X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fblend.h;h=8ab9e02fc13d18d7e06f92aa9bf142a8a37ed2e2;hb=78a391ed8311fc5215347f8775bf0aa29568b78d;hp=f495673b4f52127ccd0a50ea12bf18e0a1e56264;hpb=724abeb058ca9372c5a9b9e38ee43dde1accaa41;p=mesa.git diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index f495673b4f5..8ab9e02fc13 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -1,51 +1,130 @@ -/* $Id: blend.h,v 1.6 2000/10/31 18:09:44 keithw Exp $ */ +/** + * \file blend.h + * Blending functions operations. + */ /* * Mesa 3-D graphics library - * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ + #ifndef BLEND_H #define BLEND_H -#include "types.h" +#include "glheader.h" +#include "formats.h" -extern void +struct gl_context; +struct gl_framebuffer; + + +extern void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ); -extern void -_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, +extern void GLAPIENTRY +_mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ); -extern void +extern void GLAPIENTRY +_mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor); + + +extern void GLAPIENTRY +_mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA); + + +extern void GLAPIENTRY _mesa_BlendEquation( GLenum mode ); -extern void +extern void GLAPIENTRY +_mesa_BlendEquationiARB(GLuint buf, GLenum mode); + + +extern void GLAPIENTRY +_mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA ); + + +extern void GLAPIENTRY +_mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA); + + +extern void GLAPIENTRY _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +extern void GLAPIENTRY +_mesa_AlphaFunc( GLenum func, GLclampf ref ); + + +extern void GLAPIENTRY +_mesa_LogicOp( GLenum opcode ); + + +extern void GLAPIENTRY +_mesa_IndexMask( GLuint mask ); + +extern void GLAPIENTRY +_mesa_ColorMask( GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + +extern void GLAPIENTRY +_mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + + +extern void GLAPIENTRY +_mesa_ClampColor(GLenum target, GLenum clamp); + +extern GLboolean +_mesa_get_clamp_fragment_color(const struct gl_context *ctx, + const struct gl_framebuffer *drawFb); + +extern GLboolean +_mesa_get_clamp_vertex_color(const struct gl_context *ctx, + const struct gl_framebuffer *drawFb); + +extern GLboolean +_mesa_get_clamp_read_color(const struct gl_context *ctx, + const struct gl_framebuffer *readFb); + +extern void +_mesa_update_clamp_fragment_color(struct gl_context *ctx, + const struct gl_framebuffer *drawFb); + +extern void +_mesa_update_clamp_vertex_color(struct gl_context *ctx, + const struct gl_framebuffer *drawFb); + +extern mesa_format +_mesa_get_render_format(const struct gl_context *ctx, mesa_format format); + +extern void +_mesa_init_color( struct gl_context * ctx ); + #endif