X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fx11%2Fxm_api.c;h=edaa71508fc5713f430278fabe50b1c6dba8fe31;hb=fd54564f78d4aeae2c39ada7502ec659c14b3eca;hp=6f671969fec16237a5ea498ce33b06aedde76f4a;hpb=2a2f8d806f74619f0a7cf97fdc7f7b3ad1cad81b;p=mesa.git diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 6f671969fec..edaa71508fc 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -72,6 +72,7 @@ #include "imports.h" #include "macros.h" #include "renderbuffer.h" +#include "teximage.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "vbo/vbo.h" @@ -295,6 +296,19 @@ static GLboolean window_exists( XMesaDisplay *dpy, Window win ) #endif +static Status +get_drawable_size(Display *dpy, Drawable d, GLuint *width, GLuint *height) +{ + Window root; + Status stat; + int xpos, ypos; + unsigned int w, h, bw, depth; + stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); + *width = w; + *height = h; + return stat; +} + /** * Return the size of the window (or pixmap) that corresponds to the @@ -310,22 +324,14 @@ xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH); *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT); #else - Window root; Status stat; - int xpos, ypos; - unsigned int w, h, bw, depth; _glthread_LOCK_MUTEX(_xmesa_lock); XSync(b->xm_visual->display, 0); /* added for Chromium */ - stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos, - &w, &h, &bw, &depth); + stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height); _glthread_UNLOCK_MUTEX(_xmesa_lock); - if (stat) { - *width = w; - *height = h; - } - else { + if (!stat) { /* probably querying a window that's recently been destroyed */ _mesa_warning(NULL, "XGetGeometry failed!\n"); *width = *height = 1; @@ -431,6 +437,11 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, b->swAlpha, vis->mesa_visual.numAuxBuffers > 0 ); + /* GLX_EXT_texture_from_pixmap */ + b->TextureTarget = 0; + b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT; + b->TextureMipmap = 0; + /* insert buffer into linked list */ b->Next = XMesaBufferList; XMesaBufferList = b; @@ -1036,10 +1047,16 @@ setup_monochrome( XMesaVisual v, XMesaBuffer b ) * \return GL_TRUE=success, GL_FALSE=failure */ static GLboolean -initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b, +initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, GLboolean rgb_flag, XMesaDrawable window, XMesaColormap cmap) { + int client = 0; + +#ifdef XFree86Server + client = (window) ? CLIENT_ID(window->id) : 0; +#endif + ASSERT(!b || b->xm_visual == v); /* Save true bits/pixel */ @@ -1103,6 +1120,8 @@ initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b, } if (b && window) { + char *data; + /* Do window-specific initializations */ /* these should have been set in create_xmesa_buffer */ @@ -1170,15 +1189,15 @@ initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b, } /* Initialize the row buffer XImage for use in write_color_span() */ + data = (char*) MALLOC(MAX_WIDTH*4); #ifdef XFree86Server - b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, - (char *)MALLOC(MAX_WIDTH*4)); + b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, data); #else b->rowimage = XCreateImage( v->display, v->visinfo->visual, v->visinfo->depth, ZPixmap, 0, /*format, offset*/ - (char*) MALLOC(MAX_WIDTH*4), /*data*/ + data, /*data*/ MAX_WIDTH, 1, /*width, height*/ 32, /*bitmap_pad*/ 0 /*bytes_per_line*/ ); @@ -1410,7 +1429,7 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, if (alpha_flag) v->mesa_visual.alphaBits = 8; - (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); + (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 ); { const int xclass = v->mesa_visual.visualType; @@ -1557,6 +1576,11 @@ PUBLIC void XMesaDestroyContext( XMesaContext c ) { GLcontext *mesaCtx = &c->mesa; + +#ifdef FX + FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) ); +#endif + _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); _tnl_DestroyContext( mesaCtx ); @@ -1580,31 +1604,25 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) #ifndef XFree86Server XWindowAttributes attr; #endif - int client = 0; XMesaBuffer b; XMesaColormap cmap; + int depth; assert(v); assert(w); /* Check