSET_ENABLE 0x42B4 +# define R300_FRONT_ENABLE (1 << 0) +# define R300_BACK_ENABLE (1 << 1) +# define R300_PARA_ENABLE (1 << 2) -#define R300_RE_CULL_CNTL 0x42B8 +#define R300_SU_CULL_MODE 0x42B8 # define R300_CULL_FRONT (1 << 0) # define R300_CULL_BACK (1 << 1) # define R300_FRONT_FACE_CCW (0 << 2) @@ -1166,28 +1172,28 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_RS_IP_3 0x431C # define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */ # define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */ -# define R300_RS_TEX_PTR(x) (x << 0) -# define R300_RS_COL_PTR(x) (x << 6) -# define R300_RS_COL_FMT(x) (x << 9) +# define R300_RS_TEX_PTR(x) ((x) << 0) +# define R300_RS_COL_PTR(x) ((x) << 6) +# define R300_RS_COL_FMT(x) ((x) << 9) # define R300_RS_COL_FMT_RGBA 0 -# define R300_RS_COL_FMT_RGB0 2 -# define R300_RS_COL_FMT_RGB1 3 +# define R300_RS_COL_FMT_RGB0 1 +# define R300_RS_COL_FMT_RGB1 2 # define R300_RS_COL_FMT_000A 4 # define R300_RS_COL_FMT_0000 5 # define R300_RS_COL_FMT_0001 6 # define R300_RS_COL_FMT_111A 8 # define R300_RS_COL_FMT_1110 9 # define R300_RS_COL_FMT_1111 10 -# define R300_RS_SEL_S(x) (x << 13) -# define R300_RS_SEL_T(x) (x << 16) -# define R300_RS_SEL_R(x) (x << 19) -# define R300_RS_SEL_Q(x) (x << 22) -# define R300_RS_SEL_C0 0 -# define R300_RS_SEL_C1 1 -# define R300_RS_SEL_C2 2 -# define R300_RS_SEL_C3 3 -# define R300_RS_SEL_K0 4 -# define R300_RS_SEL_K1 5 +# define R300_RS_SEL_S(x) ((x) << 13) +# define R300_RS_SEL_T(x) ((x) << 16) +# define R300_RS_SEL_R(x) ((x) << 19) +# define R300_RS_SEL_Q(x) ((x) << 22) +# define R300_RS_SEL_C0 0 +# define R300_RS_SEL_C1 1 +# define R300_RS_SEL_C2 2 +# define R300_RS_SEL_C3 3 +# define R300_RS_SEL_K0 4 +# define R300_RS_SEL_K1 5 /* */ @@ -1207,17 +1213,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_RS_INST_13 0x4354 #define R500_RS_INST_14 0x4358 #define R500_RS_INST_15 0x435c -#define R500_RS_INST_TEX_ID_SHIFT 0 -#define R500_RS_INST_TEX_CN_WRITE (1 << 4) -#define R500_RS_INST_TEX_ADDR_SHIFT 5 -#define R500_RS_INST_COL_ID_SHIFT 12 -#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) -#define R500_RS_INST_COL_CN_WRITE (1 << 16) -#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16) -#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16) -#define R500_RS_INST_COL_ADDR_SHIFT 18 -#define R500_RS_INST_TEX_ADJ (1 << 25) -#define R500_RS_INST_W_CN (1 << 26) +#define R500_RS_INST_TEX_ID_SHIFT 0 +#define R500_RS_INST_TEX_CN_WRITE (1 << 4) +#define R500_RS_INST_TEX_ADDR_SHIFT 5 +#define R500_RS_INST_COL_ID_SHIFT 12 +#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) +#define R500_RS_INST_COL_CN_WRITE (1 << 16) +#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16) +#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16) +#define R500_RS_INST_COL_ADDR_SHIFT 18 +#define R500_RS_INST_TEX_ADJ (1 << 25) +#define R500_RS_INST_W_CN (1 << 26) +#define R500_RS_INST_TEX_ID(x) ((x) << R500_RS_INST_TEX_ID_SHIFT) +#define R500_RS_INST_TEX_ADDR(x) ((x) << R500_RS_INST_TEX_ADDR_SHIFT) +#define R500_RS_INST_COL_ID(x) ((x) << R500_RS_INST_COL_ID_SHIFT) +#define R500_RS_INST_COL_ADDR(x) ((x) << R500_RS_INST_COL_ADDR_SHIFT) /* These DWORDs control how vertex data is routed into fragment program * registers, after interpolators. @@ -1233,9 +1243,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RS_INST_TEX_ID(x) ((x) << 0) # define R300_RS_INST_TEX_CN_WRITE (1 << 3) # define R300_RS_INST_TEX_ADDR_SHIFT 6 +# define R300_RS_INST_TEX_ADDR(x) ((x) << R300_RS_INST_TEX_ADDR_SHIFT) # define R300_RS_INST_COL_ID(x) ((x) << 11) # define R300_RS_INST_COL_CN_WRITE (1 << 14) # define R300_RS_INST_COL_ADDR_SHIFT 17 +# define R300_RS_INST_COL_ADDR(x) ((x) << R300_RS_INST_COL_ADDR_SHIFT) # define R300_RS_INST_TEX_ADJ (1 << 22) # define R300_RS_COL_BIAS_UNUSED_SHIFT 23 @@ -1260,6 +1272,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) # define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) +#define R300_SC_EDGERULE 0x43a8 /* BEGIN: Scissors and cliprects */ @@ -1277,21 +1290,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * For some reason, the top-left corner of the framebuffer is at (1440, 1440) * for the purpose of clipping and scissors. */ -#define R300_RE_CLIPRECT_TL_0 0x43B0 -#define R300_RE_CLIPRECT_BR_0 0x43B4 -#define R300_RE_CLIPRECT_TL_1 0x43B8 -#define R300_RE_CLIPRECT_BR_1 0x43BC -#define R300_RE_CLIPRECT_TL_2 0x43C0 -#define R300_RE_CLIPRECT_BR_2 0x43C4 -#define R300_RE_CLIPRECT_TL_3 0x43C8 -#define R300_RE_CLIPRECT_BR_3 0x43CC +#define R300_SC_CLIPRECT_TL_0 0x43B0 +#define R300_SC_CLIPRECT_BR_0 0x43B4 +#define R300_SC_CLIPRECT_TL_1 0x43B8 +#define R300_SC_CLIPRECT_BR_1 0x43BC +#define R300_SC_CLIPRECT_TL_2 0x43C0 +#define R300_SC_CLIPRECT_BR_2 0x43C4 +#define R300_SC_CLIPRECT_TL_3 0x43C8 +#define R300_SC_CLIPRECT_BR_3 0x43CC # define R300_CLIPRECT_OFFSET 1440 # define R300_CLIPRECT_MASK 0x1FFF # define R300_CLIPRECT_X_SHIFT 0 # define R300_CLIPRECT_X_MASK (0x1FFF << 0) # define R300_CLIPRECT_Y_SHIFT 13 # define R300_CLIPRECT_Y_MASK (0x1FFF << 13) -#define R300_RE_CLIPRECT_CNTL 0x43D0 +#define R300_SC_CLIP_RULE 0x43D0 # define R300_CLIP_OUT (1 << 0) # define R300_CLIP_0 (1 << 1) # define R300_CLIP_1 (1 << 2) @@ -1311,8 +1324,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* gap */ -#define R300_RE_SCISSORS_TL 0x43E0 -#define R300_RE_SCISSORS_BR 0x43E4 +#define R300_SC_SCISSORS_TL 0x43E0 +#define R300_SC_SCISSORS_BR 0x43E4 # define R300_SCISSORS_OFFSET 1440 # define R300_SCISSORS_X_SHIFT 0 # define R300_SCISSORS_X_MASK (0x1FFF << 0) @@ -1359,34 +1372,27 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_WRAP_S_MASK (7 << 0) # define R300_TX_WRAP_T_SHIFT 3 # define R300_TX_WRAP_T_MASK (7 << 3) -# define R300_TX_WRAP_Q_SHIFT 6 -# define R300_TX_WRAP_Q_MASK (7 << 6) +# define R300_TX_WRAP_R_SHIFT 6 +# define R300_TX_WRAP_R_MASK (7 << 6) # define R300_TX_MAG_FILTER_4 (0 << 9) # define R300_TX_MAG_FILTER_NEAREST (1 << 9) # define R300_TX_MAG_FILTER_LINEAR (2 << 9) +# define R300_TX_MAG_FILTER_ANISO (3 << 9) # define R300_TX_MAG_FILTER_MASK (3 << 9) # define R300_TX_MIN_FILTER_NEAREST (1 << 11) # define R300_TX_MIN_FILTER_LINEAR (2 << 11) -# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11) /* TODO: use spec */ -# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11) /* TODO: use spec */ -# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11) /* TODO: use spec */ -# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) /* TODO: use spec */ - -/* NOTE: NEAREST doesnt seem to exist. - * Im not seting MAG_FILTER_MASK and (3 << 11) on for all - * anisotropy modes because that would void selected mag filter - */ -# define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13) -# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) -# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) -# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) -# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) -# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) -# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) -# define R300_TX_MAX_ANISO_MASK (14 << 21) +# define R300_TX_MIN_FILTER_ANISO (3 << 11) +# define R300_TX_MIN_FILTER_MASK (3 << 11) +# define R300_TX_MIN_FILTER_MIP_NONE (0 << 13) +# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) +# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) +# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) +# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) +# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) +# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) +# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21) +# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21) +# define R300_TX_MAX_ANISO_MASK (7 << 21) #define R300_TX_FILTER1_0 0x4440 # define R300_CHROMA_KEY_MODE_DISABLE 0 @@ -1394,7 +1400,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_CHROMA_KEY_BLEND 2 # define R300_MC_ROUND_NORMAL (0<<2) # define R300_MC_ROUND_MPEG4 (1<<2) -# define R300_LOD_BIAS_MASK 0x1fff +# define R300_LOD_BIAS_SHIFT 3 +# define R300_LOD_BIAS_MASK 0x1ff8 # define R300_EDGE_ANISO_EDGE_DIAG (0<<13) # define R300_EDGE_ANISO_EDGE_ONLY (1<<13) # define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) @@ -1425,9 +1432,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. They are given meanings as R, G, B and Alpha by the swizzle specification */ # define R300_TX_FORMAT_X8 0x0 -# define R500_TX_FORMAT_X1 0x0 // bit set in format 2 +# define R500_TX_FORMAT_X1 0x0 // bit set in format 2 # define R300_TX_FORMAT_X16 0x1 -# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2 +# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2 # define R300_TX_FORMAT_Y4X4 0x2 # define R300_TX_FORMAT_Y8X8 0x3 # define R300_TX_FORMAT_Y16X16 0x4 @@ -1457,8 +1464,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_FORMAT_X32 0x1e /* 0x16 - some 16 bit green format.. ?? */ -# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */ -# define R300_TX_FORMAT_CUBIC_MAP (1 << 26) +# define R300_TX_FORMAT_3D (1 << 25) +# define R300_TX_FORMAT_CUBIC_MAP (2 << 25) /* gap */ /* Floating point formats */ @@ -1524,6 +1531,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R500_SEL_FILTER4_TC3 (3 << 18) #define R300_TX_OFFSET_0 0x4540 +#define R300_TX_OFFSET_1 0x4544 +#define R300_TX_OFFSET_2 0x4548 +#define R300_TX_OFFSET_3 0x454C +#define R300_TX_OFFSET_4 0x4550 +#define R300_TX_OFFSET_5 0x4554 +#define R300_TX_OFFSET_6 0x4558 +#define R300_TX_OFFSET_7 0x455C /* BEGIN: Guess from R200 */ # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) @@ -1596,23 +1610,23 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * offsets into the respective instruction streams, while *_END points to the * last instruction relative to this offset. */ -#define R300_PFS_CNTL_0 0x4600 +#define R300_US_CONFIG 0x4600 # define R300_PFS_CNTL_LAST_NODES_SHIFT 0 # define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) # define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) -#define R300_PFS_CNTL_1 0x4604 +#define R300_US_PIXSIZE 0x4604 /* There is an unshifted value here which has so far always been equal to the * index of the highest used temporary register. */ -#define R300_PFS_CNTL_2 0x4608 +#define R300_US_CODE_OFFSET 0x4608 # define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 # define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) # define R300_PFS_CNTL_ALU_END_SHIFT 6 # define R300_PFS_CNTL_ALU_END_MASK (63 << 6) -# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12 -# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */ +# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 13 +# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13) # define R300_PFS_CNTL_TEX_END_SHIFT 18 -# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */ +# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* gap */ @@ -1623,70 +1637,65 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * * Offsets are relative to the master offset from PFS_CNTL_2. */ -#define R300_PFS_NODE_0 0x4610 -#define R300_PFS_NODE_1 0x4614 -#define R300_PFS_NODE_2 0x4618 -#define R300_PFS_NODE_3 0x461C -# define R300_PFS_NODE_ALU_OFFSET_SHIFT 0 -# define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0) -# define R300_PFS_NODE_ALU_END_SHIFT 6 -# define R300_PFS_NODE_ALU_END_MASK (63 << 6) -# define R300_PFS_NODE_TEX_OFFSET_SHIFT 12 -# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12) -# define R300_PFS_NODE_TEX_END_SHIFT 17 -# define R300_PFS_NODE_TEX_END_MASK (31 << 17) -# define R300_PFS_NODE_OUTPUT_COLOR (1 << 22) -# define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23) +#define R300_US_CODE_ADDR_0 0x4610 +#define R300_US_CODE_ADDR_1 0x4614 +#define R300_US_CODE_ADDR_2 0x4618 +#define R300_US_CODE_ADDR_3 0x461C +# define R300_ALU_START_SHIFT 0 +# define R300_ALU_START_MASK (63 << 0) +# define R300_ALU_SIZE_SHIFT 6 +# define R300_ALU_SIZE_MASK (63 << 6) +# define R300_TEX_START_SHIFT 12 +# define R300_TEX_START_MASK (31 << 12) +# define R300_TEX_SIZE_SHIFT 17 +# define R300_TEX_SIZE_MASK (31 << 17) +# define R300_RGBA_OUT (1 << 22) +# define R300_W_OUT (1 << 23) /* TEX * As far as I can tell, texture instructions cannot write into output * registers directly. A subsequent ALU instruction is always necessary, * even if it's just MAD o0, r0, 1, 0 */ -#define R300_PFS_TEXI_0 0x4620 -# define R300_FPITX_SRC_SHIFT 0 -# define R300_FPITX_SRC_MASK (31 << 0) - /* GUESS */ -# define R300_FPITX_SRC_CONST (1 << 5) -# define R300_FPITX_DST_SHIFT 6 -# define R300_FPITX_DST_MASK (31 << 6) -# define R300_FPITX_IMAGE_SHIFT 11 - /* GUESS based on layout and native limits */ -# define R300_FPITX_IMAGE_MASK (15 << 11) -/* Unsure if these are opcodes, or some kind of bitfield, but this is how - * they were set when I checked - */ -# define R300_FPITX_OPCODE_SHIFT 15 -# define R300_FPITX_OP_TEX 1 -# define R300_FPITX_OP_KIL 2 -# define R300_FPITX_OP_TXP 3 -# define R300_FPITX_OP_TXB 4 -# define R300_FPITX_OPCODE_MASK (7 << 15) +#define R300_US_TEX_INST_0 0x4620 +# define R300_SRC_ADDR_SHIFT 0 +# define R300_SRC_ADDR_MASK (31 << 0) +# define R300_DST_ADDR_SHIFT 6 +# define R300_DST_ADDR_MASK (31 << 6) +# define R300_TEX_ID_SHIFT 11 +# define R300_TEX_ID_MASK (15 << 11) +# define R300_TEX_INST_SHIFT 15 +# define R300_TEX_OP_NOP 0 +# define R300_TEX_OP_LD 1 +# define R300_TEX_OP_KIL 2 +# define R300_TEX_OP_TXP 3 +# define R300_TEX_OP_TXB 4 +# define R300_TEX_INST_MASK (7 << 15) /* Output format from the unfied shader */ -#define R500_US_OUT_FMT 0x46A4 -# define R500_US_OUT_FMT_C4_8 (0 << 0) -# define R500_US_OUT_FMT_C4_10 (1 << 0) -# define R500_US_OUT_FMT_C4_10_GAMMA (2 << 0) -# define R500_US_OUT_FMT_C_16 (3 << 0) -# define R500_US_OUT_FMT_C2_16 (4 << 0) -# define R500_US_OUT_FMT_C4_16 (5 << 0) -# define R500_US_OUT_FMT_C_16_MPEG (6 << 0) -# define R500_US_OUT_FMT_C2_16_MPEG (7 << 0) -# define R500_US_OUT_FMT_C2_4 (8 << 0) -# define R500_US_OUT_FMT_C_3_3_2 (9 << 0) -# define R500_US_OUT_FMT_C_6_5_6 (10 << 0) -# define R500_US_OUT_FMT_C_11_11_10 (11 << 0) -# define R500_US_OUT_FMT_C_10_11_11 (12 << 0) -# define R500_US_OUT_FMT_C_2_10_10_10 (13 << 0) +#define R300_US_OUT_FMT 0x46A4 +# define R300_US_OUT_FMT_C4_8 (0 << 0) +# define R300_US_OUT_FMT_C4_10 (1 << 0) +# define R300_US_OUT_FMT_C4_10_GAMMA (2 << 0) +# define R300_US_OUT_FMT_C_16 (3 << 0) +# define R300_US_OUT_FMT_C2_16 (4 << 0) +# define R300_US_OUT_FMT_C4_16 (5 << 0) +# define R300_US_OUT_FMT_C_16_MPEG (6 << 0) +# define R300_US_OUT_FMT_C2_16_MPEG (7 << 0) +# define R300_US_OUT_FMT_C2_4 (8 << 0) +# define R300_US_OUT_FMT_C_3_3_2 (9 << 0) +# define R300_US_OUT_FMT_C_6_5_6 (10 << 0) +# define R300_US_OUT_FMT_C_11_11_10 (11 << 0) +# define R300_US_OUT_FMT_C_10_11_11 (12 << 0) +# define R300_US_OUT_FMT_C_2_10_10_10 (13 << 0) /* reserved */ -# define R500_US_OUT_FMT_UNUSED (15 << 0) -# define R500_US_OUT_FMT_C_16_FP (16 << 0) -# define R500_US_OUT_FMT_C2_16_FP (17 << 0) -# define R500_US_OUT_FMT_C4_16_FP (18 << 0) -# define R500_US_OUT_FMT_C_32_FP (19 << 0) -# define R500_US_OUT_FMT_C2_32_FP (20 << 0) -# define R500_US_OUT_FMT_C4_32_FP (20 << 0) +# define R300_US_OUT_FMT_UNUSED (15 << 0) +# define R300_US_OUT_FMT_C_16_FP (16 << 0) +# define R300_US_OUT_FMT_C2_16_FP (17 << 0) +# define R300_US_OUT_FMT_C4_16_FP (18 << 0) +# define R300_US_OUT_FMT_C_32_FP (19 << 0) +# define R300_US_OUT_FMT_C2_32_FP (20 << 0) +# define R300_US_OUT_FMT_C4_32_FP (20 << 0) /* ALU * The ALU instructions register blocks are enumerated according to the order @@ -1752,204 +1761,247 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * - Set FPI0/FPI2_SPECIAL_LRP * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD */ -#define R300_PFS_INSTR1_0 0x46C0 -# define R300_FPI1_SRC0C_SHIFT 0 -# define R300_FPI1_SRC0C_MASK (31 << 0) -# define R300_FPI1_SRC0C_CONST (1 << 5) -# define R300_FPI1_SRC1C_SHIFT 6 -# define R300_FPI1_SRC1C_MASK (31 << 6) -# define R300_FPI1_SRC1C_CONST (1 << 11) -# define R300_FPI1_SRC2C_SHIFT 12 -# define R300_FPI1_SRC2C_MASK (31 << 12) -# define R300_FPI1_SRC2C_CONST (1 << 17) -# define R300_FPI1_SRC_MASK 0x0003ffff -# define R300_FPI1_DSTC_SHIFT 18 -# define R300_FPI1_DSTC_MASK (31 << 18) -# define R300_FPI1_DSTC_REG_MASK_SHIFT 23 -# define R300_FPI1_DSTC_REG_X (1 << 23) -# define R300_FPI1_DSTC_REG_Y (1 << 24) -# define R300_FPI1_DSTC_REG_Z (1 << 25) -# define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 26 -# define R300_FPI1_DSTC_OUTPUT_X (1 << 26) -# define R300_FPI1_DSTC_OUTPUT_Y (1 << 27) -# define R300_FPI1_DSTC_OUTPUT_Z (1 << 28) - -#define R300_PFS_INSTR3_0 0x47C0 -# define R300_FPI3_SRC0A_SHIFT 0 -# define R300_FPI3_SRC0A_MASK (31 << 0) -# define R300_FPI3_SRC0A_CONST (1 << 5) -# define R300_FPI3_SRC1A_SHIFT 6 -# define R300_FPI3_SRC1A_MASK (31 << 6) -# define R300_FPI3_SRC1A_CONST (1 << 11) -# define R300_FPI3_SRC2A_SHIFT 12 -# define R300_FPI3_SRC2A_MASK (31 << 12) -# define R300_FPI3_SRC2A_CONST (1 << 17) -# define R300_FPI3_SRC_MASK 0x0003ffff -# define R300_FPI3_DSTA_SHIFT 18 -# define R300_FPI3_DSTA_MASK (31 << 18) -# define R300_FPI3_DSTA_REG (1 << 23) -# define R300_FPI3_DSTA_OUTPUT (1 << 24) -# define R300_FPI3_DSTA_DEPTH (1 << 27) - -#define R300_PFS_INSTR0_0 0x48C0 -# define R300_FPI0_ARGC_SRC0C_XYZ 0 -# define R300_FPI0_ARGC_SRC0C_XXX 1 -# define R300_FPI0_ARGC_SRC0C_YYY 2 -# define R300_FPI0_ARGC_SRC0C_ZZZ 3 -# define R300_FPI0_ARGC_SRC1C_XYZ 4 -# define R300_FPI0_ARGC_SRC1C_XXX 5 -# define R300_FPI0_ARGC_SRC1C_YYY 6 -# define R300_FPI0_ARGC_SRC1C_ZZZ 7 -# define R300_FPI0_ARGC_SRC2C_XYZ 8 -# define R300_FPI0_ARGC_SRC2C_XXX 9 -# define R300_FPI0_ARGC_SRC2C_YYY 10 -# define R300_FPI0_ARGC_SRC2C_ZZZ 11 -# define R300_FPI0_ARGC_SRC0A 12 -# define R300_FPI0_ARGC_SRC1A 13 -# define R300_FPI0_ARGC_SRC2A 14 -# define R300_FPI0_ARGC_SRC1C_LRP 15 -# define R300_FPI0_ARGC_ZERO 20 -# define R300_FPI0_ARGC_ONE 21 - /* GUESS */ -# define R300_FPI0_ARGC_HALF 22 -# define R300_FPI0_ARGC_SRC0C_YZX 23 -# define R300_FPI0_ARGC_SRC1C_YZX 24 -# define R300_FPI0_ARGC_SRC2C_YZX 25 -# define R300_FPI0_ARGC_SRC0C_ZXY 26 -# define R300_FPI0_ARGC_SRC1C_ZXY 27 -# define R300_FPI0_ARGC_SRC2C_ZXY 28 -# define R300_FPI0_ARGC_SRC0CA_WZY 29 -# define R300_FPI0_ARGC_SRC1CA_WZY 30 -# define R300_FPI0_ARGC_SRC2CA_WZY 31 - -# define R300_FPI0_ARG0C_SHIFT 0 -# define R300_FPI0_ARG0C_MASK (31 << 0) -# define R300_FPI0_ARG0C_NEG (1 << 5) -# define R300_FPI0_ARG0C_ABS (1 << 6) -# define R300_FPI0_ARG1C_SHIFT 7 -# define R300_FPI0_ARG1C_MASK (31 << 7) -# define R300_FPI0_ARG1C_NEG (1 << 12) -# define R300_FPI0_ARG1C_ABS (1 << 13) -# define R300_FPI0_ARG2C_SHIFT 14 -# define R300_FPI0_ARG2C_MASK (31 << 14) -# define R300_FPI0_ARG2C_NEG (1 << 19) -# define R300_FPI0_ARG2C_ABS (1 << 20) -# define R300_FPI0_SPECIAL_LRP (1 << 21) -# define R300_FPI0_OUTC_MAD (0 << 23) -# define R300_FPI0_OUTC_DP3 (1 << 23) -# define R300_FPI0_OUTC_DP4 (2 << 23) -# define R300_FPI0_OUTC_MIN (4 << 23) -# define R300_FPI0_OUTC_MAX (5 << 23) -# define R300_FPI0_OUTC_CMPH (7 << 23) -# define R300_FPI0_OUTC_CMP (8 << 23) -# define R300_FPI0_OUTC_FRC (9 << 23) -# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23) -# define R300_FPI0_OUTC_SAT (1 << 30) -# define R300_FPI0_INSERT_NOP (1 << 31) - -#define R300_PFS_INSTR2_0 0x49C0 -# define R300_FPI2_ARGA_SRC0C_X 0 -# define R300_FPI2_ARGA_SRC0C_Y 1 -# define R300_FPI2_ARGA_SRC0C_Z 2 -# define R300_FPI2_ARGA_SRC1C_X 3 -# define R300_FPI2_ARGA_SRC1C_Y 4 -# define R300_FPI2_ARGA_SRC1C_Z 5 -# define R300_FPI2_ARGA_SRC2C_X 6 -# define R300_FPI2_ARGA_SRC2C_Y 7 -# define R300_FPI2_ARGA_SRC2C_Z 8 -# define R300_FPI2_ARGA_SRC0A 9 -# define R300_FPI2_ARGA_SRC1A 10 -# define R300_FPI2_ARGA_SRC2A 11 -# define R300_FPI2_ARGA_SRC1A_LRP 15 -# define R300_FPI2_ARGA_ZERO 16 -# define R300_FPI2_ARGA_ONE 17 - /* GUESS */ -# define R300_FPI2_ARGA_HALF 18 -# define R300_FPI2_ARG0A_SHIFT 0 -# define R300_FPI2_ARG0A_MASK (31 << 0) -# define R300_FPI2_ARG0A_NEG (1 << 5) - /* GUESS */ -# define R300_FPI2_ARG0A_ABS (1 << 6) -# define R300_FPI2_ARG1A_SHIFT 7 -# define R300_FPI2_ARG1A_MASK (31 << 7) -# define R300_FPI2_ARG1A_NEG (1 << 12) - /* GUESS */ -# define R300_FPI2_ARG1A_ABS (1 << 13) -# define R300_FPI2_ARG2A_SHIFT 14 -# define R300_FPI2_ARG2A_MASK (31 << 14) -# define R300_FPI2_ARG2A_NEG (1 << 19) - /* GUESS */ -# define R300_FPI2_ARG2A_ABS (1 << 20) -# define R300_FPI2_SPECIAL_LRP (1 << 21) -# define R300_FPI2_OUTA_MAD (0 << 23) -# define R300_FPI2_OUTA_DP4 (1 << 23) -# define R300_FPI2_OUTA_MIN (2 << 23) -# define R300_FPI2_OUTA_MAX (3 << 23) -# define R300_FPI2_OUTA_CMP (6 << 23) -# define R300_FPI2_OUTA_FRC (7 << 23) -# define R300_FPI2_OUTA_EX2 (8 << 23) -# define R300_FPI2_OUTA_LG2 (9 << 23) -# define R300_FPI2_OUTA_RCP (10 << 23) -# define R300_FPI2_OUTA_RSQ (11 << 23) -# define R300_FPI2_OUTA_SAT (1 << 30) -# define R300_FPI2_UNKNOWN_31 (1 << 31) +#define R300_US_ALU_RGB_ADDR_0 0x46C0 +# define R300_ALU_SRC0C_SHIFT 0 +# define R300_ALU_SRC0C_MASK (31 << 0) +# define R300_ALU_SRC0C_CONST (1 << 5) +# define R300_ALU_SRC1C_SHIFT 6 +# define R300_ALU_SRC1C_MASK (31 << 6) +# define R300_ALU_SRC1C_CONST (1 << 11) +# define R300_ALU_SRC2C_SHIFT 12 +# define R300_ALU_SRC2C_MASK (31 << 12) +# define R300_ALU_SRC2C_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTC_SHIFT 18 +# define R300_ALU_DSTC_MASK (31 << 18) +# define R300_ALU_DSTC_REG_MASK_SHIFT 23 +# define R300_ALU_DSTC_REG_X (1 << 23) +# define R300_ALU_DSTC_REG_Y (1 << 24) +# define R300_ALU_DSTC_REG_Z (1 << 25) +# define R300_ALU_DSTC_OUTPUT_MASK_SHIFT 26 +# define R300_ALU_DSTC_OUTPUT_X (1 << 26) +# define R300_ALU_DSTC_OUTPUT_Y (1 << 27) +# define R300_ALU_DSTC_OUTPUT_Z (1 << 28) + +#define R300_US_ALU_ALPHA_ADDR_0 0x47C0 +# define R300_ALU_SRC0A_SHIFT 0 +# define R300_ALU_SRC0A_MASK (31 << 0) +# define R300_ALU_SRC0A_CONST (1 << 5) +# define R300_ALU_SRC1A_SHIFT 6 +# define R300_ALU_SRC1A_MASK (31 << 6) +# define R300_ALU_SRC1A_CONST (1 << 11) +# define R300_ALU_SRC2A_SHIFT 12 +# define R300_ALU_SRC2A_MASK (31 << 12) +# define R300_ALU_SRC2A_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTA_SHIFT 18 +# define R300_ALU_DSTA_MASK (31 << 18) +# define R300_ALU_DSTA_REG (1 << 23) +# define R300_ALU_DSTA_OUTPUT (1 << 24) +# define R300_ALU_DSTA_DEPTH (1 << 27) + +#define R300_US_ALU_RGB_INST_0 0x48C0 +# define R300_ALU_ARGC_SRC0C_XYZ 0 +# define R300_ALU_ARGC_SRC0C_XXX 1 +# define R300_ALU_ARGC_SRC0C_YYY 2 +# define R300_ALU_ARGC_SRC0C_ZZZ 3 +# define R300_ALU_ARGC_SRC1C_XYZ 4 +# define R300_ALU_ARGC_SRC1C_XXX 5 +# define R300_ALU_ARGC_SRC1C_YYY 6 +# define R300_ALU_ARGC_SRC1C_ZZZ 7 +# define R300_ALU_ARGC_SRC2C_XYZ 8 +# define R300_ALU_ARGC_SRC2C_XXX 9 +# define R300_ALU_ARGC_SRC2C_YYY 10 +# define R300_ALU_ARGC_SRC2C_ZZZ 11 +# define R300_ALU_ARGC_SRC0A 12 +# define R300_ALU_ARGC_SRC1A 13 +# define R300_ALU_ARGC_SRC2A 14 +# define R300_ALU_ARGC_SRCP_XYZ 15 +# define R300_ALU_ARGC_SRCP_XXX 16 +# define R300_ALU_ARGC_SRCP_YYY 17 +# define R300_ALU_ARGC_SRCP_ZZZ 18 +# define R300_ALU_ARGC_SRCP_WWW 19 +# define R300_ALU_ARGC_ZERO 20 +# define R300_ALU_ARGC_ONE 21 +# define R300_ALU_ARGC_HALF 22 +# define R300_ALU_ARGC_SRC0C_YZX 23 +# define R300_ALU_ARGC_SRC1C_YZX 24 +# define R300_ALU_ARGC_SRC2C_YZX 25 +# define R300_ALU_ARGC_SRC0C_ZXY 26 +# define R300_ALU_ARGC_SRC1C_ZXY 27 +# define R300_ALU_ARGC_SRC2C_ZXY 28 +# define R300_ALU_ARGC_SRC0CA_WZY 29 +# define R300_ALU_ARGC_SRC1CA_WZY 30 +# define R300_ALU_ARGC_SRC2CA_WZY 31 + +# define R300_ALU_ARG0C_SHIFT 0 +# define R300_ALU_ARG0C_MASK (31 << 0) +# define R300_ALU_ARG0C_NOP (0 << 5) +# define R300_ALU_ARG0C_NEG (1 << 5) +# define R300_ALU_ARG0C_ABS (2 << 5) +# define R300_ALU_ARG0C_NAB (3 << 5) +# define R300_ALU_ARG1C_SHIFT 7 +# define R300_ALU_ARG1C_MASK (31 << 7) +# define R300_ALU_ARG1C_NOP (0 << 12) +# define R300_ALU_ARG1C_NEG (1 << 12) +# define R300_ALU_ARG1C_ABS (2 << 12) +# define R300_ALU_ARG1C_NAB (3 << 12) +# define R300_ALU_ARG2C_SHIFT 14 +# define R300_ALU_ARG2C_MASK (31 << 14) +# define R300_ALU_ARG2C_NOP (0 << 19) +# define R300_ALU_ARG2C_NEG (1 << 19) +# define R300_ALU_ARG2C_ABS (2 << 19) +# define R300_ALU_ARG2C_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTC_MAD (0 << 23) +# define R300_ALU_OUTC_DP3 (1 << 23) +# define R300_ALU_OUTC_DP4 (2 << 23) +# define R300_ALU_OUTC_D2A (3 << 23) +# define R300_ALU_OUTC_MIN (4 << 23) +# define R300_ALU_OUTC_MAX (5 << 23) +# define R300_ALU_OUTC_CMPH (7 << 23) +# define R300_ALU_OUTC_CMP (8 << 23) +# define R300_ALU_OUTC_FRC (9 << 23) +# define R300_ALU_OUTC_REPL_ALPHA (10 << 23) + +# define R300_ALU_OUTC_MOD_NOP (0 << 27) +# define R300_ALU_OUTC_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTC_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTC_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTC_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTC_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTC_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTC_CLAMP (1 << 30) +# define R300_ALU_INSERT_NOP (1 << 31) + +#define R300_US_ALU_ALPHA_INST_0 0x49C0 +# define R300_ALU_ARGA_SRC0C_X 0 +# define R300_ALU_ARGA_SRC0C_Y 1 +# define R300_ALU_ARGA_SRC0C_Z 2 +# define R300_ALU_ARGA_SRC1C_X 3 +# define R300_ALU_ARGA_SRC1C_Y 4 +# define R300_ALU_ARGA_SRC1C_Z 5 +# define R300_ALU_ARGA_SRC2C_X 6 +# define R300_ALU_ARGA_SRC2C_Y 7 +# define R300_ALU_ARGA_SRC2C_Z 8 +# define R300_ALU_ARGA_SRC0A 9 +# define R300_ALU_ARGA_SRC1A 10 +# define R300_ALU_ARGA_SRC2A 11 +# define R300_ALU_ARGA_SRCP_X 12 +# define R300_ALU_ARGA_SRCP_Y 13 +# define R300_ALU_ARGA_SRCP_Z 14 +# define R300_ALU_ARGA_SRCP_W 15 + +# define R300_ALU_ARGA_ZERO 16 +# define R300_ALU_ARGA_ONE 17 +# define R300_ALU_ARGA_HALF 18 +# define R300_ALU_ARG0A_SHIFT 0 +# define R300_ALU_ARG0A_MASK (31 << 0) +# define R300_ALU_ARG0A_NOP (0 << 5) +# define R300_ALU_ARG0A_NEG (1 << 5) +# define R300_ALU_ARG0A_ABS (2 << 5) +# define R300_ALU_ARG0A_NAB (3 << 5) +# define R300_ALU_ARG1A_SHIFT 7 +# define R300_ALU_ARG1A_MASK (31 << 7) +# define R300_ALU_ARG1A_NOP (0 << 12) +# define R300_ALU_ARG1A_NEG (1 << 12) +# define R300_ALU_ARG1A_ABS (2 << 12) +# define R300_ALU_ARG1A_NAB (3 << 12) +# define R300_ALU_ARG2A_SHIFT 14 +# define R300_ALU_ARG2A_MASK (31 << 14) +# define R300_ALU_ARG2A_NOP (0 << 19) +# define R300_ALU_ARG2A_NEG (1 << 19) +# define R300_ALU_ARG2A_ABS (2 << 19) +# define R300_ALU_ARG2A_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTA_MAD (0 << 23) +# define R300_ALU_OUTA_DP4 (1 << 23) +# define R300_ALU_OUTA_MIN (2 << 23) +# define R300_ALU_OUTA_MAX (3 << 23) +# define R300_ALU_OUTA_CND (5 << 23) +# define R300_ALU_OUTA_CMP (6 << 23) +# define R300_ALU_OUTA_FRC (7 << 23) +# define R300_ALU_OUTA_EX2 (8 << 23) +# define R300_ALU_OUTA_LG2 (9 << 23) +# define R300_ALU_OUTA_RCP (10 << 23) +# define R300_ALU_OUTA_RSQ (11 << 23) + +# define R300_ALU_OUTA_MOD_NOP (0 << 27) +# define R300_ALU_OUTA_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTA_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTA_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTA_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTA_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTA_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTA_CLAMP (1 << 30) /* END: Fragment program instruction set */ /* Fog: Fog Blending Enable */ -#define FG_FOG_BLEND 0x4bc0 -# define FG_FOG_BLEND_DISABLE (0 << 0) -# define FG_FOG_BLEND_ENABLE (1 << 0) -# define FG_FOG_BLEND_FN_LINEAR (0 << 1) -# define FG_FOG_BLEND_FN_EXP (1 << 1) -# define FG_FOG_BLEND_FN_EXP2 (2 << 1) -# define FG_FOG_BLEND_FN_CONSTANT (3 << 1) -# define FG_FOG_BLEND_FN_MASK 0x00000006 +#define R300_FG_FOG_BLEND 0x4bc0 +# define R300_FG_FOG_BLEND_DISABLE (0 << 0) +# define R300_FG_FOG_BLEND_ENABLE (1 << 0) +# define R300_FG_FOG_BLEND_FN_LINEAR (0 << 1) +# define R300_FG_FOG_BLEND_FN_EXP (1 << 1) +# define R300_FG_FOG_BLEND_FN_EXP2 (2 << 1) +# define R300_FG_FOG_BLEND_FN_CONSTANT (3 << 1) +# define R300_FG_FOG_BLEND_FN_MASK (3 << 1) /* Fog: Red Component of Fog Color */ -#define FG_FOG_COLOR_R 0x4bc8 +#define R300_FG_FOG_COLOR_R 0x4bc8 /* Fog: Green Component of Fog Color */ -#define FG_FOG_COLOR_G 0x4bcc +#define R300_FG_FOG_COLOR_G 0x4bcc /* Fog: Blue Component of Fog Color */ -#define FG_FOG_COLOR_B 0x4bd0 -# define FG_FOG_COLOR_MASK 0x000001ff +#define R300_FG_FOG_COLOR_B 0x4bd0 +# define R300_FG_FOG_COLOR_MASK 0x000003ff /* Fog: Constant Factor for Fog Blending */ -#define FG_FOG_FACTOR 0x4bc4 -# define FG_FOG_FACTOR_MASK 0x000001ff +#define R300_FG_FOG_FACTOR 0x4bc4 +# define FG_FOG_FACTOR_MASK 0x000003ff /* Fog: Alpha function */ -#define FG_ALPHA_FUNC 0x4bd4 -# define R300_REF_ALPHA_MASK 0x000000ff -# define FG_ALPHA_FUNC_NEVER (0 << 8) -# define FG_ALPHA_FUNC_LESS (1 << 8) -# define FG_ALPHA_FUNC_EQUAL (2 << 8) -# define FG_ALPHA_FUNC_LE (3 << 8) -# define FG_ALPHA_FUNC_GREATER (4 << 8) -# define FG_ALPHA_FUNC_NOTEQUAL (5 << 8) -# define FG_ALPHA_FUNC_GE (6 << 8) -# define FG_ALPHA_FUNC_ALWAYS (7 << 8) -# define R300_ALPHA_TEST_OP_MASK (7 << 8) -# define FG_ALPHA_FUNC_DISABLE (0 << 11) -# define FG_ALPHA_FUNC_ENABLE (1 << 11) -# define FG_ALPHA_FUNC_10BIT (0 << 12) -# define FG_ALPHA_FUNC_8BIT (1 << 12) -/* gap in AMD spec */ -# define FG_ALPHA_FUNC_MASK_DISABLE (0 << 16) -# define FG_ALPHA_FUNC_MASK_ENABLE (1 << 16) -# define FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17) -# define FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17) -/* gap in AMD spec */ -# define FG_ALPHA_FUNC_DITH_DISABLE (0 << 20) -# define FG_ALPHA_FUNC_DITH_ENABLE (1 << 20) -/* gap in AMD spec */ -# define FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24) /* Not supported in R520. Default R300 and RV350 behaviour. */ -# define FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */ -# define FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25) -# define FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25) -/* gap in AMD spec */ -# define FG_ALPHA_FUNC_FP16_DISABLE (0 << 28) -# define FG_ALPHA_FUNC_FP16_ENABLE (1 << 28) -/* gap in AMD spec */ +#define R300_FG_ALPHA_FUNC 0x4bd4 +# define R300_FG_ALPHA_FUNC_VAL_MASK 0x000000ff +# define R300_FG_ALPHA_FUNC_NEVER (0 << 8) +# define R300_FG_ALPHA_FUNC_LESS (1 << 8) +# define R300_FG_ALPHA_FUNC_EQUAL (2 << 8) +# define R300_FG_ALPHA_FUNC_LE (3 << 8) +# define R300_FG_ALPHA_FUNC_GREATER (4 << 8) +# define R300_FG_ALPHA_FUNC_NOTEQUAL (5 << 8) +# define R300_FG_ALPHA_FUNC_GE (6 << 8) +# define R300_FG_ALPHA_FUNC_ALWAYS (7 << 8) +# define R300_ALPHA_TEST_OP_MASK (7 << 8) +# define R300_FG_ALPHA_FUNC_DISABLE (0 << 11) +# define R300_FG_ALPHA_FUNC_ENABLE (1 << 11) + +# define R500_FG_ALPHA_FUNC_10BIT (0 << 12) +# define R500_FG_ALPHA_FUNC_8BIT (1 << 12) + +# define R300_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16) +# define R300_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16) +# define R300_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17) +# define R300_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17) + +# define R300_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20) +# define R300_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20) + +# define R500_FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24) +# define R500_FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */ +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25) +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25) + +# define