X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fbufferobj.c;h=419972e37127137eec4f09f72debf640ed744de2;hb=9853ca6037b92d176ea35dc0d213b66c25392dc0;hp=97e4df91875cb31d3fe25ff344a5d93c5d1ce611;hpb=5d29e6aab8ac05cbd73433b45958b2f82eefa91d;p=mesa.git diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 97e4df91875..419972e3712 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1228,6 +1228,16 @@ _mesa_buffer_unmap_all_mappings(struct gl_context *ctx, /* API Functions */ /**********************************************************************/ +void GLAPIENTRY +_mesa_BindBuffer_no_error(GLenum target, GLuint buffer) +{ + GET_CURRENT_CONTEXT(ctx); + + struct gl_buffer_object **bindTarget = get_buffer_target(ctx, target); + bind_buffer_object(ctx, bindTarget, buffer); +} + + void GLAPIENTRY _mesa_BindBuffer(GLenum target, GLuint buffer) { @@ -1406,25 +1416,13 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) * driver internals. */ static void -create_buffers(GLsizei n, GLuint *buffers, bool dsa) +create_buffers(struct gl_context *ctx, GLsizei n, GLuint *buffers, bool dsa) { - GET_CURRENT_CONTEXT(ctx); GLuint first; struct gl_buffer_object *buf; - const char *func = dsa ? "glCreateBuffers" : "glGenBuffers"; - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "%s(%d)\n", func, n); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n); - return; - } - - if (!buffers) { + if (!buffers) return; - } /* * This must be atomic (generation and allocation of buffer object IDs) @@ -1443,7 +1441,7 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa) assert(ctx->Driver.NewBufferObject); buf = ctx->Driver.NewBufferObject(ctx, buffers[i]); if (!buf) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCreateBuffers"); _mesa_HashUnlockMutex(ctx->Shared->BufferObjects); return; } @@ -1457,16 +1455,42 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa) _mesa_HashUnlockMutex(ctx->Shared->BufferObjects); } + +static void +create_buffers_err(struct gl_context *ctx, GLsizei n, GLuint *buffers, bool dsa) +{ + const char *func = dsa ? "glCreateBuffers" : "glGenBuffers"; + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "%s(%d)\n", func, n); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n); + return; + } + + create_buffers(ctx, n, buffers, dsa); +} + /** * Generate a set of unique buffer object IDs and store them in \c buffers. * * \param n Number of IDs to generate. * \param buffers Array of \c n locations to store the IDs. */ +void GLAPIENTRY +_mesa_GenBuffers_no_error(GLsizei n, GLuint *buffers) +{ + GET_CURRENT_CONTEXT(ctx); + create_buffers(ctx, n, buffers, false); +} + + void GLAPIENTRY _mesa_GenBuffers(GLsizei n, GLuint *buffers) { - create_buffers(n, buffers, false); + GET_CURRENT_CONTEXT(ctx); + create_buffers_err(ctx, n, buffers, false); } /** @@ -1475,10 +1499,19 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffers) * \param n Number of IDs to generate. * \param buffers Array of \c n locations to store the IDs. */ +void GLAPIENTRY +_mesa_CreateBuffers_no_error(GLsizei n, GLuint *buffers) +{ + GET_CURRENT_CONTEXT(ctx); + create_buffers(ctx, n, buffers, true); +} + + void GLAPIENTRY _mesa_CreateBuffers(GLsizei n, GLuint *buffers) { - create_buffers(n, buffers, true); + GET_CURRENT_CONTEXT(ctx); + create_buffers_err(ctx, n, buffers, true); } @@ -1552,7 +1585,7 @@ validate_buffer_storage(struct gl_context *ctx, return false; } - if (bufObj->Immutable) { + if (bufObj->Immutable || bufObj->HandleAllocated) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func); return false; } @@ -1569,7 +1602,7 @@ buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, /* Unmap the existing buffer. We'll replace it now. Not an error. */ _mesa_buffer_unmap_all_mappings(ctx, bufObj); - FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + FLUSH_VERTICES(ctx, 0); bufObj->Written = GL_TRUE; bufObj->Immutable = GL_TRUE; @@ -1716,7 +1749,7 @@ _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, return; } - if (bufObj->Immutable) { + if (bufObj->Immutable || bufObj->HandleAllocated) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func); return; } @@ -1724,7 +1757,7 @@ _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, /* Unmap the existing buffer. We'll replace it now. Not an error. */ _mesa_buffer_unmap_all_mappings(ctx, bufObj); - FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + FLUSH_VERTICES(ctx, 0); bufObj->Written = GL_TRUE; bufObj->MinMaxCacheDirty = true; @@ -1854,36 +1887,70 @@ _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj); } -void GLAPIENTRY -_mesa_BufferSubData(GLenum target, GLintptr offset, - GLsizeiptr size, const GLvoid *data) + +static ALWAYS_INLINE void +buffer_sub_data(GLenum target, GLuint buffer, GLintptr offset, + GLsizeiptr size, const GLvoid *data, + bool dsa, bool no_error, const char *func) { GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; - const char *func = "glBufferSubData"; - bufObj = get_buffer(ctx, func, target, GL_INVALID_OPERATION); - if (!bufObj) - return; + if (dsa) { + if (no_error) { + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + } else { + bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, func); + if (!bufObj) + return; + } + } else { + if (no_error) { + struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target); + bufObj = *bufObjPtr; + } else { + bufObj = get_buffer(ctx, func, target, GL_INVALID_OPERATION); + if (!bufObj) + return; + } + } - if (validate_buffer_sub_data(ctx, bufObj, offset, size, func)) + if (no_error || validate_buffer_sub_data(ctx, bufObj, offset, size, func)) _mesa_buffer_sub_data(ctx, bufObj, offset, size, data); } + void GLAPIENTRY -_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset, - GLsizeiptr size, const GLvoid *data) +_mesa_BufferSubData_no_error(GLenum target, GLintptr offset, + GLsizeiptr size, const GLvoid *data) { - GET_CURRENT_CONTEXT(ctx); - struct gl_buffer_object *bufObj; - const char *func = "glNamedBufferSubData"; + buffer_sub_data(target, 0, offset, size, data, false, true, + "glBufferSubData"); +} - bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, func); - if (!bufObj) - return; - if (validate_buffer_sub_data(ctx, bufObj, offset, size, func)) - _mesa_buffer_sub_data(ctx, bufObj, offset, size, data); +void GLAPIENTRY +_mesa_BufferSubData(GLenum target, GLintptr offset, + GLsizeiptr size, const GLvoid *data) +{ + buffer_sub_data(target, 0, offset, size, data, false, false, + "glBufferSubData"); +} + +void GLAPIENTRY +_mesa_NamedBufferSubData_no_error(GLuint buffer, GLintptr offset, + GLsizeiptr size, const GLvoid *data) +{ + buffer_sub_data(0, buffer, offset, size, data, true, true, + "glNamedBufferSubData"); +} + +void GLAPIENTRY +_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset, + GLsizeiptr size, const GLvoid *data) +{ + buffer_sub_data(0, buffer, offset, size, data, true, false, + "glNamedBufferSubData"); } @@ -3085,6 +3152,20 @@ bind_shader_storage_buffer(struct gl_context *ctx, set_ssbo_binding(ctx, binding, bufObj, offset, size, autoSize); } +static void +bind_buffer_range_uniform_buffer(struct gl_context *ctx, GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size) +{ + if (bufObj == ctx->Shared->NullBufferObj) { + offset = -1; + size = -1; + } + + _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); + bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE); +} + /** * Bind a region of a buffer object to a uniform block binding point. * \param index the uniform buffer binding point index @@ -3093,11 +3174,9 @@ bind_shader_storage_buffer(struct gl_context *ctx, * \param size size of the buffer object region */ static void -bind_buffer_range_uniform_buffer(struct gl_context *ctx, - GLuint index, - struct gl_buffer_object *bufObj, - GLintptr offset, - GLsizeiptr size) +bind_buffer_range_uniform_buffer_err(struct gl_context *ctx, GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size) { if (index >= ctx->Const.MaxUniformBufferBindings) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index); @@ -3111,13 +3190,23 @@ bind_buffer_range_uniform_buffer(struct gl_context *ctx, return; } + bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size); +} + +static void +bind_buffer_range_shader_storage_buffer(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, + GLsizeiptr