X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fradeon%2Fradeon_fbo.c;h=63986058356a79d8efd03ddd0f1e1c9620e11915;hb=155fbcb0ed85c6452cbedd2317f201100fe698ab;hp=46664a175569f8fd826bbe2911dd7aab2d2269ef;hpb=685340a53e1dcb2a888e634ee71ba24356befe69;p=mesa.git diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 46664a17556..63986058356 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -409,82 +409,51 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx, radeon_draw_buffer(ctx, fb); } - -/* TODO: According to EXT_fbo spec internal format of texture image - * once set during glTexImage call, should be preserved when - * attaching image to renderbuffer. When HW doesn't support - * rendering to format of attached image, set framebuffer - * completeness accordingly in radeon_validate_framebuffer (issue #79). - */ static GLboolean radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) { - int retry = 0; - gl_format texFormat; - radeon_print(RADEON_TEXTURE, RADEON_TRACE, - "%s(%p, rrb %p, texImage %p) \n", - __func__, ctx, rrb, texImage); - -restart: - if (texImage->TexFormat == _dri_texformat_argb8888) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to RGBA8 texture OK\n"); + "%s(%p, rrb %p, texImage %p, texFormat %s) \n", + __func__, ctx, rrb, texImage, _mesa_get_format_name(texImage->TexFormat)); + + switch (texImage->TexFormat) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_XRGB8888_REV: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + rrb->base.DataType = GL_UNSIGNED_BYTE; + break; + case MESA_FORMAT_Z16: + rrb->base.DataType = GL_UNSIGNED_SHORT; + break; + case MESA_FORMAT_X8_Z24: + rrb->base.DataType = GL_UNSIGNED_INT; + break; + case MESA_FORMAT_S8_Z24: + rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; + break; } - else if (texImage->TexFormat == _dri_texformat_rgb565) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to RGB5 texture OK\n"); - } - else if (texImage->TexFormat == _dri_texformat_argb1555) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB1555 texture OK\n"); - } - else if (texImage->TexFormat == _dri_texformat_argb4444) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB4444 texture OK\n"); - } - else if (texImage->TexFormat == MESA_FORMAT_Z16) { - rrb->base.DataType = GL_UNSIGNED_SHORT; - DBG("Render to DEPTH16 texture OK\n"); - } - else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { - rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; - DBG("Render to DEPTH_STENCIL texture OK\n"); - } - else { - /* try redoing the FBO */ - if (retry == 1) { - DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat); - return GL_FALSE; - } - /* XXX why is the tex format being set here? - * I think this can be removed. - */ - texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, - _mesa_get_format_datatype(texImage->TexFormat), - 1); - - retry++; - goto restart; - } - - texFormat = texImage->TexFormat; - - rrb->base.Format = texFormat; - - rrb->cpp = _mesa_get_format_bytes(texFormat); + + rrb->cpp = _mesa_get_format_bytes(texImage->TexFormat); rrb->pitch = texImage->Width * rrb->cpp; + rrb->base.Format = texImage->TexFormat; rrb->base.InternalFormat = texImage->InternalFormat; - rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat); - + rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat); rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; - rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_nop_alloc_storage; - + return GL_TRUE; } @@ -607,6 +576,35 @@ radeon_finish_render_texture(GLcontext * ctx, static void radeon_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + gl_format mesa_format; + int i; + + for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) { + struct gl_renderbuffer_attachment *att; + if (i == -2) { + att = &fb->Attachment[BUFFER_DEPTH]; + } else if (i == -1) { + att = &fb->Attachment[BUFFER_STENCIL]; + } else { + att = &fb->Attachment[BUFFER_COLOR0 + i]; + } + + if (att->Type == GL_TEXTURE) { + mesa_format = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->TexFormat; + } else { + /* All renderbuffer formats are renderable, but not sampable */ + continue; + } + + if (!radeon->vtbl.is_format_renderable(mesa_format)){ + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s: HW doesn't support format %s as output format of attachment %d\n", + __FUNCTION__, _mesa_get_format_name(mesa_format), i); + return; + } + } } void radeon_fbo_init(struct radeon_context *radeon)