X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fglapi%2Fglthread.h;h=8ec933a85148fef41efcac5e10db9c263ff771fb;hb=56c4226fcc54158eb7fe54eeb13539a979ec155c;hp=ae2f79f37ddb6d9035066c64f3a31251d185ede9;hpb=658b1bdb1cc5f9910be910dc156a2e81ed999756;p=mesa.git diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index ae2f79f37dd..8ec933a8514 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -71,7 +71,7 @@ #if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ - defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ + defined(WIN32_THREADS) || defined(BEOS_THREADS)) \ && !defined(THREADS) # define THREADS #endif @@ -218,56 +218,26 @@ typedef CRITICAL_SECTION _glthread_Mutex; #endif /* WIN32_THREADS */ - - -/* - * XFree86 has its own thread wrapper, Xthreads.h - * We wrap it again for GL. - */ -#ifdef USE_XTHREADS -#include - -typedef struct { - xthread_key_t key; - int initMagic; -} _glthread_TSD; - -typedef xthread_t _glthread_Thread; - -typedef xmutex_rec _glthread_Mutex; - -#ifdef XMUTEX_INITIALIZER -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name = XMUTEX_INITIALIZER -#else -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name -#endif - -#define _glthread_INIT_MUTEX(name) \ - xmutex_init(&(name)) - -#define _glthread_DESTROY_MUTEX(name) \ - xmutex_clear(&(name)) - -#define _glthread_LOCK_MUTEX(name) \ - (void) xmutex_lock(&(name)) - -#define _glthread_UNLOCK_MUTEX(name) \ - (void) xmutex_unlock(&(name)) - -#endif /* USE_XTHREADS */ - - - /* * BeOS threads. R5.x required. */ #ifdef BEOS_THREADS +/* Problem with OS.h and this file on haiku */ +#ifndef __HAIKU__ #include +#endif + #include +/* The only two typedefs required here + * this is cause of the OS.h problem + */ +#ifdef __HAIKU__ +typedef int32 thread_id; +typedef int32 sem_id; +#endif + typedef struct { int32 key; int initMagic; @@ -299,11 +269,11 @@ typedef benaphore _glthread_Mutex; * THREADS not defined */ -typedef GLuint _glthread_TSD; +typedef unsigned _glthread_TSD; -typedef GLuint _glthread_Thread; +typedef unsigned _glthread_Thread; -typedef GLuint _glthread_Mutex; +typedef unsigned _glthread_Mutex; #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0