X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fbuffers.c;h=c5f13345f0481cf9a9316f2c6d21d4dbc21231f3;hb=06cd826fcba7bde168a85444a95de589ff5b6f2e;hp=c767e622865801d189c23a62d13f2be3c5cae75d;hpb=9091015a9782ad15e58540a8fd61df83ea2bfe31;p=mesa.git diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index c767e622865..c5f13345f04 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -120,11 +120,9 @@ draw_buffer_enum_to_bitmask(GLenum buffer) case GL_AUX0: return BUFFER_BIT_AUX0; case GL_AUX1: - return BUFFER_BIT_AUX1; case GL_AUX2: - return BUFFER_BIT_AUX2; case GL_AUX3: - return BUFFER_BIT_AUX3; + return 1 << BUFFER_COUNT; /* invalid, but not BAD_MASK */ case GL_COLOR_ATTACHMENT0_EXT: return BUFFER_BIT_COLOR0; case GL_COLOR_ATTACHMENT1_EXT: @@ -133,6 +131,14 @@ draw_buffer_enum_to_bitmask(GLenum buffer) return BUFFER_BIT_COLOR2; case GL_COLOR_ATTACHMENT3_EXT: return BUFFER_BIT_COLOR3; + case GL_COLOR_ATTACHMENT4_EXT: + return BUFFER_BIT_COLOR4; + case GL_COLOR_ATTACHMENT5_EXT: + return BUFFER_BIT_COLOR5; + case GL_COLOR_ATTACHMENT6_EXT: + return BUFFER_BIT_COLOR6; + case GL_COLOR_ATTACHMENT7_EXT: + return BUFFER_BIT_COLOR7; default: /* error */ return BAD_MASK; @@ -169,11 +175,9 @@ read_buffer_enum_to_index(GLenum buffer) case GL_AUX0: return BUFFER_AUX0; case GL_AUX1: - return BUFFER_AUX1; case GL_AUX2: - return BUFFER_AUX2; case GL_AUX3: - return BUFFER_AUX3; + return BUFFER_COUNT; /* invalid, but not -1 */ case GL_COLOR_ATTACHMENT0_EXT: return BUFFER_COLOR0; case GL_COLOR_ATTACHMENT1_EXT: @@ -182,6 +186,14 @@ read_buffer_enum_to_index(GLenum buffer) return BUFFER_COLOR2; case GL_COLOR_ATTACHMENT3_EXT: return BUFFER_COLOR3; + case GL_COLOR_ATTACHMENT4_EXT: + return BUFFER_COLOR4; + case GL_COLOR_ATTACHMENT5_EXT: + return BUFFER_COLOR5; + case GL_COLOR_ATTACHMENT6_EXT: + return BUFFER_COLOR6; + case GL_COLOR_ATTACHMENT7_EXT: + return BUFFER_COLOR7; default: /* error */ return -1; @@ -196,6 +208,20 @@ read_buffer_enum_to_index(GLenum buffer) * \sa _mesa_DrawBuffersARB * * \param buffer buffer token such as GL_LEFT or GL_FRONT_AND_BACK, etc. + * + * Note that the behaviour of this function depends on whether the + * current ctx->DrawBuffer is a window-system framebuffer (Name=0) or + * a user-created framebuffer object (Name!=0). + * In the former case, we update the per-context ctx->Color.DrawBuffer + * state var _and_ the FB's ColorDrawBuffer state. + * In the later case, we update the FB's ColorDrawBuffer state only. + * + * Furthermore, upon a MakeCurrent() or BindFramebuffer() call, if the + * new FB is a window system FB, we need to re-update the FB's + * ColorDrawBuffer state to match the context. This is handled in + * _mesa_update_framebuffer(). + * + * See the GL_EXT_framebuffer_object spec for more info. */ void GLAPIENTRY _mesa_DrawBuffer(GLenum buffer) @@ -217,13 +243,14 @@ _mesa_DrawBuffer(GLenum buffer) destMask = draw_buffer_enum_to_bitmask(buffer); if (destMask == BAD_MASK) { /* totally bogus buffer */ - _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffer(buffer)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffer(buffer=0x%x)", buffer); return; } destMask &= supportedMask; if (destMask == 0x0) { /* none of the named color buffers exist! */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(buffer)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawBuffer(buffer=0x%x)", buffer); return; } } @@ -259,11 +286,10 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (!ctx->Extensions.ARB_draw_buffers) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB"); - return; - } - if (n < 1 || n > (GLsizei) ctx->Const.MaxDrawBuffers) { + /* Turns out n==0 is a valid input that should not produce an error. + * The remaining code below correctly handles the n==0 case. + */ + if (n < 0 || n > (GLsizei) ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glDrawBuffersARB(n)"); return; } @@ -305,55 +331,28 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) _mesa_drawbuffers(ctx, n, buffers, destMask); /* - * Call