X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fbufferobj.c;h=ac58c99d945696d03c714f9b45d92d816df71c1e;hb=298d7a20e1fb5eeed9832ea34f674e12aca59f4c;hp=235cafcf1ed15579700d8047fe8f4beaaba99fdf;hpb=e4c54d404959aa1bce26caa313c0a47e65ff211a;p=mesa.git diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 235cafcf1ed..ac58c99d945 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -30,7 +30,7 @@ * \author Brian Paul, Ian Romanick */ - +#include #include "glheader.h" #include "enums.h" #include "hash.h" @@ -39,7 +39,11 @@ #include "context.h" #include "bufferobj.h" #include "fbobject.h" +#include "mfeatures.h" +#include "mtypes.h" #include "texobj.h" +#include "transformfeedback.h" +#include "dispatch.h" /* Debug flags */ @@ -47,11 +51,11 @@ /*#define BOUNDS_CHECK*/ -#if FEATURE_OES_mapbuffer -#define DEFAULT_ACCESS GL_MAP_WRITE_BIT -#else -#define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT) -#endif +/** + * Used as a placeholder for buffer objects between glGenBuffers() and + * glBindBuffer() so that glIsBuffer() can work correctly. + */ +static struct gl_buffer_object DummyBufferObject; /** @@ -61,35 +65,44 @@ * \return pointer to pointer to the buffer object bound to \c target in the * specified context or \c NULL if \c target is invalid. */ -static INLINE struct gl_buffer_object ** -get_buffer_target(GLcontext *ctx, GLenum target) +static inline struct gl_buffer_object ** +get_buffer_target(struct gl_context *ctx, GLenum target) { + /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0. + */ + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx) + && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER) + return NULL; + switch (target) { case GL_ARRAY_BUFFER_ARB: return &ctx->Array.ArrayBufferObj; case GL_ELEMENT_ARRAY_BUFFER_ARB: - return &ctx->Array.ElementArrayBufferObj; + return &ctx->Array.ArrayObj->ElementArrayBufferObj; case GL_PIXEL_PACK_BUFFER_EXT: return &ctx->Pack.BufferObj; case GL_PIXEL_UNPACK_BUFFER_EXT: return &ctx->Unpack.BufferObj; case GL_COPY_READ_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - return &ctx->CopyReadBuffer; - } - break; + return &ctx->CopyReadBuffer; case GL_COPY_WRITE_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - return &ctx->CopyWriteBuffer; - } - break; -#if FEATURE_EXT_transform_feedback + return &ctx->CopyWriteBuffer; case GL_TRANSFORM_FEEDBACK_BUFFER: if (ctx->Extensions.EXT_transform_feedback) { return &ctx->TransformFeedback.CurrentBuffer; } break; -#endif + case GL_TEXTURE_BUFFER: + if (_mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_texture_buffer_object) { + return &ctx->Texture.BufferObject; + } + break; + case GL_UNIFORM_BUFFER: + if (ctx->Extensions.ARB_uniform_buffer_object) { + return &ctx->UniformBuffer; + } + break; default: return NULL; } @@ -104,13 +117,46 @@ get_buffer_target(GLcontext *ctx, GLenum target) * \return pointer to the buffer object bound to \c target in the * specified context or \c NULL if \c target is invalid. */ -static INLINE struct gl_buffer_object * -get_buffer(GLcontext *ctx, GLenum target) +static inline struct gl_buffer_object * +get_buffer(struct gl_context *ctx, const char *func, GLenum target) { struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); - if (bufObj) - return *bufObj; - return NULL; + + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); + return NULL; + } + + if (!_mesa_is_bufferobj(*bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func); + return NULL; + } + + return *bufObj; +} + + +static inline GLbitfield +default_access_mode(const struct gl_context *ctx) +{ + /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says: + * + * Name Type Initial Value Legal Values + * ... ... ... ... + * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY + * READ_WRITE + * + * However, table 6.8 in the GL_OES_mapbuffer extension says: + * + * Get Value Type Get Command Value Description + * --------- ---- ----------- ----- ----------- + * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag + * + * The difference is because GL_OES_mapbuffer only supports mapping buffers + * write-only. + */ + return _mesa_is_gles(ctx) + ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT); } @@ -149,7 +195,7 @@ simplified_access_mode(GLbitfield access) * \sa glBufferSubDataARB, glGetBufferSubDataARB */ static struct gl_buffer_object * -buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, +buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target, GLintptrARB offset, GLsizeiptrARB size, const char *caller ) { @@ -165,18 +211,16 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, return NULL; } - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller); - return NULL; - } - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); + bufObj = get_buffer(ctx, caller, target); + if (!bufObj) return NULL; - } + if (offset + size > bufObj->Size) { _mesa_error(ctx, GL_INVALID_VALUE, - "%s(size + offset > buffer size)", caller); + "%s(offset %lu + size %lu > buffer size %lu)", caller, + (unsigned long) offset, + (unsigned long) size, + (unsigned long) bufObj->Size); return NULL; } if (_mesa_bufferobj_mapped(bufObj)) { @@ -195,14 +239,14 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, * Default callback for the \c dd_function_table::NewBufferObject() hook. */ static struct gl_buffer_object * -_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ) +_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target ) { struct gl_buffer_object *obj; (void) ctx; obj = MALLOC_STRUCT(gl_buffer_object); - _mesa_initialize_buffer_object(obj, name, target); + _mesa_initialize_buffer_object(ctx, obj, name, target); return obj; } @@ -213,12 +257,12 @@ _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ) * Default callback for the \c dd_function_table::DeleteBuffer() hook. */ static void -_mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) +_mesa_delete_buffer_object(struct gl_context *ctx, + struct gl_buffer_object *bufObj) { (void) ctx; - if (bufObj->Data) - free(bufObj->Data); + free(bufObj->Data); /* assign strange values here to help w/ debugging */ bufObj->RefCount = -1000; @@ -232,15 +276,14 @@ _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) /** * Set ptr to bufObj w/ reference counting. + * This is normally only called from the _mesa_reference_buffer_object() macro + * when there's a real pointer change. */ void -_mesa_reference_buffer_object(GLcontext *ctx, - struct gl_buffer_object **ptr, - struct gl_buffer_object *bufObj) +_mesa_reference_buffer_object_(struct gl_context *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *bufObj) { - if (*ptr == bufObj) - return; - if (*ptr) { /* Unreference the old buffer */ GLboolean deleteFlag = GL_FALSE; @@ -262,7 +305,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, #if 0 /* unfortunately, these tests are invalid during context tear-down */ ASSERT(ctx->Array.ArrayBufferObj != bufObj); - ASSERT(ctx->Array.ElementArrayBufferObj != bufObj); + ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj); ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); #endif @@ -300,7 +343,8 @@ _mesa_reference_buffer_object(GLcontext *ctx, * Initialize a buffer object to default values. */ void -_mesa_initialize_buffer_object( struct gl_buffer_object *obj, +_mesa_initialize_buffer_object( struct gl_context *ctx, + struct gl_buffer_object *obj, GLuint name, GLenum target ) { (void) target; @@ -310,7 +354,37 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, obj->RefCount = 1; obj->Name = name; obj->Usage = GL_STATIC_DRAW_ARB; - obj->AccessFlags = DEFAULT_ACCESS; + obj->AccessFlags = default_access_mode(ctx); +} + + + +/** + * Callback called from _mesa_HashWalk() + */ +static void +count_buffer_size(GLuint key, void *data, void *userData) +{ + const struct gl_buffer_object *bufObj = + (const struct gl_buffer_object *) data; + GLuint *total = (GLuint *) userData; + + *total = *total + bufObj->Size; +} + + +/** + * Compute total size (in bytes) of all buffer objects for the given context. + * For debugging purposes. + */ +GLuint +_mesa_total_buffer_object_memory(struct gl_context *ctx) +{ + GLuint total = 0; + + _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total); + + return total; } @@ -334,7 +408,7 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, * \sa glBufferDataARB, dd_function_table::BufferData. */ static GLboolean -_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, +_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage, struct gl_buffer_object * bufObj ) { @@ -378,11 +452,11 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, * \sa glBufferSubDataARB, dd_function_table::BufferSubData. */ static void -_mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, +_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object * bufObj ) { - (void) ctx; (void) target; + (void) ctx; /* this should have been caught in _mesa_BufferSubData() */ ASSERT(size + offset <= bufObj->Size); @@ -411,11 +485,11 @@ _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. */ static void -_mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, +_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data, struct gl_buffer_object * bufObj ) { - (void) ctx; (void) target; + (void) ctx; if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { memcpy( data, (GLubyte *) bufObj->Data + offset, size ); @@ -423,50 +497,16 @@ _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, } -/** - * Default callback for \c dd_function_tabel::MapBuffer(). - * - * The function parameters will have been already tested for errors. - * - * \param ctx GL context. - * \param target Buffer object target on which to operate. - * \param access Information about how the buffer will be accessed. - * \param bufObj Object to be mapped. - * \return A pointer to the object's internal data store that can be accessed - * by the processor - * - * \sa glMapBufferARB, dd_function_table::MapBuffer - */ -static void * -_mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, - struct gl_buffer_object *bufObj ) -{ - (void) ctx; - (void) target; - (void) access; - /* Just return a direct pointer to the data */ - if (_mesa_bufferobj_mapped(bufObj)) { - /* already mapped! */ - return NULL; - } - bufObj->Pointer = bufObj->Data; - bufObj->Length = bufObj->Size; - bufObj->Offset = 0; - return bufObj->Pointer; -} - - /** * Default fallback for \c dd_function_table::MapBufferRange(). * Called via glMapBufferRange(). */ static void * -_mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset, +_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset, GLsizeiptr length, GLbitfield access, struct gl_buffer_object *bufObj ) { (void) ctx; - (void) target; assert(!_mesa_bufferobj_mapped(bufObj)); /* Just return a direct pointer to the data */ bufObj->Pointer = bufObj->Data + offset; @@ -482,12 +522,11 @@ _mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset, * Called via glFlushMappedBufferRange(). */ static void -_mesa_buffer_flush_mapped_range( GLcontext *ctx, GLenum target, +_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLintptr offset, GLsizeiptr length, struct gl_buffer_object *obj ) { (void) ctx; - (void) target; (void) offset; (void) length; (void) obj; @@ -503,11 +542,9 @@ _mesa_buffer_flush_mapped_range( GLcontext *ctx, GLenum target, * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer */ static GLboolean -_mesa_buffer_unmap( GLcontext *ctx, GLenum target, - struct gl_buffer_object *bufObj ) +_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj ) { (void) ctx; - (void) target; /* XXX we might assert here that bufObj->Pointer is non-null */ bufObj->Pointer = NULL; bufObj->Length = 0; @@ -519,10 +556,10 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, /** * Default fallback for \c dd_function_table::CopyBufferSubData(). - * Called via glCopyBuffserSubData(). + * Called via glCopyBufferSubData(). */ static void -_mesa_copy_buffer_subdata(GLcontext *ctx, +_mesa_copy_buffer_subdata(struct gl_context *ctx, struct gl_buffer_object *src, struct gl_buffer_object *dst, GLintptr readOffset, GLintptr writeOffset, @@ -530,20 +567,37 @@ _mesa_copy_buffer_subdata(GLcontext *ctx, { GLubyte *srcPtr, *dstPtr; - /* buffer should not already be mapped */ + /* the buffers should not be mapped */ assert(!_mesa_bufferobj_mapped(src)); assert(!_mesa_bufferobj_mapped(dst)); - srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER, - GL_READ_ONLY, src); - dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER, - GL_WRITE_ONLY, dst); + if (src == dst) { + srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size, + GL_MAP_READ_BIT | + GL_MAP_WRITE_BIT, src); + + if (!srcPtr) + return; + srcPtr += readOffset; + dstPtr += writeOffset; + } else { + srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size, + GL_MAP_READ_BIT, src); + dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size, + (GL_MAP_WRITE_BIT | + GL_MAP_INVALIDATE_RANGE_BIT), dst); + } + + /* Note: the src and dst regions will never overlap. Trying to do so + * would generate GL_INVALID_VALUE earlier. + */ if (srcPtr && dstPtr) - memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + memcpy(dstPtr, srcPtr, size); - ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src); - ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst); + ctx->Driver.UnmapBuffer(ctx, src); + if (dst != src) + ctx->Driver.UnmapBuffer(ctx, dst); } @@ -552,37 +606,89 @@ _mesa_copy_buffer_subdata(GLcontext *ctx, * Initialize the state associated with buffer objects */ void -_mesa_init_buffer_objects( GLcontext *ctx ) +_mesa_init_buffer_objects( struct gl_context *ctx ) { + GLuint i; + + memset(&DummyBufferObject, 0, sizeof(DummyBufferObject)); + _glthread_INIT_MUTEX(DummyBufferObject.Mutex); + DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, ctx->Shared->NullBufferObj); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, - ctx->Shared->NullBufferObj); _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, ctx->Shared->NullBufferObj); _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, ctx->Shared->NullBufferObj); + + ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings, + sizeof(*ctx->UniformBufferBindings)); + + _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, + ctx->Shared->NullBufferObj); + + for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) { + _mesa_reference_buffer_object(ctx, + &ctx->UniformBufferBindings[i].BufferObject, + ctx->Shared->NullBufferObj); + ctx->UniformBufferBindings[i].Offset = -1; + ctx->UniformBufferBindings[i].Size = -1; + } } void -_mesa_free_buffer_objects( GLcontext *ctx ) +_mesa_free_buffer_objects( struct gl_context *ctx ) { + GLuint i; + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); + + _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL); + + for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) { + _mesa_reference_buffer_object(ctx, + &ctx->UniformBufferBindings[i].BufferObject, + NULL); + } + + free(ctx->UniformBufferBindings); + ctx->UniformBufferBindings = NULL; } +static void +handle_bind_buffer_gen(struct gl_context *ctx, + GLenum target, + GLuint buffer, + struct gl_buffer_object **buf_handle) +{ + struct gl_buffer_object *buf = *buf_handle; + + if (!buf || buf == &DummyBufferObject) { + /* If this is a new buffer object id, or one which was generated but + * never used before, allocate a buffer object now. + */ + ASSERT(ctx->Driver.NewBufferObject); + buf = ctx->Driver.NewBufferObject(ctx, buffer, target); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); + return; + } + _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf); + *buf_handle = buf; + } +} /** * Bind the specified target to buffer for the specified context. * Called by glBindBuffer() and other functions. */ static void -bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) +bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer) { struct gl_buffer_object *oldBufObj; struct gl_buffer_object *newBufObj = NULL; @@ -590,13 +696,13 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) bindTarget = get_buffer_target(ctx, target); if (!bindTarget) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target); return; } /* Get pointer to old buffer object (to be unbound) */ oldBufObj = *bindTarget; - if (oldBufObj && oldBufObj->Name == buffer) + if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending) return; /* rebinding the same buffer object- no change */ /* @@ -611,16 +717,11 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) else { /* non-default buffer object */ newBufObj = _mesa_lookup_bufferobj(ctx, buffer); - if (!newBufObj) { - /* if this is a new buffer object id, allocate a buffer object now */ - ASSERT(ctx->Driver.NewBufferObject); - newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target); - if (!newBufObj) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); - return; - } - _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj); + if (newBufObj == NULL && ctx->API == API_OPENGL_CORE) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBuffer(non-gen name)"); + return; } + handle_bind_buffer_gen(ctx, target, buffer, &newBufObj); } /* bind new buffer */ @@ -638,7 +739,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) * shared state. */ void -_mesa_update_default_objects_buffer_objects(GLcontext *ctx) +_mesa_update_default_objects_buffer_objects(struct gl_context *ctx) { /* Bind the NullBufferObj to remove references to those * in the shared context hash table. @@ -650,255 +751,13 @@ _mesa_update_default_objects_buffer_objects(GLcontext *ctx) } -/** - * When we're about to read pixel data out of a PBO (via glDrawPixels, - * glTexImage, etc) or write data into a PBO (via glReadPixels, - * glGetTexImage, etc) we call this function to check that we're not - * going to read out of bounds. - * - * XXX This would also be a convenient time to check that the PBO isn't - * currently mapped. Whoever calls this function should check for that. - * Remember, we can't use a PBO when it's mapped! - * - * If we're not using a PBO, this is a no-op. - * - * \param width width of image to read/write - * \param height height of image to read/write - * \param depth depth of image to read/write - * \param format format of image to read/write - * \param type datatype of image to read/write - * \param ptr the user-provided pointer/offset - * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would - * go out of bounds. - */ -GLboolean -_mesa_validate_pbo_access(GLuint dimensions, - const struct gl_pixelstore_attrib *pack, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *ptr) -{ - GLvoid *start, *end; - const GLubyte *sizeAddr; /* buffer size, cast to a pointer */ - - if (!_mesa_is_bufferobj(pack->BufferObj)) - return GL_TRUE; /* no PBO, OK */ - - if (pack->BufferObj->Size == 0) - /* no buffer! */ - return GL_FALSE; - - /* get address of first pixel we'll read */ - start = _mesa_image_address(dimensions, pack, ptr, width, height, - format, type, 0, 0, 0); - - /* get address just past the last pixel we'll read */ - end = _mesa_image_address(dimensions, pack, ptr, width, height, - format, type, depth-1, height-1, width); - - - sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size; - - if ((const GLubyte *) start > sizeAddr) { - /* This will catch negative values / wrap-around */ - return GL_FALSE; - } - if ((const GLubyte *) end > sizeAddr) { - /* Image read goes beyond end of buffer */ - return GL_FALSE; - } - - /* OK! */ - return GL_TRUE; -} - - -/** - * For commands that read from a PBO (glDrawPixels, glTexImage, - * glPolygonStipple, etc), if we're reading from a PBO, map it read-only - * and return the pointer into the PBO. If we're not reading from a - * PBO, return \p src as-is. - * If non-null return, must call _mesa_unmap_pbo_source() when done. - * - * \return NULL if error, else pointer to start of data - */ -const GLvoid * -_mesa_map_pbo_source(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *src) -{ - const GLubyte *buf; - - if (_mesa_is_bufferobj(unpack->BufferObj)) { - /* unpack from PBO */ - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) - return NULL; - - buf = ADD_POINTERS(buf, src); - } - else { - /* unpack from normal memory */ - buf = src; - } - - return buf; -} - - -/** - * Combine PBO-read validation and mapping. - * If any GL errors are detected, they'll be recorded and NULL returned. - * \sa _mesa_validate_pbo_access - * \sa _mesa_map_pbo_source - * A call to this function should have a matching call to - * _mesa_unmap_pbo_source(). - */ -const GLvoid * -_mesa_map_validate_pbo_source(GLcontext *ctx, - GLuint dimensions, - const struct gl_pixelstore_attrib *unpack, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *ptr, - const char *where) -{ - ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); - - if (!_mesa_is_bufferobj(unpack->BufferObj)) { - /* non-PBO access: no validation to be done */ - return ptr; - } - - if (!