X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fatifragshader.c;h=83a449a1b132e73036e22968b4c4974b799787ea;hb=1c1873b93b9aa30c8e9275000f813bce69ed99e4;hp=8fcbff6a7a4db5a4d881e54f8cec03e38fcb813d;hpb=555f67c3d717a52464b517cd6d9874468ab3bd92;p=mesa.git diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c index 8fcbff6a7a4..83a449a1b13 100644 --- a/src/mesa/main/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -30,6 +30,7 @@ #include "main/mtypes.h" #include "main/dispatch.h" #include "main/atifragshader.h" +#include "program/program.h" #define MESA_DEBUG_ATI_FS 0 @@ -63,6 +64,7 @@ _mesa_delete_ati_fragment_shader(struct gl_context *ctx, struct ati_fragment_sha free(s->Instructions[i]); free(s->SetupInst[i]); } + _mesa_reference_program(ctx, &s->Program, NULL); free(s); } @@ -199,11 +201,15 @@ _mesa_GenFragmentShadersATI(GLuint range) return 0; } + _mesa_HashLockMutex(ctx->Shared->ATIShaders); + first = _mesa_HashFindFreeKeyBlock(ctx->Shared->ATIShaders, range); for (i = 0; i < range; i++) { - _mesa_HashInsert(ctx->Shared->ATIShaders, first + i, &DummyShader); + _mesa_HashInsertLocked(ctx->Shared->ATIShaders, first + i, &DummyShader); } + _mesa_HashUnlockMutex(ctx->Shared->ATIShaders); + return first; } @@ -321,6 +327,8 @@ _mesa_BeginFragmentShaderATI(void) free(ctx->ATIFragmentShader.Current->SetupInst[i]); } + _mesa_reference_program(ctx, &ctx->ATIFragmentShader.Current->Program, NULL); + /* malloc the instructions here - not sure if the best place but its a start */ for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { @@ -405,7 +413,14 @@ _mesa_EndFragmentShaderATI(void) } #endif - if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) { + if (ctx->Driver.NewATIfs) { + struct gl_program *prog = ctx->Driver.NewATIfs(ctx, + ctx->ATIFragmentShader.Current); + _mesa_reference_program(ctx, &ctx->ATIFragmentShader.Current->Program, prog); + } + + if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, + curProg->Program)) { ctx->ATIFragmentShader.Current->isValid = GL_FALSE; /* XXX is this the right error? */ _mesa_error(ctx, GL_INVALID_OPERATION,