X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fradeon%2Fradeon_common.c;h=840233ff89657180d2db5c13033a69bc3ca42d96;hb=407e8ae5b167b0193e1e5b1266a5d61ed836dfb5;hp=6b161ef7a60f1f0a977d137d0215a8f339d80afa;hpb=d4bfe34cb9a06f887e243cde936982342d4894c6;p=mesa.git diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 6b161ef7a60..840233ff896 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -51,7 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/light.h" #include "main/framebuffer.h" #include "main/simple_list.h" - +#include "main/renderbuffer.h" #include "swrast/swrast.h" #include "vbo/vbo.h" #include "tnl/tnl.h" @@ -132,6 +132,38 @@ void radeonRecalcScissorRects(radeonContextPtr radeon) } } +static void radeon_get_cliprects(radeonContextPtr radeon, + struct drm_clip_rect **cliprects, + unsigned int *num_cliprects, + int *x_off, int *y_off) +{ + __DRIdrawablePrivate *dPriv = radeon->dri.drawable; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; + + if (radeon->constant_cliprect) { + radeon->fboRect.x1 = 0; + radeon->fboRect.y1 = 0; + radeon->fboRect.x2 = radeon->glCtx->DrawBuffer->Width; + radeon->fboRect.y2 = radeon->glCtx->DrawBuffer->Height; + + *cliprects = &radeon->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; + } else if (radeon->front_cliprects || + rfb->pf_active || dPriv->numBackClipRects == 0) { + *cliprects = dPriv->pClipRects; + *num_cliprects = dPriv->numClipRects; + *x_off = dPriv->x; + *y_off = dPriv->y; + } else { + *num_cliprects = dPriv->numBackClipRects; + *cliprects = dPriv->pBackClipRects; + *x_off = dPriv->backX; + *y_off = dPriv->backY; + } +} + /** * Update cliprects and scissors. */ @@ -139,49 +171,36 @@ void radeonSetCliprects(radeonContextPtr radeon) { __DRIdrawablePrivate *const drawable = radeon->dri.drawable; __DRIdrawablePrivate *const readable = radeon->dri.readable; - GLframebuffer *const draw_fb = (GLframebuffer*)drawable->driverPrivate; - GLframebuffer *const read_fb = (GLframebuffer*)readable->driverPrivate; + struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; + struct radeon_framebuffer *const read_rfb = readable->driverPrivate; + int x_off, y_off; - if (!radeon->radeonScreen->driScreen->dri2.enabled) { - if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { - /* Can't ignore 2d windows if we are page flipping. */ - if (drawable->numBackClipRects == 0 || radeon->doPageFlip || - radeon->sarea->pfCurrentPage == 1) { - radeon->numClipRects = drawable->numClipRects; - radeon->pClipRects = drawable->pClipRects; - } else { - radeon->numClipRects = drawable->numBackClipRects; - radeon->pClipRects = drawable->pBackClipRects; - } - } else { - /* front buffer (or none, or multiple buffers */ - radeon->numClipRects = drawable->numClipRects; - radeon->pClipRects = drawable->pClipRects; - } - } + radeon_get_cliprects(radeon, &radeon->pClipRects, + &radeon->numClipRects, &x_off, &y_off); - if ((draw_fb->Width != drawable->w) || - (draw_fb->Height != drawable->h)) { - _mesa_resize_framebuffer(radeon->glCtx, draw_fb, + if ((draw_rfb->base.Width != drawable->w) || + (draw_rfb->base.Height != drawable->h)) { + _mesa_resize_framebuffer(radeon->glCtx, &draw_rfb->base, drawable->w, drawable->h); - draw_fb->Initialized = GL_TRUE; + draw_rfb->base.Initialized = GL_TRUE; } if (drawable != readable) { - if ((read_fb->Width != readable->w) || - (read_fb->Height != readable->h)) { - _mesa_resize_framebuffer(radeon->glCtx, read_fb, + if ((read_rfb->base.Width != readable->w) || + (read_rfb->base.Height != readable->h)) { + _mesa_resize_framebuffer(radeon->glCtx, &read_rfb->base, readable->w, readable->h); - read_fb->Initialized = GL_TRUE; + read_rfb->base.Initialized = GL_TRUE; } } if (radeon->state.scissor.enabled) radeonRecalcScissorRects(radeon); - radeon->lastStamp = drawable->lastStamp; } + + void radeonUpdateScissor( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); @@ -226,7 +245,7 @@ static uint32_t radeonGetLastFrame(radeonContextPtr radeon) { drm_radeon_getparam_t gp; int ret; - uint32_t frame; + uint32_t frame = 0; gp.param = RADEON_PARAM_LAST_FRAME; gp.value = (int *)&frame; @@ -348,6 +367,37 @@ static void radeonWaitForIdle(radeonContextPtr radeon) UNLOCK_HARDWARE(radeon); } +static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb) +{ + int current_page = rfb->pf_current_page; + int next_page = (current_page + 1) % rfb->pf_num_pages; + struct gl_renderbuffer *tmp_rb; + + /* Exchange renderbuffers if necessary but make sure their + * reference counts are preserved. + */ + if (rfb->color_rb[current_page] && + rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer != + &rfb->color_rb[current_page]->base) { + tmp_rb = NULL; + _mesa_reference_renderbuffer(&tmp_rb, + rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + tmp_rb = &rfb->color_rb[current_page]->base; + _mesa_reference_renderbuffer(&rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer, tmp_rb); + _mesa_reference_renderbuffer(&tmp_rb, NULL); + } + + if (rfb->color_rb[next_page] && + rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer != + &rfb->color_rb[next_page]->base) { + tmp_rb = NULL; + _mesa_reference_renderbuffer(&tmp_rb, + rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer); + tmp_rb = &rfb->color_rb[next_page]->base; + _mesa_reference_renderbuffer(&rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer, tmp_rb); + _mesa_reference_renderbuffer(&tmp_rb, NULL); + } +} /* Copy the back color buffer to the front color buffer. */ @@ -355,10 +405,8 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, const drm_clip_rect_t *rect) { radeonContextPtr rmesa; + struct radeon_framebuffer *rfb; GLint nbox, i, ret; - GLboolean missed_target; - int64_t ust; - __DRIscreenPrivate *psp; assert(dPriv); assert(dPriv->driContextPriv); @@ -366,22 +414,12 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; - if ( RADEON_DEBUG & DEBUG_IOCTL ) { - fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *) rmesa->glCtx ); - } + LOCK_HARDWARE(rmesa); - radeon_firevertices(rmesa); - LOCK_HARDWARE( rmesa ); + rfb = dPriv->driverPrivate; - /* Throttle the frame rate -- only allow one pending swap buffers - * request at a time. - */ - radeonWaitForFrameCompletion( rmesa ); - if (!rect) - { - UNLOCK_HARDWARE( rmesa ); - driWaitForVBlank( dPriv, & missed_target ); - LOCK_HARDWARE( rmesa ); + if ( RADEON_DEBUG & DEBUG_IOCTL ) { + fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *) rmesa->glCtx ); } nbox = dPriv->numClipRects; /* must be in locked region */ @@ -429,94 +467,77 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, } UNLOCK_HARDWARE( rmesa ); - if (!rect) - { - psp = dPriv->driScreenPriv; - rmesa->swap_count++; - (*psp->systemTime->getUST)( & ust ); - if ( missed_target ) { - rmesa->swap_missed_count++; - rmesa->swap_missed_ust = ust - rmesa->swap_ust; - } +} - rmesa->swap_ust = ust; - rmesa->hw.all_dirty = GL_TRUE; +static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target) +{ + radeonContextPtr rmesa; + + rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; + radeon_firevertices(rmesa); + LOCK_HARDWARE( rmesa ); + + if (!dPriv->numClipRects) { + UNLOCK_HARDWARE(rmesa); + usleep(10000); /* throttle invisible client 10ms */ + return 0; } + + radeonWaitForFrameCompletion(rmesa); + + UNLOCK_HARDWARE(rmesa); + driWaitForVBlank(dPriv, missed_target); + + return 0; } -void radeonPageFlip( __DRIdrawablePrivate *dPriv ) +static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) { - radeonContextPtr rmesa; + radeonContextPtr radeon; GLint ret; - GLboolean missed_target; __DRIscreenPrivate *psp; struct radeon_renderbuffer *rrb; - GLframebuffer *fb = dPriv->driverPrivate; - + struct radeon_framebuffer *rfb; + assert(dPriv); assert(dPriv->driContextPriv); assert(dPriv->driContextPriv->driverPrivate); - rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; - rrb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; + rfb = dPriv->driverPrivate; + rrb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; psp = dPriv->driScreenPriv; - if ( RADEON_DEBUG & DEBUG_IOCTL ) { - fprintf(stderr, "%s: pfCurrentPage: %d\n", __FUNCTION__, - rmesa->sarea->pfCurrentPage); - } - - radeon_firevertices(rmesa); - - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE(radeon); - if (!dPriv->numClipRects) { - UNLOCK_HARDWARE(rmesa); - usleep(10000); /* throttle invisible client 10ms */ - return; + if ( RADEON_DEBUG & DEBUG_IOCTL ) { + fprintf(stderr, "%s: pfCurrentPage: %d %d\n", __FUNCTION__, + radeon->sarea->pfCurrentPage, radeon->sarea->pfState); } - drm_clip_rect_t *box = dPriv->pClipRects; - drm_clip_rect_t *b = rmesa->sarea->boxes; + drm_clip_rect_t *b = radeon->sarea->boxes; b[0] = box[0]; - rmesa->sarea->nbox = 1; + radeon->sarea->nbox = 1; - /* Throttle the frame rate -- only allow a few pending swap buffers - * request at a time. - */ - radeonWaitForFrameCompletion( rmesa ); - UNLOCK_HARDWARE( rmesa ); - driWaitForVBlank( dPriv, & missed_target ); - if ( missed_target ) { - rmesa->swap_missed_count++; - (void) (*psp->systemTime->getUST)( & rmesa->swap_missed_ust ); - } - LOCK_HARDWARE( rmesa ); - - ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_FLIP ); + ret = drmCommandNone( radeon->dri.fd, DRM_RADEON_FLIP ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE(radeon); if ( ret ) { fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret ); - exit( 1 ); + return GL_FALSE; } - rmesa->swap_count++; - (void) (*psp->systemTime->getUST)( & rmesa->swap_ust ); - - /* Get ready for drawing next frame. Update the renderbuffers' - * flippedOffset/Pitch fields so we draw into the right place. - */ - // driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer, - // rmesa->sarea->pfCurrentPage); - - rmesa->state.color.rrb = rrb; + if (!rfb->pf_active) + return GL_FALSE; + + rfb->pf_current_page = radeon->sarea->pfCurrentPage; + radeon_flip_renderbuffers(rfb); + radeon_draw_buffer(radeon->glCtx, &rfb->base); - if (rmesa->vtbl.update_draw_buffer) - rmesa->vtbl.update_draw_buffer(rmesa->glCtx); + return GL_TRUE; } @@ -525,6 +546,9 @@ void radeonPageFlip( __DRIdrawablePrivate *dPriv ) */ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) { + int64_t ust; + __DRIscreenPrivate *psp; + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { radeonContextPtr radeon; GLcontext *ctx; @@ -533,12 +557,29 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) ctx = radeon->glCtx; if (ctx->Visual.doubleBufferMode) { + GLboolean missed_target; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; _mesa_notifySwapBuffers(ctx);/* flush pending rendering comands */ - if (radeon->doPageFlip) { + + radeonScheduleSwap(dPriv, &missed_target); + + if (rfb->pf_active) { radeonPageFlip(dPriv); } else { radeonCopyBuffer(dPriv, NULL); } + + psp = dPriv->driScreenPriv; + + rfb->swap_count++; + (*psp->systemTime->getUST)( & ust ); + if ( missed_target ) { + rfb->swap_missed_count++; + rfb->swap_missed_ust = ust - rfb->swap_ust; + } + + rfb->swap_ust = ust; + radeon->hw.all_dirty = GL_TRUE; } } else { /* XXX this shouldn't be an error but we can't handle it for now */ @@ -573,7 +614,224 @@ void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, } } +void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL, + *rrbColor = NULL; + + + if (!fb) { + /* this can happen during the initial context initialization */ + return; + } + + /* radeons only handle 1 color draw so far */ + if (fb->_NumColorDrawBuffers != 1) { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE); + return; + } + + /* Do this here, note core Mesa, since this function is called from + * many places within the driver. + */ + if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */ + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + } + + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + /* this may occur when we're called by glBindFrameBuffer() during + * the process of someone setting up renderbuffers, etc. + */ + /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/ + return; + } + + if (fb->Name) + ;/* do something depthy/stencily TODO */ + + + /* none */ + if (fb->Name == 0) { + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + rrbColor = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + radeon->front_cliprects = GL_TRUE; + } else { + rrbColor = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + radeon->front_cliprects = GL_FALSE; + } + } else { + /* user FBO in theory */ + struct radeon_renderbuffer *rrb; + rrb = (void *)fb->_ColorDrawBuffers[0]; + rrbColor = rrb; + radeon->constant_cliprect = GL_TRUE; + } + + if (rrbColor == NULL) + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE); + else + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE); + + + if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) { + rrbDepth = (struct radeon_renderbuffer *)fb->_DepthBuffer->Wrapped; + if (rrbDepth && rrbDepth->bo) { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE); + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_TRUE); + } + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE); + rrbDepth = NULL; + } + + /* TODO stencil things */ + if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { + rrbStencil = (struct radeon_renderbuffer *)fb->_DepthBuffer->Wrapped; + if (rrbStencil && rrbStencil->bo) { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE); + /* need to re-compute stencil hw state */ + if (ctx->Driver.Enable != NULL) + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + else + ctx->NewState |= _NEW_STENCIL; + if (!rrbDepth) + rrbDepth = rrbStencil; + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_TRUE); + } + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE); + if (ctx->Driver.Enable != NULL) + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + else + ctx->NewState |= _NEW_STENCIL; + } + + /* Update culling direction which changes depending on the + * orientation of the buffer: + */ + if (ctx->Driver.FrontFace) + ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); + else + ctx->NewState |= _NEW_POLYGON; + + /* + * Update depth test state + */ + if (ctx->Driver.Enable) { + if (ctx->Depth.Test && fb->Visual.depthBits > 0) { + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE); + } else { + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); + } + } else { + ctx->NewState |= _NEW_DEPTH; + } + + radeon->state.depth.rrb = rrbDepth; + + radeon->state.color.rrb = rrbColor; + + /* update viewport since it depends on window size */ + if (ctx->Driver.Viewport) { + ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, + ctx->Viewport.Width, ctx->Viewport.Height); + } else { + ctx->NewState |= _NEW_VIEWPORT; + } + + /* Set state we know depends on drawable parameters: + */ + if (ctx->Driver.Scissor) + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); + radeon->NewGLState |= _NEW_SCISSOR; +} + +/** + * Called via glDrawBuffer. + */ +void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + + if (RADEON_DEBUG & DEBUG_DRI) + fprintf(stderr, "%s %s\n", __FUNCTION__, + _mesa_lookup_enum_by_nr( mode )); + + radeon_firevertices(radeon); /* don't pipeline cliprect changes */ + + radeon_draw_buffer(ctx, ctx->DrawBuffer); +} + +void radeonReadBuffer( GLcontext *ctx, GLenum mode ) +{ + /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ + if (ctx->ReadBuffer == ctx->DrawBuffer) { + /* This will update FBO completeness status. + * A framebuffer will be incomplete if the GL_READ_BUFFER setting + * refers to a missing renderbuffer. Calling glReadBuffer can set + * that straight and can make the drawing buffer complete. + */ + radeon_draw_buffer(ctx, ctx->DrawBuffer); + } +} + + +/* Turn on/off page flipping according to the flags in the sarea: + */ +void radeonUpdatePageFlipping(radeonContextPtr radeon) +{ + struct radeon_framebuffer *rfb = radeon->dri.drawable->driverPrivate; + + rfb->pf_active = radeon->sarea->pfState; + rfb->pf_current_page = radeon->sarea->pfCurrentPage; + rfb->pf_num_pages = 2; + radeon_flip_renderbuffers(rfb); + radeon_draw_buffer(radeon->glCtx, radeon->glCtx->DrawBuffer); +} + +void radeon_window_moved(radeonContextPtr radeon) +{ + GLcontext *ctx = radeon->glCtx; + __DRIdrawablePrivate *dPriv = radeon->dri.drawable; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; + + if (!radeon->radeonScreen->driScreen->dri2.enabled) { + radeonUpdatePageFlipping(radeon); + } + radeonSetCliprects(radeon); +} + +void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + __DRIcontext *driContext = radeon->dri.context; + void (*old_viewport)(GLcontext *ctx, GLint x, GLint y, + GLsizei w, GLsizei h); + + if (!driContext->driScreenPriv->dri2.enabled) + return; + + radeon_update_renderbuffers(driContext, driContext->driDrawablePriv); + if (driContext->driDrawablePriv != driContext->driReadablePriv) + radeon_update_renderbuffers(driContext, driContext->driReadablePriv); + + old_viewport = ctx->Driver.Viewport; + ctx->Driver.Viewport = NULL; + radeon->dri.drawable = driContext->driDrawablePriv; + radeon_window_moved(radeon); + radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer); + ctx->Driver.Viewport = old_viewport; + + +} static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state_atom *state ) { int i; @@ -663,7 +921,7 @@ void radeonFlush(GLcontext *ctx) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s\n", __FUNCTION__); + fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw); if (radeon->dma.flush) radeon->dma.flush( ctx ); @@ -715,6 +973,12 @@ int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller) exit(-1); } rmesa->cmdbuf.flushing = 1; + + if (RADEON_DEBUG & DEBUG_IOCTL) { + fprintf(stderr, "%s from %s - %i cliprects\n", + __FUNCTION__, caller, rmesa->numClipRects); + } + if (rmesa->cmdbuf.cs->cdw) { ret = radeon_cs_emit(rmesa->cmdbuf.cs); rmesa->hw.all_dirty = GL_TRUE; @@ -832,6 +1096,11 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n, radeonEmitState(rmesa); } radeon_cs_begin(rmesa->cmdbuf.cs, n, file, function, line); + + if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "BEGIN_BATCH(%d) at %d, from %s:%i\n", + n, rmesa->cmdbuf.cs->cdw, function, line); + }