X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr600%2Fr600_tex.c;h=c3d68c41e573458a5ebb4c99848e617f8adb15ec;hb=b2ddb93ff3b8c88682634ccdef247967e31fab84;hp=41419f846015b75c4d0ef56fc1248f88fef7cabf;hpb=6fc532ae05352a5540c658580cde08b1e0e9f84c;p=mesa.git diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 41419f84601..c3d68c41e57 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -276,7 +276,7 @@ static void r600SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4]) * next UpdateTextureState */ -static void r600TexParameter(GLcontext * ctx, GLenum target, +static void r600TexParameter(struct gl_context * ctx, GLenum target, struct gl_texture_object *texObj, GLenum pname, const GLfloat * params) { @@ -332,7 +332,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, } } -static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) +static void r600DeleteTexture(struct gl_context * ctx, struct gl_texture_object *texObj) { context_t* rmesa = R700_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); @@ -368,7 +368,7 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) * allocate the default texture objects. * Fixup MaxAnisotropy according to user preference. */ -static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, +static struct gl_texture_object *r600NewTextureObject(struct gl_context * ctx, GLuint name, GLenum target) { @@ -431,7 +431,7 @@ unsigned r600IsFormatRenderable(gl_format mesa_format) case MESA_FORMAT_Z24_S8: case MESA_FORMAT_Z16: case MESA_FORMAT_Z32: - case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: case MESA_FORMAT_SLA8: case MESA_FORMAT_SL8: return 1; @@ -475,5 +475,9 @@ void r600InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *fun functions->GenerateMipmap = radeonGenerateMipmap; +#if FEATURE_OES_EGL_image + functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d; +#endif + driInitTextureFormats(); }