X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fdrawpix.c;h=13cfa0e756e28d2573c6c3e5c71530731fd47f5a;hb=0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1;hp=d46ace0a65586659ccf393b73c3375e61aa0fc13;hpb=33143303feaf84afbef2e63ac0adab2d70b3c344;p=mesa.git diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index d46ace0a655..13cfa0e756e 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,10 +1,8 @@ -/* $Id: drawpix.c,v 1.52 2001/04/10 15:25:45 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,77 +22,306 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#ifdef PC_HEADER -#include "all.h" -#else #include "glheader.h" -#include "colormac.h" +#include "imports.h" +#include "bufferobj.h" #include "context.h" #include "drawpix.h" #include "feedback.h" -#include "macros.h" -#include "mem.h" -#include "mmath.h" +#include "framebuffer.h" +#include "image.h" +#include "readpix.h" #include "state.h" -#include "mtypes.h" -#endif - - +#if _HAVE_FULL_GL /* * Execute glDrawPixels */ -void +void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->RenderMode==GL_RENDER) { - GLint x, y; - if (!pixels || !ctx->Current.RasterPosValid) { - return; - } + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" ); + return; + } - if (ctx->NewState) { - _mesa_update_state(ctx); - } + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels (invalid fragment program)"); + return; + } + + if (_mesa_error_check_format_type(ctx, format, type, GL_TRUE)) { + /* found an error */ + return; + } + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glDrawPixels(incomplete framebuffer)" ); + return; + } + + if (!ctx->Current.RasterPosValid) { + return; + } + + if (ctx->RenderMode == GL_RENDER) { + /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ + GLint x = IROUND(ctx->Current.RasterPos[0]); + GLint y = IROUND(ctx->Current.RasterPos[1]); - x = IROUND(ctx->Current.RasterPos[0]); - y = IROUND(ctx->Current.RasterPos[1]); + if (ctx->Unpack.BufferObj->Name) { + /* unpack from PBO */ + if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, + format, type, pixels)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels(invalid PBO access)"); + return; + } + if (ctx->Unpack.BufferObj->Pointer) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels(PBO is mapped)"); + return; + } + } - ctx->OcclusionResult = GL_TRUE; ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, &ctx->Unpack, pixels); } - else if (ctx->RenderMode==GL_FEEDBACK) { - if (ctx->Current.RasterPosValid) { - GLfloat color[4]; - GLfloat texcoord[4], invq; - - FLUSH_CURRENT(ctx, 0); - color[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); - color[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); - color[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); - color[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); - invq = 1.0F / ctx->Current.Texcoord[0][3]; - texcoord[0] = ctx->Current.Texcoord[0][0] * invq; - texcoord[1] = ctx->Current.Texcoord[0][1] * invq; - texcoord[2] = ctx->Current.Texcoord[0][2] * invq; - texcoord[3] = ctx->Current.Texcoord[0][3]; - FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); - _mesa_feedback_vertex( ctx, + else if (ctx->RenderMode == GL_FEEDBACK) { + /* Feedback the current raster pos info */ + FLUSH_CURRENT( ctx, 0 ); + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); + _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, - color, ctx->Current.Index, texcoord ); - } + ctx->Current.RasterColor, + ctx->Current.RasterIndex, + ctx->Current.RasterTexCoords[0] ); + } + else { + ASSERT(ctx->RenderMode == GL_SELECT); + /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ + } +} + + +void GLAPIENTRY +_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, + GLenum type ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyPixels (invalid fragment program)"); + return; + } + + if (width < 0 || height < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)"); + return; + } + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || + ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glCopyPixels(incomplete framebuffer)" ); + return; + } + + if (!_mesa_source_buffer_exists(ctx, type) || + !_mesa_dest_buffer_exists(ctx, type)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyPixels(missing source or dest buffer)"); + return; + } + + if (!ctx->Current.RasterPosValid || width ==0 || height == 0) { + return; + } + + if (ctx->RenderMode == GL_RENDER) { + /* Round to satisfy conformance tests (matches SGI's OpenGL) */ + GLint destx = IROUND(ctx->Current.RasterPos[0]); + GLint desty = IROUND(ctx->Current.RasterPos[1]); + ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, + type ); + } + else if (ctx->RenderMode == GL_FEEDBACK) { + FLUSH_CURRENT( ctx, 0 ); + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); + _mesa_feedback_vertex( ctx, + ctx->Current.RasterPos, + ctx->Current.RasterColor, + ctx->Current.RasterIndex, + ctx->Current.RasterTexCoords[0] ); + } + else { + ASSERT(ctx->RenderMode == GL_SELECT); + /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ + } +} + +#endif /* _HAVE_FULL_GL */ + + + +void GLAPIENTRY +_mesa_Bitmap( GLsizei width, GLsizei height, + GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" ); + return; + } + + if (!ctx->Current.RasterPosValid) { + return; /* do nothing */ + } + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBitmap (invalid fragment program)"); + return; + } + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glBitmap(incomplete framebuffer)"); + return; } - else if (ctx->RenderMode==GL_SELECT) { - if (ctx->Current.RasterPosValid) { - _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); + + if (ctx->RenderMode == GL_RENDER) { + /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ + const GLfloat epsilon = 0.0001F; + GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); + GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); + + if (ctx->Unpack.BufferObj->Name) { + /* unpack from PBO */ + if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, + GL_COLOR_INDEX, GL_BITMAP, + (GLvoid *) bitmap)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBitmap(invalid PBO access)"); + return; + } + if (ctx->Unpack.BufferObj->Pointer) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); + return; + } } + + ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); } +#if _HAVE_FULL_GL + else if (ctx->RenderMode == GL_FEEDBACK) { + FLUSH_CURRENT(ctx, 0); + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); + _mesa_feedback_vertex( ctx, + ctx->Current.RasterPos, + ctx->Current.RasterColor, + ctx->Current.RasterIndex, + ctx->Current.RasterTexCoords[0] ); + } + else { + ASSERT(ctx->RenderMode == GL_SELECT); + /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ + } +#endif + + /* update raster position */ + ctx->Current.RasterPos[0] += xmove; + ctx->Current.RasterPos[1] += ymove; } + + + +#if 0 /* experimental */ +/* + * Execute glDrawDepthPixelsMESA(). This function accepts both a color + * image and depth (Z) image. Rasterization produces fragments with + * color and Z taken from these images. This function is intended for + * Z-compositing. Normally, this operation requires two glDrawPixels + * calls with stencil testing. + */ +void GLAPIENTRY +_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, + GLenum colorFormat, GLenum colorType, + const GLvoid *colors, + GLenum depthType, const GLvoid *depths ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glDrawDepthPixelsMESA(width or height < 0" ); + return; + } + + if (!ctx->Current.RasterPosValid) { + return; + } + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glDrawDepthPixelsMESA(incomplete framebuffer)"); + return; + } + + if (ctx->RenderMode == GL_RENDER) { + /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ + GLint x = IROUND(ctx->Current.RasterPos[0]); + GLint y = IROUND(ctx->Current.RasterPos[1]); + ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height, + colorFormat, colorType, colors, + depthType, depths, &ctx->Unpack); + } + else if (ctx->RenderMode == GL_FEEDBACK) { + /* Feedback the current raster pos info */ + FLUSH_CURRENT( ctx, 0 ); + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); + _mesa_feedback_vertex( ctx, + ctx->Current.RasterPos, + ctx->Current.RasterColor, + ctx->Current.RasterIndex, + ctx->Current.RasterTexCoords[0] ); + } + else { + ASSERT(ctx->RenderMode == GL_SELECT); + /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ + } +} + +#endif