X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Farrayobj.h;h=26e3af19c91abd356d9be47019be27e7bdedc062;hb=f9995b30756140724f41daf963fa06167912be7f;hp=90c2aea1555c430214a39950254160c96e6d7e7c;hpb=3039acfc5db67f3935f9c30a9f17193ab52b20a9;p=mesa.git diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 90c2aea1555..26e3af19c91 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -1,9 +1,10 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.6 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2006 + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,7 +28,7 @@ #ifndef ARRAYOBJ_H #define ARRAYOBJ_H -#include "context.h" +#include "mtypes.h" /** * \file arrayobj.h @@ -42,30 +43,39 @@ */ extern struct gl_array_object * -_mesa_new_array_object( GLcontext *ctx, GLuint name ); +_mesa_new_array_object( struct gl_context *ctx, GLuint name ); extern void -_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); +_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj ); extern void -_mesa_reference_array_object(GLcontext *ctx, +_mesa_reference_array_object(struct gl_context *ctx, struct gl_array_object **ptr, struct gl_array_object *arrayObj); extern void -_mesa_initialize_array_object( GLcontext *ctx, +_mesa_initialize_array_object( struct gl_context *ctx, struct gl_array_object *obj, GLuint name ); +extern void +_mesa_update_array_object_max_element(struct gl_context *ctx, + struct gl_array_object *arrayObj); + /* * API functions */ + +void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); + void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id ); void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids); +void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); + void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );