X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr600%2Fr700_state.c;h=65f83b831548049096e4ebc6d27d09da37b205aa;hb=3e34a2a2b97e7c93955deedb7c12b73bccd6662d;hp=15f40b2771ebca0a5aab649e6505e8127603d46e;hpb=2b29d210188f760a6a90d3a3a35dd185e4b28d8b;p=mesa.git diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 15f40b2771e..65f83b83154 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -46,7 +46,6 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "vbo/vbo.h" -#include "main/texformat.h" #include "r600_context.h" @@ -60,76 +59,59 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); -static void r700SetRenderTarget(context_t *context, int id); -static void r700SetDepthTarget(context_t *context); - -void r700SetDefaultStates(context_t *context) //-------------------- -{ - -} void r700UpdateShaders (GLcontext * ctx) //---------------------------------- { context_t *context = R700_CONTEXT(ctx); - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; int i; - if (ctx->FragmentProgram._Current) { - struct r700_fragment_program *fp = (struct r700_fragment_program *) - (ctx->FragmentProgram._Current); - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - { - fp->r700AsmCode.bR6xx = 1; - } - - if(GL_FALSE == fp->translated) - { - if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) ) - { - //return GL_TRUE; - } - } + /* should only happenen once, just after context is created */ + /* TODO: shouldn't we fallback to sw here? */ + if (!ctx->FragmentProgram._Current) { + _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + return; } - if (context->radeon.NewGLState) - { - struct r700_vertex_program *vp; - context->radeon.NewGLState = 0; + r700SelectFragmentShader(ctx); - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - { - /* mat states from state var not array for sw */ - dummy_attrib[i].stride = 0; + if (context->radeon.NewGLState) { + for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { + /* mat states from state var not array for sw */ + dummy_attrib[i].stride = 0; + temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; + TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]); + } - temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]); - } + _tnl_UpdateFixedFunctionProgram(ctx); - _tnl_UpdateFixedFunctionProgram(ctx); + for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { + TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i]; + } + } - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - { - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i]; - } + r700SelectVertexShader(ctx, 1); + r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + context->radeon.NewGLState = 0; +} - r700SelectVertexShader(ctx); - vp = (struct r700_vertex_program *)ctx->VertexProgram._Current; +void r700UpdateShaders2(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); - if (vp->translated == GL_FALSE) - { - // TODO - //fprintf(stderr, "Failing back to sw-tcl\n"); - //hw_tcl_on = future_hw_tcl_on = 0; - //r300ResetHwState(rmesa); - // - r700UpdateStateParameters(ctx, _NEW_PROGRAM); - return; - } + /* should only happenen once, just after context is created */ + /* TODO: shouldn't we fallback to sw here? */ + if (!ctx->FragmentProgram._Current) { + _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + return; } - r700UpdateStateParameters(ctx, _NEW_PROGRAM); + r700SelectFragmentShader(ctx); + + r700SelectVertexShader(ctx, 2); + r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + context->radeon.NewGLState = 0; } /* @@ -161,60 +143,25 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ radeonUpdateScissor(ctx); } -/** - * Tell the card where to render (offset, pitch). - * Effected by glDrawBuffer, etc - */ -void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //--------------------- -{ - context_t *context = R700_CONTEXT(ctx); - - R600_STATECHANGE(context, cb_target); - R600_STATECHANGE(context, db_target); - - r700SetRenderTarget(context, 0); - r700SetDepthTarget(context); -} - -static void r700FetchStateParameter(GLcontext * ctx, - const gl_state_index state[STATE_LENGTH], - GLfloat * value) -{ - /* TODO */ -} - void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //-------------------- { - struct r700_fragment_program *fp; + struct r700_fragment_program *fp = + (struct r700_fragment_program *)ctx->FragmentProgram._Current; struct gl_program_parameter_list *paramList; - GLuint i; - if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM))) + if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))) return; - fp = (struct r700_fragment_program *)ctx->FragmentProgram._Current; - if (!fp) - { + if (!ctx->FragmentProgram._Current || !fp) return; - } - paramList = fp->mesa_program.Base.Parameters; + paramList = ctx->FragmentProgram._Current->Base.Parameters; if (!paramList) - { return; - } - for (i = 0; i < paramList->NumParameters; i++) - { - if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) - { - r700FetchStateParameter(ctx, - paramList->Parameters[i]. - StateIndexes, - paramList->ParameterValues[i]); - } - } + _mesa_load_state_parameters(ctx, paramList); + } /** @@ -227,21 +174,29 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); _swrast_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - _vbo_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - _ae_invalidate_state(ctx, new_state); - - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) - { - _mesa_update_framebuffer(ctx); - /* this updates the DrawBuffer's Width/Height if it's a FBO */ - _mesa_update_draw_buffer_bounds(ctx); + _swsetup_InvalidateState(ctx, new_state); + _vbo_InvalidateState(ctx, new_state); + _tnl_InvalidateState(ctx, new_state); + _ae_invalidate_state(ctx, new_state); + + if (new_state & _NEW_BUFFERS) { + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + + R600_STATECHANGE(context, cb_target); + R600_STATECHANGE(context, db_target); + } - r700UpdateDrawBuffer(ctx); - } + if (new_state & (_NEW_LIGHT)) { + R600_STATECHANGE(context, su); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + else + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + } - r700UpdateStateParameters(ctx, new_state); + r700UpdateStateParameters(ctx, new_state); R600_STATECHANGE(context, cl); R600_STATECHANGE(context, spi); @@ -907,9 +862,9 @@ static void r700PointSize(GLcontext * ctx, GLfloat size) size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); /* format is 12.4 fixed point */ - SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16), + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0), PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask); - SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16), + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0), PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask); } @@ -924,11 +879,11 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa /* format is 12.4 fixed point */ switch (pname) { case GL_POINT_SIZE_MIN: - SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0), + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0), MIN_SIZE_shift, MIN_SIZE_mask); break; case GL_POINT_SIZE_MAX: - SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0), + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0), MAX_SIZE_shift, MAX_SIZE_mask); break; case GL_POINT_DISTANCE_ATTENUATION: @@ -995,9 +950,6 @@ static void r700SetStencilState(GLcontext * ctx, GLboolean state) R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); GLboolean hw_stencil = GL_FALSE; - //fixme - //r300CatchStencilFallback(ctx); - if (ctx->DrawBuffer) { struct radeon_renderbuffer *rrbStencil = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); @@ -1006,9 +958,10 @@ static void r700SetStencilState(GLcontext * ctx, GLboolean state) if (hw_stencil) { R600_STATECHANGE(context, db); - if (state) + if (state) { SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); - else + SETbit(r700->DB_DEPTH_CONTROL.u32All, BACKFACE_ENABLE_bit); + } else CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); } } @@ -1020,10 +973,8 @@ static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face, R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); const unsigned back = ctx->Stencil._BackFace; - //fixme - //r300CatchStencilFallback(ctx); - R600_STATECHANGE(context, stencil); + R600_STATECHANGE(context, db); //front SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0], @@ -1051,9 +1002,6 @@ static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) / R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); const unsigned back = ctx->Stencil._BackFace; - //fixme - //r300CatchStencilFallback(ctx); - R600_STATECHANGE(context, stencil); // front @@ -1073,9 +1021,6 @@ static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); const unsigned back = ctx->Stencil._BackFace; - //fixme - //r300CatchStencilFallback(ctx); - R600_STATECHANGE(context, db); SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]), @@ -1202,20 +1147,25 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) // context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); GLfloat constant = units; + GLchar depth = 0; + + R600_STATECHANGE(context, poly); switch (ctx->Visual.depthBits) { case 16: constant *= 4.0; + depth = -16; break; case 24: constant *= 2.0; + depth = -24; break; } factor *= 12.0; - - R600_STATECHANGE(context, poly); - + SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth, + POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask); + //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //??? r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor; r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant; r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor; @@ -1344,16 +1294,17 @@ void r700SetScissor(context_t *context) //--------------- return; } if (context->radeon.state.scissor.enabled) { + /* r600 has exclusive scissors */ x1 = context->radeon.state.scissor.rect.x1; y1 = context->radeon.state.scissor.rect.y1; - x2 = context->radeon.state.scissor.rect.x2 - 1; - y2 = context->radeon.state.scissor.rect.y2 - 1; + x2 = context->radeon.state.scissor.rect.x2 + 1; + y2 = context->radeon.state.scissor.rect.y2 + 1; } else { if (context->radeon.radeonScreen->driScreen->dri2.enabled) { x1 = 0; y1 = 0; - x2 = rrb->base.Width - 1; - y2 = rrb->base.Height - 1; + x2 = rrb->base.Width; + y2 = rrb->base.Height; } else { x1 = rrb->dPriv->x; y1 = rrb->dPriv->y; @@ -1431,107 +1382,6 @@ void r700SetScissor(context_t *context) //--------------- r700->viewport[id].enabled = GL_TRUE; } -static void r700SetRenderTarget(context_t *context, int id) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - rrb = radeon_get_colorbuffer(&context->radeon); - if (!rrb || !rrb->bo) { - return; - } - - R600_STATECHANGE(context, cb_target); - R600_STATECHANGE(context, cb); - - /* screen/window/view */ - SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); - - /* color buffer */ - r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; - - nPitchInPixel = rrb->pitch/rrb->cpp; - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); - r700->render_target[id].CB_COLOR0_BASE.u32All = 0; - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL, - CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); - if(4 == rrb->cpp) - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask); - } - else - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV, - COMP_SWAP_shift, COMP_SWAP_mask); - } - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit); - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); - - r700->render_target[id].enabled = GL_TRUE; -} - -static void r700SetDepthTarget(context_t *context) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - rrb = radeon_get_depthbuffer(&context->radeon); - if (!rrb) - return; - - R600_STATECHANGE(context, db_target); - - /* depth buf */ - r700->DB_DEPTH_SIZE.u32All = 0; - r700->DB_DEPTH_BASE.u32All = 0; - r700->DB_DEPTH_INFO.u32All = 0; - r700->DB_DEPTH_VIEW.u32All = 0; - - nPitchInPixel = rrb->pitch/rrb->cpp; - - SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */ - - if(4 == rrb->cpp) - { - switch (GL_CONTEXT(context)->Visual.depthBits) - { - case 16: - case 24: - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - break; - default: - fprintf(stderr, "Error: Unsupported depth %d... exiting\n", - GL_CONTEXT(context)->Visual.depthBits); - _mesa_exit(-1); - } - } - else - { - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - } - SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1, - DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask); - /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */ -} - static void r700InitSQConfig(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -1734,6 +1584,7 @@ void r700InitState(GLcontext * ctx) //------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + int id = 0; radeon_firevertices(&context->radeon); @@ -1927,6 +1778,9 @@ void r700InitState(GLcontext * ctx) //------------------- /* Set up color compare mask */ r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; + /* screen/window/view */ + SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); + context->radeon.hw.all_dirty = GL_TRUE; }