X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fglide%2Ffxddspan.c;h=6e847acce4ecf510e76cbc8486eb6cfddc0c56a7;hb=9ec58c2c5bbf90428a0e8e1c4f4af3805c602cd3;hp=e106ce291e2ac3b68c1f3d45e9113aaf717c1c8e;hpb=3dc8cc4ebc63624dd521923271e63c2ac5a8aaae;p=mesa.git diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index e106ce291e2..6e847acce4e 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -1,9 +1,11 @@ /* Hack alert: - * Depth32 functions won't compile with Glide2 + * The performance hit is disastruous for SPAN functions. + * Should we use SpanRenderStart / SpanRenderFinish in `swrast.h' + * for locking / unlocking the LFB? * Optimize and check endianess for `read_R8G8B8_pixels' */ -/* $Id: fxddspan.c,v 1.23 2003/07/17 14:50:12 brianp Exp $ */ +/* $Id: fxddspan.c,v 1.24 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -34,6 +36,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ @@ -60,9 +64,6 @@ #endif -#if !defined(FXMESA_USE_ARGB) - - #define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) @@ -87,42 +88,6 @@ src_data) \ -#else /* !defined(FXMESA_USE_RGBA) */ - -#define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ - FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) - - -#define MESACOLOR_TO_ARGB(c) ( \ - ( ((unsigned int)(c[ACOMP]))<<24 ) | \ - ( ((unsigned int)(c[RCOMP]))<<16 ) | \ - ( ((unsigned int)(c[GCOMP]))<<8 ) | \ - ( (unsigned int)(c[BCOMP])) ) - -inline void -LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer, - FxU32 dst_x, - FxU32 dst_y, - FxU32 src_width, FxI32 src_stride, void *src_data) -{ - /* Covert to ARGB */ - GLubyte(*rgba)[4] = src_data; - GLuint argb[MAX_WIDTH]; - int i; - - for (i = 0; i < src_width; i++) { - argb[i] = MESACOLOR_TO_ARGB(rgba[i]); - } - writeRegionClipped( /*fxMesa, */ NULL, dst_buffer, - dst_x, - dst_y, - GR_LFB_SRC_FMT_8888, - src_width, 1, src_stride, (void *) argb); -} - -#endif /* !defined(FXMESA_USE_RGBA) */ - - /************************************************************************/ /***** Span functions *****/ /************************************************************************/ @@ -412,7 +377,7 @@ static void read_R8G8B8_span (const GLcontext * ctx, { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; BEGIN_BOARD_LOCK(); - FX_grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); + grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); END_BOARD_LOCK(); } @@ -602,6 +567,7 @@ fxDDWriteDepth32Span(GLcontext * ctx, { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; GLint bottom = fxMesa->height - 1; + GLint i; if (MESA_VERBOSE & VERBOSE_DRIVER) { fprintf(stderr, "fxmesa: fxDDWriteDepth32Span(...)\n"); @@ -609,17 +575,21 @@ fxDDWriteDepth32Span(GLcontext * ctx, if (mask) { - GLint i; for (i = 0; i < n; i++) { if (mask[i]) { + GLuint d = depth[i] << 8; writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x + i, bottom - y, - GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &depth[i]); + GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &d); } } } else { + GLuint depth32[MAX_WIDTH]; + for (i = 0; i < n; i++) { + depth32[i] = depth[i] << 8; + } writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x, bottom - y, - GR_LFBWRITEMODE_Z32, n, 1, 0, (void *) depth); + GR_LFBWRITEMODE_Z32, n, 1, 0, (void *) depth32); } } @@ -637,7 +607,7 @@ fxDDReadDepthSpan(GLcontext * ctx, fprintf(stderr, "fxmesa: fxDDReadDepthSpan(...)\n"); } - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); for (i = 0; i < n; i++) { depth[i] = depth16[i]; } @@ -655,7 +625,7 @@ fxDDReadDepth32Span(GLcontext * ctx, fprintf(stderr, "fxmesa: fxDDReadDepth32Span(...)\n"); } - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); } @@ -702,8 +672,9 @@ fxDDWriteDepth32Pixels(GLcontext * ctx, if (mask[i]) { int xpos = x[i]; int ypos = bottom - y[i]; + GLuint d = depth[i] << 8; writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, xpos, ypos, - GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &depth[i]); + GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &d); } } } @@ -725,7 +696,7 @@ fxDDReadDepthPixels(GLcontext * ctx, GLuint n, int xpos = x[i]; int ypos = bottom - y[i]; GLushort d; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &d); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &d); depth[i] = d; } } @@ -746,7 +717,7 @@ fxDDReadDepth32Pixels(GLcontext * ctx, GLuint n, for (i = 0; i < n; i++) { int xpos = x[i]; int ypos = bottom - y[i]; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &depth[i]); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &depth[i]); } } @@ -766,11 +737,11 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit) if (bufferBit == FRONT_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - FX_grRenderBuffer(fxMesa->currentFB); + grRenderBuffer(fxMesa->currentFB); } else if (bufferBit == BACK_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - FX_grRenderBuffer(fxMesa->currentFB); + grRenderBuffer(fxMesa->currentFB); } }