size) +{ if (bufObj == ctx->Shared->NullBufferObj) { offset = -1; size = -1; } - _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); - bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE); + _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, bufObj); + bind_shader_storage_buffer(ctx, index, bufObj, offset, size, GL_FALSE); } /** @@ -3128,11 +3217,10 @@ bind_buffer_range_uniform_buffer(struct gl_context *ctx, * \param size size of the buffer object region */ static void -bind_buffer_range_shader_storage_buffer(struct gl_context *ctx, - GLuint index, - struct gl_buffer_object *bufObj, - GLintptr offset, - GLsizeiptr size) +bind_buffer_range_shader_storage_buffer_err(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size) { if (index >= ctx->Const.MaxShaderStorageBufferBindings) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index); @@ -3146,13 +3234,7 @@ bind_buffer_range_shader_storage_buffer(struct gl_context *ctx, return; } - if (bufObj == ctx->Shared->NullBufferObj) { - offset = -1; - size = -1; - } - - _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, bufObj); - bind_shader_storage_buffer(ctx, index, bufObj, offset, size, GL_FALSE); + bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset, size); } /** @@ -3224,6 +3306,27 @@ set_atomic_buffer_binding(struct gl_context *ctx, } } +static void +bind_atomic_buffer(struct gl_context *ctx, unsigned index, + struct gl_buffer_object *bufObj, GLintptr offset, + GLsizeiptr size) +{ + _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj); + + struct gl_atomic_buffer_binding *binding = + &ctx->AtomicBufferBindings[index]; + if (binding->BufferObject == bufObj && + binding->Offset == offset && + binding->Size == size) { + return; + } + + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; + + set_atomic_buffer_binding(ctx, binding, bufObj, offset, size); +} + /** * Binds a buffer object to an atomic buffer binding point. * @@ -3233,15 +3336,10 @@ set_atomic_buffer_binding(struct gl_context *ctx, * updating it. */ static void -bind_atomic_buffer(struct gl_context *ctx, - unsigned index, - struct gl_buffer_object *bufObj, - GLintptr offset, - GLsizeiptr size, - const char *name) +bind_atomic_buffer_err(struct gl_context *ctx, unsigned index, + struct gl_buffer_object *bufObj, GLintptr offset, + GLsizeiptr size, const char *name) { - struct gl_atomic_buffer_binding *binding; - if (index >= ctx->Const.MaxAtomicBufferBindings) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index); return; @@ -3254,19 +3352,7 @@ bind_atomic_buffer(struct gl_context *ctx, return; } - _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj); - - binding = &ctx->AtomicBufferBindings[index]; - if (binding->BufferObject == bufObj && - binding->Offset == offset && - binding->Size == size) { - return; - } - - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; - - set_atomic_buffer_binding(ctx, binding, bufObj, offset, size); + bind_atomic_buffer(ctx, index, bufObj, offset, size); } static inline bool @@ -3938,9 +4024,9 @@ bind_atomic_buffers(struct gl_context *ctx, _mesa_HashUnlockMutex(ctx->Shared->BufferObjects); } -void GLAPIENTRY -_mesa_BindBufferRange(GLenum target, GLuint index, - GLuint buffer, GLintptr offset, GLsizeiptr size) +static ALWAYS_INLINE void +bind_buffer_range(GLenum target, GLuint index, GLuint buffer, GLintptr offset, + GLsizeiptr size, bool no_error) { GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; @@ -3960,41 +4046,82 @@ _mesa_BindBufferRange(GLenum target, GLuint index, &bufObj, "glBindBufferRange")) return; - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferRange(invalid buffer=%u)", buffer); - return; - } + if (no_error) { + switch (target) { + case GL_TRANSFORM_FEEDBACK_BUFFER: + _mesa_bind_buffer_range_xfb(ctx, ctx->TransformFeedback.CurrentObject, + index, bufObj, offset, size); + return; + case GL_UNIFORM_BUFFER: + bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size); + return; + case GL_SHADER_STORAGE_BUFFER: + bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset, + size); + return; + case GL_ATOMIC_COUNTER_BUFFER: + bind_atomic_buffer(ctx, index, bufObj, offset, size); + return; + default: + unreachable("invalid BindBufferRange target with KHR_no_error"); + } + } else { + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindBufferRange(invalid buffer=%u)", buffer); + return; + } - if (buffer != 0) { - if (size <= 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", - (int) size); + if (buffer != 0) { + if (size <= 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", + (int) size); + return; + } + } + + switch (target) { + case GL_TRANSFORM_FEEDBACK_BUFFER: + if (!