X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fblend.c;h=34e8d11569db8a34aeff12994549405db8d9d667;hb=b68ff2b8731427b3b68c9c81902f7ba93606caaf;hp=6b379f24992aaf2af130f4be4bd720cc00ac068a;hpb=0aaa27f29187ffb739c7ba2d789b82114f59f054;p=mesa.git diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 6b379f24992..34e8d11569d 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -535,7 +535,8 @@ _mesa_BlendEquation( GLenum mode ) return; } - _mesa_flush_vertices_for_blend_state(ctx); + _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled, + advanced_mode); for (buf = 0; buf < numBuffers; buf++) { ctx->Color.Blend[buf].EquationRGB = mode; @@ -560,7 +561,8 @@ blend_equationi(struct gl_context *ctx, GLuint buf, GLenum mode, ctx->Color.Blend[buf].EquationA == mode) return; /* no change */ - _mesa_flush_vertices_for_blend_state(ctx); + _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled, + advanced_mode); ctx->Color.Blend[buf].EquationRGB = mode; ctx->Color.Blend[buf].EquationA = mode; ctx->Color._BlendEquationPerBuffer = GL_TRUE; @@ -972,33 +974,23 @@ _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { GET_CURRENT_CONTEXT(ctx); - GLubyte tmp[4]; - GLuint i; - GLboolean flushed; if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", red, green, blue, alpha); - /* Shouldn't have any information about channel depth in core mesa - * -- should probably store these as the native booleans: - */ - tmp[RCOMP] = red ? 0xff : 0x0; - tmp[GCOMP] = green ? 0xff : 0x0; - tmp[BCOMP] = blue ? 0xff : 0x0; - tmp[ACOMP] = alpha ? 0xff : 0x0; - - flushed = GL_FALSE; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { - if (!flushed) { - FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR); - ctx->NewDriverState |= ctx->DriverFlags.NewColorMask; - } - flushed = GL_TRUE; - COPY_4UBV(ctx->Color.ColorMask[i], tmp); - } - } + GLbitfield mask = (!!red) | + ((!!green) << 1) | + ((!!blue) << 2) | + ((!!alpha) << 3); + mask = _mesa_replicate_colormask(mask, ctx->Const.MaxDrawBuffers); + + if (ctx->Color.ColorMask == mask) + return; + + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR); + ctx->NewDriverState |= ctx->DriverFlags.NewColorMask; + ctx->Color.ColorMask = mask; if (ctx->Driver.ColorMask) ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); @@ -1012,7 +1004,6 @@ void GLAPIENTRY _mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { - GLubyte tmp[4]; GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -1024,20 +1015,18 @@ _mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green, return; } - /* Shouldn't have any information about channel depth in core mesa - * -- should probably store these as the native booleans: - */ - tmp[RCOMP] = red ? 0xff : 0x0; - tmp[GCOMP] = green ? 0xff : 0x0; - tmp[BCOMP] = blue ? 0xff : 0x0; - tmp[ACOMP] = alpha ? 0xff : 0x0; + GLbitfield mask = (!!red) | + ((!!green) << 1) | + ((!!blue) << 2) | + ((!!alpha) << 3); - if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) + if (GET_COLORMASK(ctx->Color.ColorMask, buf) == mask) return; FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR); ctx->NewDriverState |= ctx->DriverFlags.NewColorMask; - COPY_4UBV(ctx->Color.ColorMask[buf], tmp); + ctx->Color.ColorMask &= ~(0xf << (4 * buf)); + ctx->Color.ColorMask |= mask << (4 * buf); } @@ -1188,7 +1177,7 @@ void _mesa_init_color( struct gl_context * ctx ) /* Color buffer group */ ctx->Color.IndexMask = ~0u; - memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); + ctx->Color.ColorMask = 0xffffffff; ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE;