X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Farrayobj.h;h=dfefec2a7a30a2769ea2c14bedd02d3b800053a1;hb=aab0ea935290cdbf6c74e4d001d4bbc8178fc14a;hp=c7d66ec1669fe239f702de00e4ffe6d896b244f2;hpb=ee34e6ef716bb630440299ac1efbc2055ef09ffd;p=mesa.git diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index c7d66ec1669..dfefec2a7a3 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -1,9 +1,10 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.6 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2006 + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,7 +28,11 @@ #ifndef ARRAYOBJ_H #define ARRAYOBJ_H -#include "context.h" +#include "glheader.h" +#include "mtypes.h" +#include "glformats.h" + +struct gl_context; /** * \file arrayobj.h @@ -41,28 +46,74 @@ * Internal functions */ -struct gl_array_object * _mesa_new_array_object( GLcontext *ctx, - GLuint name ); +extern struct gl_array_object * +_mesa_new_array_object( struct gl_context *ctx, GLuint name ); + +extern void +_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj ); + +extern void +_mesa_reference_array_object_(struct gl_context *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj); -void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); +static inline void +_mesa_reference_array_object(struct gl_context *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj) +{ + if (*ptr != arrayObj) + _mesa_reference_array_object_(ctx, ptr, arrayObj); +} -void _mesa_initialize_array_object( GLcontext *ctx, - struct gl_array_object *obj, GLuint name ); -void _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_initialize_array_object( struct gl_context *ctx, + struct gl_array_object *obj, GLuint name ); -void _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_update_array_object_max_element(struct gl_context *ctx, + struct gl_array_object *arrayObj); + +/** Returns the bitmask of all enabled arrays in fixed function mode. + * + * In fixed function mode only the traditional fixed function arrays + * are available. + */ +static inline GLbitfield64 +_mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj) +{ + return arrayObj->_Enabled & VERT_BIT_FF_ALL; +} + +/** Returns the bitmask of all enabled arrays in arb/glsl shader mode. + * + * In arb/glsl shader mode all the fixed function and the arb/glsl generic + * arrays are available. Only the first generic array takes + * precedence over the legacy position array. + */ +static inline GLbitfield64 +_mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj) +{ + GLbitfield64 enabled = arrayObj->_Enabled; + return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0)); +} /* * API functions */ + +void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); + void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id ); void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids); +void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); + void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );