X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr600%2Fr700_state.c;h=65f83b831548049096e4ebc6d27d09da37b205aa;hb=3e34a2a2b97e7c93955deedb7c12b73bccd6662d;hp=1d6d398f63ee8a922ce157df6ebf4c4695ca0610;hpb=a369963b18fc7ef75f6f5354e0d685cef9ecb70d;p=mesa.git diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 1d6d398f63e..65f83b83154 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -46,7 +46,6 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "vbo/vbo.h" -#include "main/texformat.h" #include "r600_context.h" @@ -57,58 +56,62 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); - -void r700SetDefaultStates(context_t *context) //-------------------- -{ - -} +static void r700UpdatePolygonMode(GLcontext * ctx); +static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); +static void r700SetStencilState(GLcontext * ctx, GLboolean state); void r700UpdateShaders (GLcontext * ctx) //---------------------------------- { context_t *context = R700_CONTEXT(ctx); - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; + int i; - struct r700_vertex_program *vp; - int i; + /* should only happenen once, just after context is created */ + /* TODO: shouldn't we fallback to sw here? */ + if (!ctx->FragmentProgram._Current) { + _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + return; + } - if (context->radeon.NewGLState) - { - context->radeon.NewGLState = 0; + r700SelectFragmentShader(ctx); - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - { - /* mat states from state var not array for sw */ - dummy_attrib[i].stride = 0; + if (context->radeon.NewGLState) { + for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { + /* mat states from state var not array for sw */ + dummy_attrib[i].stride = 0; + temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; + TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]); + } - temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]); - } + _tnl_UpdateFixedFunctionProgram(ctx); - _tnl_UpdateFixedFunctionProgram(ctx); + for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { + TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i]; + } + } - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - { - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i]; - } + r700SelectVertexShader(ctx, 1); + r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + context->radeon.NewGLState = 0; +} - r700SelectVertexShader(ctx); - vp = (struct r700_vertex_program *)ctx->VertexProgram._Current; +void r700UpdateShaders2(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); - if (vp->translated == GL_FALSE) - { - // TODO - //fprintf(stderr, "Failing back to sw-tcl\n"); - //hw_tcl_on = future_hw_tcl_on = 0; - //r300ResetHwState(rmesa); - // - r700UpdateStateParameters(ctx, _NEW_PROGRAM); - return; - } + /* should only happenen once, just after context is created */ + /* TODO: shouldn't we fallback to sw here? */ + if (!ctx->FragmentProgram._Current) { + _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + return; } - r700UpdateStateParameters(ctx, _NEW_PROGRAM); + r700SelectFragmentShader(ctx); + + r700SelectVertexShader(ctx, 2); + r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + context->radeon.NewGLState = 0; } /* @@ -116,76 +119,49 @@ void r700UpdateShaders (GLcontext * ctx) //---------------------------------- */ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + GLfloat xoffset = (GLfloat) dPriv->x; + GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; + const GLfloat *v = ctx->Viewport._WindowMap.m; + int id = 0; - //radeonUpdateScissor(ctx); - - return; -} - -/** - * Tell the card where to render (offset, pitch). - * Effected by glDrawBuffer, etc - */ -void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //--------------------- -{ -#if 0 /* to be enabled */ - context_t *context = R700_CONTEXT(ctx); - - switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) - { - case BUFFER_FRONT_LEFT: - context->target.rt = context->screen->frontBuffer; - break; - case BUFFER_BACK_LEFT: - context->target.rt = context->screen->backBuffer; - break; - default: - memset (&context->target.rt, sizeof(context->target.rt), 0); + GLfloat tx = v[MAT_TX] + xoffset; + GLfloat ty = (-v[MAT_TY]) + yoffset; + + if (r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All != tx || + r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All != ty) { + /* Note: this should also modify whatever data the context reset + * code uses... + */ + R600_STATECHANGE(context, vpt); + r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx; + r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty; } -#endif /* to be enabled */ -} - -static void r700FetchStateParameter(GLcontext * ctx, - const gl_state_index state[STATE_LENGTH], - GLfloat * value) -{ - context_t *context = R700_CONTEXT(ctx); - /* TODO */ + radeonUpdateScissor(ctx); } void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //-------------------- { - struct r700_fragment_program *fp; + struct r700_fragment_program *fp = + (struct r700_fragment_program *)ctx->FragmentProgram._Current; struct gl_program_parameter_list *paramList; - GLuint i; - if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM))) + if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))) return; - fp = (struct r700_fragment_program *)ctx->FragmentProgram._Current; - if (!fp) - { + if (!ctx->FragmentProgram._Current || !fp) return; - } - paramList = fp->mesa_program.Base.Parameters; + paramList = ctx->FragmentProgram._Current->Base.Parameters; if (!paramList) - { return; - } - for (i = 0; i < paramList->NumParameters; i++) - { - if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) - { - r700FetchStateParameter(ctx, - paramList->Parameters[i]. - StateIndexes, - paramList->ParameterValues[i]); - } - } + _mesa_load_state_parameters(ctx, paramList); + } /** @@ -198,21 +174,32 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); _swrast_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - _vbo_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - _ae_invalidate_state(ctx, new_state); + _swsetup_InvalidateState(ctx, new_state); + _vbo_InvalidateState(ctx, new_state); + _tnl_InvalidateState(ctx, new_state); + _ae_invalidate_state(ctx, new_state); + + if (new_state & _NEW_BUFFERS) { + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + + R600_STATECHANGE(context, cb_target); + R600_STATECHANGE(context, db_target); + } - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) - { - _mesa_update_framebuffer(ctx); - /* this updates the DrawBuffer's Width/Height if it's a FBO */ - _mesa_update_draw_buffer_bounds(ctx); + if (new_state & (_NEW_LIGHT)) { + R600_STATECHANGE(context, su); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + else + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + } - r700UpdateDrawBuffer(ctx); - } + r700UpdateStateParameters(ctx, new_state); - r700UpdateStateParameters(ctx, new_state); + R600_STATECHANGE(context, cl); + R600_STATECHANGE(context, spi); if(GL_TRUE == r700->bEnablePerspective) { @@ -237,14 +224,15 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit); } - context->radeon.NewGLState |= new_state; + context->radeon.NewGLState |= new_state; } static void r700SetDepthState(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + R600_STATECHANGE(context, db); if (ctx->Depth.Test) { @@ -260,40 +248,40 @@ static void r700SetDepthState(GLcontext * ctx) switch (ctx->Depth.Func) { - case GL_NEVER: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, + case GL_NEVER: + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, ZFUNC_shift, ZFUNC_mask); break; case GL_LESS: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, - ZFUNC_shift, ZFUNC_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, + ZFUNC_shift, ZFUNC_mask); break; case GL_EQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_LEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_GREATER: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER, - ZFUNC_shift, ZFUNC_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER, + ZFUNC_shift, ZFUNC_mask); break; case GL_NOTEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_GEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_ALWAYS: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, ZFUNC_shift, ZFUNC_mask); break; default: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, ZFUNC_shift, ZFUNC_mask); break; } @@ -305,36 +293,317 @@ static void r700SetDepthState(GLcontext * ctx) } } +static void r700SetAlphaState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + uint32_t alpha_func = REF_ALWAYS; + GLboolean really_enabled = ctx->Color.AlphaEnabled; + + R600_STATECHANGE(context, sx); + + switch (ctx->Color.AlphaFunc) { + case GL_NEVER: + alpha_func = REF_NEVER; + break; + case GL_LESS: + alpha_func = REF_LESS; + break; + case GL_EQUAL: + alpha_func = REF_EQUAL; + break; + case GL_LEQUAL: + alpha_func = REF_LEQUAL; + break; + case GL_GREATER: + alpha_func = REF_GREATER; + break; + case GL_NOTEQUAL: + alpha_func = REF_NOTEQUAL; + break; + case GL_GEQUAL: + alpha_func = REF_GEQUAL; + break; + case GL_ALWAYS: + /*alpha_func = REF_ALWAYS; */ + really_enabled = GL_FALSE; + break; + } + + if (really_enabled) { + SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func, + ALPHA_FUNC_shift, ALPHA_FUNC_mask); + SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit); + r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef; + } else { + CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit); + } + +} + static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //--------------- { + (void)func; + (void)ref; + r700SetAlphaState(ctx); } static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //---------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + R600_STATECHANGE(context, blnd_clr); + + r700->CB_BLEND_RED.f32All = cf[0]; + r700->CB_BLEND_GREEN.f32All = cf[1]; + r700->CB_BLEND_BLUE.f32All = cf[2]; + r700->CB_BLEND_ALPHA.f32All = cf[3]; +} + +static int blend_factor(GLenum factor, GLboolean is_src) +{ + switch (factor) { + case GL_ZERO: + return BLEND_ZERO; + break; + case GL_ONE: + return BLEND_ONE; + break; + case GL_DST_COLOR: + return BLEND_DST_COLOR; + break; + case GL_ONE_MINUS_DST_COLOR: + return BLEND_ONE_MINUS_DST_COLOR; + break; + case GL_SRC_COLOR: + return BLEND_SRC_COLOR; + break; + case GL_ONE_MINUS_SRC_COLOR: + return BLEND_ONE_MINUS_SRC_COLOR; + break; + case GL_SRC_ALPHA: + return BLEND_SRC_ALPHA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + return BLEND_ONE_MINUS_SRC_ALPHA; + break; + case