X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fapi_loopback.c;h=2d35f17ad054cba5639d784a20631f3cf6a782db;hb=4fce0230fc3528be32562410bcddfc887c4d25a0;hp=0e3f5ff957046802fa4d135bf76599e9ab47df18;hpb=ee35de2dfb12415416817d417f59e676b34ea81b;p=mesa.git diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 0e3f5ff9570..2d35f17ad05 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -34,9 +34,10 @@ #include "api_loopback.h" #include "mtypes.h" #include "glapi/glapi.h" -#include "glapi/glapitable.h" #include "glapi/glthread.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" +#include "mfeatures.h" +#include "main/context.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just @@ -66,16 +67,25 @@ #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c)) #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d)) +#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) +#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x)) #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y)) #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w)) + #define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x)) #define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y)) #define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w)) -#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) -#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + +#define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w)) + +#define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w)) + static void GLAPIENTRY loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) @@ -1037,6 +1047,7 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v ) /* * GL_NV_vertex_program: * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions. + * Note that attribute indexes DO alias conventional vertex attributes. */ static void GLAPIENTRY @@ -1259,6 +1270,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) /* * GL_ARB_vertex_program * Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions. + * Note that attribute indexes do NOT alias conventional attributes. */ static void GLAPIENTRY @@ -1439,219 +1451,279 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) +/** + * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes. + * Note that attribute indexes do NOT alias conventional attributes. + */ + +static void GLAPIENTRY +loopback_VertexAttribI1iv(GLuint index, const GLint *v) +{ + ATTRIBI_1I(index, v[0]); +} + +static void GLAPIENTRY +loopback_VertexAttribI1uiv(GLuint index, const GLuint *v) +{ + ATTRIBI_1UI(index, v[0]); +} + +static void GLAPIENTRY +loopback_VertexAttribI4bv(GLuint index, const GLbyte *v) +{ + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); +} + +static void GLAPIENTRY +loopback_VertexAttribI4sv(GLuint index, const GLshort *v) +{ + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); +} + +static void GLAPIENTRY +loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v) +{ + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); +} + +static void GLAPIENTRY +loopback_VertexAttribI4usv(GLuint index, const GLushort *v) +{ + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); +} + + + /* * This code never registers handlers for any of the entry points * listed in vtxfmt.h. */ void -_mesa_loopback_init_api_table( struct _glapi_table *dest ) -{ - SET_Color3b(dest, loopback_Color3b_f); - SET_Color3d(dest, loopback_Color3d_f); - SET_Color3i(dest, loopback_Color3i_f); - SET_Color3s(dest, loopback_Color3s_f); - SET_Color3ui(dest, loopback_Color3ui_f); - SET_Color3us(dest, loopback_Color3us_f); - SET_Color3ub(dest, loopback_Color3ub_f); - SET_Color4b(dest, loopback_Color4b_f); - SET_Color4d(dest, loopback_Color4d_f); - SET_Color4i(dest, loopback_Color4i_f); - SET_Color4s(dest, loopback_Color4s_f); - SET_Color4ui(dest, loopback_Color4ui_f); - SET_Color4us(dest, loopback_Color4us_f); - SET_Color4ub(dest, loopback_Color4ub_f); - SET_Color3bv(dest, loopback_Color3bv_f); - SET_Color3dv(dest, loopback_Color3dv_f); - SET_Color3iv(dest, loopback_Color3iv_f); - SET_Color3sv(dest, loopback_Color3sv_f); - SET_Color3uiv(dest, loopback_Color3uiv_f); - SET_Color3usv(dest, loopback_Color3usv_f); - SET_Color3ubv(dest, loopback_Color3ubv_f); - SET_Color4bv(dest, loopback_Color4bv_f); - SET_Color4dv(dest, loopback_Color4dv_f); - SET_Color4iv(dest, loopback_Color4iv_f); - SET_Color4sv(dest, loopback_Color4sv_f); - SET_Color4uiv(dest, loopback_Color4uiv_f); - SET_Color4usv(dest, loopback_Color4usv_f); - SET_Color4ubv(dest, loopback_Color4ubv_f); - - SET_SecondaryColor3bEXT(dest, loopback_SecondaryColor3bEXT_f); - SET_SecondaryColor3dEXT(dest, loopback_SecondaryColor3dEXT_f); - SET_SecondaryColor3iEXT(dest, loopback_SecondaryColor3iEXT_f); - SET_SecondaryColor3sEXT(dest, loopback_SecondaryColor3sEXT_f); - SET_SecondaryColor3uiEXT(dest, loopback_SecondaryColor3uiEXT_f); - SET_SecondaryColor3usEXT(dest, loopback_SecondaryColor3usEXT_f); - SET_SecondaryColor3ubEXT(dest, loopback_SecondaryColor3ubEXT_f); - SET_SecondaryColor3bvEXT(dest, loopback_SecondaryColor3bvEXT_f); - SET_SecondaryColor3dvEXT(dest, loopback_SecondaryColor3dvEXT_f); - SET_SecondaryColor3ivEXT(dest, loopback_SecondaryColor3ivEXT_f); - SET_SecondaryColor3svEXT(dest, loopback_SecondaryColor3svEXT_f); - SET_SecondaryColor3uivEXT(dest, loopback_SecondaryColor3uivEXT_f); - SET_SecondaryColor3usvEXT(dest, loopback_SecondaryColor3usvEXT_f); - SET_SecondaryColor3ubvEXT(dest, loopback_SecondaryColor3ubvEXT_f); +_mesa_loopback_init_api_table(const struct gl_context *ctx, + struct _glapi_table *dest) +{ + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { + SET_Color4ub(dest, loopback_Color4ub_f); + SET_Materialf(dest, loopback_Materialf); + } + if (ctx->API == API_OPENGL) { + SET_Color3b(dest, loopback_Color3b_f); + SET_Color3d(dest, loopback_Color3d_f); + SET_Color3i(dest, loopback_Color3i_f); + SET_Color3s(dest, loopback_Color3s_f); + SET_Color3ui(dest, loopback_Color3ui_f); + SET_Color3us(dest, loopback_Color3us_f); + SET_Color3ub(dest, loopback_Color3ub_f); + SET_Color4b(dest, loopback_Color4b_f); + SET_Color4d(dest, loopback_Color4d_f); + SET_Color4i(dest, loopback_Color4i_f); + SET_Color4s(dest, loopback_Color4s_f); + SET_Color4ui(dest, loopback_Color4ui_f); + SET_Color4us(dest, loopback_Color4us_f); + SET_Color3bv(dest, loopback_Color3bv_f); + SET_Color3dv(dest, loopback_Color3dv_f); + SET_Color3iv(dest, loopback_Color3iv_f); + SET_Color3sv(dest, loopback_Color3sv_f); + SET_Color3uiv(dest, loopback_Color3uiv_f); + SET_Color3usv(dest, loopback_Color3usv_f); + SET_Color3ubv(dest, loopback_Color3ubv_f); + SET_Color4bv(dest, loopback_Color4bv_f); + SET_Color4dv(dest, loopback_Color4dv_f); + SET_Color4iv(dest, loopback_Color4iv_f); + SET_Color4sv(dest, loopback_Color4sv_f); + SET_Color4uiv(dest, loopback_Color4uiv_f); + SET_Color4usv(dest, loopback_Color4usv_f); + SET_Color4ubv(dest, loopback_Color4ubv_f); + + SET_SecondaryColor3bEXT(dest, loopback_SecondaryColor3bEXT_f); + SET_SecondaryColor3dEXT(dest, loopback_SecondaryColor3dEXT_f); + SET_SecondaryColor3iEXT(dest, loopback_SecondaryColor3iEXT_f); + SET_SecondaryColor3sEXT(dest, loopback_SecondaryColor3sEXT_f); + SET_SecondaryColor3uiEXT(dest, loopback_SecondaryColor3uiEXT_f); + SET_SecondaryColor3usEXT(dest, loopback_SecondaryColor3usEXT_f); + SET_SecondaryColor3ubEXT(dest, loopback_SecondaryColor3ubEXT_f); + SET_SecondaryColor3bvEXT(dest, loopback_SecondaryColor3bvEXT_f); + SET_SecondaryColor3dvEXT(dest, loopback_SecondaryColor3dvEXT_f); + SET_SecondaryColor3ivEXT(dest, loopback_SecondaryColor3ivEXT_f); + SET_SecondaryColor3svEXT(dest, loopback_SecondaryColor3svEXT_f); + SET_SecondaryColor3uivEXT(dest, loopback_SecondaryColor3uivEXT_f); + SET_SecondaryColor3usvEXT(dest, loopback_SecondaryColor3usvEXT_f); + SET_SecondaryColor3ubvEXT(dest, loopback_SecondaryColor3ubvEXT_f); - SET_EdgeFlagv(dest, loopback_EdgeFlagv); - - SET_Indexd(dest, loopback_Indexd); - SET_Indexi(dest, loopback_Indexi); - SET_Indexs(dest, loopback_Indexs); - SET_Indexub(dest, loopback_Indexub); - SET_Indexdv(dest, loopback_Indexdv); - SET_Indexiv(dest, loopback_Indexiv); - SET_Indexsv(dest, loopback_Indexsv); - SET_Indexubv(dest, loopback_Indexubv); - SET_Normal3b(dest, loopback_Normal3b); - SET_Normal3d(dest, loopback_Normal3d); - SET_Normal3i(dest, loopback_Normal3i); - SET_Normal3s(dest, loopback_Normal3s); - SET_Normal3bv(dest, loopback_Normal3bv); - SET_Normal3dv(dest, loopback_Normal3dv); - SET_Normal3iv(dest, loopback_Normal3iv); - SET_Normal3sv(dest, loopback_Normal3sv); - SET_TexCoord1d(dest, loopback_TexCoord1d); - SET_TexCoord1i(dest, loopback_TexCoord1i); - SET_TexCoord1s(dest, loopback_TexCoord1s); - SET_TexCoord2d(dest, loopback_TexCoord2d); - SET_TexCoord2s(dest, loopback_TexCoord2s); - SET_TexCoord2i(dest, loopback_TexCoord2i); - SET_TexCoord3d(dest, loopback_TexCoord3d); - SET_TexCoord3i(dest, loopback_TexCoord3i); - SET_TexCoord3s(dest, loopback_TexCoord3s); - SET_TexCoord4d(dest, loopback_TexCoord4d); - SET_TexCoord4i(dest, loopback_TexCoord4i); - SET_TexCoord4s(dest, loopback_TexCoord4s); - SET_TexCoord1dv(dest, loopback_TexCoord1dv); - SET_TexCoord1iv(dest, loopback_TexCoord1iv); - SET_TexCoord1sv(dest, loopback_TexCoord1sv); - SET_TexCoord2dv(dest, loopback_TexCoord2dv); - SET_TexCoord2iv(dest, loopback_TexCoord2iv); - SET_TexCoord2sv(dest, loopback_TexCoord2sv); - SET_TexCoord3dv(dest, loopback_TexCoord3dv); - SET_TexCoord3iv(dest, loopback_TexCoord3iv); - SET_TexCoord3sv(dest, loopback_TexCoord3sv); - SET_TexCoord4dv(dest, loopback_TexCoord4dv); - SET_TexCoord4iv(dest, loopback_TexCoord4iv); - SET_TexCoord4sv(dest, loopback_TexCoord4sv); - SET_Vertex2d(dest, loopback_Vertex2d); - SET_Vertex2i(dest, loopback_Vertex2i); - SET_Vertex2s(dest, loopback_Vertex2s); - SET_Vertex3d(dest, loopback_Vertex3d); - SET_Vertex3i(dest, loopback_Vertex3i); - SET_Vertex3s(dest, loopback_Vertex3s); - SET_Vertex4d(dest, loopback_Vertex4d); - SET_Vertex4i(dest, loopback_Vertex4i); - SET_Vertex4s(dest, loopback_Vertex4s); - SET_Vertex2dv(dest, loopback_Vertex2dv); - SET_Vertex2iv(dest, loopback_Vertex2iv); - SET_Vertex2sv(dest, loopback_Vertex2sv); - SET_Vertex3dv(dest, loopback_Vertex3dv); - SET_Vertex3iv(dest, loopback_Vertex3iv); - SET_Vertex3sv(dest, loopback_Vertex3sv); - SET_Vertex4dv(dest, loopback_Vertex4dv); - SET_Vertex4iv(dest, loopback_Vertex4iv); - SET_Vertex4sv(dest, loopback_Vertex4sv); - SET_MultiTexCoord1dARB(dest, loopback_MultiTexCoord1dARB); - SET_MultiTexCoord1dvARB(dest, loopback_MultiTexCoord1dvARB); - SET_MultiTexCoord1iARB(dest, loopback_MultiTexCoord1iARB); - SET_MultiTexCoord1ivARB(dest, loopback_MultiTexCoord1ivARB); - SET_MultiTexCoord1sARB(dest, loopback_MultiTexCoord1sARB); - SET_MultiTexCoord1svARB(dest, loopback_MultiTexCoord1svARB); - SET_MultiTexCoord2dARB(dest, loopback_MultiTexCoord2dARB); - SET_MultiTexCoord2dvARB(dest, loopback_MultiTexCoord2dvARB); - SET_MultiTexCoord2iARB(dest, loopback_MultiTexCoord2iARB); - SET_MultiTexCoord2ivARB(dest, loopback_MultiTexCoord2ivARB); - SET_MultiTexCoord2sARB(dest, loopback_MultiTexCoord2sARB); - SET_MultiTexCoord2svARB(dest, loopback_MultiTexCoord2svARB); - SET_MultiTexCoord3dARB(dest, loopback_MultiTexCoord3dARB); - SET_MultiTexCoord3dvARB(dest, loopback_MultiTexCoord3dvARB); - SET_MultiTexCoord3iARB(dest, loopback_MultiTexCoord3iARB); - SET_MultiTexCoord3ivARB(dest, loopback_MultiTexCoord3ivARB); - SET_MultiTexCoord3sARB(dest, loopback_MultiTexCoord3sARB); - SET_MultiTexCoord3svARB(dest, loopback_MultiTexCoord3svARB); - SET_MultiTexCoord4dARB(dest, loopback_MultiTexCoord4dARB); - SET_MultiTexCoord4dvARB(dest, loopback_MultiTexCoord4dvARB); - SET_MultiTexCoord4iARB(dest, loopback_MultiTexCoord4iARB); - SET_MultiTexCoord4ivARB(dest, loopback_MultiTexCoord4ivARB); - SET_MultiTexCoord4sARB(dest, loopback_MultiTexCoord4sARB); - SET_MultiTexCoord4svARB(dest, loopback_MultiTexCoord4svARB); - SET_EvalCoord2dv(dest, loopback_EvalCoord2dv); - SET_EvalCoord2fv(dest, loopback_EvalCoord2fv); - SET_EvalCoord2d(dest, loopback_EvalCoord2d); - SET_EvalCoord1dv(dest, loopback_EvalCoord1dv); - SET_EvalCoord1fv(dest, loopback_EvalCoord1fv); - SET_EvalCoord1d(dest, loopback_EvalCoord1d); - SET_Materialf(dest, loopback_Materialf); - SET_Materiali(dest, loopback_Materiali); - SET_Materialiv(dest, loopback_Materialiv); - SET_Rectd(dest, loopback_Rectd); - SET_Rectdv(dest, loopback_Rectdv); - SET_Rectfv(dest, loopback_Rectfv); - SET_Recti(dest, loopback_Recti); - SET_Rectiv(dest, loopback_Rectiv); - SET_Rects(dest, loopback_Rects