X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fenums.c;h=5114b0f10284d4809378492d0622f24c394e9efa;hb=c1f2f9090bcca309b9aeef7ae57acc280704db81;hp=895796ebac07d7cb671172c420d02c77fee36813;hpb=1f2b715988ff6bba6f31ef34081c29a5c63b3d60;p=mesa.git diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 895796ebac0..5114b0f1028 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1,995 +1,4464 @@ +/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */ + /* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Author: - * Keith Whitwell + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. */ - #include "glheader.h" #include "enums.h" #include "imports.h" - typedef struct { - const char *c; + size_t offset; int n; } enum_elt; -/** - * XXX We should auto-generate this with a Python script someday. - */ -static enum_elt all_enums[] = -{ - /* Boolean values */ - { "GL_FALSE", 0 }, - { "GL_TRUE", 1 }, - - /* Data types */ - { "GL_BYTE", 0x1400 }, - { "GL_UNSIGNED_BYTE", 0x1401 }, - { "GL_SHORT", 0x1402 }, - { "GL_UNSIGNED_SHORT", 0x1403 }, - { "GL_INT", 0x1404 }, - { "GL_UNSIGNED_INT", 0x1405 }, - { "GL_FLOAT", 0x1406 }, - { "GL_DOUBLE", 0x140A }, - { "GL_2_BYTES", 0x1407 }, - { "GL_3_BYTES", 0x1408 }, - { "GL_4_BYTES", 0x1409 }, - - /* Primitives */ - { "GL_LINES", 0x0001 }, - { "GL_POINTS", 0x0000 }, - { "GL_LINE_STRIP", 0x0003 }, - { "GL_LINE_LOOP", 0x0002 }, - { "GL_TRIANGLES", 0x0004 }, - { "GL_TRIANGLE_STRIP", 0x0005 }, - { "GL_TRIANGLE_FAN", 0x0006 }, - { "GL_QUADS", 0x0007 }, - { "GL_QUAD_STRIP", 0x0008 }, - { "GL_POLYGON", 0x0009 }, - { "GL_EDGE_FLAG", 0x0B43 }, - - /* Vertex Arrays */ - { "GL_VERTEX_ARRAY", 0x8074 }, - { "GL_NORMAL_ARRAY", 0x8075 }, - { "GL_COLOR_ARRAY", 0x8076 }, - { "GL_INDEX_ARRAY", 0x8077 }, - { "GL_TEXTURE_COORD_ARRAY", 0x8078 }, - { "GL_EDGE_FLAG_ARRAY", 0x8079 }, - { "GL_VERTEX_ARRAY_SIZE", 0x807A }, - { "GL_VERTEX_ARRAY_TYPE", 0x807B }, - { "GL_VERTEX_ARRAY_STRIDE", 0x807C }, - { "GL_NORMAL_ARRAY_TYPE", 0x807E }, - { "GL_NORMAL_ARRAY_STRIDE", 0x807F }, - { "GL_COLOR_ARRAY_SIZE", 0x8081 }, - { "GL_COLOR_ARRAY_TYPE", 0x8082 }, - { "GL_COLOR_ARRAY_STRIDE", 0x8083 }, - { "GL_INDEX_ARRAY_TYPE", 0x8085 }, - { "GL_INDEX_ARRAY_STRIDE", 0x8086 }, - { "GL_TEXTURE_COORD_ARRAY_SIZE", 0x8088 }, - { "GL_TEXTURE_COORD_ARRAY_TYPE", 0x8089 }, - { "GL_TEXTURE_COORD_ARRAY_STRIDE", 0x808A }, - { "GL_EDGE_FLAG_ARRAY_STRIDE", 0x808C }, - { "GL_VERTEX_ARRAY_POINTER", 0x808E }, - { "GL_NORMAL_ARRAY_POINTER", 0x808F }, - { "GL_COLOR_ARRAY_POINTER", 0x8090 }, - { "GL_INDEX_ARRAY_POINTER", 0x8091 }, - { "GL_TEXTURE_COORD_ARRAY_POINTER", 0x8092 }, - { "GL_EDGE_FLAG_ARRAY_POINTER", 0x8093 }, - { "GL_V2F", 0x2A20 }, - { "GL_V3F", 0x2A21 }, - { "GL_C4UB_V2F", 0x2A22 }, - { "GL_C4UB_V3F", 0x2A23 }, - { "GL_C3F_V3F", 0x2A24 }, - { "GL_N3F_V3F", 0x2A25 }, - { "GL_C4F_N3F_V3F", 0x2A26 }, - { "GL_T2F_V3F", 0x2A27 }, - { "GL_T4F_V4F", 0x2A28 }, - { "GL_T2F_C4UB_V3F", 0x2A29 }, - { "GL_T2F_C3F_V3F", 0x2A2A }, - { "GL_T2F_N3F_V3F", 0x2A2B }, - { "GL_T2F_C4F_N3F_V3F", 0x2A2C }, - { "GL_T4F_C4F_N3F_V4F", 0x2A2D }, - - /* Matrix Mode */ - { "GL_MATRIX_MODE", 0x0BA0 }, - { "GL_MODELVIEW", 0x1700 }, - { "GL_PROJECTION", 0x1701 }, - { "GL_TEXTURE", 0x1702 }, - - /* Points */ - { "GL_POINT_SMOOTH", 0x0B10 }, - { "GL_POINT_SIZE", 0x0B11 }, - { "GL_POINT_SIZE_GRANULARITY ", 0x0B13 }, - { "GL_POINT_SIZE_RANGE", 0x0B12 }, - - /* Lines */ - { "GL_LINE_SMOOTH", 0x0B20 }, - { "GL_LINE_STIPPLE", 0x0B24 }, - { "GL_LINE_STIPPLE_PATTERN", 0x0B25 }, - { "GL_LINE_STIPPLE_REPEAT", 0x0B26 }, - { "GL_LINE_WIDTH", 0x0B21 }, - { "GL_LINE_WIDTH_GRANULARITY", 0x0B23 }, - { "GL_LINE_WIDTH_RANGE", 0x0B22 }, - - /* Polygons */ - { "GL_POINT", 0x1B00 }, - { "GL_LINE", 0x1B01 }, - { "GL_FILL", 0x1B02 }, - { "GL_CCW", 0x0901 }, - { "GL_CW", 0x0900 }, - { "GL_FRONT", 0x0404 }, - { "GL_BACK", 0x0405 }, - { "GL_CULL_FACE", 0x0B44 }, - { "GL_CULL_FACE_MODE", 0x0B45 }, - { "GL_POLYGON_SMOOTH", 0x0B41 }, - { "GL_POLYGON_STIPPLE", 0x0B42 }, - { "GL_FRONT_FACE", 0x0B46 }, - { "GL_POLYGON_MODE", 0x0B40 }, - { "GL_POLYGON_OFFSET_FACTOR", 0x8038 }, - { "GL_POLYGON_OFFSET_UNITS", 0x2A00 }, - { "GL_POLYGON_OFFSET_POINT", 0x2A01 }, - { "GL_POLYGON_OFFSET_LINE", 0x2A02 }, - { "GL_POLYGON_OFFSET_FILL", 0x8037 }, - - /* Display Lists */ - { "GL_COMPILE", 0x1300 }, - { "GL_COMPILE_AND_EXECUTE", 0x1301 }, - { "GL_LIST_BASE", 0x0B32 }, - { "GL_LIST_INDEX", 0x0B33 }, - { "GL_LIST_MODE", 0x0B30 }, - - /* Depth buffer */ - { "GL_NEVER", 0x0200 }, - { "GL_LESS", 0x0201 }, - { "GL_GEQUAL", 0x0206 }, - { "GL_LEQUAL", 0x0203 }, - { "GL_GREATER", 0x0204 }, - { "GL_NOTEQUAL", 0x0205 }, - { "GL_EQUAL", 0x0202 }, - { "GL_ALWAYS", 0x0207 }, - { "GL_DEPTH_TEST", 0x0B71 }, - { "GL_DEPTH_BITS", 0x0D56 }, - { "GL_DEPTH_CLEAR_VALUE", 0x0B73 }, - { "GL_DEPTH_FUNC", 0x0B74 }, - { "GL_DEPTH_RANGE", 0x0B70 }, - { "GL_DEPTH_WRITEMASK", 0x0B72 }, - { "GL_DEPTH_COMPONENT", 0x1902 }, - - /* Lighting */ - { "GL_LIGHTING", 0x0B50 }, - { "GL_LIGHT0", 0x4000 }, - { "GL_LIGHT1", 0x4001 }, - { "GL_LIGHT2", 0x4002 }, - { "GL_LIGHT3", 0x4003 }, - { "GL_LIGHT4", 0x4004 }, - { "GL_LIGHT5", 0x4005 }, - { "GL_LIGHT6", 0x4006 }, - { "GL_LIGHT7", 0x4007 }, - { "GL_SPOT_EXPONENT", 0x1205 }, - { "GL_SPOT_CUTOFF", 0x1206 }, - { "GL_CONSTANT_ATTENUATION", 0x1207 }, - { "GL_LINEAR_ATTENUATION", 0x1208 }, - { "GL_QUADRATIC_ATTENUATION", 0x1209 }, - { "GL_AMBIENT", 0x1200 }, - { "GL_DIFFUSE", 0x1201 }, - { "GL_SPECULAR", 0x1202 }, - { "GL_SHININESS", 0x1601 }, - { "GL_EMISSION", 0x1600 }, - { "GL_POSITION", 0x1203 }, - { "GL_SPOT_DIRECTION", 0x1204 }, - { "GL_AMBIENT_AND_DIFFUSE", 0x1602 }, - { "GL_COLOR_INDEXES", 0x1603 }, - { "GL_LIGHT_MODEL_TWO_SIDE", 0x0B52 }, - { "GL_LIGHT_MODEL_LOCAL_VIEWER", 0x0B51 }, - { "GL_LIGHT_MODEL_AMBIENT", 0x0B53 }, - { "GL_FRONT_AND_BACK", 0x0408 }, - { "GL_SHADE_MODEL", 0x0B54 }, - { "GL_FLAT", 0x1D00 }, - { "GL_SMOOTH", 0x1D01 }, - { "GL_COLOR_MATERIAL", 0x0B57 }, - { "GL_COLOR_MATERIAL_FACE", 0x0B55 }, - { "GL_COLOR_MATERIAL_PARAMETER", 0x0B56 }, - { "GL_NORMALIZE", 0x0BA1 }, - - /* User clipping planes */ - { "GL_CLIP_PLANE0", 0x3000 }, - { "GL_CLIP_PLANE1", 0x3001 }, - { "GL_CLIP_PLANE2", 0x3002 }, - { "GL_CLIP_PLANE3", 0x3003 }, - { "GL_CLIP_PLANE4", 0x3004 }, - { "GL_CLIP_PLANE5", 0x3005 }, - - /* Accumulation buffer */ - { "GL_ACCUM_RED_BITS", 0x0D58 }, - { "GL_ACCUM_GREEN_BITS", 0x0D59 }, - { "GL_ACCUM_BLUE_BITS", 0x0D5A }, - { "GL_ACCUM_ALPHA_BITS", 0x0D5B }, - { "GL_ACCUM_CLEAR_VALUE", 0x0B80 }, - { "GL_ACCUM", 0x0100 }, - { "GL_ADD", 0x0104 }, - { "GL_LOAD", 0x0101 }, - { "GL_MULT", 0x0103 }, - { "GL_RETURN", 0x0102 }, - - /* Alpha testing */ - { "GL_ALPHA_TEST", 0x0BC0 }, - { "GL_ALPHA_TEST_REF", 0x0BC2 }, - { "GL_ALPHA_TEST_FUNC", 0x0BC1 }, - - /* Blending */ - { "GL_BLEND", 0x0BE2 }, - { "GL_BLEND_SRC", 0x0BE1 }, - { "GL_BLEND_DST", 0x0BE0 }, - { "GL_ZERO", 0 }, - { "GL_ONE", 1 }, - { "GL_SRC_COLOR", 0x0300 }, - { "GL_ONE_MINUS_SRC_COLOR", 0x0301 }, - { "GL_DST_COLOR", 0x0306 }, - { "GL_ONE_MINUS_DST_COLOR", 0x0307 }, - { "GL_SRC_ALPHA", 0x0302 }, - { "GL_ONE_MINUS_SRC_ALPHA", 0x0303 }, - { "GL_DST_ALPHA", 0x0304 }, - { "GL_ONE_MINUS_DST_ALPHA", 0x0305 }, - { "GL_SRC_ALPHA_SATURATE", 0x0308 }, - { "GL_CONSTANT_COLOR", 0x8001 }, - { "GL_ONE_MINUS_CONSTANT_COLOR", 0x8002 }, - { "GL_CONSTANT_ALPHA", 0x8003 }, - { "GL_ONE_MINUS_CONSTANT_ALPHA", 0x8004 }, - - /* Render Mode */ - { "GL_FEEDBACK", 0x1C01 }, - { "GL_RENDER", 0x1C00 }, - { "GL_SELECT", 0x1C02 }, - - /* Feedback */ - { "GL_2D", 0x0600 }, - { "GL_3D", 0x0601 }, - { "GL_3D_COLOR", 0x0602 }, - { "GL_3D_COLOR_TEXTURE", 0x0603 }, - { "GL_4D_COLOR_TEXTURE", 0x0604 }, - { "GL_POINT_TOKEN", 0x0701 }, - { "GL_LINE_TOKEN", 0x0702 }, - { "GL_LINE_RESET_TOKEN", 0x0707 }, - { "GL_POLYGON_TOKEN", 0x0703 }, - { "GL_BITMAP_TOKEN", 0x0704 }, - { "GL_DRAW_PIXEL_TOKEN", 0x0705 }, - { "GL_COPY_PIXEL_TOKEN", 0x0706 }, - { "GL_PASS_THROUGH_TOKEN", 0x0700 }, - { "GL_FEEDBACK_BUFFER_POINTER", 0x0DF0 }, - { "GL_FEEDBACK_BUFFER_SIZE", 0x0DF1 }, - { "GL_FEEDBACK_BUFFER_TYPE", 0x0DF2 }, - - /* Selection */ - { "GL_SELECTION_BUFFER_POINTER", 0x0DF3 }, - { "GL_SELECTION_BUFFER_SIZE", 0x0DF4 }, - - /* Fog */ - { "GL_FOG", 0x0B60 }, - { "GL_FOG_MODE", 0x0B65 }, - { "GL_FOG_DENSITY", 0x0B62 }, - { "GL_FOG_COLOR", 0x0B66 }, - { "GL_FOG_INDEX", 0x0B61 }, - { "GL_FOG_START", 0x0B63 }, - { "GL_FOG_END", 0x0B64 }, - { "GL_LINEAR", 0x2601 }, - { "GL_EXP", 0x0800 }, - { "GL_EXP2", 0x0801 }, - - /* Logic Ops */ - { "GL_LOGIC_OP", 0x0BF1 }, - { "GL_INDEX_LOGIC_OP", 0x0BF1 }, - { "GL_COLOR_LOGIC_OP", 0x0BF2 }, - { "GL_LOGIC_OP_MODE", 0x0BF0 }, - { "GL_CLEAR", 0x1500 }, - { "GL_SET", 0x150F }, - { "GL_COPY", 0x1503 }, - { "GL_COPY_INVERTED", 0x150C }, - { "GL_NOOP", 0x1505 }, - { "GL_INVERT", 0x150A }, - { "GL_AND", 0x1501 }, - { "GL_NAND", 0x150E }, - { "GL_OR", 0x1507 }, - { "GL_NOR", 0x1508 }, - { "GL_XOR", 0x1506 }, - { "GL_EQUIV", 0x1509 }, - { "GL_AND_REVERSE", 0x1502 }, - { "GL_AND_INVERTED", 0x1504 }, - { "GL_OR_REVERSE", 0x150B }, - { "GL_OR_INVERTED", 0x150D }, - - /* Stencil */ - { "GL_STENCIL_TEST", 0x0B90 }, - { "GL_STENCIL_WRITEMASK", 0x0B98 }, - { "GL_STENCIL_BITS", 0x0D57 }, - { "GL_STENCIL_FUNC", 0x0B92 }, - { "GL_STENCIL_VALUE_MASK", 0x0B93 }, - { "GL_STENCIL_REF", 0x0B97 }, - { "GL_STENCIL_FAIL", 0x0B94 }, - { "GL_STENCIL_PASS_DEPTH_PASS", 0x0B96 }, - { "GL_STENCIL_PASS_DEPTH_FAIL", 0x0B95 }, - { "GL_STENCIL_CLEAR_VALUE", 0x0B91 }, - { "GL_STENCIL_INDEX", 0x1901 }, - { "GL_KEEP", 0x1E00 }, - { "GL_REPLACE", 0x1E01 }, - { "GL_INCR", 0x1E02 }, - { "GL_DECR", 0x1E03 }, - - /* Buffers, Pixel Drawing/Reading */ - { "GL_NONE", 0 }, - { "GL_LEFT", 0x0406 }, - { "GL_RIGHT", 0x0407 }, - { "GL_FRONT_LEFT", 0x0400 }, - { "GL_FRONT_RIGHT", 0x0401 }, - { "GL_BACK_LEFT", 0x0402 }, - { "GL_BACK_RIGHT", 0x0403 }, - { "GL_AUX0", 0x0409 }, - { "GL_AUX1", 0x040A }, - { "GL_AUX2", 0x040B }, - { "GL_AUX3", 0x040C }, - { "GL_COLOR_INDEX", 0x1900 }, - { "GL_RED", 0x1903 }, - { "GL_GREEN", 0x1904 }, - { "GL_BLUE", 0x1905 }, - { "GL_ALPHA", 0x1906 }, - { "GL_LUMINANCE", 0x1909 }, - { "GL_LUMINANCE_ALPHA", 0x190A }, - { "GL_ALPHA_BITS", 0x0D55 }, - { "GL_RED_BITS", 0x0D52 }, - { "GL_GREEN_BITS", 0x0D53 }, - { "GL_BLUE_BITS", 0x0D54 }, - { "GL_INDEX_BITS", 0x0D51 }, - { "GL_SUBPIXEL_BITS", 0x0D50 }, - { "GL_AUX_BUFFERS", 0x0C00 }, - { "GL_READ_BUFFER", 0x0C02 }, - { "GL_DRAW_BUFFER", 0x0C01 }, - { "GL_DOUBLEBUFFER", 0x0C32 }, - { "GL_STEREO", 0x0C33 }, - { "GL_BITMAP", 0x1A00 }, - { "GL_COLOR", 0x1800 }, - { "GL_DEPTH", 0x1801 }, - { "GL_STENCIL", 0x1802 }, - { "GL_DITHER", 0x0BD0 }, - { "GL_RGB", 0x1907 }, - { "GL_RGBA", 0x1908 }, - - /* Implementation limits */ - { "GL_MAX_LIST_NESTING", 0x0B31 }, - { "GL_MAX_ATTRIB_STACK_DEPTH", 0x0D35 }, - { "GL_MAX_MODELVIEW_STACK_DEPTH", 0x0D36 }, - { "GL_MAX_NAME_STACK_DEPTH", 0x0D37 }, - { "GL_MAX_PROJECTION_STACK_DEPTH", 0x0D38 }, - { "GL_MAX_TEXTURE_STACK_DEPTH", 0x0D39 }, - { "GL_MAX_EVAL_ORDER", 0x0D30 }, - { "GL_MAX_LIGHTS", 0x0D31 }, - { "GL_MAX_CLIP_PLANES", 0x0D32 }, - { "GL_MAX_TEXTURE_SIZE", 0x0D33 }, - { "GL_MAX_PIXEL_MAP_TABLE", 0x0D34 }, - { "GL_MAX_VIEWPORT_DIMS", 0x0D3A }, - { "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", 0x0D3B }, - - - { "GL_ATTRIB_STACK_DEPTH", 0x0BB0 }, - { "GL_CLIENT_ATTRIB_STACK_DEPTH", 0x0BB1 }, - { "GL_COLOR_CLEAR_VALUE", 0x0C22 }, - { "GL_COLOR_WRITEMASK", 0x0C23 }, - { "GL_CURRENT_INDEX", 0x0B01 }, - { "GL_CURRENT_COLOR", 0x0B00 }, - { "GL_CURRENT_NORMAL", 0x0B02 }, - { "GL_CURRENT_RASTER_COLOR", 0x0B04 }, - { "GL_CURRENT_RASTER_DISTANCE", 0x0B09 }, - { "GL_CURRENT_RASTER_INDEX", 0x0B05 }, - { "GL_CURRENT_RASTER_POSITION", 0x0B07 }, - { "GL_CURRENT_RASTER_TEXTURE_COORDS", 0x0B06}, - { "GL_CURRENT_RASTER_POSITION_VALID", 0x0B08 }, - { "GL_CURRENT_TEXTURE_COORDS", 0x0B03 }, - { "GL_INDEX_CLEAR_VALUE", 0x0C20 }, - { "GL_INDEX_MODE", 0x0C30 }, - { "GL_INDEX_WRITEMASK", 0x0C21 }, - { "GL_MODELVIEW_MATRIX", 0x0BA6 }, - { "GL_MODELVIEW_STACK_DEPTH", 0x0BA3 }, - { "GL_NAME_STACK_DEPTH", 0x0D70 }, - { "GL_PROJECTION_MATRIX", 0x0BA7 }, - { "GL_PROJECTION_STACK_DEPTH", 0x0BA4 }, - { "GL_RENDER_MODE", 0x0C40 }, - { "GL_RGBA_MODE", 0x0C31 }, - { "GL_TEXTURE_MATRIX", 0x0BA8 }, - { "GL_TEXTURE_STACK_DEPTH", 0x0BA5 }, - { "GL_VIEWPORT", 0x0BA2 }, - - - /* Evaluators */ - { "GL_AUTO_NORMAL", 0x0D80 }, - { "GL_MAP1_COLOR_4", 0x0D90 }, - { "GL_MAP1_GRID_DOMAIN", 0x0DD0 }, - { "GL_MAP1_GRID_SEGMENTS", 0x0DD1 }, - { "GL_MAP1_INDEX", 0x0D91 }, - { "GL_MAP1_NORMAL", 0x0D92 }, - { "GL_MAP1_TEXTURE_COORD_1", 0x0D93 }, - { "GL_MAP1_TEXTURE_COORD_2", 0x0D94 }, - { "GL_MAP1_TEXTURE_COORD_3", 0x0D95 }, - { "GL_MAP1_TEXTURE_COORD_4", 0x0D96 }, - { "GL_MAP1_VERTEX_3", 0x0D97 }, - { "GL_MAP1_VERTEX_4", 0x0D98 }, - { "GL_MAP2_COLOR_4", 0x0DB0 }, - { "GL_MAP2_GRID_DOMAIN", 0x0DD2 }, - { "GL_MAP2_GRID_SEGMENTS", 0x0DD3 }, - { "GL_MAP2_INDEX", 0x0DB1 }, - { "GL_MAP2_NORMAL", 0x0DB2 }, - { "GL_MAP2_TEXTURE_COORD_1", 0x0DB3 }, - { "GL_MAP2_TEXTURE_COORD_2", 0x0DB4 }, - { "GL_MAP2_TEXTURE_COORD_3", 0x0DB5 }, - { "GL_MAP2_TEXTURE_COORD_4", 0x0DB6 }, - { "GL_MAP2_VERTEX_3", 0x0DB7 }, - { "GL_MAP2_VERTEX_4", 0x0DB8 }, - { "GL_COEFF", 0x0A00 }, - { "GL_DOMAIN", 0x0A02 }, - { "GL_ORDER", 0x0A01 }, - - /* Hints */ - { "GL_FOG_HINT", 0x0C54 }, - { "GL_LINE_SMOOTH_HINT", 0x0C52 }, - { "GL_PERSPECTIVE_CORRECTION_HINT", 0x0C50 }, - { "GL_POINT_SMOOTH_HINT", 0x0C51 }, - { "GL_POLYGON_SMOOTH_HINT", 0x0C53 }, - { "GL_DONT_CARE", 0x1100 }, - { "GL_FASTEST", 0x1101 }, - { "GL_NICEST", 0x1102 }, - - /* Scissor box */ - { "GL_SCISSOR_TEST", 0x0C11 }, - { "GL_SCISSOR_BOX", 0x0C10 }, - - /* Pixel Mode / Transfer */ - { "GL_MAP_COLOR", 0x0D10 }, - { "GL_MAP_STENCIL", 0x0D11 }, - { "GL_INDEX_SHIFT", 0x0D12 }, - { "GL_INDEX_OFFSET", 0x0D13 }, - { "GL_RED_SCALE", 0x0D14 }, - { "GL_RED_BIAS", 0x0D15 }, - { "GL_GREEN_SCALE", 0x0D18 }, - { "GL_GREEN_BIAS", 0x0D19 }, - { "GL_BLUE_SCALE", 0x0D1A }, - { "GL_BLUE_BIAS", 0x0D1B }, - { "GL_ALPHA_SCALE", 0x0D1C }, - { "GL_ALPHA_BIAS", 0x0D1D }, - { "GL_DEPTH_SCALE", 0x0D1E }, - { "GL_DEPTH_BIAS", 0x0D1F }, - { "GL_PIXEL_MAP_S_TO_S_SIZE", 0x0CB1 }, - { "GL_PIXEL_MAP_I_TO_I_SIZE", 0x0CB0 }, - { "GL_PIXEL_MAP_I_TO_R_SIZE", 0x0CB2 }, - { "GL_PIXEL_MAP_I_TO_G_SIZE", 0x0CB3 }, - { "GL_PIXEL_MAP_I_TO_B_SIZE", 0x0CB4 }, - { "GL_PIXEL_MAP_I_TO_A_SIZE", 0x0CB5 }, - { "GL_PIXEL_MAP_R_TO_R_SIZE", 0x0CB6 }, - { "GL_PIXEL_MAP_G_TO_G_SIZE", 0x0CB7 }, - { "GL_PIXEL_MAP_B_TO_B_SIZE", 0x0CB8 }, - { "GL_PIXEL_MAP_A_TO_A_SIZE", 0x0CB9 }, - { "GL_PIXEL_MAP_S_TO_S", 0x0C71 }, - { "GL_PIXEL_MAP_I_TO_I", 0x0C70 }, - { "GL_PIXEL_MAP_I_TO_R", 0x0C72 }, - { "GL_PIXEL_MAP_I_TO_G", 0x0C73 }, - { "GL_PIXEL_MAP_I_TO_B", 0x0C74 }, - { "GL_PIXEL_MAP_I_TO_A", 0x0C75 }, - { "GL_PIXEL_MAP_R_TO_R", 0x0C76 }, - { "GL_PIXEL_MAP_G_TO_G", 0x0C77 }, - { "GL_PIXEL_MAP_B_TO_B", 0x0C78 }, - { "GL_PIXEL_MAP_A_TO_A", 0x0C79 }, - { "GL_PACK_ALIGNMENT", 0x0D05 }, - { "GL_PACK_LSB_FIRST", 0x0D01 }, - { "GL_PACK_ROW_LENGTH", 0x0D02 }, - { "GL_PACK_SKIP_PIXELS", 0x0D04 }, - { "GL_PACK_SKIP_ROWS", 0x0D03 }, - { "GL_PACK_SWAP_BYTES", 0x0D00 }, - { "GL_UNPACK_ALIGNMENT", 0x0CF5 }, - { "GL_UNPACK_LSB_FIRST", 0x0CF1 }, - { "GL_UNPACK_ROW_LENGTH", 0x0CF2 }, - { "GL_UNPACK_SKIP_PIXELS", 0x0CF4 }, - { "GL_UNPACK_SKIP_ROWS", 0x0CF3 }, - { "GL_UNPACK_SWAP_BYTES", 0x0CF0 }, - { "GL_ZOOM_X", 0x0D16 }, - { "GL_ZOOM_Y", 0x0D17 }, - - /* Texture mapping */ - { "GL_TEXTURE_ENV", 0x2300 }, - { "GL_TEXTURE_ENV_MODE", 0x2200 }, - { "GL_TEXTURE_1D", 0x0DE0 }, - { "GL_TEXTURE_2D", 0x0DE1 }, - { "GL_TEXTURE_WRAP_S", 0x2802 }, - { "GL_TEXTURE_WRAP_T", 0x2803 }, - { "GL_TEXTURE_MAG_FILTER", 0x2800 }, - { "GL_TEXTURE_MIN_FILTER", 0x2801 }, - { "GL_TEXTURE_ENV_COLOR", 0x2201 }, - { "GL_TEXTURE_GEN_S", 0x0C60 }, - { "GL_TEXTURE_GEN_T", 0x0C61 }, - { "GL_TEXTURE_GEN_MODE", 0x2500 }, - { "GL_TEXTURE_BORDER_COLOR", 0x1004 }, - { "GL_TEXTURE_WIDTH", 0x1000 }, - { "GL_TEXTURE_HEIGHT", 0x1001 }, - { "GL_TEXTURE_BORDER", 0x1005 }, - { "GL_TEXTURE_COMPONENTS", 0x1003 }, - { "GL_TEXTURE_RED_SIZE", 0x805C }, - { "GL_TEXTURE_GREEN_SIZE", 0x805D }, - { "GL_TEXTURE_BLUE_SIZE", 0x805E }, - { "GL_TEXTURE_ALPHA_SIZE", 0x805F }, - { "GL_TEXTURE_LUMINANCE_SIZE", 0x8060 }, - { "GL_TEXTURE_INTENSITY_SIZE", 0x8061 }, - { "GL_NEAREST_MIPMAP_NEAREST", 0x2700 }, - { "GL_NEAREST_MIPMAP_LINEAR", 0x2702 }, - { "GL_LINEAR_MIPMAP_NEAREST", 0x2701 }, - { "GL_LINEAR_MIPMAP_LINEAR", 0x2703 }, - { "GL_OBJECT_LINEAR", 0x2401 }, - { "GL_OBJECT_PLANE", 0x2501 }, - { "GL_EYE_LINEAR", 0x2400 }, - { "GL_EYE_PLANE", 0x2502 }, - { "GL_SPHERE_MAP", 0x2402 }, - { "GL_DECAL", 0x2101 }, - { "GL_MODULATE", 0x2100 }, - { "GL_NEAREST", 0x2600 }, - { "GL_REPEAT", 0x2901 }, - { "GL_CLAMP", 0x2900 }, - { "GL_S", 0x2000 }, - { "GL_T", 0x2001 }, - { "GL_R", 0x2002 }, - { "GL_Q", 0x2003 }, - { "GL_TEXTURE_GEN_R", 0x0C62 }, - { "GL_TEXTURE_GEN_Q", 0x0C63 }, - - /* GL 1.1 texturing */ - { "GL_PROXY_TEXTURE_1D", 0x8063 }, - { "GL_PROXY_TEXTURE_2D", 0x8064 }, - { "GL_TEXTURE_PRIORITY", 0x8066 }, - { "GL_TEXTURE_RESIDENT", 0x8067 }, - { "GL_TEXTURE_BINDING_1D", 0x8068 }, - { "GL_TEXTURE_BINDING_2D", 0x8069 }, - { "GL_TEXTURE_INTERNAL_FORMAT", 0x1003 }, - - /* GL 1.2 texturing */ - { "GL_PACK_SKIP_IMAGES", 0x806B }, - { "GL_PACK_IMAGE_HEIGHT", 0x806C }, - { "GL_UNPACK_SKIP_IMAGES", 0x806D }, - { "GL_UNPACK_IMAGE_HEIGHT", 0x806E }, - { "GL_TEXTURE_3D", 0x806F }, - { "GL_PROXY_TEXTURE_3D", 0x8070 }, - { "GL_TEXTURE_DEPTH", 0x8071 }, - { "GL_TEXTURE_WRAP_R", 0x8072 }, - { "GL_MAX_3D_TEXTURE_SIZE", 0x8073 }, - { "GL_TEXTURE_BINDING_3D", 0x806A }, - - /* Internal texture formats (GL 1.1) */ - { "GL_ALPHA4", 0x803B }, - { "GL_ALPHA8", 0x803C }, - { "GL_ALPHA12", 0x803D }, - { "GL_ALPHA16", 0x803E }, - { "GL_LUMINANCE4", 0x803F }, - { "GL_LUMINANCE8", 0x8040 }, - { "GL_LUMINANCE12", 0x8041 }, - { "GL_LUMINANCE16", 0x8042 }, - { "GL_LUMINANCE4_ALPHA4", 0x8043 }, - { "GL_LUMINANCE6_ALPHA2", 0x8044 }, - { "GL_LUMINANCE8_ALPHA8", 0x8045 }, - { "GL_LUMINANCE12_ALPHA4", 0x8046 }, - { "GL_LUMINANCE12_ALPHA12", 0x8047 }, - { "GL_LUMINANCE16_ALPHA16", 0x8048 }, - { "GL_INTENSITY", 0x8049 }, - { "GL_INTENSITY4", 0x804A }, - { "GL_INTENSITY8", 0x804B }, - { "GL_INTENSITY12", 0x804C }, - { "GL_INTENSITY16", 0x804D }, - { "GL_R3_G3_B2", 0x2A10 }, - { "GL_RGB4", 0x804F }, - { "GL_RGB5", 0x8050 }, - { "GL_RGB8", 0x8051 }, - { "GL_RGB10", 0x8052 }, - { "GL_RGB12", 0x8053 }, - { "GL_RGB16", 0x8054 }, - { "GL_RGBA2", 0x8055 }, - { "GL_RGBA4", 0x8056 }, - { "GL_RGB5_A1", 0x8057 }, - { "GL_RGBA8", 0x8058 }, - { "GL_RGB10_A2", 0x8059 }, - { "GL_RGBA12", 0x805A }, - { "GL_RGBA16", 0x805B }, - - /* Utility */ - { "GL_VENDOR", 0x1F00 }, - { "GL_RENDERER", 0x1F01 }, - { "GL_VERSION", 0x1F02 }, - { "GL_EXTENSIONS", 0x1F03 }, - - /* Errors */ - { "GL_INVALID_VALUE", 0x0501 }, - { "GL_INVALID_ENUM", 0x0500 }, - { "GL_INVALID_OPERATION", 0x0502 }, - { "GL_STACK_OVERFLOW", 0x0503 }, - { "GL_STACK_UNDERFLOW", 0x0504 }, - { "GL_OUT_OF_MEMORY", 0x0505 }, - - /* - * Extensions - */ - - { "GL_CONSTANT_COLOR_EXT", 0x8001 }, - { "GL_ONE_MINUS_CONSTANT_COLOR_EXT", 0x8002 }, - { "GL_CONSTANT_ALPHA_EXT", 0x8003 }, - { "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", 0x8004 }, - { "GL_BLEND_EQUATION_EXT", 0x8009 }, - { "GL_MIN_EXT", 0x8007 }, - { "GL_MAX_EXT", 0x8008 }, - { "GL_FUNC_ADD_EXT", 0x8006 }, - { "GL_FUNC_SUBTRACT_EXT", 0x800A }, - { "GL_FUNC_REVERSE_SUBTRACT_EXT", 0x800B }, - { "GL_BLEND_COLOR_EXT", 0x8005 }, - - { "GL_POLYGON_OFFSET_EXT", 0x8037 }, - { "GL_POLYGON_OFFSET_FACTOR_EXT", 0x8038 }, - { "GL_POLYGON_OFFSET_BIAS_EXT", 0x8039 }, - - - { "GL_VERTEX_ARRAY_EXT", 0x8074 }, - { "GL_NORMAL_ARRAY_EXT", 0x8075 }, - { "GL_COLOR_ARRAY_EXT", 0x8076 }, - { "GL_INDEX_ARRAY_EXT", 0x8077 }, - { "GL_TEXTURE_COORD_ARRAY_EXT", 0x8078 }, - { "GL_EDGE_FLAG_ARRAY_EXT", 0x8079 }, - { "GL_VERTEX_ARRAY_SIZE_EXT", 0x807A }, - { "GL_VERTEX_ARRAY_TYPE_EXT", 0x807B }, - { "GL_VERTEX_ARRAY_STRIDE_EXT", 0x807C }, - { "GL_VERTEX_ARRAY_COUNT_EXT", 0x807D }, - { "GL_NORMAL_ARRAY_TYPE_EXT", 0x807E }, - { "GL_NORMAL_ARRAY_STRIDE_EXT", 0x807F }, - { "GL_NORMAL_ARRAY_COUNT_EXT", 0x8080 }, - { "GL_COLOR_ARRAY_SIZE_EXT", 0x8081 }, - { "GL_COLOR_ARRAY_TYPE_EXT", 0x8082 }, - { "GL_COLOR_ARRAY_STRIDE_EXT", 0x8083 }, - { "GL_COLOR_ARRAY_COUNT_EXT", 0x8084 }, - { "GL_INDEX_ARRAY_TYPE_EXT", 0x8085 }, - { "GL_INDEX_ARRAY_STRIDE_EXT", 0x8086 }, - { "GL_INDEX_ARRAY_COUNT_EXT", 0x8087 }, - { "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", 0x8088 }, - { "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", 0x8089 }, - { "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", 0x808A }, - { "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", 0x808B }, - { "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", 0x808C }, - { "GL_EDGE_FLAG_ARRAY_COUNT_EXT", 0x808D }, - { "GL_VERTEX_ARRAY_POINTER_EXT", 0x808E }, - { "GL_NORMAL_ARRAY_POINTER_EXT", 0x808F }, - { "GL_COLOR_ARRAY_POINTER_EXT", 0x8090 }, - { "GL_INDEX_ARRAY_POINTER_EXT", 0x8091 }, - { "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", 0x8092 }, - { "GL_EDGE_FLAG_ARRAY_POINTER_EXT", 0x8093 }, - - { "GL_TEXTURE_PRIORITY_EXT", 0x8066 }, - { "GL_TEXTURE_RESIDENT_EXT", 0x8067 }, - { "GL_TEXTURE_1D_BINDING_EXT", 0x8068 }, - { "GL_TEXTURE_2D_BINDING_EXT", 0x8069 }, - - { "GL_PACK_SKIP_IMAGES_EXT", 0x806B }, - { "GL_PACK_IMAGE_HEIGHT_EXT", 0x806C }, - { "GL_UNPACK_SKIP_IMAGES_EXT", 0x806D }, - { "GL_UNPACK_IMAGE_HEIGHT_EXT", 0x806E }, - { "GL_TEXTURE_3D_EXT", 0x806F }, - { "GL_PROXY_TEXTURE_3D_EXT", 0x8070 }, - { "GL_TEXTURE_DEPTH_EXT", 0x8071 }, - { "GL_TEXTURE_WRAP_R_EXT", 0x8072 }, - { "GL_MAX_3D_TEXTURE_SIZE_EXT", 0x8073 }, - { "GL_TEXTURE_3D_BINDING_EXT", 0x806A }, - - { "GL_TABLE_TOO_LARGE_EXT", 0x8031 }, - { "GL_COLOR_TABLE_FORMAT_EXT", 0x80D8 }, - { "GL_COLOR_TABLE_WIDTH_EXT", 0x80D9 }, - { "GL_COLOR_TABLE_RED_SIZE_EXT", 0x80DA }, - { "GL_COLOR_TABLE_GREEN_SIZE_EXT", 0x80DB }, - { "GL_COLOR_TABLE_BLUE_SIZE_EXT", 0x80DC }, - { "GL_COLOR_TABLE_ALPHA_SIZE_EXT", 0x80DD }, - { "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT", 0x80DE }, - { "GL_COLOR_TABLE_INTENSITY_SIZE_EXT", 0x80DF }, - { "GL_TEXTURE_INDEX_SIZE_EXT", 0x80ED }, - { "GL_COLOR_INDEX1_EXT", 0x80E2 }, - { "GL_COLOR_INDEX2_EXT", 0x80E3 }, - { "GL_COLOR_INDEX4_EXT", 0x80E4 }, - { "GL_COLOR_INDEX8_EXT", 0x80E5 }, - { "GL_COLOR_INDEX12_EXT", 0x80E6 }, - { "GL_COLOR_INDEX16_EXT", 0x80E7 }, - - { "GL_SHARED_TEXTURE_PALETTE_EXT", 0x81FB }, - - { "GL_POINT_SIZE_MIN_EXT", 0x8126 }, - { "GL_POINT_SIZE_MAX_EXT", 0x8127 }, - { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 }, - { "GL_DISTANCE_ATTENUATION_EXT", 0x8129 }, - - { "GL_RESCALE_NORMAL_EXT", 0x803A }, - - { "GL_ABGR_EXT", 0x8000 }, - - { "GL_INCR_WRAP_EXT", 0x8507 }, - { "GL_DECR_WRAP_EXT", 0x8508 }, - - { "GL_CLAMP_TO_EDGE_SGIS", 0x812F }, - - { "GL_BLEND_DST_RGB_INGR", 0x80C8 }, - { "GL_BLEND_SRC_RGB_INGR", 0x80C9 }, - { "GL_BLEND_DST_ALPHA_INGR", 0x80CA }, - { "GL_BLEND_SRC_ALPHA_INGR", 0x80CB }, - - { "GL_RESCALE_NORMAL", 0x803A }, - { "GL_CLAMP_TO_EDGE", 0x812F }, - { "GL_MAX_ELEMENTS_VERTICES", 0xF0E8 }, - { "GL_MAX_ELEMENTS_INDICES", 0xF0E9 }, - { "GL_BGR", 0x80E0 }, - { "GL_BGRA", 0x80E1 }, - { "GL_UNSIGNED_BYTE_3_3_2", 0x8032 }, - { "GL_UNSIGNED_BYTE_2_3_3_REV", 0x8362 }, - { "GL_UNSIGNED_SHORT_5_6_5", 0x8363 }, - { "GL_UNSIGNED_SHORT_5_6_5_REV", 0x8364 }, - { "GL_UNSIGNED_SHORT_4_4_4_4", 0x8033 }, - { "GL_UNSIGNED_SHORT_4_4_4_4_REV", 0x8365 }, - { "GL_UNSIGNED_SHORT_5_5_5_1", 0x8034 }, - { "GL_UNSIGNED_SHORT_1_5_5_5_REV", 0x8366 }, - { "GL_UNSIGNED_INT_8_8_8_8", 0x8035 }, - { "GL_UNSIGNED_INT_8_8_8_8_REV", 0x8367 }, - { "GL_UNSIGNED_INT_10_10_10_2", 0x8036 }, - { "GL_UNSIGNED_INT_2_10_10_10_REV", 0x8368 }, - { "GL_LIGHT_MODEL_COLOR_CONTROL", 0x81F8 }, - { "GL_SINGLE_COLOR", 0x81F9 }, - { "GL_SEPARATE_SPECULAR_COLOR", 0x81FA }, - { "GL_TEXTURE_MIN_LOD", 0x813A }, - { "GL_TEXTURE_MAX_LOD", 0x813B }, - { "GL_TEXTURE_BASE_LEVEL", 0x813C }, - { "GL_TEXTURE_MAX_LEVEL", 0x813D }, +static const char enum_string_table[] = + "GL_2D\0" + "GL_2_BYTES\0" + "GL_3D\0" + "GL_3D_COLOR\0" + "GL_3D_COLOR_TEXTURE\0" + "GL_3_BYTES\0" + "GL_4D_COLOR_TEXTURE\0" + "GL_4_BYTES\0" + "GL_ACCUM\0" + "GL_ACCUM_ALPHA_BITS\0" + "GL_ACCUM_BLUE_BITS\0" + "GL_ACCUM_BUFFER_BIT\0" + "GL_ACCUM_CLEAR_VALUE\0" + "GL_ACCUM_GREEN_BITS\0" + "GL_ACCUM_RED_BITS\0" + "GL_ACTIVE_TEXTURE\0" + "GL_ACTIVE_TEXTURE_ARB\0" + "GL_ACTIVE_VERTEX_UNITS_ARB\0" + "GL_ADD\0" + "GL_ADD_SIGNED\0" + "GL_ADD_SIGNED_ARB\0" + "GL_ADD_SIGNED_EXT\0" + "GL_ALIASED_LINE_WIDTH_RANGE\0" + "GL_ALIASED_POINT_SIZE_RANGE\0" + "GL_ALL_ATTRIB_BITS\0" + "GL_ALL_CLIENT_ATTRIB_BITS\0" + "GL_ALPHA\0" + "GL_ALPHA12\0" + "GL_ALPHA12_EXT\0" + "GL_ALPHA16\0" + "GL_ALPHA16_EXT\0" + "GL_ALPHA4\0" + "GL_ALPHA4_EXT\0" + "GL_ALPHA8\0" + "GL_ALPHA8_EXT\0" + "GL_ALPHA_BIAS\0" + "GL_ALPHA_BITS\0" + "GL_ALPHA_SCALE\0" + "GL_ALPHA_TEST\0" + "GL_ALPHA_TEST_FUNC\0" + "GL_ALPHA_TEST_REF\0" + "GL_ALWAYS\0" + "GL_AMBIENT\0" + "GL_AMBIENT_AND_DIFFUSE\0" + "GL_AND\0" + "GL_AND_INVERTED\0" + "GL_AND_REVERSE\0" + "GL_ARRAY_BUFFER\0" + "GL_ARRAY_BUFFER_ARB\0" + "GL_ARRAY_BUFFER_BINDING\0" + "GL_ARRAY_BUFFER_BINDING_ARB\0" + "GL_ATTRIB_ARRAY_POINTER_NV\0" + "GL_ATTRIB_ARRAY_SIZE_NV\0" + "GL_ATTRIB_ARRAY_STRIDE_NV\0" + "GL_ATTRIB_ARRAY_TYPE_NV\0" + "GL_ATTRIB_STACK_DEPTH\0" + "GL_AUTO_NORMAL\0" + "GL_AUX0\0" + "GL_AUX1\0" + "GL_AUX2\0" + "GL_AUX3\0" + "GL_AUX_BUFFERS\0" + "GL_BACK\0" + "GL_BACK_LEFT\0" + "GL_BACK_RIGHT\0" + "GL_BGR\0" + "GL_BGRA\0" + "GL_BITMAP\0" + "GL_BITMAP_TOKEN\0" + "GL_BLEND\0" + "GL_BLEND_COLOR_EXT\0" + "GL_BLEND_DST\0" + "GL_BLEND_DST_ALPHA\0" + "GL_BLEND_DST_RGB\0" + "GL_BLEND_SRC\0" + "GL_BLEND_SRC_ALPHA\0" + "GL_BLEND_SRC_RGB\0" + "GL_BLUE\0" + "GL_BLUE_BIAS\0" + "GL_BLUE_BITS\0" + "GL_BLUE_SCALE\0" + "GL_BOOL_ARB\0" + "GL_BOOL_VEC2_ARB\0" + "GL_BOOL_VEC3_ARB\0" + "GL_BOOL_VEC4_ARB\0" + "GL_BUFFER_ACCESS\0" + "GL_BUFFER_ACCESS_ARB\0" + "GL_BUFFER_MAPPED\0" + "GL_BUFFER_MAPPED_ARB\0" + "GL_BUFFER_MAP_POINTER\0" + "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_SIZE\0" + "GL_BUFFER_SIZE_ARB\0" + "GL_BUFFER_USAGE\0" + "GL_BUFFER_USAGE_ARB\0" + "GL_BYTE\0" + "GL_C3F_V3F\0" + "GL_C4F_N3F_V3F\0" + "GL_C4UB_V2F\0" + "GL_C4UB_V3F\0" + "GL_CCW\0" + "GL_CLAMP\0" + "GL_CLAMP_TO_BORDER\0" + "GL_CLAMP_TO_BORDER_ARB\0" + "GL_CLAMP_TO_BORDER_SGIS\0" + "GL_CLAMP_TO_EDGE\0" + "GL_CLAMP_TO_EDGE_SGIS\0" + "GL_CLEAR\0" + "GL_CLIENT_ACTIVE_TEXTURE\0" + "GL_CLIENT_ACTIVE_TEXTURE_ARB\0" + "GL_CLIENT_ALL_ATTRIB_BITS\0" + "GL_CLIENT_ATTRIB_STACK_DEPTH\0" + "GL_CLIENT_PIXEL_STORE_BIT\0" + "GL_CLIENT_VERTEX_ARRAY_BIT\0" + "GL_CLIP_PLANE0\0" + "GL_CLIP_PLANE1\0" + "GL_CLIP_PLANE2\0" + "GL_CLIP_PLANE3\0" + "GL_CLIP_PLANE4\0" + "GL_CLIP_PLANE5\0" + "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0" + "GL_COEFF\0" + "GL_COLOR\0" + "GL_COLOR_ARRAY\0" + "GL_COLOR_ARRAY_BUFFER_BINDING\0" + "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0" + "GL_COLOR_ARRAY_COUNT\0" + "GL_COLOR_ARRAY_POINTER\0" + "GL_COLOR_ARRAY_SIZE\0" + "GL_COLOR_ARRAY_STRIDE\0" + "GL_COLOR_ARRAY_TYPE\0" + "GL_COLOR_ATTACHMENT0_EXT\0" + "GL_COLOR_ATTACHMENT10_EXT\0" + "GL_COLOR_ATTACHMENT11_EXT\0" + "GL_COLOR_ATTACHMENT12_EXT\0" + "GL_COLOR_ATTACHMENT13_EXT\0" + "GL_COLOR_ATTACHMENT14_EXT\0" + "GL_COLOR_ATTACHMENT15_EXT\0" + "GL_COLOR_ATTACHMENT1_EXT\0" + "GL_COLOR_ATTACHMENT2_EXT\0" + "GL_COLOR_ATTACHMENT3_EXT\0" + "GL_COLOR_ATTACHMENT4_EXT\0" + "GL_COLOR_ATTACHMENT5_EXT\0" + "GL_COLOR_ATTACHMENT6_EXT\0" + "GL_COLOR_ATTACHMENT7_EXT\0" + "GL_COLOR_ATTACHMENT8_EXT\0" + "GL_COLOR_ATTACHMENT9_EXT\0" + "GL_COLOR_BUFFER_BIT\0" + "GL_COLOR_CLEAR_VALUE\0" + "GL_COLOR_INDEX\0" + "GL_COLOR_INDEXES\0" + "GL_COLOR_LOGIC_OP\0" + "GL_COLOR_MATERIAL\0" + "GL_COLOR_MATERIAL_FACE\0" + "GL_COLOR_MATERIAL_PARAMETER\0" + "GL_COLOR_MATRIX\0" + "GL_COLOR_MATRIX_SGI\0" + "GL_COLOR_MATRIX_STACK_DEPTH\0" + "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0" + "GL_COLOR_SUM\0" + "GL_COLOR_SUM_ARB\0" + "GL_COLOR_TABLE_ALPHA_SIZE\0" + "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0" + "GL_COLOR_TABLE_BIAS\0" + "GL_COLOR_TABLE_BLUE_SIZE\0" + "GL_COLOR_TABLE_BLUE_SIZE_EXT\0" + "GL_COLOR_TABLE_FORMAT\0" + "GL_COLOR_TABLE_FORMAT_EXT\0" + "GL_COLOR_TABLE_GREEN_SIZE\0" + "GL_COLOR_TABLE_GREEN_SIZE_EXT\0" + "GL_COLOR_TABLE_INTENSITY_SIZE\0" + "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0" + "GL_COLOR_TABLE_RED_SIZE\0" + "GL_COLOR_TABLE_RED_SIZE_EXT\0" + "GL_COLOR_TABLE_SCALE\0" + "GL_COLOR_TABLE_WIDTH\0" + "GL_COLOR_TABLE_WIDTH_EXT\0" + "GL_COLOR_WRITEMASK\0" + "GL_COMBINE\0" + "GL_COMBINE4\0" + "GL_COMBINE_ALPHA\0" + "GL_COMBINE_ALPHA_ARB\0" + "GL_COMBINE_ALPHA_EXT\0" + "GL_COMBINE_ARB\0" + "GL_COMBINE_EXT\0" + "GL_COMBINE_RGB\0" + "GL_COMBINE_RGB_ARB\0" + "GL_COMBINE_RGB_EXT\0" + "GL_COMPARE_R_TO_TEXTURE\0" + "GL_COMPARE_R_TO_TEXTURE_ARB\0" + "GL_COMPILE\0" + "GL_COMPILE_AND_EXECUTE\0" + "GL_COMPRESSED_ALPHA\0" + "GL_COMPRESSED_ALPHA_ARB\0" + "GL_COMPRESSED_INTENSITY\0" + "GL_COMPRESSED_INTENSITY_ARB\0" + "GL_COMPRESSED_LUMINANCE\0" + "GL_COMPRESSED_LUMINANCE_ALPHA\0" + "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0" + "GL_COMPRESSED_LUMINANCE_ARB\0" + "GL_COMPRESSED_RGB\0" + "GL_COMPRESSED_RGBA\0" + "GL_COMPRESSED_RGBA_ARB\0" + "GL_COMPRESSED_RGBA_FXT1_3DFX\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" + "GL_COMPRESSED_RGB_ARB\0" + "GL_COMPRESSED_RGB_FXT1_3DFX\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_TEXTURE_FORMATS\0" + "GL_CONSTANT\0" + "GL_CONSTANT_ALPHA_EXT\0" + "GL_CONSTANT_ARB\0" + "GL_CONSTANT_ATTENUATION\0" + "GL_CONSTANT_BORDER_HP\0" + "GL_CONSTANT_COLOR_EXT\0" + "GL_CONSTANT_EXT\0" + "GL_CONVOLUTION_BORDER_COLOR\0" + "GL_CONVOLUTION_BORDER_COLOR_HP\0" + "GL_CONVOLUTION_BORDER_MODE\0" + "GL_CONVOLUTION_BORDER_MODE_EXT\0" + "GL_CONVOLUTION_FILTER_BIAS\0" + "GL_CONVOLUTION_FILTER_BIAS_EXT\0" + "GL_CONVOLUTION_FILTER_SCALE\0" + "GL_CONVOLUTION_FILTER_SCALE_EXT\0" + "GL_CONVOLUTION_FORMAT\0" + "GL_CONVOLUTION_FORMAT_EXT\0" + "GL_CONVOLUTION_HEIGHT\0" + "GL_CONVOLUTION_HEIGHT_EXT\0" + "GL_CONVOLUTION_WIDTH\0" + "GL_CONVOLUTION_WIDTH_EXT\0" + "GL_COORD_REPLACE_ARB\0" + "GL_COORD_REPLACE_NV\0" + "GL_COPY\0" + "GL_COPY_INVERTED\0" + "GL_COPY_PIXEL_TOKEN\0" + "GL_CULL_FACE\0" + "GL_CULL_FACE_MODE\0" + "GL_CULL_VERTEX_EXT\0" + "GL_CULL_VERTEX_EYE_POSITION_EXT\0" + "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0" + "GL_CURRENT_ATTRIB_NV\0" + "GL_CURRENT_BIT\0" + "GL_CURRENT_COLOR\0" + "GL_CURRENT_FOG_COORD\0" + "GL_CURRENT_FOG_COORDINATE\0" + "GL_CURRENT_INDEX\0" + "GL_CURRENT_MATRIX_ARB\0" + "GL_CURRENT_MATRIX_INDEX_ARB\0" + "GL_CURRENT_MATRIX_NV\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0" + "GL_CURRENT_NORMAL\0" + "GL_CURRENT_PALETTE_MATRIX_ARB\0" + "GL_CURRENT_QUERY\0" + "GL_CURRENT_QUERY_ARB\0" + "GL_CURRENT_RASTER_COLOR\0" + "GL_CURRENT_RASTER_DISTANCE\0" + "GL_CURRENT_RASTER_INDEX\0" + "GL_CURRENT_RASTER_POSITION\0" + "GL_CURRENT_RASTER_POSITION_VALID\0" + "GL_CURRENT_RASTER_TEXTURE_COORDS\0" + "GL_CURRENT_SECONDARY_COLOR\0" + "GL_CURRENT_TEXTURE_COORDS\0" + "GL_CURRENT_VERTEX_ATTRIB_ARB\0" + "GL_CURRENT_WEIGHT_ARB\0" + "GL_CW\0" + "GL_DECAL\0" + "GL_DECR\0" + "GL_DECR_WRAP\0" + "GL_DECR_WRAP_EXT\0" + "GL_DEPTH\0" + "GL_DEPTH_ATTACHMENT_EXT\0" + "GL_DEPTH_BIAS\0" + "GL_DEPTH_BITS\0" + "GL_DEPTH_BUFFER_BIT\0" + "GL_DEPTH_CLAMP_NV\0" + "GL_DEPTH_CLEAR_VALUE\0" + "GL_DEPTH_COMPONENT\0" + "GL_DEPTH_COMPONENT16\0" + "GL_DEPTH_COMPONENT16_ARB\0" + "GL_DEPTH_COMPONENT16_SGIX\0" + "GL_DEPTH_COMPONENT24\0" + "GL_DEPTH_COMPONENT24_ARB\0" + "GL_DEPTH_COMPONENT24_SGIX\0" + "GL_DEPTH_COMPONENT32\0" + "GL_DEPTH_COMPONENT32_ARB\0" + "GL_DEPTH_COMPONENT32_SGIX\0" + "GL_DEPTH_FUNC\0" + "GL_DEPTH_RANGE\0" + "GL_DEPTH_SCALE\0" + "GL_DEPTH_STENCIL_NV\0" + "GL_DEPTH_STENCIL_TO_BGRA_NV\0" + "GL_DEPTH_STENCIL_TO_RGBA_NV\0" + "GL_DEPTH_TEST\0" + "GL_DEPTH_TEXTURE_MODE\0" + "GL_DEPTH_TEXTURE_MODE_ARB\0" + "GL_DEPTH_WRITEMASK\0" + "GL_DIFFUSE\0" + "GL_DITHER\0" + "GL_DOMAIN\0" + "GL_DONT_CARE\0" + "GL_DOT3_RGB\0" + "GL_DOT3_RGBA\0" + "GL_DOT3_RGBA_ARB\0" + "GL_DOT3_RGBA_EXT\0" + "GL_DOT3_RGB_ARB\0" + "GL_DOT3_RGB_EXT\0" + "GL_DOUBLE\0" + "GL_DOUBLEBUFFER\0" + "GL_DRAW_BUFFER\0" + "GL_DRAW_BUFFER0_ARB\0" + "GL_DRAW_BUFFER10_ARB\0" + "GL_DRAW_BUFFER11_ARB\0" + "GL_DRAW_BUFFER12_ARB\0" + "GL_DRAW_BUFFER13_ARB\0" + "GL_DRAW_BUFFER14_ARB\0" + "GL_DRAW_BUFFER15_ARB\0" + "GL_DRAW_BUFFER1_ARB\0" + "GL_DRAW_BUFFER2_ARB\0" + "GL_DRAW_BUFFER3_ARB\0" + "GL_DRAW_BUFFER4_ARB\0" + "GL_DRAW_BUFFER5_ARB\0" + "GL_DRAW_BUFFER6_ARB\0" + "GL_DRAW_BUFFER7_ARB\0" + "GL_DRAW_BUFFER8_ARB\0" + "GL_DRAW_BUFFER9_ARB\0" + "GL_DRAW_PIXEL_TOKEN\0" + "GL_DST_ALPHA\0" + "GL_DST_COLOR\0" + "GL_DYNAMIC_COPY\0" + "GL_DYNAMIC_COPY_ARB\0" + "GL_DYNAMIC_DRAW\0" + "GL_DYNAMIC_DRAW_ARB\0" + "GL_DYNAMIC_READ\0" + "GL_DYNAMIC_READ_ARB\0" + "GL_EDGE_FLAG\0" + "GL_EDGE_FLAG_ARRAY\0" + "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0" + "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0" + "GL_EDGE_FLAG_ARRAY_COUNT\0" + "GL_EDGE_FLAG_ARRAY_POINTER\0" + "GL_EDGE_FLAG_ARRAY_STRIDE\0" + "GL_ELEMENT_ARRAY_BUFFER\0" + "GL_ELEMENT_ARRAY_BUFFER_ARB\0" + "GL_ELEMENT_ARRAY_BUFFER_BINDING\0" + "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0" + "GL_EMISSION\0" + "GL_ENABLE_BIT\0" + "GL_EQUAL\0" + "GL_EQUIV\0" + "GL_EVAL_BIT\0" + "GL_EXP\0" + "GL_EXP2\0" + "GL_EXTENSIONS\0" + "GL_EYE_LINEAR\0" + "GL_EYE_PLANE\0" + "GL_EYE_PLANE_ABSOLUTE_NV\0" + "GL_EYE_RADIAL_NV\0" + "GL_FALSE\0" + "GL_FASTEST\0" + "GL_FEEDBACK\0" + "GL_FEEDBACK_BUFFER_POINTER\0" + "GL_FEEDBACK_BUFFER_SIZE\0" + "GL_FEEDBACK_BUFFER_TYPE\0" + "GL_FILL\0" + "GL_FLAT\0" + "GL_FLOAT\0" + "GL_FLOAT_MAT2_ARB\0" + "GL_FLOAT_MAT3_ARB\0" + "GL_FLOAT_MAT4_ARB\0" + "GL_FLOAT_VEC2_ARB\0" + "GL_FLOAT_VEC3_ARB\0" + "GL_FLOAT_VEC4_ARB\0" + "GL_FOG\0" + "GL_FOG_BIT\0" + "GL_FOG_COLOR\0" + "GL_FOG_COORD\0" + "GL_FOG_COORDINATE\0" + "GL_FOG_COORDINATE_ARRAY\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0" + "GL_FOG_COORDINATE_ARRAY_POINTER\0" + "GL_FOG_COORDINATE_ARRAY_STRIDE\0" + "GL_FOG_COORDINATE_ARRAY_TYPE\0" + "GL_FOG_COORDINATE_SOURCE\0" + "GL_FOG_COORD_ARRAY\0" + "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0" + "GL_FOG_COORD_ARRAY_POINTER\0" + "GL_FOG_COORD_ARRAY_STRIDE\0" + "GL_FOG_COORD_ARRAY_TYPE\0" + "GL_FOG_COORD_SOURCE\0" + "GL_FOG_DENSITY\0" + "GL_FOG_DISTANCE_MODE_NV\0" + "GL_FOG_END\0" + "GL_FOG_HINT\0" + "GL_FOG_INDEX\0" + "GL_FOG_MODE\0" + "GL_FOG_OFFSET_SGIX\0" + "GL_FOG_OFFSET_VALUE_SGIX\0" + "GL_FOG_START\0" + "GL_FRAGMENT_DEPTH\0" + "GL_FRAGMENT_PROGRAM_ARB\0" + "GL_FRAGMENT_SHADER_ARB\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" + "GL_FRAMEBUFFER_BINDING_EXT\0" + "GL_FRAMEBUFFER_COMPLETE_EXT\0" + "GL_FRAMEBUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" + "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" + "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0" + "GL_FRONT\0" + "GL_FRONT_AND_BACK\0" + "GL_FRONT_FACE\0" + "GL_FRONT_LEFT\0" + "GL_FRONT_RIGHT\0" + "GL_GENERATE_MIPMAP\0" + "GL_GENERATE_MIPMAP_HINT\0" + "GL_GENERATE_MIPMAP_HINT_SGIS\0" + "GL_GENERATE_MIPMAP_SGIS\0" + "GL_GEQUAL\0" + "GL_GREATER\0" + "GL_GREEN\0" + "GL_GREEN_BIAS\0" + "GL_GREEN_BITS\0" + "GL_GREEN_SCALE\0" + "GL_HINT_BIT\0" + "GL_HISTOGRAM\0" + "GL_HISTOGRAM_ALPHA_SIZE\0" + "GL_HISTOGRAM_ALPHA_SIZE_EXT\0" + "GL_HISTOGRAM_BLUE_SIZE\0" + "GL_HISTOGRAM_BLUE_SIZE_EXT\0" + "GL_HISTOGRAM_EXT\0" + "GL_HISTOGRAM_FORMAT\0" + "GL_HISTOGRAM_FORMAT_EXT\0" + "GL_HISTOGRAM_GREEN_SIZE\0" + "GL_HISTOGRAM_GREEN_SIZE_EXT\0" + "GL_HISTOGRAM_LUMINANCE_SIZE\0" + "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0" + "GL_HISTOGRAM_RED_SIZE\0" + "GL_HISTOGRAM_RED_SIZE_EXT\0" + "GL_HISTOGRAM_SINK\0" + "GL_HISTOGRAM_SINK_EXT\0" + "GL_HISTOGRAM_WIDTH\0" + "GL_HISTOGRAM_WIDTH_EXT\0" + "GL_IDENTITY_NV\0" + "GL_IGNORE_BORDER_HP\0" + "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0" + "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0" + "GL_INCR\0" + "GL_INCR_WRAP\0" + "GL_INCR_WRAP_EXT\0" + "GL_INDEX_ARRAY\0" + "GL_INDEX_ARRAY_BUFFER_BINDING\0" + "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0" + "GL_INDEX_ARRAY_COUNT\0" + "GL_INDEX_ARRAY_POINTER\0" + "GL_INDEX_ARRAY_STRIDE\0" + "GL_INDEX_ARRAY_TYPE\0" + "GL_INDEX_BITS\0" + "GL_INDEX_CLEAR_VALUE\0" + "GL_INDEX_LOGIC_OP\0" + "GL_INDEX_MODE\0" + "GL_INDEX_OFFSET\0" + "GL_INDEX_SHIFT\0" + "GL_INDEX_WRITEMASK\0" + "GL_INT\0" + "GL_INTENSITY\0" + "GL_INTENSITY12\0" + "GL_INTENSITY12_EXT\0" + "GL_INTENSITY16\0" + "GL_INTENSITY16_EXT\0" + "GL_INTENSITY4\0" + "GL_INTENSITY4_EXT\0" + "GL_INTENSITY8\0" + "GL_INTENSITY8_EXT\0" + "GL_INTENSITY_EXT\0" + "GL_INTERPOLATE\0" + "GL_INTERPOLATE_ARB\0" + "GL_INTERPOLATE_EXT\0" + "GL_INT_VEC2_ARB\0" + "GL_INT_VEC3_ARB\0" + "GL_INT_VEC4_ARB\0" + "GL_INVALID_ENUM\0" + "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0" + "GL_INVALID_OPERATION\0" + "GL_INVALID_VALUE\0" + "GL_INVERSE_NV\0" + "GL_INVERSE_TRANSPOSE_NV\0" + "GL_INVERT\0" + "GL_KEEP\0" + "GL_LEFT\0" + "GL_LEQUAL\0" + "GL_LESS\0" + "GL_LIGHT0\0" + "GL_LIGHT1\0" + "GL_LIGHT2\0" + "GL_LIGHT3\0" + "GL_LIGHT4\0" + "GL_LIGHT5\0" + "GL_LIGHT6\0" + "GL_LIGHT7\0" + "GL_LIGHTING\0" + "GL_LIGHTING_BIT\0" + "GL_LIGHT_MODEL_AMBIENT\0" + "GL_LIGHT_MODEL_COLOR_CONTROL\0" + "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0" + "GL_LIGHT_MODEL_LOCAL_VIEWER\0" + "GL_LIGHT_MODEL_TWO_SIDE\0" + "GL_LINE\0" + "GL_LINEAR\0" + "GL_LINEAR_ATTENUATION\0" + "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0" + "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0" + "GL_LINEAR_MIPMAP_LINEAR\0" + "GL_LINEAR_MIPMAP_NEAREST\0" + "GL_LINES\0" + "GL_LINE_BIT\0" + "GL_LINE_LOOP\0" + "GL_LINE_RESET_TOKEN\0" + "GL_LINE_SMOOTH\0" + "GL_LINE_SMOOTH_HINT\0" + "GL_LINE_STIPPLE\0" + "GL_LINE_STIPPLE_PATTERN\0" + "GL_LINE_STIPPLE_REPEAT\0" + "GL_LINE_STRIP\0" + "GL_LINE_TOKEN\0" + "GL_LINE_WIDTH\0" + "GL_LINE_WIDTH_GRANULARITY\0" + "GL_LINE_WIDTH_RANGE\0" + "GL_LIST_BASE\0" + "GL_LIST_BIT\0" + "GL_LIST_INDEX\0" + "GL_LIST_MODE\0" + "GL_LOAD\0" + "GL_LOGIC_OP\0" + "GL_LOGIC_OP_MODE\0" + "GL_LUMINANCE\0" + "GL_LUMINANCE12\0" + "GL_LUMINANCE12_ALPHA12\0" + "GL_LUMINANCE12_ALPHA12_EXT\0" + "GL_LUMINANCE12_ALPHA4\0" + "GL_LUMINANCE12_ALPHA4_EXT\0" + "GL_LUMINANCE12_EXT\0" + "GL_LUMINANCE16\0" + "GL_LUMINANCE16_ALPHA16\0" + "GL_LUMINANCE16_ALPHA16_EXT\0" + "GL_LUMINANCE16_EXT\0" + "GL_LUMINANCE4\0" + "GL_LUMINANCE4_ALPHA4\0" + "GL_LUMINANCE4_ALPHA4_EXT\0" + "GL_LUMINANCE4_EXT\0" + "GL_LUMINANCE6_ALPHA2\0" + "GL_LUMINANCE6_ALPHA2_EXT\0" + "GL_LUMINANCE8\0" + "GL_LUMINANCE8_ALPHA8\0" + "GL_LUMINANCE8_ALPHA8_EXT\0" + "GL_LUMINANCE8_EXT\0" + "GL_LUMINANCE_ALPHA\0" + "GL_MAP1_COLOR_4\0" + "GL_MAP1_GRID_DOMAIN\0" + "GL_MAP1_GRID_SEGMENTS\0" + "GL_MAP1_INDEX\0" + "GL_MAP1_NORMAL\0" + "GL_MAP1_TEXTURE_COORD_1\0" + "GL_MAP1_TEXTURE_COORD_2\0" + "GL_MAP1_TEXTURE_COORD_3\0" + "GL_MAP1_TEXTURE_COORD_4\0" + "GL_MAP1_VERTEX_3\0" + "GL_MAP1_VERTEX_4\0" + "GL_MAP1_VERTEX_ATTRIB0_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB10_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB11_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB12_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB13_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB14_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB15_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB1_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB2_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB3_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB4_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB5_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB6_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB7_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB8_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB9_4_NV\0" + "GL_MAP2_COLOR_4\0" + "GL_MAP2_GRID_DOMAIN\0" + "GL_MAP2_GRID_SEGMENTS\0" + "GL_MAP2_INDEX\0" + "GL_MAP2_NORMAL\0" + "GL_MAP2_TEXTURE_COORD_1\0" + "GL_MAP2_TEXTURE_COORD_2\0" + "GL_MAP2_TEXTURE_COORD_3\0" + 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"GL_VERTEX_ARRAY_STRIDE\0" + "GL_VERTEX_ARRAY_TYPE\0" + "GL_VERTEX_ATTRIB_ARRAY0_NV\0" + "GL_VERTEX_ATTRIB_ARRAY10_NV\0" + "GL_VERTEX_ATTRIB_ARRAY11_NV\0" + "GL_VERTEX_ATTRIB_ARRAY12_NV\0" + "GL_VERTEX_ATTRIB_ARRAY13_NV\0" + "GL_VERTEX_ATTRIB_ARRAY14_NV\0" + "GL_VERTEX_ATTRIB_ARRAY15_NV\0" + "GL_VERTEX_ATTRIB_ARRAY1_NV\0" + "GL_VERTEX_ATTRIB_ARRAY2_NV\0" + "GL_VERTEX_ATTRIB_ARRAY3_NV\0" + "GL_VERTEX_ATTRIB_ARRAY4_NV\0" + "GL_VERTEX_ATTRIB_ARRAY5_NV\0" + "GL_VERTEX_ATTRIB_ARRAY6_NV\0" + "GL_VERTEX_ATTRIB_ARRAY7_NV\0" + "GL_VERTEX_ATTRIB_ARRAY8_NV\0" + "GL_VERTEX_ATTRIB_ARRAY9_NV\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0" + "GL_VERTEX_BLEND_ARB\0" + "GL_VERTEX_PROGRAM_ARB\0" + "GL_VERTEX_PROGRAM_BINDING_NV\0" + "GL_VERTEX_PROGRAM_NV\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0" + "GL_VERTEX_SHADER_ARB\0" + "GL_VERTEX_STATE_PROGRAM_NV\0" + "GL_VIEWPORT\0" + "GL_VIEWPORT_BIT\0" + "GL_WEIGHT_ARRAY_ARB\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0" + "GL_WEIGHT_ARRAY_POINTER_ARB\0" + "GL_WEIGHT_ARRAY_SIZE_ARB\0" + "GL_WEIGHT_ARRAY_STRIDE_ARB\0" + "GL_WEIGHT_ARRAY_TYPE_ARB\0" + "GL_WEIGHT_SUM_UNITY_ARB\0" + "GL_WRAP_BORDER_SUN\0" + "GL_WRITE_ONLY\0" + "GL_WRITE_ONLY_ARB\0" + "GL_XOR\0" + "GL_YCBCR_422_APPLE\0" + "GL_YCBCR_MESA\0" + "GL_ZERO\0" + "GL_ZOOM_X\0" + "GL_ZOOM_Y\0" + ; - { "GL_TEXTURE0_ARB", 0x84C0 }, - { "GL_TEXTURE1_ARB", 0x84C1 }, - { "GL_TEXTURE2_ARB", 0x84C2 }, - { "GL_TEXTURE3_ARB", 0x84C3 }, - { "GL_TEXTURE4_ARB", 0x84C4 }, - { "GL_TEXTURE5_ARB", 0x84C5 }, - { "GL_ACTIVE_TEXTURE_ARB", 0x84E0 }, - { "GL_CLIENT_ACTIVE_TEXTURE_ARB", 0x84E1 }, - { "GL_MAX_TEXTURE_UNITS_ARB", 0x84E2 }, - - { "GL_OCCLUSION_TEST_HP", 0x8165 }, - { "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 }, - - { "GL_TEXTURE_FILTER_CONTROL_EXT", 0x8500 }, - { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 }, - - /* GL_ARB_texture_cube_map */ - { "GL_NORMAL_MAP_ARB", 0x8511 }, - { "GL_REFLECTION_MAP_ARB", 0x8512 }, - { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 }, - { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851a }, - { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851b }, - { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851c }, - - { "GL_PREFER_DOUBLEBUFFER_HINT_PGI", 107000 }, - { "GL_STRICT_DEPTHFUNC_HINT_PGI", 107030 }, - { "GL_STRICT_LIGHTING_HINT_PGI", 107031 }, - { "GL_STRICT_SCISSOR_HINT_PGI", 107032 }, - { "GL_FULL_STIPPLE_HINT_PGI", 107033 }, - { "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", 107011 }, - { "GL_NATIVE_GRAPHICS_END_HINT_PGI", 107012 }, - { "GL_CONSERVE_MEMORY_HINT_PGI", 107005 }, - { "GL_RECLAIM_MEMORY_HINT_PGI", 107006 }, - { "GL_ALWAYS_FAST_HINT_PGI", 107020 }, - { "GL_ALWAYS_SOFT_HINT_PGI", 107021 }, - { "GL_ALLOW_DRAW_OBJ_HINT_PGI", 107022 }, - { "GL_ALLOW_DRAW_WIN_HINT_PGI", 107023 }, - { "GL_ALLOW_DRAW_FRG_HINT_PGI", 107024 }, - { "GL_ALLOW_DRAW_SPN_HINT_PGI", 107024 }, - { "GL_ALLOW_DRAW_MEM_HINT_PGI", 107025 }, - { "GL_CLIP_NEAR_HINT_PGI", 107040 }, - { "GL_CLIP_FAR_HINT_PGI", 107041 }, - { "GL_WIDE_LINE_HINT_PGI", 107042 }, - { "GL_BACK_NORMALS_HINT_PGI", 107043 }, - { "GL_NATIVE_GRAPHICS_HANDLE_PGI", 107010 }, - - /* GL_EXT_compiled_vertex_array */ - { "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", 0x81A8}, - { "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", 0x81A9}, - - /* GL_EXT_clip_volume_hint */ - { "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", 0x80F0}, - - /* GL_EXT_texture_env_combine */ - { "GL_COMBINE_EXT", 0x8570 }, - { "GL_COMBINE_RGB_EXT", 0x8571 }, - { "GL_COMBINE_ALPHA_EXT", 0x8572 }, - { "GL_SOURCE0_RGB_EXT", 0x8580 }, - { "GL_SOURCE1_RGB_EXT", 0x8581 }, - { "GL_SOURCE2_RGB_EXT", 0x8582 }, - { "GL_SOURCE0_ALPHA_EXT", 0x8588 }, - { "GL_SOURCE1_ALPHA_EXT", 0x8589 }, - { "GL_SOURCE2_ALPHA_EXT", 0x858A }, - { "GL_OPERAND0_RGB_EXT", 0x8590 }, - { "GL_OPERAND1_RGB_EXT", 0x8591 }, - { "GL_OPERAND2_RGB_EXT", 0x8592 }, - { "GL_OPERAND0_ALPHA_EXT", 0x8598 }, - { "GL_OPERAND1_ALPHA_EXT", 0x8599 }, - { "GL_OPERAND2_ALPHA_EXT", 0x859A }, - { "GL_RGB_SCALE_EXT", 0x8573 }, - { "GL_ADD_SIGNED_EXT", 0x8574 }, - { "GL_INTERPOLATE_EXT", 0x8575 }, - { "GL_CONSTANT_EXT", 0x8576 }, - { "GL_PRIMARY_COLOR_EXT", 0x8577 }, - { "GL_PREVIOUS_EXT", 0x8578 }, - - /* GL_ARB_texture_env_combine */ - { "GL_SUBTRACT_ARB", 0x84E7 }, - - /* GL_EXT_texture_env_dot3 */ - { "GL_DOT3_RGB_EXT", 0x8740 }, - { "GL_DOT3_RGBA_EXT", 0x8741 }, - - /* GL_ARB_texture_env_dot3 */ - { "GL_DOT3_RGB_ARB", 0x86ae }, - { "GL_DOT3_RGBA_ARB", 0x86af }, - - /* GL_ARB_texture_border_clamp */ - { "GL_CLAMP_TO_BORDER_ARB", 0x812D }, - - /* GL_ATI_texture_env_combine3 */ - { "GL_MODULATE_ADD_ATI", 0x8744 }, - { "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 }, - { "GL_MODULATE_SUBTRACT_ATI", 0x8746 }, - - /* GL_ARB_texture_compression */ - { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 }, - { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA }, - { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB }, - { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC }, - { "GL_COMPRESSED_RGB_ARB", 0x84ED }, - { "GL_COMPRESSED_RGBA_ARB", 0x84EE }, - { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 }, - { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 }, - { "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A2 }, - { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 }, - - /* GL_EXT_texture_compression_s3tc */ - { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 }, - - /* GL_S3_s3tc */ - { "GL_RGB_S3TC", 0x83A0 }, - { "GL_RGB4_S3TC", 0x83A1 }, - { "GL_RGBA_S3TC", 0x83A2 }, - { "GL_RGBA4_S3TC", 0x83A3 }, - - /* GL_3DFX_texture_compression_FXT1 */ - { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 }, - { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 }, - - /* GL_ATI_fragment_shader */ - { "GL_REG_0_ATI", 0x8921 }, - { "GL_REG_1_ATI", 0x8922 }, - { "GL_REG_2_ATI", 0x8923 }, - { "GL_REG_3_ATI", 0x8924 }, - { "GL_REG_4_ATI", 0x8925 }, - { "GL_REG_5_ATI", 0x8926 }, - - { "GL_CON_0_ATI", 0x8941 }, - { "GL_CON_1_ATI", 0x8942 }, - { "GL_CON_2_ATI", 0x8943 }, - { "GL_CON_3_ATI", 0x8944 }, - { "GL_CON_4_ATI", 0x8945 }, - { "GL_CON_5_ATI", 0x8946 }, - { "GL_CON_6_ATI", 0x8947 }, - { "GL_CON_7_ATI", 0x8948 }, - - { "GL_MOV_ATI", 0x8961 }, - { "GL_ADD_ATI", 0x8963 }, - { "GL_MUL_ATI", 0x8964 }, - { "GL_SUB_ATI", 0x8965 }, - { "GL_DOT3_ATI", 0x8966 }, - { "GL_DOT4_ATI", 0x8967 }, - - { "GL_MAD_ATI", 0x8968 }, - { "GL_LERP_ATI", 0x8969 }, - { "GL_CND_ATI", 0x896A }, - { "GL_CND0_ATI", 0x896B }, - { "GL_DOT2_ADD_ATI", 0x896C }, - { "GL_SECONDARY_INTERPOLATER_ATI", 0x896D }, - - { "SWIZZLE_STR_ATI", 0x8976 }, - { "SWIZZLE_STQ_ATI", 0x8977 }, - { "SWIZZLE_STR_DR_ATI", 0x8978 }, - { "SWIZZLE_STQ_DQ_ATI", 0x8979 }, +static const enum_elt all_enums[1582] = +{ + { 0, 0x00000600 }, /* GL_2D */ + { 6, 0x00001407 }, /* GL_2_BYTES */ + { 17, 0x00000601 }, /* GL_3D */ + { 23, 0x00000602 }, /* GL_3D_COLOR */ + { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */ + { 55, 0x00001408 }, /* GL_3_BYTES */ + { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */ + { 86, 0x00001409 }, /* GL_4_BYTES */ + { 97, 0x00000100 }, /* GL_ACCUM */ + { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */ + { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */ + { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */ + { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */ + { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */ + { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */ + { 224, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ + { 242, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ + { 264, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + { 291, 0x00000104 }, /* GL_ADD */ + { 298, 0x00008574 }, /* GL_ADD_SIGNED */ + { 312, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ + { 330, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ + { 348, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ + { 376, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ + { 404, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ + { 423, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ + { 449, 0x00001906 }, /* GL_ALPHA */ + { 458, 0x0000803D }, /* GL_ALPHA12 */ + { 469, 0x0000803D }, /* GL_ALPHA12_EXT */ + { 484, 0x0000803E }, /* GL_ALPHA16 */ + { 495, 0x0000803E }, /* GL_ALPHA16_EXT */ + { 510, 0x0000803B }, /* GL_ALPHA4 */ + { 520, 0x0000803B }, /* GL_ALPHA4_EXT */ + { 534, 0x0000803C }, /* GL_ALPHA8 */ + { 544, 0x0000803C }, /* GL_ALPHA8_EXT */ + { 558, 0x00000D1D }, /* GL_ALPHA_BIAS */ + { 572, 0x00000D55 }, /* GL_ALPHA_BITS */ + { 586, 0x00000D1C }, /* GL_ALPHA_SCALE */ + { 601, 0x00000BC0 }, /* GL_ALPHA_TEST */ + { 615, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ + { 634, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ + { 652, 0x00000207 }, /* GL_ALWAYS */ + { 662, 0x00001200 }, /* GL_AMBIENT */ + { 673, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ + { 696, 0x00001501 }, /* GL_AND */ + { 703, 0x00001504 }, /* GL_AND_INVERTED */ + { 719, 0x00001502 }, /* GL_AND_REVERSE */ + { 734, 0x00008892 }, /* GL_ARRAY_BUFFER */ + { 750, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */ + { 770, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ + { 794, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ + { 822, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ + { 849, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ + { 873, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ + { 899, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ + { 923, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ + { 945, 0x00000D80 }, /* GL_AUTO_NORMAL */ + { 960, 0x00000409 }, /* GL_AUX0 */ + { 968, 0x0000040A }, /* GL_AUX1 */ + { 976, 0x0000040B }, /* GL_AUX2 */ + { 984, 0x0000040C }, /* GL_AUX3 */ + { 992, 0x00000C00 }, /* GL_AUX_BUFFERS */ + { 1007, 0x00000405 }, /* GL_BACK */ + { 1015, 0x00000402 }, /* GL_BACK_LEFT */ + { 1028, 0x00000403 }, /* GL_BACK_RIGHT */ + { 1042, 0x000080E0 }, /* GL_BGR */ + { 1049, 0x000080E1 }, /* GL_BGRA */ + { 1057, 0x00001A00 }, /* GL_BITMAP */ + { 1067, 0x00000704 }, /* GL_BITMAP_TOKEN */ + { 1083, 0x00000BE2 }, /* GL_BLEND */ + { 1092, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ + { 1111, 0x00000BE0 }, /* GL_BLEND_DST */ + { 1124, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ + { 1143, 0x000080C8 }, /* GL_BLEND_DST_RGB */ + { 1160, 0x00000BE1 }, /* GL_BLEND_SRC */ + { 1173, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ + { 1192, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ + { 1209, 0x00001905 }, /* GL_BLUE */ + { 1217, 0x00000D1B }, /* GL_BLUE_BIAS */ + { 1230, 0x00000D54 }, /* GL_BLUE_BITS */ + { 1243, 0x00000D1A }, /* GL_BLUE_SCALE */ + { 1257, 0x00008B56 }, /* GL_BOOL_ARB */ + { 1269, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ + { 1286, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ + { 1303, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ + { 1320, 0x000088BB }, /* GL_BUFFER_ACCESS */ + { 1337, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ + { 1358, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 1375, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 1396, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 1418, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 1444, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1459, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1478, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1494, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1514, 0x00001400 }, /* GL_BYTE */ + { 1522, 0x00002A24 }, /* GL_C3F_V3F */ + { 1533, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 1548, 0x00002A22 }, /* GL_C4UB_V2F */ + { 1560, 0x00002A23 }, /* GL_C4UB_V3F */ + { 1572, 0x00000901 }, /* GL_CCW */ + { 1579, 0x00002900 }, /* GL_CLAMP */ + { 1588, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 1607, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 1630, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 1654, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 1671, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 1693, 0x00001500 }, /* GL_CLEAR */ + { 1702, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 1727, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 1756, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 1782, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 1811, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 1837, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 1864, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 1879, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 1894, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 1909, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 1924, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 1939, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 1954, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 1987, 0x00000A00 }, /* GL_COEFF */ + { 1996, 0x00001800 }, /* GL_COLOR */ + { 2005, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2020, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2050, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2084, 0x00008084 }, /* GL_COLOR_ARRAY_COUNT */ + { 2105, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2128, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2148, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2170, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2190, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2215, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2241, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2267, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2293, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2319, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 2345, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 2371, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 2396, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 2421, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 2446, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 2471, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 2496, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 2521, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 2546, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 2571, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 2596, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 2616, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 2637, 0x00001900 }, /* GL_COLOR_INDEX */ + { 2652, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 2669, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 2687, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 2705, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 2728, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 2756, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 2772, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 2792, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 2820, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 2852, 0x00008458 }, /* GL_COLOR_SUM */ + { 2865, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 2882, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 2908, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 2938, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 2958, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 2983, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3012, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 3034, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 3060, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 3086, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 3116, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 3146, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 3180, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 3210, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 3244, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 3268, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 3296, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 3317, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 3338, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 3363, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 3382, 0x00008570 }, /* GL_COMBINE */ + { 3393, 0x00008503 }, /* GL_COMBINE4 */ + { 3405, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 3422, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 3443, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 3464, 0x00008570 }, /* GL_COMBINE_ARB */ + { 3479, 0x00008570 }, /* GL_COMBINE_EXT */ + { 3494, 0x00008571 }, /* GL_COMBINE_RGB */ + { 3509, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 3528, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 3547, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 3571, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 3599, 0x00001300 }, /* GL_COMPILE */ + { 3610, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 3633, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 3653, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 3677, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 3701, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 3729, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 3753, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 3783, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 3817, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 3845, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 3863, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 3882, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 3905, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 4066, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 4066, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 4132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 4132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 4165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 4187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 4311, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 4341, 0x00008576 }, /* GL_CONSTANT */ + { 4353, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 4375, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 4391, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 4415, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 4437, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 4459, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 4475, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 4503, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 4534, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 4561, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 4592, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 4619, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 4650, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 4678, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 4710, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 4732, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 4758, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 4780, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 4806, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 4827, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 4852, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 4873, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 4893, 0x00001503 }, /* GL_COPY */ + { 4901, 0x0000150C }, /* GL_COPY_INVERTED */ + { 4918, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 4938, 0x00000B44 }, /* GL_CULL_FACE */ + { 4951, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 4969, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 4988, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 5020, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 5055, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 5076, 0x00000001 }, /* GL_CURRENT_BIT */ + { 5091, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 5108, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 5129, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 5155, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 5172, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 5194, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 5222, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 5243, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 5277, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 5310, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 5328, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 5358, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 5375, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 5396, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 5420, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 5447, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 5471, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 5498, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 5531, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 5564, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 5591, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 5617, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 5646, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 5668, 0x00000900 }, /* GL_CW */ + { 5674, 0x00002101 }, /* GL_DECAL */ + { 5683, 0x00001E03 }, /* GL_DECR */ + { 5691, 0x00008508 }, /* GL_DECR_WRAP */ + { 5704, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 5721, 0x00001801 }, /* GL_DEPTH */ + { 5730, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 5754, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 5768, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 5782, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 5802, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 5820, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 5841, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 5860, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 5881, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 5906, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 5932, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 5953, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 5978, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 6004, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 6025, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 6050, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 6076, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 6090, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 6105, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 6120, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 6140, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 6168, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 6196, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 6210, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 6232, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 6258, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 6277, 0x00001201 }, /* GL_DIFFUSE */ + { 6288, 0x00000BD0 }, /* GL_DITHER */ + { 6298, 0x00000A02 }, /* GL_DOMAIN */ + { 6308, 0x00001100 }, /* GL_DONT_CARE */ + { 6321, 0x000086AE }, /* GL_DOT3_RGB */ + { 6333, 0x000086AF }, /* GL_DOT3_RGBA */ + { 6346, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 6363, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 6380, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 6396, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 6412, 0x0000140A }, /* GL_DOUBLE */ + { 6422, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 6438, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 6453, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 6473, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 6494, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 6515, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 6536, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 6557, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 6578, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 6599, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 6619, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 6639, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 6659, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 6679, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 6699, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 6719, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 6739, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 6759, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 6779, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 6799, 0x00000304 }, /* GL_DST_ALPHA */ + { 6812, 0x00000306 }, /* GL_DST_COLOR */ + { 6825, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 6841, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 6861, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 6877, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 6897, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 6913, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 6933, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 6946, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 6965, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 6999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 7037, 0x0000808D }, /* GL_EDGE_FLAG_ARRAY_COUNT */ + { 7062, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 7089, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 7115, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 7139, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */ + { 7167, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 7199, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 7235, 0x00001600 }, /* GL_EMISSION */ + { 7247, 0x00002000 }, /* GL_ENABLE_BIT */ + { 7261, 0x00000202 }, /* GL_EQUAL */ + { 7270, 0x00001509 }, /* GL_EQUIV */ + { 7279, 0x00010000 }, /* GL_EVAL_BIT */ + { 7291, 0x00000800 }, /* GL_EXP */ + { 7298, 0x00000801 }, /* GL_EXP2 */ + { 7306, 0x00001F03 }, /* GL_EXTENSIONS */ + { 7320, 0x00002400 }, /* GL_EYE_LINEAR */ + { 7334, 0x00002502 }, /* GL_EYE_PLANE */ + { 7347, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 7372, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 7389, 0x00000000 }, /* GL_FALSE */ + { 7398, 0x00001101 }, /* GL_FASTEST */ + { 7409, 0x00001C01 }, /* GL_FEEDBACK */ + { 7421, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 7448, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 7472, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 7496, 0x00001B02 }, /* GL_FILL */ + { 7504, 0x00001D00 }, /* GL_FLAT */ + { 7512, 0x00001406 }, /* GL_FLOAT */ + { 7521, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 7539, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 7557, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 7575, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 7593, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 7611, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 7629, 0x00000B60 }, /* GL_FOG */ + { 7636, 0x00000080 }, /* GL_FOG_BIT */ + { 7647, 0x00000B66 }, /* GL_FOG_COLOR */ + { 7660, 0x00008451 }, /* GL_FOG_COORD */ + { 7673, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 7691, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 