X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fbufferobj.h;h=5dcc55301ce78f4477abfe87d230f3d17ec9cafa;hb=9f93afb9a5586cb90e127ba7d63de3b416d08821;hp=9b582f8c1edce6b93b81ce9cc50a3f7375b3dc06;hpb=3998cfa933dcd9134b75d9f0ae2c9cfcd6f2ee45;p=mesa.git diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 9b582f8c1ed..5dcc55301ce 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -28,7 +28,7 @@ #ifndef BUFFEROBJ_H #define BUFFEROBJ_H - +#include #include "mtypes.h" @@ -37,11 +37,27 @@ */ -/** Is the given buffer object currently mapped? */ +/** Is the given buffer object currently mapped by the GL user? */ static inline GLboolean -_mesa_bufferobj_mapped(const struct gl_buffer_object *obj) +_mesa_bufferobj_mapped(const struct gl_buffer_object *obj, + gl_map_buffer_index index) { - return obj->Pointer != NULL; + return obj->Mappings[index].Pointer != NULL; +} + +/** + * Check whether the given buffer object is illegally mapped prior to + * drawing from (or reading back to) the buffer. + * Note that it's legal for a buffer to be mapped at draw/readback time + * if it was mapped persistently (See GL_ARB_buffer_storage spec). + * \return true if the buffer is illegally mapped, false otherwise + */ +static inline bool +_mesa_check_disallowed_mapping(const struct gl_buffer_object *obj) +{ + return _mesa_bufferobj_mapped(obj, MAP_USER) && + !(obj->Mappings[MAP_USER].AccessFlags & + GL_MAP_PERSISTENT_BIT); } /** @@ -57,10 +73,16 @@ _mesa_is_bufferobj(const struct gl_buffer_object *obj) extern void -_mesa_init_buffer_objects( struct gl_context *ctx ); +_mesa_init_buffer_objects(struct gl_context *ctx); extern void -_mesa_free_buffer_objects( struct gl_context *ctx ); +_mesa_free_buffer_objects(struct gl_context *ctx); + +extern bool +_mesa_handle_bind_buffer_gen(struct gl_context *ctx, + GLuint buffer, + struct gl_buffer_object **buf_handle, + const char *caller); extern void _mesa_update_default_objects_buffer_objects(struct gl_context *ctx); @@ -69,10 +91,32 @@ _mesa_update_default_objects_buffer_objects(struct gl_context *ctx); extern struct gl_buffer_object * _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer); +extern struct gl_buffer_object * +_mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer); + +extern struct gl_buffer_object * +_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer, + const char *caller); + extern void -_mesa_initialize_buffer_object( struct gl_context *ctx, - struct gl_buffer_object *obj, - GLuint name, GLenum target ); +_mesa_begin_bufferobj_lookups(struct gl_context *ctx); + +extern void +_mesa_end_bufferobj_lookups(struct gl_context *ctx); + +extern struct gl_buffer_object * +_mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx, + const GLuint *buffers, + GLuint index, const char *caller); + +extern void +_mesa_initialize_buffer_object(struct gl_context *ctx, + struct gl_buffer_object *obj, + GLuint name); + +extern void +_mesa_delete_buffer_object(struct gl_context *ctx, + struct gl_buffer_object *bufObj); extern void _mesa_reference_buffer_object_(struct gl_context *ctx, @@ -94,59 +138,213 @@ _mesa_total_buffer_object_memory(struct gl_context *ctx); extern void _mesa_init_buffer_object_functions(struct dd_function_table *driver); +extern void +_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, + GLenum target, GLsizeiptr size, const GLvoid *data, + GLbitfield flags, const char *func); + +extern void +_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, + GLenum target, GLsizeiptr size, const GLvoid *data, + GLenum usage, const char *func); + +extern void +_mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size, const GLvoid *data, + const char *func); + +extern void +_mesa_buffer_unmap_all_mappings(struct gl_context *ctx, + struct gl_buffer_object *bufObj); + +extern void +_mesa_copy_buffer_sub_data(struct gl_context *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size, const char *func); + +extern void * +_mesa_map_buffer_range(struct gl_context *ctx, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr length, + GLbitfield access, const char *func); + +extern void +_mesa_flush_mapped_buffer_range(struct gl_context *ctx, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr length, + const char *func); + +extern void +_mesa_ClearBufferSubData_sw(struct gl_context *ctx, + GLintptr offset, GLsizeiptr size, + const GLvoid *clearValue, + GLsizeiptr clearValueSize, + struct gl_buffer_object *bufObj); + +extern void +_mesa_clear_buffer_sub_data(struct gl_context *ctx, + struct gl_buffer_object *bufObj, + GLenum