); - SET_Rectsv(dest, loopback_Rectsv); - SET_FogCoorddEXT(dest, loopback_FogCoorddEXT); - SET_FogCoorddvEXT(dest, loopback_FogCoorddvEXT); - - SET_VertexAttrib1sNV(dest, loopback_VertexAttrib1sNV); - SET_VertexAttrib1dNV(dest, loopback_VertexAttrib1dNV); - SET_VertexAttrib2sNV(dest, loopback_VertexAttrib2sNV); - SET_VertexAttrib2dNV(dest, loopback_VertexAttrib2dNV); - SET_VertexAttrib3sNV(dest, loopback_VertexAttrib3sNV); - SET_VertexAttrib3dNV(dest, loopback_VertexAttrib3dNV); - SET_VertexAttrib4sNV(dest, loopback_VertexAttrib4sNV); - SET_VertexAttrib4dNV(dest, loopback_VertexAttrib4dNV); - SET_VertexAttrib4ubNV(dest, loopback_VertexAttrib4ubNV); - SET_VertexAttrib1svNV(dest, loopback_VertexAttrib1svNV); - SET_VertexAttrib1dvNV(dest, loopback_VertexAttrib1dvNV); - SET_VertexAttrib2svNV(dest, loopback_VertexAttrib2svNV); - SET_VertexAttrib2dvNV(dest, loopback_VertexAttrib2dvNV); - SET_VertexAttrib3svNV(dest, loopback_VertexAttrib3svNV); - SET_VertexAttrib3dvNV(dest, loopback_VertexAttrib3dvNV); - SET_VertexAttrib4svNV(dest, loopback_VertexAttrib4svNV); - SET_VertexAttrib4dvNV(dest, loopback_VertexAttrib4dvNV); - SET_VertexAttrib4ubvNV(dest, loopback_VertexAttrib4ubvNV); - SET_VertexAttribs1svNV(dest, loopback_VertexAttribs1svNV); - SET_VertexAttribs1fvNV(dest, loopback_VertexAttribs1fvNV); - SET_VertexAttribs1dvNV(dest, loopback_VertexAttribs1dvNV); - SET_VertexAttribs2svNV(dest, loopback_VertexAttribs2svNV); - SET_VertexAttribs2fvNV(dest, loopback_VertexAttribs2fvNV); - SET_VertexAttribs2dvNV(dest, loopback_VertexAttribs2dvNV); - SET_VertexAttribs3svNV(dest, loopback_VertexAttribs3svNV); - SET_VertexAttribs3fvNV(dest, loopback_VertexAttribs3fvNV); - SET_VertexAttribs3dvNV(dest, loopback_VertexAttribs3dvNV); - SET_VertexAttribs4svNV(dest, loopback_VertexAttribs4svNV); - SET_VertexAttribs4fvNV(dest, loopback_VertexAttribs4fvNV); - SET_VertexAttribs4dvNV(dest, loopback_VertexAttribs4dvNV); - SET_VertexAttribs4ubvNV(dest, loopback_VertexAttribs4ubvNV); - - SET_VertexAttrib1sARB(dest, loopback_VertexAttrib1sARB); - SET_VertexAttrib1dARB(dest, loopback_VertexAttrib1dARB); - SET_VertexAttrib2sARB(dest, loopback_VertexAttrib2sARB); - SET_VertexAttrib2dARB(dest, loopback_VertexAttrib2dARB); - SET_VertexAttrib3sARB(dest, loopback_VertexAttrib3sARB); - SET_VertexAttrib3dARB(dest, loopback_VertexAttrib3dARB); - SET_VertexAttrib4sARB(dest, loopback_VertexAttrib4sARB); - SET_VertexAttrib4dARB(dest, loopback_VertexAttrib4dARB); - SET_VertexAttrib1svARB(dest, loopback_VertexAttrib1svARB); - SET_VertexAttrib1dvARB(dest, loopback_VertexAttrib1dvARB); - SET_VertexAttrib2svARB(dest, loopback_VertexAttrib2svARB); - SET_VertexAttrib2dvARB(dest, loopback_VertexAttrib2dvARB); - SET_VertexAttrib3svARB(dest, loopback_VertexAttrib3svARB); - SET_VertexAttrib3dvARB(dest, loopback_VertexAttrib3dvARB); - SET_VertexAttrib4svARB(dest, loopback_VertexAttrib4svARB); - SET_VertexAttrib4dvARB(dest, loopback_VertexAttrib4dvARB); - SET_VertexAttrib4NubARB(dest, loopback_VertexAttrib4NubARB); - SET_VertexAttrib4NubvARB(dest, loopback_VertexAttrib4NubvARB); - SET_VertexAttrib4bvARB(dest, loopback_VertexAttrib4bvARB); - SET_VertexAttrib4ivARB(dest, loopback_VertexAttrib4ivARB); - SET_VertexAttrib4ubvARB(dest, loopback_VertexAttrib4ubvARB); - SET_VertexAttrib4usvARB(dest, loopback_VertexAttrib4usvARB); - SET_VertexAttrib4uivARB(dest, loopback_VertexAttrib4uivARB); - SET_VertexAttrib4NbvARB(dest, loopback_VertexAttrib4NbvARB); - SET_VertexAttrib4NsvARB(dest, loopback_VertexAttrib4NsvARB); - SET_VertexAttrib4NivARB(dest, loopback_VertexAttrib4NivARB); - SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); - SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); + SET_EdgeFlagv(dest, loopback_EdgeFlagv); + + SET_Indexd(dest, loopback_Indexd); + SET_Indexi(dest, loopback_Indexi); + SET_Indexs(dest, loopback_Indexs); + SET_Indexub(dest, loopback_Indexub); + SET_Indexdv(dest, loopback_Indexdv); + SET_Indexiv(dest, loopback_Indexiv); + SET_Indexsv(dest, loopback_Indexsv); + SET_Indexubv(dest, loopback_Indexubv); + SET_Normal3b(dest, loopback_Normal3b); + SET_Normal3d(dest, loopback_Normal3d); + SET_Normal3i(dest, loopback_Normal3i); + SET_Normal3s(dest, loopback_Normal3s); + SET_Normal3bv(dest, loopback_Normal3bv); + SET_Normal3dv(dest, loopback_Normal3dv); + SET_Normal3iv(dest, loopback_Normal3iv); + SET_Normal3sv(dest, loopback_Normal3sv); + SET_TexCoord1d(dest, loopback_TexCoord1d); + SET_TexCoord1i(dest, loopback_TexCoord1i); + SET_TexCoord1s(dest, loopback_TexCoord1s); + SET_TexCoord2d(dest, loopback_TexCoord2d); + SET_TexCoord2s(dest, loopback_TexCoord2s); + SET_TexCoord2i(dest, loopback_TexCoord2i); + SET_TexCoord3d(dest, loopback_TexCoord3d); + SET_TexCoord3i(dest, loopback_TexCoord3i); + SET_TexCoord3s(dest, loopback_TexCoord3s); + SET_TexCoord4d(dest, loopback_TexCoord4d); + SET_TexCoord4i(dest, loopback_TexCoord4i); + SET_TexCoord4s(dest, loopback_TexCoord4s); + SET_TexCoord1dv(dest, loopback_TexCoord1dv); + SET_TexCoord1iv(dest, loopback_TexCoord1iv); + SET_TexCoord1sv(dest, loopback_TexCoord1sv); + SET_TexCoord2dv(dest, loopback_TexCoord2dv); + SET_TexCoord2iv(dest, loopback_TexCoord2iv); + SET_TexCoord2sv(dest, loopback_TexCoord2sv); + SET_TexCoord3dv(dest, loopback_TexCoord3dv); + SET_TexCoord3iv(dest, loopback_TexCoord3iv); + SET_TexCoord3sv(dest, loopback_TexCoord3sv); + SET_TexCoord4dv(dest, loopback_TexCoord4dv); + SET_TexCoord4iv(dest, loopback_TexCoord4iv); + SET_TexCoord4sv(dest, loopback_TexCoord4sv); + SET_Vertex2d(dest, loopback_Vertex2d); + SET_Vertex2i(dest, loopback_Vertex2i); + SET_Vertex2s(dest, loopback_Vertex2s); + SET_Vertex3d(dest, loopback_Vertex3d); + SET_Vertex3i(dest, loopback_Vertex3i); + SET_Vertex3s(dest, loopback_Vertex3s); + SET_Vertex4d(dest, loopback_Vertex4d); + SET_Vertex4i(dest, loopback_Vertex4i); + SET_Vertex4s(dest, loopback_Vertex4s); + SET_Vertex2dv(dest, loopback_Vertex2dv); + SET_Vertex2iv(dest, loopback_Vertex2iv); + SET_Vertex2sv(dest, loopback_Vertex2sv); + SET_Vertex3dv(dest, loopback_Vertex3dv); + SET_Vertex3iv(dest, loopback_Vertex3iv); + SET_Vertex3sv(dest, loopback_Vertex3sv); + SET_Vertex4dv(dest, loopback_Vertex4dv); + SET_Vertex4iv(dest, loopback_Vertex4iv); + SET_Vertex4sv(dest, loopback_Vertex4sv); + SET_MultiTexCoord1dARB(dest, loopback_MultiTexCoord1dARB); + SET_MultiTexCoord1dvARB(dest, loopback_MultiTexCoord1dvARB); + SET_MultiTexCoord1iARB(dest, loopback_MultiTexCoord1iARB); + SET_MultiTexCoord1ivARB(dest, loopback_MultiTexCoord1ivARB); + SET_MultiTexCoord1sARB(dest, loopback_MultiTexCoord1sARB); + SET_MultiTexCoord1svARB(dest, loopback_MultiTexCoord1svARB); + SET_MultiTexCoord2dARB(dest, loopback_MultiTexCoord2dARB); + SET_MultiTexCoord2dvARB(dest, loopback_MultiTexCoord2dvARB); + SET_MultiTexCoord2iARB(dest, loopback_MultiTexCoord2iARB); + SET_MultiTexCoord2ivARB(dest, loopback_MultiTexCoord2ivARB); + SET_MultiTexCoord2sARB(dest, loopback_MultiTexCoord2sARB); + SET_MultiTexCoord2svARB(dest, loopback_MultiTexCoord2svARB); + SET_MultiTexCoord3dARB(dest, loopback_MultiTexCoord3dARB); + SET_MultiTexCoord3dvARB(dest, loopback_MultiTexCoord3dvARB); + SET_MultiTexCoord3iARB(dest, loopback_MultiTexCoord3iARB); + SET_MultiTexCoord3ivARB(dest, loopback_MultiTexCoord3ivARB); + SET_MultiTexCoord3sARB(dest, loopback_MultiTexCoord3sARB); + SET_MultiTexCoord3svARB(dest, loopback_MultiTexCoord3svARB); + SET_MultiTexCoord4dARB(dest, loopback_MultiTexCoord4dARB); + SET_MultiTexCoord4dvARB(dest, loopback_MultiTexCoord4dvARB); + SET_MultiTexCoord4iARB(dest, loopback_MultiTexCoord4iARB); + SET_MultiTexCoord4ivARB(dest, loopback_MultiTexCoord4ivARB); + SET_MultiTexCoord4sARB(dest, loopback_MultiTexCoord4sARB); + SET_MultiTexCoord4svARB(dest, loopback_MultiTexCoord4svARB); + SET_EvalCoord2dv(dest, loopback_EvalCoord2dv); + SET_EvalCoord2fv(dest, loopback_EvalCoord2fv); + SET_EvalCoord2d(dest, loopback_EvalCoord2d); + SET_EvalCoord1dv(dest, loopback_EvalCoord1dv); + SET_EvalCoord1fv(dest, loopback_EvalCoord1fv); + SET_EvalCoord1d(dest, loopback_EvalCoord1d); + SET_Materiali(dest, loopback_Materiali); + SET_Materialiv(dest, loopback_Materialiv); + SET_Rectd(dest, loopback_Rectd); + SET_Rectdv(dest, loopback_Rectdv); + SET_Rectfv(dest, loopback_Rectfv); + SET_Recti(dest, loopback_Recti); + SET_Rectiv(dest, loopback_Rectiv); + SET_Rects(dest, loopback_Rects); + SET_Rectsv(dest, loopback_Rectsv); + SET_FogCoorddEXT(dest, loopback_FogCoorddEXT); + SET_FogCoorddvEXT(dest, loopback_FogCoorddvEXT); + } + + if (ctx->API == API_OPENGL) { + SET_VertexAttrib1sNV(dest, loopback_VertexAttrib1sNV); + SET_VertexAttrib1dNV(dest, loopback_VertexAttrib1dNV); + SET_VertexAttrib2sNV(dest, loopback_VertexAttrib2sNV); + SET_VertexAttrib2dNV(dest, loopback_VertexAttrib2dNV); + SET_VertexAttrib3sNV(dest, loopback_VertexAttrib3sNV); + SET_VertexAttrib3dNV(dest, loopback_VertexAttrib3dNV); + SET_VertexAttrib4sNV(dest, loopback_VertexAttrib4sNV); + SET_VertexAttrib4dNV(dest, loopback_VertexAttrib4dNV); + SET_VertexAttrib4ubNV(dest, loopback_VertexAttrib4ubNV); + SET_VertexAttrib1svNV(dest, loopback_VertexAttrib1svNV); + SET_VertexAttrib1dvNV(dest, loopback_VertexAttrib1dvNV); + SET_VertexAttrib2svNV(dest, loopback_VertexAttrib2svNV); + SET_VertexAttrib2dvNV(dest, loopback_VertexAttrib2dvNV); + SET_VertexAttrib3svNV(dest, loopback_VertexAttrib3svNV); + SET_VertexAttrib3dvNV(dest, loopback_VertexAttrib3dvNV); + SET_VertexAttrib4svNV(dest, loopback_VertexAttrib4svNV); + SET_VertexAttrib4dvNV(dest, loopback_VertexAttrib4dvNV); + SET_VertexAttrib4ubvNV(dest, loopback_VertexAttrib4ubvNV); + SET_VertexAttribs1svNV(dest, loopback_VertexAttribs1svNV); + SET_VertexAttribs1fvNV(dest, loopback_VertexAttribs1fvNV); + SET_VertexAttribs1dvNV(dest, loopback_VertexAttribs1dvNV); + SET_VertexAttribs2svNV(dest, loopback_VertexAttribs2svNV); + SET_VertexAttribs2fvNV(dest, loopback_VertexAttribs2fvNV); + SET_VertexAttribs2dvNV(dest, loopback_VertexAttribs2dvNV); + SET_VertexAttribs3svNV(dest, loopback_VertexAttribs3svNV); + SET_VertexAttribs3fvNV(dest, loopback_VertexAttribs3fvNV); + SET_VertexAttribs3dvNV(dest, loopback_VertexAttribs3dvNV); + SET_VertexAttribs4svNV(dest, loopback_VertexAttribs4svNV); + SET_VertexAttribs4fvNV(dest, loopback_VertexAttribs4fvNV); + SET_VertexAttribs4dvNV(dest, loopback_VertexAttribs4dvNV); + SET_VertexAttribs4ubvNV(dest, loopback_VertexAttribs4ubvNV); + } + + if (_mesa_is_desktop_gl(ctx)) { + SET_VertexAttrib1sARB(dest, loopback_VertexAttrib1sARB); + SET_VertexAttrib1dARB(dest, loopback_VertexAttrib1dARB); + SET_VertexAttrib2sARB(dest, loopback_VertexAttrib2sARB); + SET_VertexAttrib2dARB(dest, loopback_VertexAttrib2dARB); + SET_VertexAttrib3sARB(dest, loopback_VertexAttrib3sARB); + SET_VertexAttrib3dARB(dest, loopback_VertexAttrib3dARB); + SET_VertexAttrib4sARB(dest, loopback_VertexAttrib4sARB); + SET_VertexAttrib4dARB(dest, loopback_VertexAttrib4dARB); + SET_VertexAttrib1svARB(dest, loopback_VertexAttrib1svARB); + SET_VertexAttrib1dvARB(dest, loopback_VertexAttrib1dvARB); + SET_VertexAttrib2svARB(dest, loopback_VertexAttrib2svARB); + SET_VertexAttrib2dvARB(dest, loopback_VertexAttrib2dvARB); + SET_VertexAttrib3svARB(dest, loopback_VertexAttrib3svARB); + SET_VertexAttrib3dvARB(dest, loopback_VertexAttrib3dvARB); + SET_VertexAttrib4svARB(dest, loopback_VertexAttrib4svARB); + SET_VertexAttrib4dvARB(dest, loopback_VertexAttrib4dvARB); + SET_VertexAttrib4NubARB(dest, loopback_VertexAttrib4NubARB); + SET_VertexAttrib4NubvARB(dest, loopback_VertexAttrib4NubvARB); + SET_VertexAttrib4bvARB(dest, loopback_VertexAttrib4bvARB); + SET_VertexAttrib4ivARB(dest, loopback_VertexAttrib4ivARB); + SET_VertexAttrib4ubvARB(dest, loopback_VertexAttrib4ubvARB); + SET_VertexAttrib4usvARB(dest, loopback_VertexAttrib4usvARB); + SET_VertexAttrib4uivARB(dest, loopback_VertexAttrib4uivARB); + SET_VertexAttrib4NbvARB(dest, loopback_VertexAttrib4NbvARB); + SET_VertexAttrib4NsvARB(dest, loopback_VertexAttrib4NsvARB); + SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); + SET_VertexAttrib4NivARB(dest, loopback_VertexAttrib4NivARB); + SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); + + /* GL_EXT_gpu_shader4, GL 3.0 */ + SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv); + SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv); + SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv); + SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv); + SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv); + SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv); + } }