X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fx11%2FxmesaP.h;h=e3d7cf381f7c52d2d43faa955ca8ac30df10099e;hb=c1ba308e6499a6eb3f970b81a3f25d63da988d1c;hp=5f4e3d4cf29abf322de0904a82c7febb4a6ee075;hpb=692147ebf7f09d56a7de1659de2449478da4d1ba;p=mesa.git diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 5f4e3d4cf29..e3d7cf381f7 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 7.1 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,22 +27,20 @@ #define XMESAP_H -#ifdef XFree86Server -# include "GL/xf86glx.h" -# include "xf86glx_util.h" -#elif defined(USE_XSHM) -# include -#endif #include "GL/xmesa.h" #include "mtypes.h" #if defined(FX) #include "GL/fxmesa.h" -#include "../glide/fxdrv.h" +#include "xm_glide.h" +#endif +#ifdef XFree86Server +#include "xm_image.h" #endif extern _glthread_Mutex _xmesa_lock; +extern XMesaBuffer XMesaBufferList; /* for PF_8R8G8B24 pixel format */ typedef struct { @@ -57,8 +55,7 @@ struct xmesa_renderbuffer; /* Function pointer for clearing color buffers */ typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, - GLint width, GLint height ); + GLint x, GLint y, GLint width, GLint height ); @@ -68,22 +65,23 @@ enum pixel_format { PF_Index, /**< Color Index mode */ PF_Truecolor, /**< TrueColor or DirectColor, any depth */ PF_Dither_True, /**< TrueColor with dithering */ - PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */ + PF_8A8R8G8B, /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B bits */ + PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R bits */ PF_8R8G8B, /**< 32-bit TrueColor: 8-R, 8-G, 8-B bits */ + PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */ PF_5R6G5B, /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */ PF_Dither, /**< Color-mapped RGB with dither */ PF_Lookup, /**< Color-mapped RGB without dither */ PF_HPCR, /**< HP Color Recovery (ad@lms.be 30/08/95) */ PF_1Bit, /**< monochrome dithering of RGB */ PF_Grayscale, /**< Grayscale or StaticGray */ - PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */ - PF_Dither_5R6G5B, /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */ - PF_8A8R8G8B /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B */ + PF_Dither_5R6G5B /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */ }; -/* - * "Derived" from GLvisual. Basically corresponds to an XVisualInfo. +/** + * Visual inforation, derived from GLvisual. + * Basically corresponds to an XVisualInfo. */ struct xmesa_visual { GLvisual mesa_visual; /* Device independent visual parameters */ @@ -128,8 +126,9 @@ struct xmesa_visual { }; -/* - * "Derived" from __GLcontextRec. Basically corresponds to a GLXContext. +/** + * Context info, dDerived from GLcontext. + * Basically corresponds to a GLXContext. */ struct xmesa_context { GLcontext mesa; /* the core library context (containment) */ @@ -147,7 +146,9 @@ struct xmesa_context { }; - +/** + * Types of X/GLX drawables we might render into. + */ typedef enum { WINDOW, /* An X window */ GLXWINDOW, /* GLX window */ @@ -156,18 +157,31 @@ typedef enum { } BufferType; -/* Values for db_mode: */ +/** Values for db_mode: */ +/*@{*/ #define BACK_PIXMAP 1 #define BACK_XIMAGE 2 - - +/*@}*/ + + +/** + * An xmesa_renderbuffer represents the back or front color buffer. + * For the front color buffer: + * is the X window + * For the back color buffer: + * Either or will be used, never both. + * In any case, always equals . + * For stand-alone Mesa, we could merge and into one + * field. We don't do that for the server-side GLcore module because + * pixmaps and drawables are different and we'd need a bunch of casts. + */ struct xmesa_renderbuffer { struct gl_renderbuffer Base; /* Base class */ - XMesaDrawable pixmap; /* Either an X Window ID (front color buf) */ - /* or X Pixmap ID (back color buf) */ - + XMesaBuffer Parent; /**< The XMesaBuffer this renderbuffer belongs to */ + XMesaDrawable drawable; /* Usually the X window ID */ + XMesaPixmap pixmap; /* Back color buffer */ XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ GLubyte *origin1; /* used for PIXEL_ADDR1 macro */ @@ -185,8 +199,9 @@ struct xmesa_renderbuffer }; -/* - * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable. +/** + * Framebuffer information, derived from. + * Basically corresponds to a GLXDrawable. */ struct xmesa_buffer { GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */ @@ -207,6 +222,7 @@ struct xmesa_buffer { GLint db_mode; /* 0 = single buffered */ /* BACK_PIXMAP = use Pixmap for back buffer */ /* BACK_XIMAGE = use XImage for back buffer */ + GLboolean swAlpha; GLuint shm; /* X Shared Memory extension status: */ /* 0 = not available */ @@ -251,11 +267,16 @@ struct xmesa_buffer { fxMesaContext FXctx; #endif + /* GLX_EXT_texture_from_pixmap */ + GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */ + GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */ + GLint TextureMipmap; /** 0 or 1 */ + struct xmesa_buffer *Next; /* Linked list pointer: */ }; -/* +/** * If pixelformat==PF_TRUECOLOR: */ #define PACK_TRUECOLOR( PIXEL, R, G, B ) \ @@ -264,7 +285,7 @@ struct xmesa_buffer { | xmesa->xm_visual->BtoPixel[B]; \ -/* +/** * If pixelformat==PF_TRUEDITHER: */ #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \ @@ -277,14 +298,14 @@ struct xmesa_buffer { -/* +/** * If pixelformat==PF_8A8B8G8R: */ #define PACK_8A8B8G8R( R, G, B, A ) \ ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) ) -/* +/** * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable * shortcut. */ @@ -292,19 +313,19 @@ struct xmesa_buffer { -/* +/** * If pixelformat==PF_8R8G8B: */ #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) ) -/* +/** * If pixelformat==PF_5R6G5B: */ #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) -/* +/** * If pixelformat==PF_8A8R8G8B: */ #define PACK_8A8R8G8B( R, G, B, A ) \ @@ -312,7 +333,7 @@ struct xmesa_buffer { -/* +/** * If pixelformat==PF_DITHER: * * Improved 8-bit RGB dithering code contributed by Bob Mercier @@ -389,7 +410,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; -/* +/** * If pixelformat==PF_LOOKUP: */ #define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12) @@ -403,8 +424,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; _dither_lookup(DITH_B, (B)))] - -/* +/** * If pixelformat==PF_HPCR: * * HP Color Recovery dithering (ad@lms.be 30/08/95) @@ -424,7 +444,7 @@ extern const short xmesa_HPCR_DRGB[3][2][16]; -/* +/** * If pixelformat==PF_1BIT: */ extern const int xmesa_kernel1[16]; @@ -435,20 +455,20 @@ extern const int xmesa_kernel1[16]; -/* +/** * If pixelformat==PF_GRAYSCALE: */ #define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3] -/* +/** * Converts a GL window Y coord to an X window Y coord: */ #define YFLIP(XRB, Y) ((XRB)->bottom - (Y)) -/* +/** * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage: * X==0 is left, Y==0 is bottom. */ @@ -466,49 +486,80 @@ extern const int xmesa_kernel1[16]; - -/* - * Return pointer to XMesaContext corresponding to a Mesa GLcontext. - * Since we're using structure containment, it's just a cast!. - */ -#define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX)) - -/* - * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer. - * Since we're using structure containment, it's just a cast!. - */ -#define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF)) - - - /* * External functions: */ extern struct xmesa_renderbuffer * -xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode, +xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, GLboolean backBuffer); +extern void +xmesa_delete_framebuffer(struct gl_framebuffer *fb); + +extern XMesaBuffer +xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis); + extern unsigned long xmesa_color_to_pixel( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLuint pixelFormat ); extern void -xmesa_alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height); +xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, + GLuint *width, GLuint *height); -extern void xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, - GLuint width, GLuint height); +extern void +xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer); -extern void xmesa_init_driver_functions( XMesaVisual xmvisual, - struct dd_function_table *driver ); +extern void +xmesa_init_driver_functions( XMesaVisual xmvisual, + struct dd_function_table *driver ); -extern void xmesa_update_state( GLcontext *ctx, GLuint new_state ); +extern void +xmesa_update_state( GLcontext *ctx, GLbitfield new_state ); extern void xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb, enum pixel_format pixelformat, GLint depth); +extern void +xmesa_destroy_buffers_on_display(XMesaDisplay *dpy); + + +/** + * Using a function instead of an ordinary cast is safer. + */ +static INLINE struct xmesa_renderbuffer * +xmesa_renderbuffer(struct gl_renderbuffer *rb) +{ + return (struct xmesa_renderbuffer *) rb; +} + + +/** + * Return pointer to XMesaContext corresponding to a Mesa GLcontext. + * Since we're using structure containment, it's just a cast!. + * XXX should use inlined function for better type safety. + */ +static INLINE XMesaContext +XMESA_CONTEXT(GLcontext *ctx) +{ + return (XMesaContext) ctx; +} + + +/** + * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer. + * Since we're using structure containment, it's just a cast!. + * XXX should use inlined function for better type safety. + */ +static INLINE XMesaBuffer +XMESA_BUFFER(GLframebuffer *b) +{ + return (XMesaBuffer) b; +} + /* Plugged into the software rasterizer. Try to use internal * swrast-style point, line and triangle functions. @@ -522,27 +573,14 @@ extern void xmesa_register_swrast_functions( GLcontext *ctx ); -/* XXX this is a hack to implement shared display lists with 3Dfx */ -extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, - XMesaWindow w, - XMesaContext c ); - -/* - * These are the extra routines required for integration with XFree86. - * None of these routines should be user visible. -KEM - */ -extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ); -extern GLboolean XMesaForceCurrent(XMesaContext c); -extern GLboolean XMesaLoseCurrent(XMesaContext c); -extern void XMesaReset( void ); - - #define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */ #ifdef XFree86Server #define ENABLE_EXT_timer_query 0 +#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#define ENABLE_EXT_timer_query 1 /* should have 64-bit GLuint64EXT */ #else -#define ENABLE_EXT_timer_query 1 +#define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */ #endif #endif