X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Farrayobj.h;h=17949685775eaf4657a58f4bb254b4d6c8d96bc4;hb=edd50828618ed2efe799013c2723d67c407d86b4;hp=6dee1af697c2a1bda870f0e6435e1237c207052f;hpb=3998cfa933dcd9134b75d9f0ae2c9cfcd6f2ee45;p=mesa.git diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 6dee1af697c..17949685775 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -35,7 +35,7 @@ struct gl_context; /** * \file arrayobj.h - * Functions for the GL_APPLE_vertex_array_object extension. + * Functions for the GL_ARB_vertex_array_object extension. * * \author Ian Romanick * \author Brian Paul @@ -45,60 +45,49 @@ struct gl_context; * Internal functions */ -extern struct gl_array_object * -_mesa_new_array_object( struct gl_context *ctx, GLuint name ); +extern struct gl_vertex_array_object * +_mesa_lookup_vao(struct gl_context *ctx, GLuint id); + +extern struct gl_vertex_array_object * +_mesa_lookup_vao_err(struct gl_context *ctx, GLuint id, const char *caller); + +extern struct gl_vertex_array_object * +_mesa_new_vao(struct gl_context *ctx, GLuint name); extern void -_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj ); +_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj); extern void -_mesa_reference_array_object_(struct gl_context *ctx, - struct gl_array_object **ptr, - struct gl_array_object *arrayObj); +_mesa_reference_vao_(struct gl_context *ctx, + struct gl_vertex_array_object **ptr, + struct gl_vertex_array_object *vao); static inline void -_mesa_reference_array_object(struct gl_context *ctx, - struct gl_array_object **ptr, - struct gl_array_object *arrayObj) +_mesa_reference_vao(struct gl_context *ctx, + struct gl_vertex_array_object **ptr, + struct gl_vertex_array_object *vao) { - if (*ptr != arrayObj) - _mesa_reference_array_object_(ctx, ptr, arrayObj); + if (*ptr != vao) + _mesa_reference_vao_(ctx, ptr, vao); } extern void -_mesa_initialize_array_object( struct gl_context *ctx, - struct gl_array_object *obj, GLuint name ); +_mesa_initialize_vao(struct gl_context *ctx, + struct gl_vertex_array_object *obj, GLuint name); extern void -_mesa_update_array_object_max_element(struct gl_context *ctx, - struct gl_array_object *arrayObj); - -/** Returns the bitmask of all enabled arrays in fixed function mode. - * - * In fixed function mode only the traditional fixed function arrays - * are available. - */ -static inline GLbitfield64 -_mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj) -{ - return arrayObj->_Enabled & VERT_BIT_FF_ALL; -} +_mesa_update_vao_client_arrays(struct gl_context *ctx, + struct gl_vertex_array_object *vao); -/** Returns the bitmask of all enabled arrays in arb/glsl shader mode. - * - * In arb/glsl shader mode all the fixed function and the arb/glsl generic - * arrays are available. Only the first generic array takes - * precedence over the legacy position array. - */ -static inline GLbitfield64 -_mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj) -{ - GLbitfield64 enabled = arrayObj->_Enabled; - return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0)); -} +/* Returns true if all varying arrays reside in vbos */ +extern bool +_mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao); +/* Returns true if all vbos are unmapped */ +extern bool +_mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao); /* * API functions @@ -107,14 +96,16 @@ _mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj) void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); -void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id ); - void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids); void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); -void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); +void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays); GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); +void GLAPIENTRY _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer); + +void GLAPIENTRY _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param); + #endif /* ARRAYOBJ_H */