X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fblend.c;h=1930b1c37ce39bb6bfd720e9ed1fb1243b9e300f;hb=c6ed42a89ede459e72b18cd8890cc3aba39905f5;hp=39cf6153e2850c3b6fc691f984317f26e7ff24af;hpb=9136c9b29ed5c14bc89a4c4e3a391e0b097092e1;p=mesa.git diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 39cf6153e28..1930b1c37ce 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -35,7 +35,128 @@ #include "enums.h" #include "macros.h" #include "mtypes.h" -#include "glapi/glapitable.h" + + + +/** + * Check if given blend source factor is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ +static GLboolean +legal_src_factor(const struct gl_context *ctx, GLenum factor) +{ + switch (factor) { + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + return ctx->Extensions.NV_blend_square; + case GL_ZERO: + case GL_ONE: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_SRC_ALPHA_SATURATE: + return GL_TRUE; + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2; + case GL_SRC1_COLOR: + case GL_SRC1_ALPHA: + case GL_ONE_MINUS_SRC1_COLOR: + case GL_ONE_MINUS_SRC1_ALPHA: + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_blend_func_extended; + default: + return GL_FALSE; + } +} + + +/** + * Check if given blend destination factor is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ +static GLboolean +legal_dst_factor(const struct gl_context *ctx, GLenum factor) +{ + switch (factor) { + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + return ctx->Extensions.NV_blend_square; + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + return GL_TRUE; + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2; + case GL_SRC_ALPHA_SATURATE: + return (_mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_blend_func_extended) + || _mesa_is_gles3(ctx); + case GL_SRC1_COLOR: + case GL_SRC1_ALPHA: + case GL_ONE_MINUS_SRC1_COLOR: + case GL_ONE_MINUS_SRC1_ALPHA: + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_blend_func_extended; + default: + return GL_FALSE; + } +} + + +/** + * Check if src/dest RGB/A blend factors are legal. If not generate + * a GL error. + * \return GL_TRUE if factors are legal, GL_FALSE otherwise. + */ +static GLboolean +validate_blend_factors(struct gl_context *ctx, const char *func, + GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + if (!legal_src_factor(ctx, sfactorRGB)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(sfactorRGB = %s)", func, + _mesa_lookup_enum_by_nr(sfactorRGB)); + return GL_FALSE; + } + + if (!legal_dst_factor(ctx, dfactorRGB)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(dfactorRGB = %s)", func, + _mesa_lookup_enum_by_nr(dfactorRGB)); + return GL_FALSE; + } + + if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(sfactorA = %s)", func, + _mesa_lookup_enum_by_nr(sfactorA)); + return GL_FALSE; + } + + if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(dfactorA = %s)", func, + _mesa_lookup_enum_by_nr(dfactorA)); + return GL_FALSE; + } + + return GL_TRUE; +} /** @@ -49,197 +170,169 @@ void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) { - _mesa_BlendFuncSeparateEXT(sfactor, dfactor, sfactor, dfactor); + _mesa_BlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); } +static GLboolean +blend_factor_is_dual_src(GLenum factor) +{ + return (factor == GL_SRC1_COLOR || + factor == GL_SRC1_ALPHA || + factor == GL_ONE_MINUS_SRC1_COLOR || + factor == GL_ONE_MINUS_SRC1_ALPHA); +} + +static void +update_uses_dual_src(struct gl_context *ctx, int buf) +{ + ctx->Color.Blend[buf]._UsesDualSrc = + (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA)); +} /** - * Process GL_EXT_blend_func_separate(). + * Set the separate blend source/dest factors for all draw buffers. * * \param sfactorRGB RGB source factor operator. * \param dfactorRGB RGB destination factor operator. * \param sfactorA alpha source factor operator. * \param dfactorA alpha destination factor operator. - * - * Verifies the parameters and updates gl_colorbuffer_attrib. - * On a change, flush the vertices and notify the driver via - * dd_function_table::BlendFuncSeparate. */ void GLAPIENTRY -_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, +_mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", _mesa_lookup_enum_by_nr(sfactorRGB), _mesa_lookup_enum_by_nr(dfactorRGB), _mesa_lookup_enum_by_nr(sfactorA), _mesa_lookup_enum_by_nr(dfactorA)); - switch (sfactorRGB) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_SRC_ALPHA_SATURATE: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); - return; + if (!validate_blend_factors(ctx, "glBlendFuncSeparate", + sfactorRGB, dfactorRGB, + sfactorA, dfactorA)) { + return; } - switch (dfactorRGB) { - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; + + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB || + ctx->Color.Blend[buf].DstRGB != dfactorRGB || + ctx->Color.Blend[buf].SrcA != sfactorA || + ctx->Color.Blend[buf].DstA != dfactorA) { + changed = GL_TRUE; break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); - return; + } } + if (!changed) + return; - switch (sfactorA) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_SRC_ALPHA_SATURATE: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); - return; + FLUSH_VERTICES(ctx, _NEW_COLOR); + + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].SrcRGB = sfactorRGB; + ctx->Color.Blend[buf].DstRGB = dfactorRGB; + ctx->Color.Blend[buf].SrcA = sfactorA; + ctx->Color.Blend[buf].DstA = dfactorA; + update_uses_dual_src(ctx, buf); } + ctx->Color._BlendFuncPerBuffer = GL_FALSE; - switch (dfactorA) { - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)" ); - return; + if (ctx->Driver.BlendFuncSeparate) { + ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB, + sfactorA, dfactorA); + } +} + + +/** + * Set blend source/dest factors for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor) +{ + _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor); +} + + +/** + * Set separate blend source/dest factors for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ARB_draw_buffers_blend) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()"); + return; } - if (ctx->Color.BlendSrcRGB == sfactorRGB && - ctx->Color.BlendDstRGB == dfactorRGB && - ctx->Color.BlendSrcA == sfactorA && - ctx->Color.BlendDstA == dfactorA) + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)", + buf); return; + } + + if (!validate_blend_factors(ctx, "glBlendFuncSeparatei", + sfactorRGB, dfactorRGB, + sfactorA, dfactorA)) { + return; + } + + if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB && + ctx->Color.Blend[buf].DstRGB == dfactorRGB && + ctx->Color.Blend[buf].SrcA == sfactorA && + ctx->Color.Blend[buf].DstA == dfactorA) + return; /* no change */ FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendSrcRGB = sfactorRGB; - ctx->Color.BlendDstRGB = dfactorRGB; - ctx->Color.BlendSrcA = sfactorA; - ctx->Color.BlendDstA = dfactorA; + ctx->Color.Blend[buf].SrcRGB = sfactorRGB; + ctx->Color.Blend[buf].DstRGB = dfactorRGB; + ctx->Color.Blend[buf].SrcA = sfactorA; + ctx->Color.Blend[buf].DstA = dfactorA; + update_uses_dual_src(ctx, buf); + ctx->Color._BlendFuncPerBuffer = GL_TRUE; - if (ctx->Driver.BlendFuncSeparate) { - (*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB, - sfactorA, dfactorA ); + if (ctx->Driver.BlendFuncSeparatei) { + ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB, + sfactorA, dfactorA); } } -#if _HAVE_FULL_GL - +/** + * Check if given blend equation is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ static GLboolean -_mesa_validate_blend_equation( GLcontext *ctx, - GLenum mode, GLboolean is_separate ) +legal_blend_equation(const struct gl_context *ctx, GLenum mode) { switch (mode) { - case GL_FUNC_ADD: - break; - case GL_MIN: - case GL_MAX: - if (!ctx->Extensions.EXT_blend_minmax && - !ctx->Extensions.ARB_imaging) { - return GL_FALSE; - } - break; - /* glBlendEquationSeparate cannot take GL_LOGIC_OP as a parameter. - */ - case GL_LOGIC_OP: - if (!ctx->Extensions.EXT_blend_logic_op || is_separate) { - return GL_FALSE; - } - break; - case GL_FUNC_SUBTRACT: - case GL_FUNC_REVERSE_SUBTRACT: - if (!ctx->Extensions.EXT_blend_subtract && - !ctx->Extensions.ARB_imaging) { - return GL_FALSE; - } - break; - default: - return GL_FALSE; + case GL_FUNC_ADD: + case GL_FUNC_SUBTRACT: + case GL_FUNC_REVERSE_SUBTRACT: + return GL_TRUE; + case GL_MIN: + case GL_MAX: + return ctx->Extensions.EXT_blend_minmax; + default: + return GL_FALSE; } - - return GL_TRUE; } @@ -247,39 +340,94 @@ _mesa_validate_blend_equation( GLcontext *ctx, void GLAPIENTRY _mesa_BlendEquation( GLenum mode ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glBlendEquation %s\n", + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquation(%s)\n", _mesa_lookup_enum_by_nr(mode)); - if ( ! _mesa_validate_blend_equation( ctx, mode, GL_FALSE ) ) { + if (!legal_blend_equation(ctx, mode)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation"); return; } - if ( (ctx->Color.BlendEquationRGB == mode) && - (ctx->Color.BlendEquationA == mode) ) + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; + + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].EquationRGB != mode || + ctx->Color.Blend[buf].EquationA != mode) { + changed = GL_TRUE; + break; + } + } + if (!changed) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEquationRGB = mode; - ctx->Color.BlendEquationA = mode; + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].EquationRGB = mode; + ctx->Color.Blend[buf].EquationA = mode; + } + ctx->Color._BlendEquationPerBuffer = GL_FALSE; if (ctx->Driver.BlendEquationSeparate) (*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode ); } +/** + * Set blend equation for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendEquationiARB(GLuint buf, GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", + buf, _mesa_lookup_enum_by_nr(mode)); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)", + buf); + return; + } + + if (!legal_blend_equation(ctx, mode)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi"); + return; + } + + if (ctx->Color.Blend[buf].EquationRGB == mode && + ctx->Color.Blend[buf].EquationA == mode) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.Blend[buf].EquationRGB = mode; + ctx->Color.Blend[buf].EquationA = mode; + ctx->Color._BlendEquationPerBuffer = GL_TRUE; + + if (ctx->Driver.BlendEquationSeparatei) + ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode); +} + + void GLAPIENTRY -_mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) +_mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n", + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n", _mesa_lookup_enum_by_nr(modeRGB), _mesa_lookup_enum_by_nr(modeA)); @@ -289,29 +437,84 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) return; } - if ( ! _mesa_validate_blend_equation( ctx, modeRGB, GL_TRUE ) ) { + if (!legal_blend_equation(ctx, modeRGB)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)"); return; } - if ( ! _mesa_validate_blend_equation( ctx, modeA, GL_TRUE ) ) { + if (!legal_blend_equation(ctx, modeA)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)"); return; } + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; - if ( (ctx->Color.BlendEquationRGB == modeRGB) && - (ctx->Color.BlendEquationA == modeA) ) + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].EquationRGB != modeRGB || + ctx->Color.Blend[buf].EquationA != modeA) { + changed = GL_TRUE; + break; + } + } + if (!changed) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEquationRGB = modeRGB; - ctx->Color.BlendEquationA = modeA; + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].EquationRGB = modeRGB; + ctx->Color.Blend[buf].EquationA = modeA; + } + ctx->Color._BlendEquationPerBuffer = GL_FALSE; if (ctx->Driver.BlendEquationSeparate) - (*ctx->Driver.BlendEquationSeparate)( ctx, modeRGB, modeA ); + ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA); +} + + +/** + * Set separate blend equations for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf, + _mesa_lookup_enum_by_nr(modeRGB), + _mesa_lookup_enum_by_nr(modeA)); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)", + buf); + return; + } + + if (!legal_blend_equation(ctx, modeRGB)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)"); + return; + } + + if (!legal_blend_equation(ctx, modeA)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)"); + return; + } + + if (ctx->Color.Blend[buf].EquationRGB == modeRGB && + ctx->Color.Blend[buf].EquationA == modeA) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.Blend[buf].EquationRGB = modeRGB; + ctx->Color.Blend[buf].EquationA = modeA; + ctx->Color._BlendEquationPerBuffer = GL_TRUE; + + if (ctx->Driver.BlendEquationSeparatei) + ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA); } -#endif /** @@ -335,19 +538,24 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - tmp[0] = CLAMP( red, 0.0F, 1.0F ); - tmp[1] = CLAMP( green, 0.0F, 1.0F ); - tmp[2] = CLAMP( blue, 0.0F, 1.0F ); - tmp[3] = CLAMP( alpha, 0.0F, 1.0F ); + tmp[0] = red; + tmp[1] = green; + tmp[2] = blue; + tmp[3] = alpha; - if (TEST_EQ_4V(tmp, ctx->Color.BlendColor)) + if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped)) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4FV( ctx->Color.BlendColor, tmp ); + COPY_4FV( ctx->Color.BlendColorUnclamped, tmp ); + + ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F); + ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F); + ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F); + ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F); if (ctx->Driver.BlendColor) - (*ctx->Driver.BlendColor)(ctx, tmp); + (*ctx->Driver.BlendColor)(ctx, ctx->Color.BlendColor); } @@ -367,6 +575,10 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n", + _mesa_lookup_enum_by_nr(func), ref); + switch (func) { case GL_NEVER: case GL_LESS: @@ -376,17 +588,16 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref ) case GL_NOTEQUAL: case GL_GEQUAL: case GL_ALWAYS: - ref = CLAMP(ref, 0.0F, 1.0F); - - if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRef == ref) + if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref) return; /* no change */ FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.AlphaFunc = func; - ctx->Color.AlphaRef = ref; + ctx->Color.AlphaRefUnclamped = ref; + ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F); if (ctx->Driver.AlphaFunc) - ctx->Driver.AlphaFunc(ctx, func, ref); + ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef); return; default: @@ -412,6 +623,9 @@ _mesa_LogicOp( GLenum opcode ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_lookup_enum_by_nr(opcode)); + switch (opcode) { case GL_CLEAR: case GL_SET: @@ -445,7 +659,7 @@ _mesa_LogicOp( GLenum opcode ) ctx->Driver.LogicOpcode( ctx, opcode ); } -#if _HAVE_FULL_GL + void GLAPIENTRY _mesa_IndexMask( GLuint mask ) { @@ -457,11 +671,7 @@ _mesa_IndexMask( GLuint mask ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.IndexMask = mask; - - if (ctx->Driver.IndexMask) - ctx->Driver.IndexMask( ctx, mask ); } -#endif /** @@ -484,10 +694,57 @@ _mesa_ColorMask( GLboolean red, GLboolean green, { GET_CURRENT_CONTEXT(ctx); GLubyte tmp[4]; + GLuint i; + GLboolean flushed; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", + red, green, blue, alpha); + + /* Shouldn't have any information about channel depth in core mesa + * -- should probably store these as the native booleans: + */ + tmp[RCOMP] = red ? 0xff : 0x0; + tmp[GCOMP] = green ? 0xff : 0x0; + tmp[BCOMP] = blue ? 0xff : 0x0; + tmp[ACOMP] = alpha ? 