device driver function. + * Call device driver function. Note that n can be equal to 0, + * in which case we don't want to reference buffers[0], which + * may not be valid. */ if (ctx->Driver.DrawBuffers) ctx->Driver.DrawBuffers(ctx, n, buffers); else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, buffers[0]); + ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE); } /** - * Set color output state. Traditionally, there was only one color - * output, but fragment programs can now have several distinct color - * outputs (see GL_ARB_draw_buffers). This function sets the state - * for one such color output. - * \param ctx current context - * \param output which fragment program output - * \param buffer buffer to write to (like GL_LEFT) - * \param destMask BUFFER_* bitmask - * (like BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT). - */ -static void -set_color_output(GLcontext *ctx, GLuint output, GLenum buffer, - GLbitfield destMask) -{ - struct gl_framebuffer *fb = ctx->DrawBuffer; - - ASSERT(output < ctx->Const.MaxDrawBuffers); - - /* Set per-FBO state */ - fb->ColorDrawBuffer[output] = buffer; - fb->_ColorDrawBufferMask[output] = destMask; - /* not really needed, will be set later */ - fb->_NumColorDrawBuffers[output] = 0; - - if (fb->Name == 0) - /* Set traditional state var */ - ctx->Color.DrawBuffer[output] = buffer; -} - - -/** - * Helper routine used by _mesa_DrawBuffer, _mesa_DrawBuffersARB and - * other places (window fbo fixup) to set fbo (and the old ctx) fields. + * Helper function to set the GL_DRAW_BUFFER state in the context and + * current FBO. + * * All error checking will have been done prior to calling this function * so nothing should go wrong at this point. + * * \param ctx current context * \param n number of color outputs to set * \param buffers array[n] of colorbuffer names, like GL_LEFT. - * \param destMask array[n] of BUFFER_* bitmasks which correspond to the + * \param destMask array[n] of BUFFER_BIT_* bitmasks which correspond to the * colorbuffer names. (i.e. GL_FRONT_AND_BACK => * BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT). */ @@ -361,13 +360,13 @@ void _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, const GLbitfield *destMask) { + struct gl_framebuffer *fb = ctx->DrawBuffer; GLbitfield mask[MAX_DRAW_BUFFERS]; - GLuint output; if (!destMask) { /* compute destMask values now */ - const GLbitfield supportedMask - = supported_buffer_bitmask(ctx, ctx->DrawBuffer); + const GLbitfield supportedMask = supported_buffer_bitmask(ctx, fb); + GLuint output; for (output = 0; output < n; output++) { mask[output] = draw_buffer_enum_to_bitmask(buffers[output]); ASSERT(mask[output] != BAD_MASK); @@ -376,56 +375,75 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, destMask = mask; } - for (output = 0; output < n; output++) { - set_color_output(ctx, output, buffers[output], destMask[output]); + if (n == 1) { + GLuint buf, count = 0; + /* init to -1 to help catch errors */ + fb->_ColorDrawBufferIndexes[0] = -1; + for (buf = 0; buf < BUFFER_COUNT; buf++) { + if (destMask[0] & (1 << buf)) { + fb->_ColorDrawBufferIndexes[count] = buf; + count++; + } + } + fb->ColorDrawBuffer[0] = buffers[0]; + fb->_NumColorDrawBuffers = count; + } + else { + GLuint buf, count = 0; + for (buf = 0; buf < n; buf++ ) { + if (destMask[buf]) { + fb->_ColorDrawBufferIndexes[buf] = _mesa_ffs(destMask[buf]) - 1; + fb->ColorDrawBuffer[buf] = buffers[buf]; + count = buf + 1; + } + else { + fb->_ColorDrawBufferIndexes[buf] = -1; + } + } + /* set remaining outputs to -1 (GL_NONE) */ + while (buf < ctx->Const.MaxDrawBuffers) { + fb->_ColorDrawBufferIndexes[buf] = -1; + fb->ColorDrawBuffer[buf] = GL_NONE; + buf++; + } + fb->_NumColorDrawBuffers = count; } - /* set remaining color outputs to NONE */ - for (output = n; output < ctx->Const.MaxDrawBuffers; output++) { - set_color_output(ctx, output, GL_NONE, 0x0); + if (fb->Name == 0) { + /* also set context drawbuffer state */ + GLuint buf; + for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { + ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + } } ctx->NewState |= _NEW_BUFFERS; } -GLboolean -_mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer) +/** + * Like \sa _mesa_drawbuffers(), this is a helper function for setting + * GL_READ_BUFFER state in the context and current FBO. + * \param ctx the rendering context + * \param buffer GL_FRONT, GL_BACK, GL_COLOR_ATTACHMENT0, etc. + * \param bufferIndex the numerical index corresponding to 'buffer' + */ +void +_mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex) { - struct gl_framebuffer *fb; - GLbitfield supportedMask; - GLint srcBuffer; - - fb = ctx->ReadBuffer; - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(buffer)); - - if (fb->Name > 0 && buffer == GL_NONE) { - /* This is legal for user-created framebuffer objects */ - srcBuffer = -1; - } - else { - /* general case / window-system framebuffer */ - srcBuffer = read_buffer_enum_to_index(buffer); - if (srcBuffer == -1) { - _mesa_error(ctx, GL_INVALID_ENUM, "glReadBuffer(buffer=0x%x)", buffer); - return GL_FALSE; - } - supportedMask = supported_buffer_bitmask(ctx, fb); - if (((1 << srcBuffer) & supportedMask) == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glReadBuffer(buffer=0x%x)", buffer); - return GL_FALSE; - } - } + struct gl_framebuffer *fb = ctx->ReadBuffer; if (fb->Name == 0) { + /* Only update the per-context READ_BUFFER state if we're bound to + * a window-system framebuffer. + */ ctx->Pixel.ReadBuffer = buffer; } + fb->ColorReadBuffer = buffer; - fb->_ColorReadBufferIndex = srcBuffer; + fb->_ColorReadBufferIndex = bufferIndex; - return GL_TRUE; + ctx->NewState |= _NEW_PIXEL; } @@ -437,15 +455,43 @@ _mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer) void GLAPIENTRY _mesa_ReadBuffer(GLenum buffer) { + struct gl_framebuffer *fb; + GLbitfield supportedMask; + GLint srcBuffer; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(buffer)); - if (!_mesa_readbuffer_update_fields(ctx, buffer)) - return; + fb = ctx->ReadBuffer; + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(buffer)); + + if (fb->Name > 0 && buffer == GL_NONE) { + /* This is legal for user-created framebuffer objects */ + srcBuffer = -1; + } + else { + /* general case / window-system framebuffer */ + srcBuffer = read_buffer_enum_to_index(buffer); + if (srcBuffer == -1) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glReadBuffer(buffer=0x%x)", buffer); + return; + } + supportedMask = supported_buffer_bitmask(ctx, fb); + if (((1 << srcBuffer) & supportedMask) == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadBuffer(buffer=0x%x)", buffer); + return; + } + } + + /* OK, all error checking has been completed now */ + + _mesa_readbuffer(ctx, buffer, srcBuffer); ctx->NewState |= _NEW_BUFFERS; /* @@ -454,41 +500,3 @@ _mesa_ReadBuffer(GLenum buffer) if (ctx->Driver.ReadBuffer) (*ctx->Driver.ReadBuffer)(ctx, buffer); } - - - -/* - * XXX move somewhere else someday? - */ -void GLAPIENTRY -_mesa_SampleCoverageARB(GLclampf value, GLboolean invert) -{ - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->Extensions.ARB_multisample) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleCoverageARB"); - return; - } - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); - ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0); - ctx->Multisample.SampleCoverageInvert = invert; - ctx->NewState |= _NEW_MULTISAMPLE; -} - - - -/** - * Initialize the context's multisample state. - * \param ctx the GL context. - */ -void -_mesa_init_multisample(GLcontext *ctx) -{ - ctx->Multisample.Enabled = GL_FALSE; - ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; - ctx->Multisample.SampleAlphaToOne = GL_FALSE; - ctx->Multisample.SampleCoverage = GL_FALSE; - ctx->Multisample.SampleCoverageValue = 1.0; - ctx->Multisample.SampleCoverageInvert = GL_FALSE; -}