R500_FG_ALPHA_FUNC_FP16_DISABLE (0 << 28) +# define R500_FG_ALPHA_FUNC_FP16_ENABLE (1 << 28) + /* Fog: Where does the depth come from? */ #define R300_FG_DEPTH_SRC 0x4bd8 @@ -1957,8 +2009,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_FG_DEPTH_SRC_SHADER (1 << 0) /* Fog: Alpha Compare Value */ -#define FG_ALPHA_VALUE 0x4be0 -# define FG_ALPHA_VALUE_MASK 0x0000ffff +#define R500_FG_ALPHA_VALUE 0x4be0 +# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff /* gap */ @@ -1967,7 +2019,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_PFS_PARAM_0_Y 0x4C04 #define R300_PFS_PARAM_0_Z 0x4C08 #define R300_PFS_PARAM_0_W 0x4C0C -/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */ +/* last consts */ #define R300_PFS_PARAM_31_X 0x4DF0 #define R300_PFS_PARAM_31_Y 0x4DF4 #define R300_PFS_PARAM_31_Z 0x4DF8 @@ -1975,14 +2027,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Unpipelined. */ #define R300_RB3D_CCTL 0x4e00 -/* gap in AMD docs */ # define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5) # define R300_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7) # define R300_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7) -/* gap in AMD docs */ # define R300_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9) # define R300_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9) # define R300_RB3D_CCTL_CMASK_DISABLE (0 << 10) @@ -2007,9 +2057,17 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_RB3D_CBLEND 0x4E04 #define R300_RB3D_ABLEND 0x4E08 /* the following only appear in CBLEND */ -# define R300_BLEND_ENABLE (1 << 0) -# define R300_BLEND_UNKNOWN (3 << 1) -# define R300_BLEND_NO_SEPARATE (1 << 3) +# define R300_ALPHA_BLEND_ENABLE (1 << 0) +# define R300_SEPARATE_ALPHA_ENABLE (1 << 1) +# define R300_READ_ENABLE (1 << 2) +# define R300_DISCARD_SRC_PIXELS_DIS (0 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) + /* the following are shared between CBLEND and ABLEND */ # define R300_FCN_MASK (3 << 12) # define R300_COMB_FCN_ADD_CLAMP (0 << 12) @@ -2084,7 +2142,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Color Buffer Address Offset of multibuffer 0. Unpipelined. */ #define R300_RB3D_COLOROFFSET0 0x4E28 -# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ +# define R300_COLOROFFSET_MASK 0xFFFFFFE0 /* Color Buffer Address Offset of multibuffer 1. Unpipelined. */ #define R300_RB3D_COLOROFFSET1 0x4E2C /* Color Buffer Address Offset of multibuffer 2. Unpipelined. */ @@ -2101,7 +2159,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Bit 18: Extremely weird tile like, but some pixels duplicated? */ #define R300_RB3D_COLORPITCH0 0x4E38 -# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS, should be 13:1 */ +# define R300_COLORPITCH_MASK 0x00003FFE # define R300_COLOR_TILE_DISABLE (0 << 16) # define R300_COLOR_TILE_ENABLE (1 << 16) # define R300_COLOR_MICROTILE_DISABLE (0 << 17) @@ -2111,12 +2169,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19) # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19) # define R300_COLOR_ENDIAN_HALF_DWORD_SWAP (3 << 19) -# define R300_COLOR_FORMAT_ARGB10101010 (0 << 21) -# define R300_COLOR_FORMAT_UV1010 (1 << 21) -# define R300_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */ +# define R500_COLOR_FORMAT_ARGB10101010 (0 << 21) +# define R500_COLOR_FORMAT_UV1010 (1 << 21) +# define R500_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */ # define R300_COLOR_FORMAT_ARGB1555 (3 << 21) # define R300_COLOR_FORMAT_RGB565 (4 << 21) -# define R300_COLOR_FORMAT_ARGB2101010 (5 << 21) +# define R500_COLOR_FORMAT_ARGB2101010 (5 << 21) # define R300_COLOR_FORMAT_ARGB8888 (6 << 21) # define R300_COLOR_FORMAT_ARGB32323232 (7 << 21) /* reserved */ @@ -2125,7 +2183,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_COLOR_FORMAT_VYUY (11 << 21) # define R300_COLOR_FORMAT_YVYU (12 << 21) # define R300_COLOR_FORMAT_UV88 (13 << 21) -# define R300_COLOR_FORMAT_I10 (14 << 21) +# define R500_COLOR_FORMAT_I10 (14 << 21) # define R300_COLOR_FORMAT_ARGB4444 (15 << 21) #define R300_RB3D_COLORPITCH1 0x4E3C #define R300_RB3D_COLORPITCH2 0x4E40 @@ -2144,16 +2202,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Set to 0A before 3D operations, set to 02 afterwards. */ #define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c -# define RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0) -# define RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0) -# define RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0) -# define RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0) -# define RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2) -# define RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2) -# define RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2) -# define RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2) -# define RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4) -# define RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4) #define R300_RB3D_DITHER_CTL 0x4E50 # define R300_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0) @@ -2168,87 +2226,83 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Resolve buffer destination address. The cache must be empty before changing * this register if the cb is in resolve mode. Unpipelined */ -#define RB3D_AARESOLVE_OFFSET 0x4e80 -# define RB3D_AARESOLVE_OFFSET_SHIFT 5 -# define RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */ +#define R300_RB3D_AARESOLVE_OFFSET 0x4e80 +# define R300_RB3D_AARESOLVE_OFFSET_SHIFT 5 +# define R300_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */ /* Resolve Buffer Pitch and Tiling Control. The cache must be empty before * changing this register if the cb is in resolve mode. Unpipelined */ -#define RB3D_AARESOLVE_PITCH 0x4e84 -# define RB3D_AARESOLVE_PITCH_SHIFT 1 -# define RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */ +#define R300_RB3D_AARESOLVE_PITCH 0x4e84 +# define R300_RB3D_AARESOLVE_PITCH_SHIFT 1 +# define R300_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */ /* Resolve Buffer Control. Unpipelined */ -#define RB3D_AARESOLVE_CTL 0x4e88 -# define RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0) -# define RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0) -# define RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1) -# define RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1) -# define RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2) -# define RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2) - +#define R300_RB3D_AARESOLVE_CTL 0x4e88 +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2) + /* Discard src pixels less than or equal to threshold. */ -#define RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0 +#define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0 /* Discard src pixels greater than or equal to threshold. */ -#define RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea4 -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 0 -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 8 -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff00 -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 16 -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff0000 -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 24 -# define RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff000000 +#define R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea4 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 0 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 8 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff00 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 16 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff0000 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 24 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff000000 /* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */ -#define RB3D_ROPCNTL 0x4e18 -/* TODO: fill in content here */ +#define R300_RB3D_ROPCNTL 0x4e18 +# define R300_RB3D_ROPCNTL_ROP_ENABLE 0x00000004 +# define R300_RB3D_ROPCNTL_ROP_MASK (15 << 8) +# define R300_RB3D_ROPCNTL_ROP_SHIFT 8 /* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */ -#define RB3D_CLRCMP_FLIPE 0x4e1c +#define R300_RB3D_CLRCMP_FLIPE 0x4e1c /* Sets the fifo sizes */ -#define RB3D_FIFO_SIZE 0x4ef4 -# define RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0) -# define RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0) -# define RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0) -# define RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0) -/* gap in AMD spec */ +#define R500_RB3D_FIFO_SIZE 0x4ef4 +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0) /* Constant color used by the blender. Pipelined through the blender. */ -#define RB3D_CONSTANT_COLOR_AR 0x4ef8 -# define RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff -# define RB3D_CONSTANT_COLOR_AR_RED_SHIFT 0 -# define RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff0000 -# define RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 16 +#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 +# define R500_RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_RED_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 16 /* Constant color used by the blender. Pipelined through the blender. */ -#define RB3D_CONSTANT_COLOR_GB 0x4efc -# define RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff -# define RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 0 -# define RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff0000 -# define RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 16 +#define R500_RB3D_CONSTANT_COLOR_GB 0x4efc +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 16 /* gap */ /* There seems to be no "write only" setting, so use Z-test = ALWAYS * for this. * Bit (1<<8) is the "test" bit. so plain write is 6 - vd */ -#define R300_RB3D_ZSTENCIL_CNTL_0 0x4F00 -# define R300_RB3D_Z_DISABLED_1 0x00000010 -# define R300_RB3D_Z_DISABLED_2 0x00000014 -# define R300_RB3D_Z_TEST 0x00000012 -# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016 -# define R300_RB3D_Z_WRITE_ONLY 0x00000006 - -# define R300_RB3D_Z_TEST 0x00000012 -# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016 -# define R300_RB3D_Z_WRITE_ONLY 0x00000006 -# define R300_RB3D_STENCIL_ENABLE 0x00000001 - -#define R300_RB3D_ZSTENCIL_CNTL_1 0x4f04 +#define R300_ZB_CNTL 0x4F00 +# define R300_STENCIL_ENABLE (1 << 0) +# define R300_Z_ENABLE (1 << 1) +# define R300_Z_WRITE_ENABLE (1 << 2) +# define R300_Z_SIGNED_COMPARE (1 << 3) +# define R300_STENCIL_FRONT_BACK (1 << 4) + +#define R300_ZB_ZSTENCILCNTL 0x4f04 /* functions */ # define R300_ZS_NEVER 0 # define R300_ZS_LESS 1 @@ -2268,51 +2322,49 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ZS_INVERT 5 # define R300_ZS_INCR_WRAP 6 # define R300_ZS_DECR_WRAP 7 +# define R300_Z_FUNC_SHIFT 0 /* front and back refer to operations done for front and back faces, i.e. separate stencil function support */ -# define R300_RB3D_ZS1_DEPTH_FUNC_SHIFT 0 -# define R300_RB3D_ZS1_FRONT_FUNC_SHIFT 3 -# define R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT 6 -# define R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT 9 -# define R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT 12 -# define R300_RB3D_ZS1_BACK_FUNC_SHIFT 15 -# define R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT 18 -# define R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT 21 -# define R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT 24 - -#define ZB_STENCILREFMASK 0x4f08 -# define ZB_STENCILREFMASK_STENCILREF_SHIFT 0 -# define ZB_STENCILREFMASK_STENCIL_MASK 0xff -# define ZB_STENCILREFMASK_STENCILREF_MASK 0x000000ff -# define ZB_STENCILREFMASK_STENCILMASK_SHIFT 8 -# define ZB_STENCILREFMASK_STENCILMASK_MASK 0x0000ff00 -# define ZB_STENCILREFMASK_STENCILWRITEMASK_SHIFT 16 -# define ZB_STENCILREFMASK_STENCILWRITEMASK_MASK 0xffff0000 +# define R300_S_FRONT_FUNC_SHIFT 3 +# define R300_S_FRONT_SFAIL_OP_SHIFT 6 +# define R300_S_FRONT_ZPASS_OP_SHIFT 9 +# define R300_S_FRONT_ZFAIL_OP_SHIFT 12 +# define R300_S_BACK_FUNC_SHIFT 15 +# define R300_S_BACK_SFAIL_OP_SHIFT 18 +# define R300_S_BACK_ZPASS_OP_SHIFT 21 +# define R300_S_BACK_ZFAIL_OP_SHIFT 24 + +#define R300_ZB_STENCILREFMASK 0x4f08 +# define R300_STENCILREF_SHIFT 0 +# define R300_STENCILREF_MASK 0x000000ff +# define R300_STENCILMASK_SHIFT 8 +# define R300_STENCILMASK_MASK 0x0000ff00 +# define R300_STENCILWRITEMASK_SHIFT 16 +# define R300_STENCILWRITEMASK_MASK 0x00ff0000 /* gap */ -#define ZB_FORMAT 0x4f10 -# define ZB_FORMAR_DEPTHFORMAT_16BIT_INT_Z (0 << 0) -# define ZB_FORMAR_DEPTHFORMAT_16BIT_13E3 (1 << 0) -# define ZB_FORMAR_DEPTHFORMAT_24BIT_INT_Z (2 << 0) +#define R300_ZB_FORMAT 0x4f10 +# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) +# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) +# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) /* reserved up to (15 << 0) */ -# define ZB_FORMAR_INVERT_13E3_LEADING_ONES (0 << 4) -# define ZB_FORMAR_INVERT_13E3_LEADING_ZEROS (1 << 4) -# define ZB_FORMAR_PEQ8_UNUSED (1 << 5) +# define R300_INVERT_13E3_LEADING_ONES (0 << 4) +# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) -#define R300_RB3D_EARLY_Z 0x4F14 -# define R300_EARLY_Z_DISABLE (0 << 0) -# define R300_EARLY_Z_ENABLE (1 << 0) +#define R300_ZB_ZTOP 0x4F14 +# define R300_ZTOP_DISABLE (0 << 0) +# define R300_ZTOP_ENABLE (1 << 0) /* gap */ -#define ZB_ZCACHE_CTLSTAT 0x4f18 -# define ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) -# define ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) -# define ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) -# define ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) -# define ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) -# define ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) +#define R300_ZB_ZCACHE_CTLSTAT 0x4f18 +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) #define R300_ZB_BW_CNTL 0x4f1c # define R300_HIZ_DISABLE (0 << 0) @@ -2329,31 +2381,32 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) # define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) # define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) -# define R300_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) -# define R300_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) -# define R300_SEQUAL_OPTIMIZE_ENABLE (0 << 8) -# define R300_SEQUAL_OPTIMIZE_DISABLE (1 << 8) -/* gap in AMD docs */ -# define R300_BMASK_ENABLE (0 << 10) -# define R300_BMASK_DISABLE (1 << 10) -# define R300_HIZ_EQUAL_REJECT_DISABLE (0 << 11) -# define R300_HIZ_EQUAL_REJECT_ENABLE (1 << 11) -# define R300_HIZ_FP_EXP_BITS_DISABLE (0 << 12) -# define R300_HIZ_FP_EXP_BITS_1 (1 << 12) -# define R300_HIZ_FP_EXP_BITS_2 (2 << 12) -# define R300_HIZ_FP_EXP_BITS_3 (3 << 12) -# define R300_HIZ_FP_EXP_BITS_4 (4 << 12) -# define R300_HIZ_FP_EXP_BITS_5 (5 << 12) -# define R300_HIZ_FP_INVERT_LEADING_ONES (0 << 15) -# define R300_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) -# define R300_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) -# define R300_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) -# define R300_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) -# define R300_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) -# define R300_PEQ_PACKING_DISABLE (0 << 18) -# define R300_PEQ_PACKING_ENABLE (1 << 18) -# define R300_COVERED_PTR_MASKING_DISABLE (0 << 18) -# define R300_COVERED_PTR_MASKING_ENABLE (1 << 18) + +# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) +# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) +# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) +# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) + +# define R500_BMASK_ENABLE (0 << 10) +# define R500_BMASK_DISABLE (1 << 10) +# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) +# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) +# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) +# define R500_HIZ_FP_EXP_BITS_1 (1 << 12) +# define R500_HIZ_FP_EXP_BITS_2 (2 << 12) +# define R500_HIZ_FP_EXP_BITS_3 (3 << 12) +# define R500_HIZ_FP_EXP_BITS_4 (4 << 12) +# define R500_HIZ_FP_EXP_BITS_5 (5 << 12) +# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) +# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) +# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) +# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) +# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) +# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) +# define R500_PEQ_PACKING_DISABLE (0 << 18) +# define R500_PEQ_PACKING_ENABLE (1 << 18) +# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) +# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) /* gap */ @@ -2361,67 +2414,74 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Z Buffer Address Offset. * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. */ -#define ZB_DEPTHOFFSET 0x4f20 +#define R300_ZB_DEPTHOFFSET 0x4f20 /* Z Buffer Pitch and Endian Control */ -#define ZB_DEPTHPITCH 0x4f24 -# define R300_DEPTHPITCH_MASK 0x00001FF8 /* TODO: should be (13:2) */ -# define ZB_DEPTHPITCH_DEPTHMACROTILE_DISABLE (0 << 16) -# define ZB_DEPTHPITCH_DEPTHMACROTILE_ENABLE (1 << 16) -# define ZB_DEPTHPITCH_DEPTHMICROTILE_LINEAR (0 << 17) -# define ZB_DEPTHPITCH_DEPTHMICROTILE_TILED (1 << 17) -# define ZB_DEPTHPITCH_DEPTHMICROTILE_TILED_SQUARE (2 << 17) -# define ZB_DEPTHPITCH_DEPTHENDIAN_NO_SWAP (0 << 18) -# define ZB_DEPTHPITCH_DEPTHENDIAN_WORD_SWAP (1 << 18) -# define ZB_DEPTHPITCH_DEPTHENDIAN_DWORD_SWAP (2 << 18) -# define ZB_DEPTHPITCH_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) +#define R300_ZB_DEPTHPITCH 0x4f24 +# define R300_DEPTHPITCH_MASK 0x00003FFC +# define R300_DEPTHMACROTILE_DISABLE (0 << 16) +# define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMICROTILE_LINEAR (0 << 17) +# define R300_DEPTHMICROTILE_TILED (1 << 17) +# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHENDIAN_NO_SWAP (0 << 18) +# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) +# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) +# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) /* Z Buffer Clear Value */ -#define ZB_DEPTHCLEARVALUE 0x4f28 +#define R300_ZB_DEPTHCLEARVALUE 0x4f28 + +#define R300_ZB_ZMASK_OFFSET 0x4f30 +#define R300_ZB_ZMASK_PITCH 0x4f34 +#define R300_ZB_ZMASK_WRINDEX 0x4f38 +#define R300_ZB_ZMASK_DWORD 0x4f3c +#define R300_ZB_ZMASK_RDINDEX 0x4f40 /* Hierarchical Z Memory Offset */ -#define ZB_HIZ_OFFSET 0x4f44 +#define R300_ZB_HIZ_OFFSET 0x4f44 -/* Hierarchical Z Read Index */ -#define ZB_HIZ_RDINDEX 0x4f48 +/* Hierarchical Z Write Index */ +#define R300_ZB_HIZ_WRINDEX 0x4f48 /* Hierarchical Z Data */ -#define ZB_HIZ_DWORD 0x4f4c +#define R300_ZB_HIZ_DWORD 0x4f4c -/* Hierarchical Z Write Index */ -#define ZB_HIZ_WRINDEX 0x4f50 +/* Hierarchical Z Read Index */ +#define R300_ZB_HIZ_RDINDEX 0x4f50 /* Hierarchical Z Pitch */ -#define ZB_HIZ_PITCH 0x4f54 +#define R300_ZB_HIZ_PITCH 0x4f54 /* Z Buffer Z Pass Counter Data */ -#define ZB_ZPASS_DATA 0x4f58 +#define R300_ZB_ZPASS_DATA 0x4f58 /* Z Buffer Z Pass Counter Address */ -#define ZB_ZPASS_ADDR 0x4f5c +#define R300_ZB_ZPASS_ADDR 0x4f5c /* Depth buffer X and Y coordinate offset */ -#define ZB_DEPTHXY_OFFSET 0x4f60 -# define ZB_DEPTHX_OFFSET_SHIFT 1 -# define ZB_DEPTHX_OFFSET_MASK 0x000007FE -# define ZB_DEPTHY_OFFSET_SHIFT 17 -# define ZB_DEPTHY_OFFSET_MASK 0x07FE0000 +#define R300_ZB_DEPTHXY_OFFSET 0x4f60 +# define R300_DEPTHX_OFFSET_SHIFT 1 +# define R300_DEPTHX_OFFSET_MASK 0x000007FE +# define R300_DEPTHY_OFFSET_SHIFT 17 +# define R300_DEPTHY_OFFSET_MASK 0x07FE0000 /* Sets the fifo sizes */ -#define ZB_FIFO_SIZE 0x4fd0 -# define ZB_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0) -# define ZB_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0) -# define ZB_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0) -# define ZB_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (4 << 0) +#define R500_ZB_FIFO_SIZE 0x4fd0 +# define R500_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) /* Stencil Reference Value and Mask for backfacing quads */ -#define ZB_STENCILREFMASK_BF 0x4fd4 -# define ZB_STENCILREFMASK_BF_STENCILREF_SHIFT 0 -# define ZB_STENCILREFMASK_BF_STENCILREF_MASK 0x000000ff -# define ZB_STENCILREFMASK_BF_STENCILMASK_SHIFT 8 -# define ZB_STENCILREFMASK_BF_STENCILMASK_MASK 0x0000ff00 -# define ZB_STENCILREFMASK_BF_STENCILWRITEMASK_SHIFT 16 -# define ZB_STENCILREFMASK_BF_STENCILWRITEMASK_MASK 0xffff0000 +/* R300_ZB_STENCILREFMASK handles front face */ +#define R500_ZB_STENCILREFMASK_BF 0x4fd4 +# define R500_STENCILREF_SHIFT 0 +# define R500_STENCILREF_MASK 0x000000ff +# define R500_STENCILMASK_SHIFT 8 +# define R500_STENCILMASK_MASK 0x0000ff00 +# define R500_STENCILWRITEMASK_SHIFT 16 +# define R500_STENCILWRITEMASK_MASK 0x00ff0000 /** * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION @@ -2664,8 +2724,9 @@ enum { # define R500_ALPHA_OP_COS 13 # define R500_ALPHA_OP_MDH 14 # define R500_ALPHA_OP_MDV 15 -# define R500_ALPHA_ADDRD(x) (x << 4) +# define R500_ALPHA_ADDRD(x) ((x) << 4) # define R500_ALPHA_ADDRD_REL (1 << 11) +# define R500_ALPHA_SEL_A_SHIFT 12 # define R500_ALPHA_SEL_A_SRC0 (0 << 12) # define R500_ALPHA_SEL_A_SRC1 (1 << 12) # define R500_ALPHA_SEL_A_SRC2 (2 << 12) @@ -2682,6 +2743,7 @@ enum { # define R500_ALPHA_MOD_A_NEG (1 << 17) # define R500_ALPHA_MOD_A_ABS (2 << 17) # define R500_ALPHA_MOD_A_NAB (3 << 17) +# define R500_ALPHA_SEL_B_SHIFT 19 # define R500_ALPHA_SEL_B_SRC0 (0 << 19) # define R500_ALPHA_SEL_B_SRC1 (1 << 19) # define R500_ALPHA_SEL_B_SRC2 (2 << 19) @@ -2706,16 +2768,16 @@ enum { # define R500_ALPHA_OMOD_DIV_4 (5 << 26) # define R500_ALPHA_OMOD_DIV_8 (6 << 26) # define R500_ALPHA_OMOD_DISABLE (7 << 26) -# define R500_ALPHA_TARGET(x) (x << 29) +# define R500_ALPHA_TARGET(x) ((x) << 29) # define R500_ALPHA_W_OMASK (1 << 31) #define R500_US_ALU_ALPHA_ADDR_0 0x9800 -# define R500_ALPHA_ADDR0(x) (x << 0) +# define R500_ALPHA_ADDR0(x) ((x) << 0) # define R500_ALPHA_ADDR0_CONST (1 << 8) # define R500_ALPHA_ADDR0_REL (1 << 9) -# define R500_ALPHA_ADDR1(x) (x << 10) +# define R500_ALPHA_ADDR1(x) ((x) << 10) # define R500_ALPHA_ADDR1_CONST (1 << 18) # define R500_ALPHA_ADDR1_REL (1 << 19) -# define R500_ALPHA_ADDR2(x) (x << 20) +# define R500_ALPHA_ADDR2(x) ((x) << 20) # define R500_ALPHA_ADDR2_CONST (1 << 28) # define R500_ALPHA_ADDR2_REL (1 << 29) # define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30) @@ -2736,8 +2798,9 @@ enum { # define R500_ALU_RGBA_OP_SOP (10 << 0) # define R500_ALU_RGBA_OP_MDH (11 << 0) # define R500_ALU_RGBA_OP_MDV (12 << 0) -# define R500_ALU_RGBA_ADDRD(x) (x << 4) +# define R500_ALU_RGBA_ADDRD(x) ((x) << 4) # define R500_ALU_RGBA_ADDRD_REL (1 << 11) +# define R500_ALU_RGBA_SEL_C_SHIFT 12 # define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12) # define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12) # define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12) @@ -2770,6 +2833,7 @@ enum { # define R500_ALU_RGBA_MOD_C_NEG (1 << 23) # define R500_ALU_RGBA_MOD_C_ABS (2 << 23) # define R500_ALU_RGBA_MOD_C_NAB (3 << 23) +# define R500_ALU_RGBA_ALPHA_SEL_C_SHIFT 25 # define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25) # define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25) # define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25) @@ -2787,6 +2851,7 @@ enum { # define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30) # define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30) #define R500_US_ALU_RGB_INST_0 0xa000 +# define R500_ALU_RGB_SEL_A_SHIFT 0 # define R500_ALU_RGB_SEL_A_SRC0 (0 << 0) # define R500_ALU_RGB_SEL_A_SRC1 (1 << 0) # define R500_ALU_RGB_SEL_A_SRC2 (2 << 0) @@ -2819,6 +2884,7 @@ enum { # define R500_ALU_RGB_MOD_A_NEG (1 << 11) # define R500_ALU_RGB_MOD_A_ABS (2 << 11) # define R500_ALU_RGB_MOD_A_NAB (3 << 11) +# define R500_ALU_RGB_SEL_B_SHIFT 13 # define R500_ALU_RGB_SEL_B_SRC0 (0 << 13) # define R500_ALU_RGB_SEL_B_SRC1 (1 << 13) # define R500_ALU_RGB_SEL_B_SRC2 (2 << 13) @@ -2859,16 +2925,16 @@ enum { # define R500_ALU_RGB_OMOD_DIV_4 (5 << 26) # define R500_ALU_RGB_OMOD_DIV_8 (6 << 26) # define R500_ALU_RGB_OMOD_DISABLE (7 << 26) -# define R500_ALU_RGB_TARGET(x) (x << 29) +# define R500_ALU_RGB_TARGET(x) ((x) << 29) # define R500_ALU_RGB_WMASK (1 << 31) #define R500_US_ALU_RGB_ADDR_0 0x9000 -# define R500_RGB_ADDR0(x) (x << 0) +# define R500_RGB_ADDR0(x) ((x) << 0) # define R500_RGB_ADDR0_CONST (1 << 8) # define R500_RGB_ADDR0_REL (1 << 9) -# define R500_RGB_ADDR1(x) (x << 10) +# define R500_RGB_ADDR1(x) ((x) << 10) # define R500_RGB_ADDR1_CONST (1 << 18) # define R500_RGB_ADDR1_REL (1 << 19) -# define R500_RGB_ADDR2(x) (x << 20) +# define R500_RGB_ADDR2(x) ((x) << 20) # define R500_RGB_ADDR2_CONST (1 << 28) # define R500_RGB_ADDR2_REL (1 << 29) # define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30) @@ -2876,6 +2942,7 @@ enum { # define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30) # define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30) #define R500_US_CMN_INST_0 0xb800 +# define R500_INST_TYPE_MASK (3 << 0) # define R500_INST_TYPE_ALU (0 << 0) # define R500_INST_TYPE_OUT (1 << 0) # define R500_INST_TYPE_FC (2 << 0) @@ -2922,19 +2989,19 @@ enum { /* note that these are 8 bit lengths, despite the offsets, at least for R500 */ #define R500_US_CODE_ADDR 0x4630 -# define R500_US_CODE_START_ADDR(x) (x << 0) -# define R500_US_CODE_END_ADDR(x) (x << 16) +# define R500_US_CODE_START_ADDR(x) ((x) << 0) +# define R500_US_CODE_END_ADDR(x) ((x) << 16) #define R500_US_CODE_OFFSET 0x4638 -# define R500_US_CODE_OFFSET_ADDR(x) (x << 0) +# define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0) #define R500_US_CODE_RANGE 0x4634 -# define R500_US_CODE_RANGE_ADDR(x) (x << 0) -# define R500_US_CODE_RANGE_SIZE(x) (x << 16) +# define R500_US_CODE_RANGE_ADDR(x) ((x) << 0) +# define R500_US_CODE_RANGE_SIZE(x) ((x) << 16) #define R500_US_CONFIG 0x4600 # define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1) #define R500_US_FC_ADDR_0 0xa000 -# define R500_FC_BOOL_ADDR(x) (x << 0) -# define R500_FC_INT_ADDR(x) (x << 8) -# define R500_FC_JUMP_ADDR(x) (x << 16) +# define R500_FC_BOOL_ADDR(x) ((x) << 0) +# define R500_FC_INT_ADDR(x) ((x) << 8) +# define R500_FC_JUMP_ADDR(x) ((x) << 16) # define R500_FC_JUMP_GLOBAL (1 << 31) #define R500_US_FC_BOOL_CONST 0x4620 # define R500_FC_KBOOL(x) (x) @@ -2955,8 +3022,8 @@ enum { # define R500_FC_A_OP_NONE (0 << 6) # define R500_FC_A_OP_POP (1 << 6) # define R500_FC_A_OP_PUSH (2 << 6) -# define R500_FC_JUMP_FUNC(x) (x << 8) -# define R500_FC_B_POP_CNT(x) (x << 16) +# define R500_FC_JUMP_FUNC(x) ((x) << 8) +# define R500_FC_B_POP_CNT(x) ((x) << 16) # define R500_FC_B_OP0_NONE (0 << 24) # define R500_FC_B_OP0_DECR (1 << 24) # define R500_FC_B_OP0_INCR (2 << 24) @@ -2965,14 +3032,14 @@ enum { # define R500_FC_B_OP1_INCR (2 << 26) # define R500_FC_IGNORE_UNCOVERED (1 << 28) #define R500_US_FC_INT_CONST_0 0x4c00 -# define R500_FC_INT_CONST_KR(x) (x << 0) -# define R500_FC_INT_CONST_KG(x) (x << 8) -# define R500_FC_INT_CONST_KB(x) (x << 16) +# define R500_FC_INT_CONST_KR(x) ((x) << 0) +# define R500_FC_INT_CONST_KG(x) ((x) << 8) +# define R500_FC_INT_CONST_KB(x) ((x) << 16) /* _0 through _15 */ #define R500_US_FORMAT0_0 0x4640 -# define R500_FORMAT_TXWIDTH(x) (x << 0) -# define R500_FORMAT_TXHEIGHT(x) (x << 11) -# define R500_FORMAT_TXDEPTH(x) (x << 22) +# define R500_FORMAT_TXWIDTH(x) ((x) << 0) +# define R500_FORMAT_TXHEIGHT(x) ((x) << 11) +# define R500_FORMAT_TXDEPTH(x) ((x) << 22) /* _0 through _3 */ #define R500_US_OUT_FMT_0 0x46a4 # define R500_OUT_FMT_C4_8 (0 << 0) @@ -3013,12 +3080,12 @@ enum { # define R500_C3_SEL_R (1 << 14) # define R500_C3_SEL_G (2 << 14) # define R500_C3_SEL_B (3 << 14) -# define R500_OUT_SIGN(x) (x << 16) +# define R500_OUT_SIGN(x) ((x) << 16) # define R500_ROUND_ADJ (1 << 20) #define R500_US_PIXSIZE 0x4604 # define R500_PIX_SIZE(x) (x) #define R500_US_TEX_ADDR_0 0x9800 -# define R500_TEX_SRC_ADDR(x) (x << 0) +# define R500_TEX_SRC_ADDR(x) ((x) << 0) # define R500_TEX_SRC_ADDR_REL (1 << 7) # define R500_TEX_SRC_S_SWIZ_R (0 << 8) # define R500_TEX_SRC_S_SWIZ_G (1 << 8) @@ -3036,7 +3103,7 @@ enum { # define R500_TEX_SRC_Q_SWIZ_G (1 << 14) # define R500_TEX_SRC_Q_SWIZ_B (2 << 14) # define R500_TEX_SRC_Q_SWIZ_A (3 << 14) -# define R500_TEX_DST_ADDR(x) (x << 16) +# define R500_TEX_DST_ADDR(x) ((x) << 16) # define R500_TEX_DST_ADDR_REL (1 << 23) # define R500_TEX_DST_R_SWIZ_R (0 << 24) # define R500_TEX_DST_R_SWIZ_G (1 << 24) @@ -3055,7 +3122,7 @@ enum { # define R500_TEX_DST_A_SWIZ_B (2 << 30) # define R500_TEX_DST_A_SWIZ_A (3 << 30) #define R500_US_TEX_ADDR_DXDY_0 0xa000 -# define R500_DX_ADDR(x) (x << 0) +# define R500_DX_ADDR(x) ((x) << 0) # define R500_DX_ADDR_REL (1 << 7) # define R500_DX_S_SWIZ_R (0 << 8) # define R500_DX_S_SWIZ_G (1 << 8) @@ -3073,7 +3140,7 @@ enum { # define R500_DX_Q_SWIZ_G (1 << 14) # define R500_DX_Q_SWIZ_B (2 << 14) # define R500_DX_Q_SWIZ_A (3 << 14) -# define R500_DY_ADDR(x) (x << 16) +# define R500_DY_ADDR(x) ((x) << 16) # define R500_DY_ADDR_REL (1 << 17) # define R500_DY_S_SWIZ_R (0 << 24) # define R500_DY_S_SWIZ_G (1 << 24) @@ -3092,7 +3159,7 @@ enum { # define R500_DY_Q_SWIZ_B (2 << 30) # define R500_DY_Q_SWIZ_A (3 << 30) #define R500_US_TEX_INST_0 0x9000 -# define R500_TEX_ID(x) (x << 16) +# define R500_TEX_ID(x) ((x) << 16) # define R500_TEX_INST_NOP (0 << 22) # define R500_TEX_INST_LD (1 << 22) # define R500_TEX_INST_TEXKILL (2 << 22) @@ -3103,13 +3170,16 @@ enum { # define R500_TEX_SEM_ACQUIRE (1 << 25) # define R500_TEX_IGNORE_UNCOVERED (1 << 26) # define R500_TEX_UNSCALED (1 << 27) -#define R500_US_W_FMT 0x46b4 -# define R500_W_FMT_W0 (0 << 0) -# define R500_W_FMT_W24 (1 << 0) -# define R500_W_FMT_W24FP (2 << 0) -# define R500_W_SRC_US (0 << 2) -# define R500_W_SRC_RAS (1 << 2) +#define R300_US_W_FMT 0x46b4 +# define R300_W_FMT_W0 (0 << 0) +# define R300_W_FMT_W24 (1 << 0) +# define R300_W_FMT_W24FP (2 << 0) +# define R300_W_SRC_US (0 << 2) +# define R300_W_SRC_RAS (1 << 2) + +/* Packet0 field ordering to write all values to the same reg */ +#define RADEON_ONE_REG_WR (1 << 15) /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. * Two parameter dwords: @@ -3134,7 +3204,7 @@ enum { * 2 to end: Up to 16380 dwords of vertex data. */ #define R300_PACKET3_3D_DRAW_INDX 0x00002A00 - + /* Specify the full set of vertex arrays as (address, stride). * The first parameter is the number of vertex arrays specified. @@ -3153,9 +3223,9 @@ enum { #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 #define R300_PACKET3_INDX_BUFFER 0x00003300 -# define R300_EB_UNK1_SHIFT 24 -# define R300_EB_UNK1 (0x80<<24) -# define R300_EB_UNK2 0x0810 +# define R300_INDX_BUFFER_DST_SHIFT 0 +# define R300_INDX_BUFFER_SKIP_SHIFT 16 +# define R300_INDX_BUFFER_ONE_REG_WR (1<<31) /* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */ #define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 @@ -3164,7 +3234,7 @@ enum { /* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */ #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 -/* Clears a portion of hierachical Z RAM +/* Clears a portion of hierachical Z RAM * 3 dword parameters * 0. START * 1. COUNT: 13:0 (max is 0x3FFF)