X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Farrayobj.h;h=d72761db15f368feef90299411978e0a5445301f;hb=7207830047964aff16324cb5617ab40d12f32e3e;hp=0b5a01303701c87334d719383b86e33c8b2ed3d6;hpb=b2ddb93ff3b8c88682634ccdef247967e31fab84;p=mesa.git diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 0b5a0130370..d72761db15f 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.6 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2006 @@ -19,16 +18,18 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL OR IBM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef ARRAYOBJ_H #define ARRAYOBJ_H #include "glheader.h" +#include "mtypes.h" +#include "glformats.h" struct gl_context; @@ -44,25 +45,67 @@ struct gl_context; * Internal functions */ -extern struct gl_array_object * -_mesa_new_array_object( struct gl_context *ctx, GLuint name ); +extern struct gl_vertex_array_object * +_mesa_lookup_vao(struct gl_context *ctx, GLuint id); + +extern struct gl_vertex_array_object * +_mesa_new_vao(struct gl_context *ctx, GLuint name); extern void -_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj ); +_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj); extern void -_mesa_reference_array_object(struct gl_context *ctx, - struct gl_array_object **ptr, - struct gl_array_object *arrayObj); +_mesa_reference_vao_(struct gl_context *ctx, + struct gl_vertex_array_object **ptr, + struct gl_vertex_array_object *vao); + +static inline void +_mesa_reference_vao(struct gl_context *ctx, + struct gl_vertex_array_object **ptr, + struct gl_vertex_array_object *vao) +{ + if (*ptr != vao) + _mesa_reference_vao_(ctx, ptr, vao); +} + extern void -_mesa_initialize_array_object( struct gl_context *ctx, - struct gl_array_object *obj, GLuint name ); +_mesa_initialize_vao(struct gl_context *ctx, + struct gl_vertex_array_object *obj, GLuint name); extern void -_mesa_update_array_object_max_element(struct gl_context *ctx, - struct gl_array_object *arrayObj); +_mesa_update_vao_max_element(struct gl_context *ctx, + struct gl_vertex_array_object *vao); + +extern void +_mesa_update_vao_client_arrays(struct gl_context *ctx, + struct gl_vertex_array_object *vao); + + +/** Returns the bitmask of all enabled arrays in fixed function mode. + * + * In fixed function mode only the traditional fixed function arrays + * are available. + */ +static inline GLbitfield64 +_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao) +{ + return vao->_Enabled & VERT_BIT_FF_ALL; +} + +/** Returns the bitmask of all enabled arrays in arb/glsl shader mode. + * + * In arb/glsl shader mode all the fixed function and the arb/glsl generic + * arrays are available. Only the first generic array takes + * precedence over the legacy position array. + */ +static inline GLbitfield64 +_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao) +{ + GLbitfield64 enabled = vao->_Enabled; + return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0)); +} /* @@ -74,12 +117,12 @@ void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id ); -void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids); +void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids); void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); -GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id ); +GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); #endif /* ARRAYOBJ_H */