X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fdepth.h;h=2f428629f9a0e8ebd43e8df94c26a4b58d4ff7ab;hb=751fe9058bc15f4f8608f0fdc02209542991ff23;hp=39064a653bc864717486ec9a103e014f13dc5f87;hpb=4bad6744d20b4efb713e785015dc0abb33cb929c;p=mesa.git diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index 39064a653bc..2f428629f9a 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -1,21 +1,24 @@ -/* $Id: depth.h,v 1.6 2000/02/02 22:16:04 brianp Exp $ */ +/** + * \file depth.h + * Depth buffer operations. + */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -29,58 +32,37 @@ #define DEPTH_H -#include "types.h" +#include "glheader.h" +#include "mfeatures.h" +struct gl_context; -/* - * Immediate-mode API entrpoints - */ -extern void +#if _HAVE_FULL_GL + +extern void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ); +extern void GLAPIENTRY +_mesa_ClearDepthf( GLclampf depth ); -extern void +extern void GLAPIENTRY _mesa_DepthFunc( GLenum func ); - -extern void +extern void GLAPIENTRY _mesa_DepthMask( GLboolean flag ); +extern void GLAPIENTRY +_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ); +extern void +_mesa_init_depth( struct gl_context * ctx ); +#else -/* - * Return the address of the Z-buffer value for window coordinate (x,y): - */ -#define Z_ADDRESS( CTX, X, Y ) \ - ((CTX)->DrawBuffer->Depth + (CTX)->DrawBuffer->Width * (Y) + (X)) - - - - -extern GLuint -_mesa_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], GLubyte mask[] ); - -extern void -_mesa_depth_test_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLdepth z[], GLubyte mask[] ); - - -extern void -_mesa_read_depth_span_float( GLcontext *ctx, GLuint n, GLint x, GLint y, - GLfloat depth[] ); - - -extern void -_mesa_alloc_depth_buffer( GLcontext* ctx ); - - -extern void -_mesa_clear_depth_buffer( GLcontext* ctx ); - +/** No-op */ +#define _mesa_init_depth( c ) ((void)0) +#endif #endif