X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr300%2Fr300_tex.c;h=726b3ff98e176cc217c68d9b91dd640740a4b357;hb=3f2c77659ca552c43f544228f3a5a5fe6365513a;hp=0af5bb4f469b3114017f48d9a71278a973e38148;hpb=1e355a0cb36f206e681d1098b425ac541bc80840;p=mesa.git diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 0af5bb4f469..726b3ff98e1 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -137,7 +136,7 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa | R300_TX_MIN_FILTER_ANISO | R300_TX_MIN_FILTER_MIP_LINEAR | aniso_filter(anisotropy); - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy); return; } @@ -196,8 +195,9 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum texBaseFormat; - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(pname)); } @@ -223,23 +223,16 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + texBaseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + + if (texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) { r300SetDepthTexMode(texObj); break; } else { @@ -260,7 +253,7 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) r300ContextPtr rmesa = R300_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); @@ -268,7 +261,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) if (rmesa) { int i; - radeon_firevertices(&rmesa->radeon); + struct radeon_bo *bo; + bo = !t->mt ? t->bo : t->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) { + radeon_firevertices(&rmesa->radeon); + } for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i) if (rmesa->hw.textures[i] == t) @@ -280,10 +277,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } @@ -302,7 +297,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, t, _mesa_lookup_enum_by_nr(target)); }