X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fapi_validate.c;h=64ab324af2269b02fb1f6d6702c21627f7709d14;hb=09fbb3837b6aa5dfc6c94f41ab5443820177c569;hp=841c6a530263e40984aa8b31421192a2bf5bb237;hpb=5b737b7df21b418c71f71af987a20c495b1133f8;p=mesa.git diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 841c6a53026..64ab324af22 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -69,8 +69,9 @@ _mesa_validate_DrawElements(GLcontext *ctx, GLuint indexBytes; /* use indices in the buffer object */ - if (!ctx->Array.ElementArrayBufferObj->Data) { - _mesa_warning(ctx, "DrawElements with empty vertex elements buffer!"); + if (!ctx->Array.ElementArrayBufferObj->Size) { + _mesa_warning(ctx, + "glDrawElements called with empty array elements buffer"); return GL_FALSE; } @@ -86,19 +87,10 @@ _mesa_validate_DrawElements(GLcontext *ctx, indexBytes = count * sizeof(GLushort); } - if ((GLubyte *) indices + indexBytes > - ctx->Array.ElementArrayBufferObj->Data + - ctx->Array.ElementArrayBufferObj->Size) { + if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); return GL_FALSE; } - - /* Actual address is the sum of pointers. Indices may be used below. */ - if (ctx->Const.CheckArrayBounds) { - indices = (const GLvoid *) - ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data, - (const GLubyte *) indices); - } } else { /* not using a VBO */ @@ -108,8 +100,18 @@ _mesa_validate_DrawElements(GLcontext *ctx, if (ctx->Const.CheckArrayBounds) { /* find max array index */ + const GLubyte *map; GLuint max = 0; GLint i; + + map = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); + + /* Actual address is the sum of pointers */ + indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices); + if (type == GL_UNSIGNED_INT) { for (i = 0; i < count; i++) if (((GLuint *) indices)[i] > max) @@ -126,6 +128,11 @@ _mesa_validate_DrawElements(GLcontext *ctx, if (((GLubyte *) indices)[i] > max) max = ((GLubyte *) indices)[i]; } + + ctx->Driver.UnmapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Array.ElementArrayBufferObj); + if (max >= ctx->Array._MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ return GL_FALSE;