internalformat, + GLintptr offset, GLsizeiptr size, + GLenum format, GLenum type, + const GLvoid *data, + const char *func, bool subdata); + +extern GLboolean +_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj, + const char *func); /* * API functions */ - void GLAPIENTRY _mesa_BindBuffer(GLenum target, GLuint buffer); + void GLAPIENTRY _mesa_DeleteBuffers(GLsizei n, const GLuint * buffer); + +void GLAPIENTRY +_mesa_GenBuffers(GLsizei n, GLuint *buffers); + void GLAPIENTRY -_mesa_GenBuffers(GLsizei n, GLuint * buffer); +_mesa_CreateBuffers(GLsizei n, GLuint *buffers); + GLboolean GLAPIENTRY _mesa_IsBuffer(GLuint buffer); + void GLAPIENTRY -_mesa_BufferData(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); +_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data, + GLbitfield flags); + void GLAPIENTRY -_mesa_BufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); +_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data, + GLbitfield flags); + void GLAPIENTRY -_mesa_GetBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -void * GLAPIENTRY -_mesa_MapBuffer(GLenum target, GLenum access); +_mesa_BufferData(GLenum target, GLsizeiptr size, + const GLvoid *data, GLenum usage); + +void GLAPIENTRY +_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, + const GLvoid *data, GLenum usage); + +void GLAPIENTRY +_mesa_BufferSubData(GLenum target, GLintptr offset, + GLsizeiptr size, const GLvoid *data); + +void GLAPIENTRY +_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset, + GLsizeiptr size, const GLvoid *data); + +void GLAPIENTRY +_mesa_GetBufferSubData(GLenum target, GLintptr offset, + GLsizeiptr size, GLvoid *data); + +void GLAPIENTRY +_mesa_GetNamedBufferSubData(GLuint buffer, GLintptr offset, + GLsizeiptr size, GLvoid *data); + +void GLAPIENTRY +_mesa_ClearBufferData(GLenum target, GLenum internalformat, + GLenum format, GLenum type, + const GLvoid *data); + +void GLAPIENTRY +_mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat, + GLenum format, GLenum type, + const GLvoid *data); + +void GLAPIENTRY +_mesa_ClearBufferSubData(GLenum target, GLenum internalformat, + GLintptr offset, GLsizeiptr size, + GLenum format, GLenum type, + const GLvoid *data); + +void GLAPIENTRY +_mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat, + GLintptr offset, GLsizeiptr size, + GLenum format, GLenum type, + const GLvoid *data); + GLboolean GLAPIENTRY _mesa_UnmapBuffer(GLenum target); + +GLboolean GLAPIENTRY +_mesa_UnmapNamedBuffer(GLuint buffer); + void GLAPIENTRY _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params); + void GLAPIENTRY _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + +void GLAPIENTRY +_mesa_GetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params); + +void GLAPIENTRY +_mesa_GetNamedBufferParameteri64v(GLuint buffer, GLenum pname, + GLint64 *params); + void GLAPIENTRY _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params); + +void GLAPIENTRY +_mesa_GetNamedBufferPointerv(GLuint buffer, GLenum pname, GLvoid **params); + + void GLAPIENTRY _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +void GLAPIENTRY +_mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size); + void * GLAPIENTRY _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +void * GLAPIENTRY +_mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, + GLbitfield access); + +void * GLAPIENTRY +_mesa_MapBuffer(GLenum target, GLenum access); + +void * GLAPIENTRY +_mesa_MapNamedBuffer(GLuint buffer, GLenum access); + + void GLAPIENTRY -_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); -GLenum GLAPIENTRY -_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); -GLenum GLAPIENTRY -_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); +_mesa_FlushMappedBufferRange(GLenum target, + GLintptr offset, GLsizeiptr length); + void GLAPIENTRY -_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, - GLint* params); +_mesa_FlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, + GLsizeiptr length); + void GLAPIENTRY _mesa_BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); + void GLAPIENTRY _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer); + +void GLAPIENTRY +_mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count, + const GLuint *buffers, + const GLintptr *offsets, const GLsizeiptr *sizes); +void GLAPIENTRY +_mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count, + const GLuint *buffers); void GLAPIENTRY _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length); + void GLAPIENTRY _mesa_InvalidateBufferData(GLuint buffer);