that window depth matches visual depth */ #ifdef XFree86Server - client = CLIENT_ID(((XMesaDrawable)w)->id); - - if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { - _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", - GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth); - return NULL; - } + depth = ((XMesaDrawable)w)->depth; #else XGetWindowAttributes( v->display, w, &attr ); - - if (GET_VISUAL_DEPTH(v) != attr.depth) { + depth = attr.depth; +#endif + if (GET_VISUAL_DEPTH(v) != depth) { _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", - GET_VISUAL_DEPTH(v), attr.depth); + GET_VISUAL_DEPTH(v), depth); return NULL; } -#endif /* Find colormap */ #ifdef XFree86Server @@ -1625,7 +1643,7 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) if (!b) return NULL; - if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, + if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode, (XMesaDrawable) w, cmap )) { xmesa_free_buffer(b); return NULL; @@ -1635,6 +1653,7 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) } + /** * Create a new XMesaBuffer from an X pixmap. * @@ -1647,7 +1666,6 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) PUBLIC XMesaBuffer XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) { - int client = 0; XMesaBuffer b; assert(v); @@ -1656,11 +1674,68 @@ XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) if (!b) return NULL; -#ifdef XFree86Server - client = CLIENT_ID(((XMesaDrawable)p)->id); -#endif + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, + (XMesaDrawable) p, cmap)) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + +/** + * For GLX_EXT_texture_from_pixmap + */ +XMesaBuffer +XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p, + XMesaColormap cmap, + int format, int target, int mipmap) +{ + GET_CURRENT_CONTEXT(ctx); + XMesaBuffer b; + GLuint width, height; + + assert(v); + + b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); + if (!b) + return NULL; + + /* get pixmap size, update framebuffer/renderbuffer dims */ + get_drawable_size(v->display, p, &width, &height); + _mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height); + + if (target == 0) { + /* examine dims */ + if (ctx->Extensions.ARB_texture_non_power_of_two) { + target = GLX_TEXTURE_2D_EXT; + } + else if ( _mesa_bitcount(width) == 1 + && _mesa_bitcount(height) == 1) { + /* power of two size */ + if (height == 1) { + target = GLX_TEXTURE_1D_EXT; + } + else { + target = GLX_TEXTURE_2D_EXT; + } + } + else if (ctx->Extensions.NV_texture_rectangle) { + target = GLX_TEXTURE_RECTANGLE_EXT; + } + else { + /* non power of two textures not supported */ + XMesaDestroyBuffer(b); + return 0; + } + } + + b->TextureTarget = target; + b->TextureFormat = format; + b->TextureMipmap = mipmap; - if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, (XMesaDrawable) p, cmap)) { xmesa_free_buffer(b); return NULL; @@ -1675,10 +1750,7 @@ XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, unsigned int width, unsigned int height) { -#ifdef XFree86Server - return 0; -#else - int client = 0; +#ifndef XFree86Server XMesaWindow root; XMesaDrawable drawable; /* X Pixmap Drawable */ XMesaBuffer b; @@ -1694,13 +1766,15 @@ XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, if (!b) return NULL; - if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, drawable, cmap)) { xmesa_free_buffer(b); return NULL; } return b; +#else + return 0; #endif } @@ -1770,6 +1844,11 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, c->xm_buffer = drawBuffer; +#ifdef FX + if (FXmakeCurrent( drawBuffer )) + return GL_TRUE; +#endif + /* Call this periodically to detect when the user has begun using * GL rendering from multiple threads. */ @@ -1862,9 +1941,7 @@ PUBLIC GLboolean XMesaForceCurrent(XMesaContext c) { if (c) { -#ifdef XGLServer _glapi_set_dispatch(c->mesa.CurrentDispatch); -#endif if (&(c->mesa) != _mesa_get_current_context()) { _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); @@ -1895,14 +1972,13 @@ GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mas #endif /* XFree86Server */ -/* - * Switch 3Dfx support hack between window and full-screen