_mesa_validate_pbo_access(dimensions, unpack, - width, height, depth, format, type, ptr)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(out of bounds PBO access)", where); - return NULL; - } - - if (_mesa_bufferobj_mapped(unpack->BufferObj)) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); - return NULL; - } - - ptr = _mesa_map_pbo_source(ctx, unpack, ptr); - return ptr; -} - - -/** - * Counterpart to _mesa_map_pbo_source() - */ -void -_mesa_unmap_pbo_source(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack) -{ - ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */ - if (_mesa_is_bufferobj(unpack->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } -} - - -/** - * For commands that write to a PBO (glReadPixels, glGetColorTable, etc), - * if we're writing to a PBO, map it write-only and return the pointer - * into the PBO. If we're not writing to a PBO, return \p dst as-is. - * If non-null return, must call _mesa_unmap_pbo_dest() when done. - * - * \return NULL if error, else pointer to start of data - */ -void * -_mesa_map_pbo_dest(GLcontext *ctx, - const struct gl_pixelstore_attrib *pack, - GLvoid *dest) -{ - void *buf; - - if (_mesa_is_bufferobj(pack->BufferObj)) { - /* pack into PBO */ - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - pack->BufferObj); - if (!buf) - return NULL; - - buf = ADD_POINTERS(buf, dest); - } - else { - /* pack to normal memory */ - buf = dest; - } - - return buf; -} - - -/** - * Combine PBO-write validation and mapping. - * If any GL errors are detected, they'll be recorded and NULL returned. - * \sa _mesa_validate_pbo_access - * \sa _mesa_map_pbo_dest - * A call to this function should have a matching call to - * _mesa_unmap_pbo_dest(). - */ -GLvoid * -_mesa_map_validate_pbo_dest(GLcontext *ctx, - GLuint dimensions, - const struct gl_pixelstore_attrib *unpack, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, GLvoid *ptr, - const char *where) -{ - ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); - - if (!_mesa_is_bufferobj(unpack->BufferObj)) { - /* non-PBO access: no validation to be done */ - return ptr; - } - - if (!_mesa_validate_pbo_access(dimensions, unpack, - width, height, depth, format, type, ptr)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(out of bounds PBO access)", where); - return NULL; - } - - if (_mesa_bufferobj_mapped(unpack->BufferObj)) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); - return NULL; - } - - ptr = _mesa_map_pbo_dest(ctx, unpack, ptr); - return ptr; -} - - -/** - * Counterpart to _mesa_map_pbo_dest() - */ -void -_mesa_unmap_pbo_dest(GLcontext *ctx, - const struct gl_pixelstore_attrib *pack) -{ - ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */ - if (_mesa_is_bufferobj(pack->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); - } -} - - /** * Return the gl_buffer_object for the given ID. * Always return NULL for ID 0. */ struct gl_buffer_object * -_mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer) +_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer) { if (buffer == 0) return NULL; @@ -915,7 +774,7 @@ _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer) * unbound from all arrays in the current context. */ static void -unbind(GLcontext *ctx, +unbind(struct gl_context *ctx, struct gl_buffer_object **ptr, struct gl_buffer_object *obj) { @@ -939,7 +798,6 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver) driver->BufferData = _mesa_buffer_data; driver->BufferSubData = _mesa_buffer_subdata; driver->GetBufferSubData = _mesa_buffer_get_subdata; - driver->MapBuffer = _mesa_buffer_map; driver->UnmapBuffer = _mesa_buffer_unmap; /* GL_ARB_map_buffer_range */ @@ -962,6 +820,10 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBindBuffer(%s, %u)\n", + _mesa_lookup_enum_by_nr(target), buffer); + bind_buffer_object(ctx, target, buffer); } @@ -978,6 +840,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) GET_CURRENT_CONTEXT(ctx); GLsizei i; ASSERT_OUTSIDE_BEGIN_END(ctx); + FLUSH_VERTICES(ctx, 0); if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)"); @@ -992,27 +855,16 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint j; - ASSERT(bufObj->Name == ids[i]); + ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject); if (_mesa_bufferobj_mapped(bufObj)) { /* if mapped, unmap it now */ - ctx->Driver.UnmapBuffer(ctx, 0, bufObj); - bufObj->AccessFlags = DEFAULT_ACCESS; + ctx->Driver.UnmapBuffer(ctx, bufObj); + bufObj->AccessFlags = default_access_mode(ctx); bufObj->Pointer = NULL; } /* unbind any vertex pointers bound to this buffer */ - unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj); - unbind(ctx, &arrayObj->Weight.BufferObj, bufObj); - unbind(ctx, &arrayObj->Normal.BufferObj, bufObj); - unbind(ctx, &arrayObj->Color.BufferObj, bufObj); - unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj); - unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj); - unbind(ctx, &arrayObj->Index.BufferObj, bufObj); - unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj); - for (j = 0; j < Elements(arrayObj->TexCoord); j++) { - unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj); - } for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) { unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj); } @@ -1020,10 +872,39 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) if (ctx->Array.ArrayBufferObj == bufObj) { _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); } - if (ctx->Array.ElementArrayBufferObj == bufObj) { + if (arrayObj->ElementArrayBufferObj == bufObj) { _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); } + /* unbind ARB_copy_buffer binding points */ + if (ctx->CopyReadBuffer == bufObj) { + _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 ); + } + if (ctx->CopyWriteBuffer == bufObj) { + _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 ); + } + + /* unbind transform feedback binding points */ + if (ctx->TransformFeedback.CurrentBuffer == bufObj) { + _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 ); + } + for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) { + if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) { + _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 ); + } + } + + /* unbind UBO binding points */ + for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) { + if (ctx->UniformBufferBindings[j].BufferObject == bufObj) { + _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 ); + } + } + + if (ctx->UniformBuffer == bufObj) { + _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 ); + } + /* unbind any pixel pack/unpack pointers bound to this buffer */ if (ctx->Pack.BufferObj == bufObj) { _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 ); @@ -1032,8 +913,23 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 ); } + if (ctx->Texture.BufferObject == bufObj) { + _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 ); + } + /* The ID is immediately freed for re-use */ - _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name); + _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]); + /* Make sure we do not run into the classic ABA problem on bind. + * We don't want to allow re-binding a buffer object that's been + * "deleted" by glDeleteBuffers(). + * + * The explicit rebinding to the default object in the current context + * prevents the above in the current context, but another context + * sharing the same objects might suffer from this problem. + * The alternative would be to do the hash lookup in any case on bind + * which would introduce more runtime overhead than this. + */ + bufObj->DeletePending = GL_TRUE; _mesa_reference_buffer_object(ctx, &bufObj, NULL); } } @@ -1056,6 +952,9 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glGenBuffers(%d)\n", n); + if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB"); return; @@ -1072,18 +971,10 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); - /* Allocate new, empty buffer objects and return identifiers */ + /* Insert the ID and pointer to dummy buffer object into hash table */ for (i = 0; i < n; i++) { - struct gl_buffer_object *bufObj; - GLuint name = first + i; - GLenum target = 0; - bufObj = ctx->Driver.NewBufferObject( ctx, name, target ); - if (!bufObj) { - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB"); - return; - } - _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj); + _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, + &DummyBufferObject); buffer[i] = first + i; } @@ -1109,7 +1000,7 @@ _mesa_IsBufferARB(GLuint id) bufObj = _mesa_lookup_bufferobj(ctx, id); _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - return bufObj ? GL_TRUE : GL_FALSE; + return bufObj && bufObj != &DummyBufferObject; } @@ -1119,8 +1010,15 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, { GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; + bool valid_usage; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n", + _mesa_lookup_enum_by_nr(target), + (long int) size, data, + _mesa_lookup_enum_by_nr(usage)); + if (size < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)"); return; @@ -1128,35 +1026,41 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, switch (usage) { case GL_STREAM_DRAW_ARB: + valid_usage = (ctx->API != API_OPENGLES); + break; + + case GL_STATIC_DRAW_ARB: + case GL_DYNAMIC_DRAW_ARB: + valid_usage = true; + break; + case GL_STREAM_READ_ARB: case GL_STREAM_COPY_ARB: - case GL_STATIC_DRAW_ARB: case GL_STATIC_READ_ARB: case GL_STATIC_COPY_ARB: - case GL_DYNAMIC_DRAW_ARB: case GL_DYNAMIC_READ_ARB: case GL_DYNAMIC_COPY_ARB: - /* OK */ + valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx); break; + default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); - return; + valid_usage = false; + break; } - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" ); + if (!valid_usage) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)"); return; } - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" ); + + bufObj = get_buffer(ctx, "glBufferDataARB", target); + if (!bufObj) return; - } - + if (_mesa_bufferobj_mapped(bufObj)) { /* Unmap the existing buffer. We'll replace it now. Not an error. */ - ctx->Driver.UnmapBuffer(ctx, target, bufObj); - bufObj->AccessFlags = DEFAULT_ACCESS; + ctx->Driver.UnmapBuffer(ctx, bufObj); + bufObj->AccessFlags = default_access_mode(ctx); ASSERT(bufObj->Pointer == NULL); } @@ -1195,10 +1099,13 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, return; } + if (size == 0) + return; + bufObj->Written = GL_TRUE; ASSERT(ctx->Driver.BufferSubData); - ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); + ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj ); } @@ -1218,7 +1125,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, } ASSERT(ctx->Driver.GetBufferSubData); - ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj ); + ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj ); } @@ -1229,40 +1136,50 @@ _mesa_MapBufferARB(GLenum target, GLenum access) struct gl_buffer_object * bufObj; GLbitfield accessFlags; void *map; + bool valid_access; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); switch (access) { case GL_READ_ONLY_ARB: accessFlags = GL_MAP_READ_BIT; + valid_access = _mesa_is_desktop_gl(ctx); break; case GL_WRITE_ONLY_ARB: accessFlags = GL_MAP_WRITE_BIT; + valid_access = true; break; case GL_READ_WRITE_ARB: accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + valid_access = _mesa_is_desktop_gl(ctx); break; default: - _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); - return NULL; + valid_access = false; + break; } - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" ); + if (!valid_access) { + _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); return NULL; } - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" ); + + bufObj = get_buffer(ctx, "glMapBufferARB", target); + if (!bufObj) return NULL; - } + if (_mesa_bufferobj_mapped(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)"); return NULL; } - ASSERT(ctx->Driver.MapBuffer); - map = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); + if (!bufObj->Size) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glMapBuffer(buffer size = 0)"); + return NULL; + } + + ASSERT(ctx->Driver.MapBufferRange); + map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj); if (!map) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); return NULL; @@ -1315,15 +1232,10 @@ _mesa_UnmapBufferARB(GLenum target) GLboolean status = GL_TRUE; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" ); - return GL_FALSE; - } - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" ); + bufObj = get_buffer(ctx, "glUnmapBufferARB", target); + if (!bufObj) return GL_FALSE; - } + if (!_mesa_bufferobj_mapped(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); return GL_FALSE; @@ -1365,8 +1277,8 @@ _mesa_UnmapBufferARB(GLenum target) } #endif - status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); - bufObj->AccessFlags = DEFAULT_ACCESS; + status = ctx->Driver.UnmapBuffer( ctx, bufObj ); + bufObj->AccessFlags = default_access_mode(ctx); ASSERT(bufObj->Pointer == NULL); ASSERT(bufObj->Offset == 0); ASSERT(bufObj->Length == 0); @@ -1382,15 +1294,9 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) struct gl_buffer_object *bufObj; ASSERT_OUTSIDE_BEGIN_END(ctx); - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" ); + bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target); + if (!bufObj) return; - } - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" ); - return; - } switch (pname) { case GL_BUFFER_SIZE_ARB: @@ -1406,17 +1312,17 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) *params = _mesa_bufferobj_mapped(bufObj); return; case GL_BUFFER_ACCESS_FLAGS: - if (ctx->VersionMajor < 3) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = bufObj->AccessFlags; return; case GL_BUFFER_MAP_OFFSET: - if (ctx->VersionMajor < 3) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = (GLint) bufObj->Offset; return; case GL_BUFFER_MAP_LENGTH: - if (ctx->VersionMajor < 3) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = (GLint) bufObj->Length; return; @@ -1442,15 +1348,9 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) struct gl_buffer_object *bufObj; ASSERT_OUTSIDE_BEGIN_END(ctx); - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" ); - return; - } - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" ); + bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target); + if (!bufObj) return; - } switch (pname) { case GL_BUFFER_SIZE_ARB: @@ -1463,7 +1363,7 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) *params = simplified_access_mode(bufObj->AccessFlags); return; case GL_BUFFER_ACCESS_FLAGS: - if (ctx->VersionMajor < 3) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = bufObj->AccessFlags; return; @@ -1471,12 +1371,12 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) *params = _mesa_bufferobj_mapped(bufObj); return; case GL_BUFFER_MAP_OFFSET: - if (ctx->VersionMajor < 3) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = bufObj->Offset; return; case GL_BUFFER_MAP_LENGTH: - if (ctx->VersionMajor < 3) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = bufObj->Length; return; @@ -1502,15 +1402,9 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) return; } - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" ); - return; - } - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" ); + bufObj = get_buffer(ctx, "glGetBufferPointervARB", target); + if (!bufObj) return; - } *params = bufObj->Pointer; } @@ -1525,55 +1419,55 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, struct gl_buffer_object *src, *dst; ASSERT_OUTSIDE_BEGIN_END(ctx); - src = get_buffer(ctx, readTarget); - if (!src || !_mesa_is_bufferobj(src)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glCopyBuffserSubData(readTarget = 0x%x)", readTarget); + src = get_buffer(ctx, "glCopyBufferSubData", readTarget); + if (!src) return; - } - dst = get_buffer(ctx, writeTarget); - if (!dst || !_mesa_is_bufferobj(dst)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget); + dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget); + if (!dst) return; - } if (_mesa_bufferobj_mapped(src)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyBuffserSubData(readBuffer is mapped)"); + "glCopyBufferSubData(readBuffer is mapped)"); return; } if (_mesa_bufferobj_mapped(dst)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyBuffserSubData(writeBuffer is mapped)"); + "glCopyBufferSubData(writeBuffer is mapped)"); return; } if (readOffset < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyBuffserSubData(readOffset = %d)", readOffset); + "glCopyBufferSubData(readOffset = %d)", (int) readOffset); return; } if (writeOffset < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyBuffserSubData(writeOffset = %d)", writeOffset); + "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset); + return; + } + + if (size < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBufferSubData(writeOffset = %d)", (int) size); return; } if (readOffset + size > src->Size) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyBuffserSubData(readOffset + size = %d)", - readOffset, size); + "glCopyBufferSubData(readOffset + size = %d)", + (int) (readOffset + size)); return; } if (writeOffset + size > dst->Size) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyBuffserSubData(writeOffset + size = %d)", - writeOffset, size); + "glCopyBufferSubData(writeOffset + size = %d)", + (int) (writeOffset + size)); return; } @@ -1587,7 +1481,7 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, else { /* overlapping src/dst is illegal */ _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyBuffserSubData(overlapping src/dst)"); + "glCopyBufferSubData(overlapping src/dst)"); return; } } @@ -1617,13 +1511,37 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, if (offset < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glMapBufferRange(offset = %ld)", offset); + "glMapBufferRange(offset = %ld)", (long)offset); return NULL; } if (length < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glMapBufferRange(length = %ld)", length); + "glMapBufferRange(length = %ld)", (long)length); + return NULL; + } + + /* Page 38 of the PDF of the OpenGL ES 3.0 spec says: + * + * "An INVALID_OPERATION error is generated for any of the following + * conditions: + * + * * is zero." + */ + if (_mesa_is_gles(ctx) && length == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(length = 0)"); + return NULL; + } + + if (access & ~(GL_MAP_READ_BIT | + GL_MAP_WRITE_BIT | + GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_INVALIDATE_BUFFER_BIT | + GL_MAP_FLUSH_EXPLICIT_BIT | + GL_MAP_UNSYNCHRONIZED_BIT)) { + /* generate an error if any undefind bit is set */ + _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)"); return NULL; } @@ -1633,14 +1551,13 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, return NULL; } - if (access & GL_MAP_READ_BIT) { - if ((access & GL_MAP_INVALIDATE_RANGE_BIT) || - (access & GL_MAP_INVALIDATE_BUFFER_BIT) || - (access & GL_MAP_UNSYNCHRONIZED_BIT)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glMapBufferRange(invalid access flags)"); - return NULL; - } + if ((access & GL_MAP_READ_BIT) && + (access & (GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_INVALIDATE_BUFFER_BIT | + GL_MAP_UNSYNCHRONIZED_BIT))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(invalid access flags)"); + return NULL; } if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) && @@ -1650,12 +1567,9 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, return NULL; } - bufObj = get_buffer(ctx, target); - if (!bufObj || !_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glMapBufferRange(target = 0x%x)", target); + bufObj = get_buffer(ctx, "glMapBufferRange", target); + if (!bufObj) return NULL; - } if (offset + length > bufObj->Size) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -1668,10 +1582,25 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, "glMapBufferRange(buffer already mapped)"); return NULL; } - + + if (!bufObj->Size) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glMapBufferRange(buffer size = 0)"); + return NULL; + } + + /* Mapping zero bytes should return a non-null pointer. */ + if (!length) { + static long dummy = 0; + bufObj->Pointer = &dummy; + bufObj->Length = length; + bufObj->Offset = offset; + bufObj->AccessFlags = access; + return bufObj->Pointer; + } + ASSERT(ctx->Driver.MapBufferRange); - map = ctx->Driver.MapBufferRange(ctx, target, offset, length, - access, bufObj); + map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj); if (!map) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); } @@ -1702,65 +1631,55 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) if (!ctx->Extensions.ARB_map_buffer_range) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glMapBufferRange(extension not supported)"); + "glFlushMappedBufferRange(extension not supported)"); return; } if (offset < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glMapBufferRange(offset = %ld)", offset); + "glFlushMappedBufferRange(offset = %ld)", (long)offset); return; } if (length < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glMapBufferRange(length = %ld)", length); + "glFlushMappedBufferRange(length = %ld)", (long)length); return; } - bufObj = get_buffer(ctx, target); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glMapBufferRange(target = 0x%x)", target); + bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target); + if (!bufObj) return; - } - - if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glMapBufferRange(current buffer is 0)"); - return; - } if (!_mesa_bufferobj_mapped(bufObj)) { /* buffer is not mapped */ _mesa_error(ctx, GL_INVALID_OPERATION, - "glMapBufferRange(buffer is not mapped)"); + "glFlushMappedBufferRange(buffer is not mapped)"); return; } if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)"); + "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)"); return; } if (offset + length > bufObj->Length) { _mesa_error(ctx, GL_INVALID_VALUE, - "glMapBufferRange(offset %ld + length %ld > mapped length %ld)", - offset, length, bufObj->Length); + "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)", + (long)offset, (long)length, (long)bufObj->Length); return; } ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT); if (ctx->Driver.FlushMappedBufferRange) - ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj); + ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj); } -#if FEATURE_APPLE_object_purgeable static GLenum -_mesa_BufferObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) { struct gl_buffer_object *bufObj; GLenum retval; @@ -1793,7 +1712,7 @@ _mesa_BufferObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) static GLenum -_mesa_RenderObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option) { struct