X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fclear.c;h=a1bb36efe241e0508b6fd09dd917f43501713082;hb=34953f8907fddd0d2b27d276580a1d3223047987;hp=8284dcab528e793b3082a053d1fe7b726f5173fb;hpb=2f11e92cef51c88a09bc778e2ceca4ab50cf0017;p=mesa.git diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 8284dcab528..a1bb36efe24 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -267,6 +267,14 @@ make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) mask |= BUFFER_BIT_FRONT_RIGHT; break; case GL_BACK: + /* For GLES contexts with a single buffered configuration, we actually + * only have a front renderbuffer, so any clear calls to GL_BACK should + * affect that buffer. See draw_buffer_enum_to_bitmask for details. + */ + if (_mesa_is_gles(ctx)) + if (!ctx->DrawBuffer->Visual.doubleBufferMode) + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; if (att[BUFFER_BACK_LEFT].Renderbuffer) mask |= BUFFER_BIT_BACK_LEFT; if (att[BUFFER_BACK_RIGHT].Renderbuffer) @@ -374,26 +382,13 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) } } break; - case GL_DEPTH: - /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says: - * - * "The result of ClearBuffer is undefined if no conversion between - * the type of the specified value and the type of the buffer being - * cleared is defined (for example, if ClearBufferiv is called for a - * fixed- or floating-point buffer, or if ClearBufferfv is called - * for a signed or unsigned integer buffer). This is not an error." + default: + /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers' + * of the OpenGL 4.5 spec states: * - * In this case we take "undefined" and "not an error" to mean "ignore." - * Note that we still need to generate an error for the invalid - * drawbuffer case (see the GL_STENCIL case above). + * "An INVALID_ENUM error is generated by ClearBufferiv and + * ClearNamedFramebufferiv if buffer is not COLOR or STENCIL." */ - if (drawbuffer != 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", - drawbuffer); - return; - } - return; - default: _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)", _mesa_enum_to_string(buffer)); return; @@ -458,32 +453,13 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) } } break; - case GL_DEPTH: - case GL_STENCIL: - /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says: - * - * "The result of ClearBuffer is undefined if no conversion between - * the type of the specified value and the type of the buffer being - * cleared is defined (for example, if ClearBufferiv is called for a - * fixed- or floating-point buffer, or if ClearBufferfv is called - * for a signed or unsigned integer buffer). This is not an error." - * - * In this case we take "undefined" and "not an error" to mean "ignore." - * Even though we could do something sensible for GL_STENCIL, page 263 - * (page 279 of the PDF) says: - * - * "Only ClearBufferiv should be used to clear stencil buffers." + default: + /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers' + * of the OpenGL 4.5 spec states: * - * Note that we still need to generate an error for the invalid - * drawbuffer case (see the GL_STENCIL case in _mesa_ClearBufferiv). + * "An INVALID_ENUM error is generated by ClearBufferuiv and + * ClearNamedFramebufferuiv if buffer is not COLOR." */ - if (drawbuffer != 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferuiv(drawbuffer=%d)", - drawbuffer); - return; - } - return; - default: _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)", _mesa_enum_to_string(buffer)); return; @@ -575,26 +551,13 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) } } break; - case GL_STENCIL: - /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says: - * - * "The result of ClearBuffer is undefined if no conversion between - * the type of the specified value and the type of the buffer being - * cleared is defined (for example, if ClearBufferiv is called for a - * fixed- or floating-point buffer, or if ClearBufferfv is called - * for a signed or unsigned integer buffer). This is not an error." + default: + /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers' + * of the OpenGL 4.5 spec states: * - * In this case we take "undefined" and "not an error" to mean "ignore." - * Note that we still need to generate an error for the invalid - * drawbuffer case (see the GL_DEPTH case above). + * "An INVALID_ENUM error is generated by ClearBufferfv and + * ClearNamedFramebufferfv if buffer is not COLOR or DEPTH." */ - if (drawbuffer != 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", - drawbuffer); - return; - } - return; - default: _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)", _mesa_enum_to_string(buffer)); return; @@ -691,12 +654,12 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, */ void GLAPIENTRY _mesa_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, - GLfloat depth, GLint stencil) + GLint drawbuffer, GLfloat depth, GLint stencil) { GLint oldfb; _mesa_GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &oldfb); _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); - _mesa_ClearBufferfi(buffer, 0, depth, stencil); + _mesa_ClearBufferfi(buffer, drawbuffer, depth, stencil); _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); }