mode. - */ +#ifndef FX GLboolean XMesaSetFXmode( GLint mode ) { (void) mode; return GL_FALSE; } +#endif @@ -1927,7 +2003,11 @@ void XMesaSwapBuffers( XMesaBuffer b ) _mesa_notifySwapBuffers(ctx); if (b->db_mode) { - if (b->backxrb->ximage) { +#ifdef FX + if (FXswapBuffers(b)) + return; +#endif + if (b->backxrb->ximage) { /* Copy Ximage (back buf) from client memory to server window */ #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { @@ -1993,6 +2073,10 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) if (b->db_mode) { int yTop = b->mesa_buffer.Height - y - height; +#ifdef FX + if (FXswapBuffers(b)) + return; +#endif if (b->backxrb->ximage) { /* Copy Ximage from host's memory to server's window */ #if defined(USE_XSHM) && !defined(XFree86Server) @@ -2242,3 +2326,154 @@ XMesaResizeBuffers( XMesaBuffer b ) xmesa_check_and_update_buffer_size(xmctx, b); } + +static GLint +xbuffer_to_renderbuffer(int buffer) +{ + assert(MAX_AUX_BUFFERS <= 4); + + switch (buffer) { + case GLX_FRONT_LEFT_EXT: + return BUFFER_FRONT_LEFT; + case GLX_FRONT_RIGHT_EXT: + return BUFFER_FRONT_RIGHT; + case GLX_BACK_LEFT_EXT: + return BUFFER_BACK_LEFT; + case GLX_BACK_RIGHT_EXT: + return BUFFER_BACK_RIGHT; + case GLX_AUX0_EXT: + return BUFFER_AUX0; + case GLX_AUX1_EXT: + return BUFFER_AUX1; + case GLX_AUX2_EXT: + return BUFFER_AUX2; + case GLX_AUX3_EXT: + return BUFFER_AUX3; + case GLX_AUX4_EXT: + case GLX_AUX5_EXT: + case GLX_AUX6_EXT: + case GLX_AUX7_EXT: + case GLX_AUX8_EXT: + case GLX_AUX9_EXT: + default: + /* BadValue error */ + return -1; + } +} + + +PUBLIC void +XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, + const int *attrib_list) +{ +#if 0 + GET_CURRENT_CONTEXT(ctx); + const GLuint unit = ctx->Texture.CurrentUnit; + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + struct gl_texture_object *texObj; +#endif + struct gl_renderbuffer *rb; + struct xmesa_renderbuffer *xrb; + GLint b; + XMesaImage *img; + GLboolean freeImg = GL_FALSE; + + b = xbuffer_to_renderbuffer(buffer); + if (b < 0) + return; + + if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT) + return; /* BadMatch error */ + + rb = drawable->mesa_buffer.Attachment[b].Renderbuffer; + if (!rb) { + /* invalid buffer */ + return; + } + xrb = xmesa_renderbuffer(rb); + +#if 0 + switch (drawable->TextureTarget) { + case GLX_TEXTURE_1D_EXT: + texObj = texUnit->Current1D; + break; + case GLX_TEXTURE_2D_EXT: + texObj = texUnit->Current2D; + break; + case GLX_TEXTURE_RECTANGLE_EXT: + texObj = texUnit->CurrentRect; + break; + default: + return; /* BadMatch error */ + } +#endif + + /* + * The following is a quick and simple way to implement + * BindTexImage. The better way is to write some new FetchTexel() + * functions which would extract texels from XImages. We'd still + * need to use XGetImage when texturing from a Pixmap (front buffer) + * but texturing from a back buffer (XImage) would avoid an image + * copy. + */ + + /* get XImage */ + if (xrb->pixmap) { + img = XGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height, + AllPlanes, ZPixmap ); + freeImg = GL_TRUE; + } + else if (xrb->ximage) { + img = xrb->ximage; + } + + /* store the XImage as a new texture image */ + if (img) { + GLenum format, type, intFormat; + if (img->bits_per_pixel == 32) { + format = GL_BGRA; + type = GL_UNSIGNED_BYTE; + intFormat = GL_RGBA; + } + else if (img->bits_per_pixel == 24) { + format = GL_BGR; + type = GL_UNSIGNED_BYTE; + intFormat = GL_RGB; + } + else if (img->bits_per_pixel == 16) { + format = GL_BGR; + type = GL_UNSIGNED_SHORT_5_6_5; + intFormat = GL_RGB; + } + else { + _mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage"); + return; + } + if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) { + intFormat = GL_RGBA; + } + else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) { + intFormat = GL_RGB; + } + + _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0, + format, type, img->data); + + if (freeImg) { + XMesaDestroyImage(img); + } + } +} + + + +PUBLIC void +XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer) +{ + const GLint b = xbuffer_to_renderbuffer(buffer); + if (b < 0) + return; + + /* no-op for now */ +} +