GL_DST_ALPHA: + return BLEND_DST_ALPHA; + break; + case GL_ONE_MINUS_DST_ALPHA: + return BLEND_ONE_MINUS_DST_ALPHA; + break; + case GL_SRC_ALPHA_SATURATE: + return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO; + break; + case GL_CONSTANT_COLOR: + return BLEND_CONSTANT_COLOR; + break; + case GL_ONE_MINUS_CONSTANT_COLOR: + return BLEND_ONE_MINUS_CONSTANT_COLOR; + break; + case GL_CONSTANT_ALPHA: + return BLEND_CONSTANT_ALPHA; + break; + case GL_ONE_MINUS_CONSTANT_ALPHA: + return BLEND_ONE_MINUS_CONSTANT_ALPHA; + break; + default: + fprintf(stderr, "unknown blend factor %x\n", factor); + return (is_src) ? BLEND_ONE : BLEND_ZERO; + break; + } +} + +static void r700SetBlendState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + int id = 0; + uint32_t blend_reg = 0, eqn, eqnA; + + R600_STATECHANGE(context, blnd); + + if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) { + SETfield(blend_reg, + BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + SETfield(blend_reg, + COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); + SETfield(blend_reg, + BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + SETfield(blend_reg, + COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask); + if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600) + r700->CB_BLEND_CONTROL.u32All = blend_reg; + else + r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg; + return; + } + + SETfield(blend_reg, + blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + blend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + + switch (ctx->Color.BlendEquationRGB) { + case GL_FUNC_ADD: + eqn = COMB_DST_PLUS_SRC; + break; + case GL_FUNC_SUBTRACT: + eqn = COMB_SRC_MINUS_DST; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqn = COMB_DST_MINUS_SRC; + break; + case GL_MIN: + eqn = COMB_MIN_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + break; + case GL_MAX: + eqn = COMB_MAX_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + break; + + default: + fprintf(stderr, + "[%s:%u] Invalid RGB blend equation (0x%04x).\n", + __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + return; + } + SETfield(blend_reg, + eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); + + SETfield(blend_reg, + blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + blend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + + switch (ctx->Color.BlendEquationA) { + case GL_FUNC_ADD: + eqnA = COMB_DST_PLUS_SRC; + break; + case GL_FUNC_SUBTRACT: + eqnA = COMB_SRC_MINUS_DST; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqnA = COMB_DST_MINUS_SRC; + break; + case GL_MIN: + eqnA = COMB_MIN_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + break; + case GL_MAX: + eqnA = COMB_MAX_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + break; + default: + fprintf(stderr, + "[%s:%u] Invalid A blend equation (0x%04x).\n", + __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + return; + } + + SETfield(blend_reg, + eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask); + + SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit); + + if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600) + r700->CB_BLEND_CONTROL.u32All = blend_reg; + else { + r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg; + SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit); + } + SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id), + TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask); + } static void r700BlendEquationSeparate(GLcontext * ctx, GLenum modeRGB, GLenum modeA) //----------------- { + r700SetBlendState(ctx); } static void r700BlendFuncSeparate(GLcontext * ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) //------------------------ { + r700SetBlendState(ctx); } /** * Translate LogicOp enums into hardware representation. - * Both use a very logical bit-wise layout, but unfortunately the order - * of bits is reversed. */ static GLuint translate_logicop(GLenum logicop) { - GLuint bits = logicop - GL_CLEAR; - bits = ((bits & 1) << 3) | ((bits & 2) << 1) | ((bits & 4) >> 1) | ((bits & 8) >> 3); - return bits; + switch (logicop) { + case GL_CLEAR: + return 0x00; + case GL_SET: + return 0xff; + case GL_COPY: + return 0xcc; + case GL_COPY_INVERTED: + return 0x33; + case GL_NOOP: + return 0xaa; + case GL_INVERT: + return 0x55; + case GL_AND: + return 0x88; + case GL_NAND: + return 0x77; + case GL_OR: + return 0xee; + case GL_NOR: + return 0x11; + case GL_XOR: + return 0x66; + case GL_EQUIV: + return 0xaa; + case GL_AND_REVERSE: + return 0x44; + case GL_AND_INVERTED: + return 0x22; + case GL_OR_REVERSE: + return 0xdd; + case GL_OR_INVERTED: + return 0xbb; + default: + fprintf(stderr, "unknown blend logic operation %x\n", logicop); + return 0xcc; + } } /** @@ -343,8 +612,11 @@ static GLuint translate_logicop(GLenum logicop) */ static void r700SetLogicOpState(GLcontext *ctx) { + context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); + R600_STATECHANGE(context, blnd); + if (RGBA_LOGICOP_ENABLED(ctx)) SETfield(r700->CB_COLOR_CONTROL.u32All, translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask); @@ -364,17 +636,20 @@ static void r700LogicOpcode(GLcontext *ctx, GLenum logicop) static void r700UpdateCulling(GLcontext * ctx) { - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); + + R600_STATECHANGE(context, su); CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit); CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit); - if (ctx->Polygon.CullFlag) + if (ctx->Polygon.CullFlag) { - switch (ctx->Polygon.CullFaceMode) + switch (ctx->Polygon.CullFaceMode) { - case GL_FRONT: + case GL_FRONT: SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit); CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit); break; @@ -393,13 +668,13 @@ static void r700UpdateCulling(GLcontext * ctx) } } - switch (ctx->Polygon.FrontFace) + switch (ctx->Polygon.FrontFace) { case GL_CW: SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); break; case GL_CCW: - CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); break; default: CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */ @@ -409,7 +684,11 @@ static void r700UpdateCulling(GLcontext * ctx) static void r700UpdateLineStipple(GLcontext * ctx) { - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); + + R600_STATECHANGE(context, sc); + if (ctx->Line.StippleFlag) { SETbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit); @@ -434,13 +713,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- /* empty */ break; case GL_ALPHA_TEST: - //r700SetAlphaState(ctx); + r700SetAlphaState(ctx); break; case GL_COLOR_LOGIC_OP: r700SetLogicOpState(ctx); /* fall-through, because logic op overrides blending */ case GL_BLEND: - //r700SetBlendState(ctx); + r700SetBlendState(ctx); break; case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: @@ -454,7 +733,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- r700SetDepthState(ctx); break; case GL_STENCIL_TEST: - //r700SetStencilState(ctx, state); + r700SetStencilState(ctx, state); break; case GL_CULL_FACE: r700UpdateCulling(ctx); @@ -462,7 +741,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- case GL_POLYGON_OFFSET_POINT: case GL_POLYGON_OFFSET_LINE: case GL_POLYGON_OFFSET_FILL: - //r700SetPolygonOffsetState(ctx, state); + r700SetPolygonOffsetState(ctx, state); break; case GL_SCISSOR_TEST: radeon_firevertices(&context->radeon); @@ -471,7 +750,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- break; case GL_LINE_STIPPLE: r700UpdateLineStipple(ctx); - break; + break; default: break; } @@ -484,14 +763,17 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- static void r700ColorMask(GLcontext * ctx, GLboolean r, GLboolean g, GLboolean b, GLboolean a) //------------------ { + context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); unsigned int mask = ((r ? 1 : 0) | (g ? 2 : 0) | (b ? 4 : 0) | (a ? 8 : 0)); - if (mask != r700->CB_SHADER_MASK.u32All) + if (mask != r700->CB_SHADER_MASK.u32All) { + R600_STATECHANGE(context, cb); SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask); + } } /** @@ -539,6 +821,7 @@ static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //-- static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------ { r700UpdateCulling(ctx); + r700UpdatePolygonMode(ctx); } static void r700ShadeModel(GLcontext * ctx, GLenum mode) //-------------------- @@ -546,6 +829,8 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //-------------------- context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + R600_STATECHANGE(context, spi); + /* also need to set/clear FLAT_SHADE bit per param in SPI_PS_INPUT_CNTL_[0-31] */ switch (mode) { case GL_FLAT: @@ -559,28 +844,202 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //-------------------- } } +/* ============================================================= + * Point state + */ +static void r700PointSize(GLcontext * ctx, GLfloat size) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + R600_STATECHANGE(context, su); + + /* We need to clamp to user defined range here, because + * the HW clamping happens only for per vertex point size. */ + size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize); + + /* same size limits for AA, non-AA points */ + size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + + /* format is 12.4 fixed point */ + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0), + PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask); + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0), + PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask); + +} + static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //--------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + R600_STATECHANGE(context, su); + + /* format is 12.4 fixed point */ + switch (pname) { + case GL_POINT_SIZE_MIN: + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0), + MIN_SIZE_shift, MIN_SIZE_mask); + break; + case GL_POINT_SIZE_MAX: + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0), + MAX_SIZE_shift, MAX_SIZE_mask); + break; + case GL_POINT_DISTANCE_ATTENUATION: + break; + case GL_POINT_FADE_THRESHOLD_SIZE: + break; + default: + break; + } +} + +static int translate_stencil_func(int func) +{ + switch (func) { + case GL_NEVER: + return REF_NEVER; + case GL_LESS: + return REF_LESS; + case GL_EQUAL: + return REF_EQUAL; + case GL_LEQUAL: + return REF_LEQUAL; + case GL_GREATER: + return REF_GREATER; + case GL_NOTEQUAL: + return REF_NOTEQUAL; + case GL_GEQUAL: + return REF_GEQUAL; + case GL_ALWAYS: + return