gl_renderbuffer *bufObj; GLenum retval; @@ -1822,7 +1741,7 @@ _mesa_RenderObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) static GLenum -_mesa_TextureObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) { struct gl_texture_object *bufObj; GLenum retval; @@ -1878,13 +1797,13 @@ _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) switch (objectType) { case GL_TEXTURE: - retval = _mesa_TextureObjectPurgeable (ctx, name, option); + retval = texture_object_purgeable(ctx, name, option); break; case GL_RENDERBUFFER_EXT: - retval = _mesa_RenderObjectPurgeable (ctx, name, option); + retval = renderbuffer_purgeable(ctx, name, option); break; case GL_BUFFER_OBJECT_APPLE: - retval = _mesa_BufferObjectPurgeable (ctx, name, option); + retval = buffer_object_purgeable(ctx, name, option); break; default: _mesa_error(ctx, GL_INVALID_ENUM, @@ -1903,7 +1822,7 @@ _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) static GLenum -_mesa_BufferObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) { struct gl_buffer_object *bufObj; GLenum retval; @@ -1924,7 +1843,7 @@ _mesa_BufferObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) bufObj->Purgeable = GL_FALSE; - retval = GL_RETAINED_APPLE; + retval = option; if (ctx->Driver.BufferObjectUnpurgeable) retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option); @@ -1933,7 +1852,7 @@ _mesa_BufferObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) static GLenum -_mesa_RenderObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) { struct gl_renderbuffer *bufObj; GLenum retval; @@ -1954,16 +1873,16 @@ _mesa_RenderObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) bufObj->Purgeable = GL_FALSE; - retval = GL_RETAINED_APPLE; + retval = option; if (ctx->Driver.RenderObjectUnpurgeable) retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option); - return option; + return retval; } static GLenum -_mesa_TextureObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) { struct gl_texture_object *bufObj; GLenum retval; @@ -1984,7 +1903,7 @@ _mesa_TextureObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) bufObj->Purgeable = GL_FALSE; - retval = GL_RETAINED_APPLE; + retval = option; if (ctx->Driver.TextureObjectUnpurgeable) retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option); @@ -2018,11 +1937,11 @@ _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) switch (objectType) { case GL_BUFFER_OBJECT_APPLE: - return _mesa_BufferObjectUnpurgeable(ctx, name, option); + return buffer_object_unpurgeable(ctx, name, option); case GL_TEXTURE: - return _mesa_TextureObjectUnpurgeable(ctx, name, option); + return texture_object_unpurgeable(ctx, name, option); case GL_RENDERBUFFER_EXT: - return _mesa_RenderObjectUnpurgeable(ctx, name, option); + return renderbuffer_unpurgeable(ctx, name, option); default: _mesa_error(ctx, GL_INVALID_ENUM, "glObjectUnpurgeable(name = 0x%x) invalid type: %d", @@ -2033,12 +1952,10 @@ _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) static void -_mesa_GetBufferObjectParameterivAPPLE(GLcontext *ctx, GLuint name, - GLenum pname, GLint* params) +get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) { - struct gl_buffer_object *bufObj; - - bufObj = _mesa_lookup_bufferobj(ctx, name); + struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name); if (!bufObj) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetObjectParameteriv(name = 0x%x) invalid object", name); @@ -2059,13 +1976,11 @@ _mesa_GetBufferObjectParameterivAPPLE(GLcontext *ctx, GLuint name, static void -_mesa_GetRenderObjectParameterivAPPLE(GLcontext *ctx, GLuint name, - GLenum pname, GLint* params) +get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) { - struct gl_renderbuffer *bufObj; - - bufObj = _mesa_lookup_renderbuffer(ctx, name); - if (!bufObj) { + struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name); + if (!rb) { _mesa_error(ctx, GL_INVALID_VALUE, "glObjectUnpurgeable(name = 0x%x)", name); return; @@ -2073,7 +1988,7 @@ _mesa_GetRenderObjectParameterivAPPLE(GLcontext *ctx, GLuint name, switch (pname) { case GL_PURGEABLE_APPLE: - *params = bufObj->Purgeable; + *params = rb->Purgeable; break; default: _mesa_error(ctx, GL_INVALID_ENUM, @@ -2085,13 +2000,11 @@ _mesa_GetRenderObjectParameterivAPPLE(GLcontext *ctx, GLuint name, static void -_mesa_GetTextureObjectParameterivAPPLE(GLcontext *ctx, GLuint name, - GLenum pname, GLint* params) +get_texture_object_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) { - struct gl_texture_object *bufObj; - - bufObj = _mesa_lookup_texture(ctx, name); - if (!bufObj) { + struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); + if (!texObj) { _mesa_error(ctx, GL_INVALID_VALUE, "glObjectUnpurgeable(name = 0x%x)", name); return; @@ -2099,7 +2012,7 @@ _mesa_GetTextureObjectParameterivAPPLE(GLcontext *ctx, GLuint name, switch (pname) { case GL_PURGEABLE_APPLE: - *params = bufObj->Purgeable; + *params = texObj->Purgeable; break; default: _mesa_error(ctx, GL_INVALID_ENUM, @@ -2112,7 +2025,7 @@ _mesa_GetTextureObjectParameterivAPPLE(GLcontext *ctx, GLuint name, void GLAPIENTRY _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, - GLint* params) + GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -2124,13 +2037,13 @@ _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, switch (objectType) { case GL_TEXTURE: - _mesa_GetTextureObjectParameterivAPPLE (ctx, name, pname, params); + get_texture_object_parameteriv(ctx, name, pname, params); break; case GL_BUFFER_OBJECT_APPLE: - _mesa_GetBufferObjectParameterivAPPLE (ctx, name, pname, params); + get_buffer_object_parameteriv(ctx, name, pname, params); break; case GL_RENDERBUFFER_EXT: - _mesa_GetRenderObjectParameterivAPPLE (ctx, name, pname, params); + get_renderbuffer_parameteriv(ctx, name, pname, params); break; default: _mesa_error(ctx, GL_INVALID_ENUM, @@ -2139,4 +2052,313 @@ _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, } } -#endif /* FEATURE_APPLE_object_purgeable */ +static void +set_ubo_binding(struct gl_context *ctx, + int index, + struct gl_buffer_object *bufObj, + GLintptr offset, + GLsizeiptr size, + GLboolean autoSize) +{ + struct gl_uniform_buffer_binding *binding; + + binding = &ctx->UniformBufferBindings[index]; + if (binding->BufferObject == bufObj && + binding->Offset == offset && + binding->Size == size && + binding->AutomaticSize == autoSize) { + return; + } + + FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + + _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj); + binding->Offset = offset; + binding->Size = size; + binding->AutomaticSize = autoSize; +} + +/** + * Bind a region of a buffer object to a uniform block binding point. + * \param index the uniform buffer binding point index + * \param bufObj the buffer object + * \param offset offset to the start of buffer object region + * \param size size of the buffer object region + */ +static void +bind_buffer_range_uniform_buffer(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, + GLsizeiptr size) +{ + if (index >= ctx->Const.MaxUniformBufferBindings) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index); + return; + } + + if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBufferRange(offset misalgned %d/%d)", (int) offset, + ctx->Const.UniformBufferOffsetAlignment); + return; + } + + if (bufObj == ctx->Shared->NullBufferObj) { + offset = -1; + size = -1; + } + + _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); + set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE); +} + + +/** + * Bind a buffer object to a uniform block binding point. + * As above, but offset = 0. + */ +static void +bind_buffer_base_uniform_buffer(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj) +{ + if (index >= ctx->Const.MaxUniformBufferBindings) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index); + return; + } + + _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); + if (bufObj == ctx->Shared->NullBufferObj) + set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE); + else + set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE); +} + +void GLAPIENTRY +_mesa_BindBufferRange(GLenum target, GLuint index, + GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + + if (buffer == 0) { + bufObj = ctx->Shared->NullBufferObj; + } else { + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + } + handle_bind_buffer_gen(ctx, target, buffer, &bufObj); + + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindBufferRange(invalid buffer=%u)", buffer); + return; + } + + if (size <= 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", + (int) size); + return; + } + + if (offset + size > bufObj->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBufferRange(offset + size %d > buffer size %d)", + (int) (offset + size), (int) (bufObj->Size)); + return; + } + + switch (target) { + case GL_TRANSFORM_FEEDBACK_BUFFER: + _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj, + offset, size); + return; + case GL_UNIFORM_BUFFER: + bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size); + return; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)"); + return; + } +} + +void GLAPIENTRY +_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + + if (buffer == 0) { + bufObj = ctx->Shared->NullBufferObj; + } else { + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + } + handle_bind_buffer_gen(ctx, target, buffer, &bufObj); + + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindBufferBase(invalid buffer=%u)", buffer); + return; + } + + /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with + * regards to BindBufferBase. It says (GL 3.1 core spec, page 63): + * + * "BindBufferBase is equivalent to calling BindBufferRange with offset + * zero and size equal to the size of buffer." + * + * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230): + * + * "If the parameter (starting offset or size) was not specified when the + * buffer object was bound, zero is returned." + * + * What happens if the size of the buffer changes? Does the size of the + * buffer at the moment glBindBufferBase was called still play a role, like + * the first quote would imply, or is the size meaningless in the + * glBindBufferBase case like the second quote would suggest? The GL 4.1 + * core spec page 45 says: + * + * "It is equivalent to calling BindBufferRange with offset zero, while + * size is determined by the size of the bound buffer at the time the + * binding is used." + * + * My interpretation is that the GL 4.1 spec was a clarification of the + * behavior, not a change. In particular, this choice will only make + * rendering work in cases where it would have had undefined results. + */ + + switch (target) { + case GL_TRANSFORM_FEEDBACK_BUFFER: + _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj); + return; + case GL_UNIFORM_BUFFER: + bind_buffer_base_uniform_buffer(ctx, index, bufObj); + return; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)"); + return; + } +} + +static void GLAPIENTRY +_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, + GLsizeiptr length) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + const GLintptr end = offset + length; + + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glInvalidateBufferSubData(name = 0x%x) invalid object", + buffer); + return; + } + + /* The GL_ARB_invalidate_subdata spec says: + * + * "An INVALID_VALUE error is generated if or is + * negative, or if + is greater than the value of + * BUFFER_SIZE." + */ + if (end < 0 || end > bufObj->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glInvalidateBufferSubData(invalid offset or length)"); + return; + } + + /* The GL_ARB_invalidate_subdata spec says: + * + * "An INVALID_OPERATION error is generated if the buffer is currently + * mapped by MapBuffer, or if the invalidate range intersects the range + * currently mapped by MapBufferRange." + */ + if (_mesa_bufferobj_mapped(bufObj)) { + const GLintptr mapEnd = bufObj->Offset + bufObj->Length; + + /* The regions do not overlap if and only if the end of the discard + * region is before the mapped region or the start of the discard region + * is after the mapped region. + * + * Note that 'end' and 'mapEnd' are the first byte *after* the discard + * region and the mapped region, repsectively. It is okay for that byte + * to be mapped (for 'end') or discarded (for 'mapEnd'). + */ + if (!(end <= bufObj->Offset || offset >= mapEnd)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glInvalidateBufferSubData(intersection with mapped " + "range)"); + return; + } + } + + /* We don't actually do anything for this yet. Just return after + * validating the parameters and generating the required errors. + */ + return; +} + +static void GLAPIENTRY +_mesa_InvalidateBufferData(GLuint buffer) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glInvalidateBufferData(name = 0x%x) invalid object", + buffer); + return; + } + + /* The GL_ARB_invalidate_subdata spec says: + * + * "An INVALID_OPERATION error is generated if the buffer is currently + * mapped by MapBuffer, or if the invalidate range intersects the range + * currently mapped by MapBufferRange." + */ + if (_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glInvalidateBufferData(intersection with mapped " + "range)"); + return; + } + + /* We don't actually do anything for this yet. Just return after + * validating the parameters and generating the required errors. + */ + return; +} + +void +_mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp) +{ + SET_BindBufferARB(disp, _mesa_BindBufferARB); + SET_BufferDataARB(disp, _mesa_BufferDataARB); + SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB); + SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB); + SET_GenBuffersARB(disp, _mesa_GenBuffersARB); + SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB); + /* TODO: add GetBufferParameteri64v for desktop GL and GLES3 once tests + * exist for it. + */ + SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB); + if (ctx->API != API_OPENGLES2) { + SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB); + } + SET_IsBufferARB(disp, _mesa_IsBufferARB); + SET_MapBufferARB(disp, _mesa_MapBufferARB); + SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB); + + if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) { + SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange); + SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase); + } + + if (_mesa_is_desktop_gl(ctx)) { + SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData); + SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData); + } +}