_mesa_validate_buffer_range_xfb(ctx, + ctx->TransformFeedback.CurrentObject, + index, bufObj, offset, size, + false)) + return; + + _mesa_bind_buffer_range_xfb(ctx, ctx->TransformFeedback.CurrentObject, + index, bufObj, offset, size); + return; + case GL_UNIFORM_BUFFER: + bind_buffer_range_uniform_buffer_err(ctx, index, bufObj, offset, + size); + return; + case GL_SHADER_STORAGE_BUFFER: + bind_buffer_range_shader_storage_buffer_err(ctx, index, bufObj, + offset, size); + return; + case GL_ATOMIC_COUNTER_BUFFER: + bind_atomic_buffer_err(ctx, index, bufObj, offset, size, + "glBindBufferRange"); + return; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)"); return; } } +} - switch (target) { - case GL_TRANSFORM_FEEDBACK_BUFFER: - _mesa_bind_buffer_range_transform_feedback(ctx, - ctx->TransformFeedback.CurrentObject, - index, bufObj, offset, size, - false); - return; - case GL_UNIFORM_BUFFER: - bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size); - return; - case GL_SHADER_STORAGE_BUFFER: - bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset, size); - return; - case GL_ATOMIC_COUNTER_BUFFER: - bind_atomic_buffer(ctx, index, bufObj, offset, size, - "glBindBufferRange"); - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)"); - return; - } +void GLAPIENTRY +_mesa_BindBufferRange_no_error(GLenum target, GLuint index, GLuint buffer, + GLintptr offset, GLsizeiptr size) +{ + bind_buffer_range(target, index, buffer, offset, size, true); +} + +void GLAPIENTRY +_mesa_BindBufferRange(GLenum target, GLuint index, + GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + bind_buffer_range(target, index, buffer, offset, size, false); } void GLAPIENTRY @@ -4062,8 +4189,8 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) bind_buffer_base_shader_storage_buffer(ctx, index, bufObj); return; case GL_ATOMIC_COUNTER_BUFFER: - bind_atomic_buffer(ctx, index, bufObj, 0, 0, - "glBindBufferBase"); + bind_atomic_buffer_err(ctx, index, bufObj, 0, 0, + "glBindBufferBase"); return; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)"); @@ -4143,6 +4270,25 @@ _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count, } } +static ALWAYS_INLINE void +invalidate_buffer_subdata(struct gl_context *ctx, + struct gl_buffer_object *bufObj, GLintptr offset, + GLsizeiptr length) +{ + if (ctx->Driver.InvalidateBufferSubData) + ctx->Driver.InvalidateBufferSubData(ctx, bufObj, offset, length); +} + +void GLAPIENTRY +_mesa_InvalidateBufferSubData_no_error(GLuint buffer, GLintptr offset, + GLsizeiptr length) +{ + GET_CURRENT_CONTEXT(ctx); + + struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer); + invalidate_buffer_subdata(ctx, bufObj, offset, length); +} + void GLAPIENTRY _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length) @@ -4192,8 +4338,16 @@ _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, return; } - if (ctx->Driver.InvalidateBufferSubData) - ctx->Driver.InvalidateBufferSubData(ctx, bufObj, offset, length); + invalidate_buffer_subdata(ctx, bufObj, offset, length); +} + +void GLAPIENTRY +_mesa_InvalidateBufferData_no_error(GLuint buffer) +{ + GET_CURRENT_CONTEXT(ctx); + + struct gl_buffer_object *bufObj =_mesa_lookup_bufferobj(ctx, buffer); + invalidate_buffer_subdata(ctx, bufObj, 0, bufObj->Size); } void GLAPIENTRY @@ -4230,8 +4384,7 @@ _mesa_InvalidateBufferData(GLuint buffer) return; } - if (ctx->Driver.InvalidateBufferSubData) - ctx->Driver.InvalidateBufferSubData(ctx, bufObj, 0, bufObj->Size); + invalidate_buffer_subdata(ctx, bufObj, 0, bufObj->Size); } static void