REF_ALWAYS; + } + return 0; +} + +static int translate_stencil_op(int op) +{ + switch (op) { + case GL_KEEP: + return STENCIL_KEEP; + case GL_ZERO: + return STENCIL_ZERO; + case GL_REPLACE: + return STENCIL_REPLACE; + case GL_INCR: + return STENCIL_INCR_CLAMP; + case GL_DECR: + return STENCIL_DECR_CLAMP; + case GL_INCR_WRAP_EXT: + return STENCIL_INCR_WRAP; + case GL_DECR_WRAP_EXT: + return STENCIL_DECR_WRAP; + case GL_INVERT: + return STENCIL_INVERT; + default: + WARN_ONCE("Do not know how to translate stencil op"); + return STENCIL_KEEP; + } + return 0; +} + +static void r700SetStencilState(GLcontext * ctx, GLboolean state) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + GLboolean hw_stencil = GL_FALSE; + + if (ctx->DrawBuffer) { + struct radeon_renderbuffer *rrbStencil + = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); + hw_stencil = (rrbStencil && rrbStencil->bo); + } + + if (hw_stencil) { + R600_STATECHANGE(context, db); + if (state) { + SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); + SETbit(r700->DB_DEPTH_CONTROL.u32All, BACKFACE_ENABLE_bit); + } else + CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); + } } static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref, GLuint mask) //--------------------- { -} + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + R600_STATECHANGE(context, stencil); + R600_STATECHANGE(context, db); + + //front + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0], + STENCILREF_shift, STENCILREF_mask); + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0], + STENCILMASK_shift, STENCILMASK_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]), + STENCILFUNC_shift, STENCILFUNC_mask); + //back + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back], + STENCILREF_BF_shift, STENCILREF_BF_mask); + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back], + STENCILMASK_BF_shift, STENCILMASK_BF_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]), + STENCILFUNC_BF_shift, STENCILFUNC_BF_mask); + +} static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //-------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + R600_STATECHANGE(context, stencil); + + // front + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0], + STENCILWRITEMASK_shift, STENCILWRITEMASK_mask); + + // back + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back], + STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask); + } static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) //-------------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + R600_STATECHANGE(context, db); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]), + STENCILFAIL_shift, STENCILFAIL_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]), + STENCILZFAIL_shift, STENCILZFAIL_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]), + STENCILZPASS_shift, STENCILZPASS_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]), + STENCILFAIL_BF_shift, STENCILFAIL_BF_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]), + STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]), + STENCILZPASS_BF_shift, STENCILZPASS_BF_mask); } static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { - context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); @@ -606,7 +1065,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- GLfloat sz = v[MAT_SZ] * depthScale; GLfloat tz = v[MAT_TZ] * depthScale; - /* TODO : Need DMA flush as well. */ + R600_STATECHANGE(context, vpt); r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx; r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx; @@ -639,19 +1098,18 @@ static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) / r700UpdateWindow(ctx, 0); } -static void r700PointSize(GLcontext * ctx, GLfloat size) //------------------- -{ -} - static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //--------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); uint32_t lineWidth = (uint32_t)((widthf * 0.5) * (1 << 4)); + + R600_STATECHANGE(context, su); + if (lineWidth > 0xFFFF) - lineWidth = 0xFFFF; + lineWidth = 0xFFFF; SETfield(r700->PA_SU_LINE_CNTL.u32All,(uint16_t)lineWidth, - PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask); + PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask); } static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern) @@ -659,20 +1117,129 @@ static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + R600_STATECHANGE(context, sc); + SETfield(r700->PA_SC_LINE_STIPPLE.u32All, pattern, LINE_PATTERN_shift, LINE_PATTERN_mask); SETfield(r700->PA_SC_LINE_STIPPLE.u32All, (factor-1), REPEAT_COUNT_shift, REPEAT_COUNT_mask); SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask); } +static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + R600_STATECHANGE(context, su); + + if (state) { + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit); + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit); + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit); + } else { + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit); + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit); + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit); + } +} + static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //-------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + GLfloat constant = units; + GLchar depth = 0; + + R600_STATECHANGE(context, poly); + + switch (ctx->Visual.depthBits) { + case 16: + constant *= 4.0; + depth = -16; + break; + case 24: + constant *= 2.0; + depth = -24; + break; + } + + factor *= 12.0; + SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth, + POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask); + //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //??? + r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor; + r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant; + r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor; + r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant; } +static void r700UpdatePolygonMode(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + R600_STATECHANGE(context, su); + + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask); + + /* Only do something if a polygon mode is wanted, default is GL_FILL */ + if (ctx->Polygon.FrontMode != GL_FILL || + ctx->Polygon.BackMode != GL_FILL) { + GLenum f, b; + + /* Handle GL_CW (clock wise and GL_CCW (counter clock wise) + * correctly by selecting the correct front and back face + */ + if (ctx->Polygon.FrontFace == GL_CCW) { + f = ctx->Polygon.FrontMode; + b = ctx->Polygon.BackMode; + } else { + f = ctx->Polygon.BackMode; + b = ctx->Polygon.FrontMode; + } + + /* Enable polygon mode */ + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask); + + switch (f) { + case GL_LINE: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES, + POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); + break; + case GL_POINT: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS, + POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); + break; + case GL_FILL: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, + POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); + break; + } + + switch (b) { + case GL_LINE: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES, + POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); + break; + case GL_POINT: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS, + POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); + break; + case GL_FILL: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, + POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); + break; + } + } +} static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------ { + (void)face; + (void)mode; + + r700UpdatePolygonMode(ctx); } - + static void r700RenderMode(GLcontext * ctx, GLenum mode) //--------------------- { } @@ -687,6 +1254,8 @@ static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) p = (GLint) plane - (GLint) GL_CLIP_PLANE0; ip = (GLint *)ctx->Transform._ClipUserPlane[p]; + R600_STATECHANGE(context, ucp); + r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0]; r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1]; r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2]; @@ -700,6 +1269,9 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state) GLuint p; p = cap - GL_CLIP_PLANE0; + + R600_STATECHANGE(context, cl); + if (state) { r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p); r700->ucp[p].enabled = GL_TRUE; @@ -722,17 +1294,39 @@ void r700SetScissor(context_t *context) //--------------- return; } if (context->radeon.state.scissor.enabled) { + /* r600 has exclusive scissors */ x1 = context->radeon.state.scissor.rect.x1; y1 = context->radeon.state.scissor.rect.y1; - x2 = context->radeon.state.scissor.rect.x2 - 1; - y2 = context->radeon.state.scissor.rect.y2 - 1; + x2 = context->radeon.state.scissor.rect.x2 + 1; + y2 = context->radeon.state.scissor.rect.y2 + 1; } else { - x1 = rrb->dPriv->x; - y1 = rrb->dPriv->y; - x2 = rrb->dPriv->x + rrb->dPriv->w; - y2 = rrb->dPriv->y + rrb->dPriv->h; + if (context->radeon.radeonScreen->driScreen->dri2.enabled) { + x1 = 0; + y1 = 0; + x2 = rrb->base.Width; + y2 = rrb->base.Height; + } else { + x1 = rrb->dPriv->x; + y1 = rrb->dPriv->y; + x2 = rrb->dPriv->x + rrb->dPriv->w; + y2 = rrb->dPriv->y + rrb->dPriv->h; + } } + R600_STATECHANGE(context, scissor); + + /* screen */ + SETbit(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit); + SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, x1, + PA_SC_SCREEN_SCISSOR_TL__TL_X_shift, PA_SC_SCREEN_SCISSOR_TL__TL_X_mask); + SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, y1, + PA_SC_SCREEN_SCISSOR_TL__TL_Y_shift, PA_SC_SCREEN_SCISSOR_TL__TL_Y_mask); + + SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, x2, + PA_SC_SCREEN_SCISSOR_BR__BR_X_shift, PA_SC_SCREEN_SCISSOR_BR__BR_X_mask); + SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, y2, + PA_SC_SCREEN_SCISSOR_BR__BR_Y_shift, PA_SC_SCREEN_SCISSOR_BR__BR_Y_mask); + /* window */ SETbit(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit); SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, x1, @@ -788,123 +1382,6 @@ void r700SetScissor(context_t *context) //--------------- r700->viewport[id].enabled = GL_TRUE; } -void r700SetRenderTarget(context_t *context, int id) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - /* screen/window/view */ - SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); - - rrb = radeon_get_colorbuffer(&context->radeon); - if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); - return; - } - - /* color buffer */ - r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; - - nPitchInPixel = rrb->pitch/rrb->cpp; - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); - r700->render_target[id].CB_COLOR0_BASE.u32All = 0; - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL, - CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); - if(4 == rrb->cpp) - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask); - } - else - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV, - COMP_SWAP_shift, COMP_SWAP_mask); - } - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit); - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); - - CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, COLOR_SRCBLEND_mask); /* no dst blend */ - CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, ALPHA_SRCBLEND_mask); /* no dst blend */ - - r700->render_target[id].enabled = GL_TRUE; -} - -void r700SetDepthTarget(context_t *context) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - /* depth buf */ - r700->DB_DEPTH_SIZE.u32All = 0; - r700->DB_DEPTH_BASE.u32All = 0; - r700->DB_DEPTH_INFO.u32All = 0; - - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - r700->DB_DEPTH_VIEW.u32All = 0; - r700->DB_RENDER_CONTROL.u32All = 0; - SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); - SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); - - r700->DB_ALPHA_TO_MASK.u32All = 0; - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask); - - rrb = radeon_get_depthbuffer(&context->radeon); - if (!rrb) - return; - - nPitchInPixel = rrb->pitch/rrb->cpp; - - SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */ - - if(4 == rrb->cpp) - { - switch (GL_CONTEXT(context)->Visual.depthBits) - { - case 16: - case 24: - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - break; - default: - fprintf(stderr, "Error: Unsupported depth %d... exiting\n", - GL_CONTEXT(context)->Visual.depthBits); - _mesa_exit(-1); - } - } - else - { - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - } - SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1, - DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask); - /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */ -} - static void r700InitSQConfig(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -927,6 +1404,8 @@ static void r700InitSQConfig(GLcontext * ctx) int num_gs_stack_entries; int num_es_stack_entries; + R600_STATECHANGE(context, sq); + // SQ ps_prio = 0; vs_prio = 1; @@ -967,6 +1446,7 @@ static void r700InitSQConfig(GLcontext * ctx) case CHIP_FAMILY_RV610: case CHIP_FAMILY_RV620: case CHIP_FAMILY_RS780: + case CHIP_FAMILY_RS880: default: num_ps_gprs = 84; num_vs_gprs = 36; @@ -1049,6 +1529,7 @@ static void r700InitSQConfig(GLcontext * ctx) if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) || (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) || (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) || (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710)) CLEARbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit); else @@ -1102,8 +1583,10 @@ static void r700InitSQConfig(GLcontext * ctx) void r700InitState(GLcontext * ctx) //------------------- { context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + int id = 0; + + radeon_firevertices(&context->radeon); r700->TA_CNTL_AUX.u32All = 0; SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask); @@ -1133,47 +1616,16 @@ void r700InitState(GLcontext * ctx) //------------------- r700->VGT_MIN_VTX_INDX.u32All = 0; r700->VGT_INDX_OFFSET.u32All = 0; - /* Specify the number of instances */ - r700->VGT_DMA_NUM_INSTANCES.u32All = 1; - - /* not alpha blend */ - CLEARfield(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_FUNC_mask); - CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit); - /* default shader connections. */ r700->SPI_VS_OUT_ID_0.u32All = 0x03020100; r700->SPI_VS_OUT_ID_1.u32All = 0x07060504; - - r700->SPI_PS_INPUT_CNTL_0.u32All = 0x00000800; - r700->SPI_PS_INPUT_CNTL_1.u32All = 0x00000801; - r700->SPI_PS_INPUT_CNTL_2.u32All = 0x00000802; + r700->SPI_VS_OUT_ID_2.u32All = 0x0b0a0908; + r700->SPI_VS_OUT_ID_3.u32All = 0x0f0e0d0c; r700->SPI_THREAD_GROUPING.u32All = 0; if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask); - r700SetLogicOpState(ctx); - CLEARbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit); - - r700->DB_SHADER_CONTROL.u32All = 0; - SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); - - /* Set up the culling control register */ - SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, - POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); - SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, - POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); - - /* screen */ - r700->PA_SC_SCREEN_SCISSOR_TL.u32All = 0x0; - - SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, - ((RADEONDRIPtr)(context->radeon.radeonScreen->driScreen->pDevPriv))->width, - PA_SC_SCREEN_SCISSOR_BR__BR_X_shift, PA_SC_SCREEN_SCISSOR_BR__BR_X_mask); - SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, - ((RADEONDRIPtr)(context->radeon.radeonScreen->driScreen->pDevPriv))->height, - PA_SC_SCREEN_SCISSOR_BR__BR_Y_shift, PA_SC_SCREEN_SCISSOR_BR__BR_Y_mask); - /* 