0xff : 0x0; + + flushed = GL_FALSE; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { + if (!flushed) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + } + flushed = GL_TRUE; + COPY_4UBV(ctx->Color.ColorMask[i], tmp); + } + } + + if (ctx->Driver.ColorMask) + ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); +} + + +/** + * For GL_EXT_draw_buffers2 and GL3 + */ +void GLAPIENTRY +_mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ) +{ + GLubyte tmp[4]; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha); + _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", + buf, red, green, blue, alpha); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf); + return; + } /* Shouldn't have any information about channel depth in core mesa * -- should probably store these as the native booleans: @@ -497,19 +754,19 @@ _mesa_ColorMask( GLboolean red, GLboolean green, tmp[BCOMP] = blue ? 0xff : 0x0; tmp[ACOMP] = alpha ? 0xff : 0x0; - if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) + if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4UBV(ctx->Color.ColorMask, tmp); + COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - if (ctx->Driver.ColorMask) - ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); + if (ctx->Driver.ColorMaskIndexed) + ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } -extern void GLAPIENTRY -_mesa_ClampColorARB(GLenum target, GLenum clamp) +void GLAPIENTRY +_mesa_ClampColor(GLenum target, GLenum clamp) { GET_CURRENT_CONTEXT(ctx); @@ -522,12 +779,15 @@ _mesa_ClampColorARB(GLenum target, GLenum clamp) switch (target) { case GL_CLAMP_VERTEX_COLOR_ARB: + FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.ClampVertexColor = clamp; break; case GL_CLAMP_FRAGMENT_COLOR_ARB: + FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP); ctx->Color.ClampFragmentColor = clamp; break; case GL_CLAMP_READ_COLOR_ARB: + FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ClampReadColor = clamp; break; default: @@ -549,32 +809,33 @@ _mesa_ClampColorARB(GLenum target, GLenum clamp) * \param ctx GL context. * * Initializes the related fields in the context color attribute group, - * __GLcontextRec::Color. + * __struct gl_contextRec::Color. */ -void _mesa_init_color( GLcontext * ctx ) +void _mesa_init_color( struct gl_context * ctx ) { + GLuint i; + /* Color buffer group */ ctx->Color.IndexMask = ~0u; - ctx->Color.ColorMask[0] = 0xff; - ctx->Color.ColorMask[1] = 0xff; - ctx->Color.ColorMask[2] = 0xff; - ctx->Color.ColorMask[3] = 0xff; + memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); ctx->Color.ClearIndex = 0; - ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); + ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; - ctx->Color.BlendEnabled = GL_FALSE; - ctx->Color.BlendSrcRGB = GL_ONE; - ctx->Color.BlendDstRGB = GL_ZERO; - ctx->Color.BlendSrcA = GL_ONE; - ctx->Color.BlendDstA = GL_ZERO; - ctx->Color.BlendEquationRGB = GL_FUNC_ADD; - ctx->Color.BlendEquationA = GL_FUNC_ADD; + ctx->Color.BlendEnabled = 0x0; + for (i = 0; i < Elements(ctx->Color.Blend); i++) { + ctx->Color.Blend[i].SrcRGB = GL_ONE; + ctx->Color.Blend[i].DstRGB = GL_ZERO; + ctx->Color.Blend[i].SrcA = GL_ONE; + ctx->Color.Blend[i].DstA = GL_ZERO; + ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD; + ctx->Color.Blend[i].EquationA = GL_FUNC_ADD; + } ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); ctx->Color.IndexLogicOpEnabled = GL_FALSE; ctx->Color.ColorLogicOpEnabled = GL_FALSE; - ctx->Color._LogicOpEnabled = GL_FALSE; ctx->Color.LogicOp = GL_COPY; ctx->Color.DitherFlag = GL_TRUE; @@ -586,7 +847,16 @@ void _mesa_init_color( GLcontext * ctx ) } ctx->Color.ClampFragmentColor = GL_FIXED_ONLY_ARB; + ctx->Color._ClampFragmentColor = GL_TRUE; ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB; + ctx->Color._ClampReadColor = GL_TRUE; + + if (ctx->API == API_OPENGLES2) { + /* GLES 3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled. */ + ctx->Color.sRGBEnabled = GL_TRUE; + } else { + ctx->Color.sRGBEnabled = GL_FALSE; + } } /*@}*/