X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr300%2Fr300_tex.c;h=baef206bc26e256563a4a27a3393cb97c77781e0;hb=f9d11b8cee235dae42f757e21c2536391c07b3e8;hp=433e5a87d48b2cd79dd535c3a38463b918946dc4;hpb=d39fd9f641df7da77ff6158c5aa249dd90bf420d;p=mesa.git diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 433e5a87d48..baef206bc26 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -40,21 +40,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" -#include "main/teximage.h" #include "main/texobj.h" #include "texmem.h" #include "r300_context.h" -#include "r300_state.h" -#include "r300_ioctl.h" #include "radeon_mipmap_tree.h" #include "r300_tex.h" -#include "xmlpool.h" - static unsigned int translate_wrap_mode(GLenum wrapmode) { @@ -196,6 +190,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum texBaseFormat; if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, @@ -216,30 +211,23 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r300SetTexBorderColor(t, texObj->BorderColor); + r300SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + texBaseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + + if (texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) { r300SetDepthTexMode(texObj); break; } else { @@ -268,7 +256,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) if (rmesa) { int i; - radeon_firevertices(&rmesa->radeon); + struct radeon_bo *bo; + bo = !t->mt ? t->bo : t->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) { + radeon_firevertices(&rmesa->radeon); + } for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i) if (rmesa->hw.textures[i] == t) @@ -280,10 +272,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } @@ -313,12 +303,51 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, /* Initialize hardware state */ r300UpdateTexWrap(t); r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r300SetTexBorderColor(t, t->base.BorderColor); + r300SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } -void r300InitTextureFuncs(struct dd_function_table *functions) +unsigned r300IsFormatRenderable(gl_format mesa_format) +{ + switch (mesa_format) + { + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_XRGB8888_REV: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SL8: + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_Z16: + return 1; + default: + return 0; + } +} + +unsigned r500IsFormatRenderable(gl_format mesa_format) +{ + if (mesa_format == MESA_FORMAT_S8_Z24) { + return 1; + } else { + return r300IsFormatRenderable(mesa_format); + } +} + +void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions) { /* Note: we only plug in the functions we implement in the driver * since _mesa_init_driver_functions() was already called. @@ -346,6 +375,11 @@ void r300InitTextureFuncs(struct dd_function_table *functions) functions->CompressedTexImage2D = radeonCompressedTexImage2D; functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D; + if (radeon->radeonScreen->kernel_mm) { + functions->CopyTexImage2D = radeonCopyTexImage2D; + functions->CopyTexSubImage2D = radeonCopyTexSubImage2D; + } + functions->GenerateMipmap = radeonGenerateMipmap; driInitTextureFormats();