4 clip rectangles */ /* TODO : set these clip rects according to context->currentDraw->numClipRects */ r700->PA_SC_CLIPRECT_RULE.u32All = 0; SETfield(r700->PA_SC_CLIPRECT_RULE.u32All, CLIP_RULE_mask, CLIP_RULE_shift, CLIP_RULE_mask); @@ -1207,21 +1659,8 @@ void r700InitState(GLcontext * ctx) //------------------- SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit); SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit); - /* Set up point sizes and min/max values */ - SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8, - PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask); - SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8, - PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask); - CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask); - SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask); - - /* Set up line control */ - SETfield(r700->PA_SU_LINE_CNTL.u32All, 0x8, - PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask); - - r700->PA_SC_LINE_CNTL.u32All = 0; - CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit); - SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit); + /* GL uses last vtx for flat shading components */ + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); /* Set up vertex control */ r700->PA_SU_VTX_CNTL.u32All = 0; @@ -1236,7 +1675,84 @@ void r700InitState(GLcontext * ctx) //------------------- r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All = 0x3F800000; r700->PA_CL_GB_HORZ_DISC_ADJ.u32All = 0x3F800000; + /* Enable all samples for multi-sample anti-aliasing */ + r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF; + /* Turn off AA */ + r700->PA_SC_AA_CONFIG.u32All = 0; + + r700->SX_MISC.u32All = 0; + + r700InitSQConfig(ctx); + + r700ColorMask(ctx, + ctx->Color.ColorMask[RCOMP], + ctx->Color.ColorMask[GCOMP], + ctx->Color.ColorMask[BCOMP], + ctx->Color.ColorMask[ACOMP]); + + r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); + r700DepthMask(ctx, ctx->Depth.Mask); + r700DepthFunc(ctx, ctx->Depth.Func); + SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + + r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; + + r700->DB_RENDER_CONTROL.u32All = 0; + SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); + SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); + r700->DB_RENDER_OVERRIDE.u32All = 0; + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) + SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + r700->DB_ALPHA_TO_MASK.u32All = 0; + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask); + + /* stencil */ + r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); + r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]); + r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0], + ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]); + r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0], + ctx->Stencil.ZFailFunc[0], + ctx->Stencil.ZPassFunc[0]); + + r700UpdateCulling(ctx); + + r700SetBlendState(ctx); + r700SetLogicOpState(ctx); + + r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef); + r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled); + + r700PointSize(ctx, 1.0); + + CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask); + SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask); + + r700LineWidth(ctx, 1.0); + + r700->PA_SC_LINE_CNTL.u32All = 0; + CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit); + SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit); + + r700ShadeModel(ctx, ctx->Light.ShadeModel); + r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode); + r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode); + r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor, + ctx->Polygon.OffsetUnits); + r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint); + r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine); + r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill); + /* CB */ + r700BlendColor(ctx, ctx->Color.BlendColor); + r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only @@ -1245,13 +1761,6 @@ void r700InitState(GLcontext * ctx) //------------------- r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only - r700->CB_BLEND_RED.u32All = 0; - r700->CB_BLEND_GREEN.u32All = 0; - r700->CB_BLEND_BLUE.u32All = 0; - r700->CB_BLEND_ALPHA.u32All = 0; - - r700->CB_BLEND_CONTROL.u32All = 0; - /* Disable color compares */ SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS, CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask); @@ -1269,17 +1778,11 @@ void r700InitState(GLcontext * ctx) //------------------- /* Set up color compare mask */ r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; - /* default color mask */ - SETfield(r700->CB_SHADER_MASK.u32All, 0xF, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask); - - /* Enable all samples for multi-sample anti-aliasing */ - r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF; - /* Turn off AA */ - r700->PA_SC_AA_CONFIG.u32All = 0; + /* screen/window/view */ + SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); - r700->SX_MISC.u32All = 0; + context->radeon.hw.all_dirty = GL_TRUE; - r700InitSQConfig(ctx); } void r700InitStateFuncs(struct dd_function_table *functions) //-----------------