X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fdispatch.c;h=bf1a01378968cf6bc5379fee6923a7b4bdbfb2a0;hb=4f1e141c116a1c230db7adfd1b70f09d484aa19b;hp=cc14c4b498d2ed31226d7b2c98f166d358f81cf9;hpb=3c257e187bded9417d00471286d86ea4e483a98a;p=mesa.git diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index cc14c4b498d..bf1a0137896 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -1,10 +1,8 @@ -/* $Id: dispatch.c,v 1.22 2001/03/28 17:20:20 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 6.3 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,51 +23,74 @@ */ -/* - * This file generates all the gl* function entyrpoints. - * But if we're using X86-optimized dispatch (X86/glapi_x86.S) then - * we don't use this file's code. +/** + * \file dispatch.c * - * Eventually this file may be replaced by automatically generated - * code from an API spec file. + * This file generates all the gl* function entrypoints. This code is not + * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S + * on IA32 or sparc/glapi_sparc.S on SPARC). * - * NOTE: This file should _not_ be used when compiling Mesa for a DRI- - * based device driver. + * \note + * This file is also used to build the client-side libGL that loads DRI-based + * device drivers. At build-time it is symlinked to src/glx/x11. * + * \author Brian Paul */ +#ifndef GLX_USE_APPLEGL + +#include "main/glheader.h" +#include "main/compiler.h" +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +#include "glapi/glthread.h" + + +#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) -#ifdef PC_HEADER -#include "all.h" +#if defined(WIN32) +#define KEYWORD1 GLAPI #else -#include "glheader.h" -#include "glapi.h" -#include "glapitable.h" -#include "glthread.h" +#define KEYWORD1 PUBLIC #endif -#if !defined(USE_X86_ASM) - -#define KEYWORD1 #define KEYWORD2 GLAPIENTRY + #if defined(USE_MGL_NAMESPACE) #define NAME(func) mgl##func #else #define NAME(func) gl##func #endif +#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */ + +#define F stdout #define DISPATCH(FUNC, ARGS, MESSAGE) \ - (_glapi_Dispatch->FUNC) ARGS + fprintf MESSAGE; \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - return (_glapi_Dispatch->FUNC) ARGS + fprintf MESSAGE; \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#else + +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#endif /* logging */ #ifndef GLAPIENTRY #define GLAPIENTRY #endif -#include "glapitemp.h" - +#include "glapi/dispatch.h" +#include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ + +#endif /* !GLX_USE_APPLEGL */