X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fconfig.h;h=bc5e56923b8954413fe5c4c9a0b8c2d42474153b;hb=1c1873b93b9aa30c8e9275000f813bce69ed99e4;hp=0c1782ad70ce1382cc0b4b046c4ef5809bb83f97;hpb=50ce6f682da57bbbc7b78e99f9aeb9422b05dd6e;p=mesa.git diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 0c1782ad70c..bc5e56923b8 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -132,11 +132,6 @@ */ #define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEXTURE_IMAGE_UNITS) - -/** Maximum viewport size */ -#define MAX_VIEWPORT_WIDTH 16384 -#define MAX_VIEWPORT_HEIGHT 16384 - /** Maximun number of viewports supported with ARB_viewport_array */ #define MAX_VIEWPORTS 16 @@ -171,14 +166,16 @@ #define MAX_PROGRAM_LOCAL_PARAMS 4096 #define MAX_UNIFORMS 4096 #define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */ +#define MAX_SHADER_STORAGE_BUFFERS 16 /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ #define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6) +#define MAX_COMBINED_SHADER_STORAGE_BUFFERS (MAX_SHADER_STORAGE_BUFFERS * 6) #define MAX_ATOMIC_COUNTERS 4096 /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ #define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6) /* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */ #define ATOMIC_COUNTER_SIZE 4 -#define MAX_IMAGE_UNIFORMS 16 +#define MAX_IMAGE_UNIFORMS 32 /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ #define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 6) /*@}*/ @@ -213,19 +210,10 @@ /** For GL_ARB_fragment_program */ /*@{*/ #define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 0 +#define MAX_FRAGMENT_PROGRAM_PARAMS 64 +#define MAX_FRAGMENT_PROGRAM_INPUTS 12 /*@}*/ -/** For GL_NV_fragment_program */ -/*@{*/ -#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ -#define MAX_NV_FRAGMENT_PROGRAM_TEMPS 96 -#define MAX_NV_FRAGMENT_PROGRAM_PARAMS 64 -#define MAX_NV_FRAGMENT_PROGRAM_INPUTS 12 -#define MAX_NV_FRAGMENT_PROGRAM_OUTPUTS 3 -#define MAX_NV_FRAGMENT_PROGRAM_WRITE_ONLYS 2 -/*@}*/ - - /** For GL_ARB_vertex_shader */ /*@{*/ #define MAX_VERTEX_GENERIC_ATTRIBS 16 @@ -253,7 +241,7 @@ #define MAX_FEEDBACK_BUFFERS 4 #define MAX_FEEDBACK_ATTRIBS 32 -/** For GL_ARB_geometry_shader4 */ +/** For geometry shader */ /*@{*/ #define MAX_GEOMETRY_UNIFORM_COMPONENTS 512 #define MAX_GEOMETRY_OUTPUT_VERTICES 256 @@ -272,6 +260,40 @@ #define MAX_DEBUG_GROUP_STACK_DEPTH 64 /*@}*/ +/** For GL_ARB_gpu_shader5 */ +/*@{*/ +#define MAX_GEOMETRY_SHADER_INVOCATIONS 32 +#define MIN_FRAGMENT_INTERPOLATION_OFFSET -0.5 +#define MAX_FRAGMENT_INTERPOLATION_OFFSET 0.5 +#define FRAGMENT_INTERPOLATION_OFFSET_BITS 4 +#define MAX_VERTEX_STREAMS 4 +/*@}*/ + +/** For GL_ARB_shader_subroutine */ +/*@{*/ +#define MAX_SUBROUTINES 256 +#define MAX_SUBROUTINE_UNIFORM_LOCATIONS 1024 +/*@}*/ + +/** For GL_INTEL_performance_query */ +/*@{*/ +#define MAX_PERFQUERY_QUERY_NAME_LENGTH 256 +#define MAX_PERFQUERY_COUNTER_NAME_LENGTH 256 +#define MAX_PERFQUERY_COUNTER_DESC_LENGTH 1024 +#define PERFQUERY_HAVE_GPA_EXTENDED_COUNTERS 0 +/*@}*/ + +/** For GL_ARB_pipeline_statistics_query */ +#define MAX_PIPELINE_STATISTICS 11 + +/** For GL_ARB_tessellation_shader */ +/*@{*/ +#define MAX_TESS_GEN_LEVEL 64 +#define MAX_PATCH_VERTICES 32 +#define MAX_TESS_PATCH_COMPONENTS 120 +#define MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 4096 +/*@}*/ + /* * Color channel component order *