7715, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 7754, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 7797, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 7829, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 7860, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 7889, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 7914, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 7933, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 7967, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 7994, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 8020, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 8044, 0x00008450 }, /* GL_FOG_COORD_SOURCE */ + { 8064, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 8079, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 8103, 0x00000B64 }, /* GL_FOG_END */ + { 8114, 0x00000C54 }, /* GL_FOG_HINT */ + { 8126, 0x00000B61 }, /* GL_FOG_INDEX */ + { 8139, 0x00000B65 }, /* GL_FOG_MODE */ + { 8151, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 8170, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 8195, 0x00000B63 }, /* GL_FOG_START */ + { 8208, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 8226, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 8250, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 8273, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 8315, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 8357, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 8406, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 8458, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 8502, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 8529, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 8557, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 8576, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 8617, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 8658, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 8700, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 8751, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 8789, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 8838, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 8880, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 8912, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 8943, 0x00000404 }, /* GL_FRONT */ + { 8952, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 8970, 0x00000B46 }, /* GL_FRONT_FACE */ + { 8984, 0x00000400 }, /* GL_FRONT_LEFT */ + { 8998, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 9013, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 9032, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 9056, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 9085, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 9109, 0x00000206 }, /* GL_GEQUAL */ + { 9119, 0x00000204 }, /* GL_GREATER */ + { 9130, 0x00001904 }, /* GL_GREEN */ + { 9139, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 9153, 0x00000D53 }, /* GL_GREEN_BITS */ + { 9167, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 9182, 0x00008000 }, /* GL_HINT_BIT */ + { 9194, 0x00008024 }, /* GL_HISTOGRAM */ + { 9207, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 9231, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 9259, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 9282, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 9309, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 9326, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 9346, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 9370, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 9394, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 9422, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 9450, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 9482, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 9504, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 9530, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 9548, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 9570, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 9589, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 9612, 0x0000862A }, /* GL_IDENTITY_NV */ + { 9627, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 9647, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 9687, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 9725, 0x00001E02 }, /* GL_INCR */ + { 9733, 0x00008507 }, /* GL_INCR_WRAP */ + { 9746, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 9763, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 9778, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 9808, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 9842, 0x00008087 }, /* GL_INDEX_ARRAY_COUNT */ + { 9863, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 9886, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 9908, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 9928, 0x00000D51 }, /* GL_INDEX_BITS */ + { 9942, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 9963, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 9981, 0x00000C30 }, /* GL_INDEX_MODE */ + { 9995, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 10011, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 10026, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 10045, 0x00001404 }, /* GL_INT */ + { 10052, 0x00008049 }, /* GL_INTENSITY */ + { 10065, 0x0000804C }, /* GL_INTENSITY12 */ + { 10080, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 10099, 0x0000804D }, /* GL_INTENSITY16 */ + { 10114, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 10133, 0x0000804A }, /* GL_INTENSITY4 */ + { 10147, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 10165, 0x0000804B }, /* GL_INTENSITY8 */ + { 10179, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 10197, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 10214, 0x00008575 }, /* GL_INTERPOLATE */ + { 10229, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 10248, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 10267, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 10283, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 10299, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 10315, 0x00000500 }, /* GL_INVALID_ENUM */ + { 10331, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 10368, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 10389, 0x00000501 }, /* GL_INVALID_VALUE */ + { 10406, 0x0000862B }, /* GL_INVERSE_NV */ + { 10420, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 10444, 0x0000150A }, /* GL_INVERT */ + { 10454, 0x00001E00 }, /* GL_KEEP */ + { 10462, 0x00000406 }, /* GL_LEFT */ + { 10470, 0x00000203 }, /* GL_LEQUAL */ + { 10480, 0x00000201 }, /* GL_LESS */ + { 10488, 0x00004000 }, /* GL_LIGHT0 */ + { 10498, 0x00004001 }, /* GL_LIGHT1 */ + { 10508, 0x00004002 }, /* GL_LIGHT2 */ + { 10518, 0x00004003 }, /* GL_LIGHT3 */ + { 10528, 0x00004004 }, /* GL_LIGHT4 */ + { 10538, 0x00004005 }, /* GL_LIGHT5 */ + { 10548, 0x00004006 }, /* GL_LIGHT6 */ + { 10558, 0x00004007 }, /* GL_LIGHT7 */ + { 10568, 0x00000B50 }, /* GL_LIGHTING */ + { 10580, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 10596, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 10619, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 10648, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 10681, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 10709, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 10733, 0x00001B01 }, /* GL_LINE */ + { 10741, 0x00002601 }, /* GL_LINEAR */ + { 10751, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 10773, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 10803, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 10834, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 10858, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 10883, 0x00000001 }, /* GL_LINES */ + { 10892, 0x00000004 }, /* GL_LINE_BIT */ + { 10904, 0x00000002 }, /* GL_LINE_LOOP */ + { 10917, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 10937, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 10952, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 10972, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 10988, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 11012, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 11035, 0x00000003 }, /* GL_LINE_STRIP */ + { 11049, 0x00000702 }, /* GL_LINE_TOKEN */ + { 11063, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 11077, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 11103, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 11123, 0x00000B32 }, /* GL_LIST_BASE */ + { 11136, 0x00020000 }, /* GL_LIST_BIT */ + { 11148, 0x00000B33 }, /* GL_LIST_INDEX */ + { 11162, 0x00000B30 }, /* GL_LIST_MODE */ + { 11175, 0x00000101 }, /* GL_LOAD */ + { 11183, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 11195, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 11212, 0x00001909 }, /* GL_LUMINANCE */ + { 11225, 0x00008041 }, /* GL_LUMINANCE12 */ + { 11240, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 11263, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 11290, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 11312, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 11338, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 11357, 0x00008042 }, /* GL_LUMINANCE16 */ + { 11372, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 11395, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 11422, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 11441, 0x0000803F }, /* GL_LUMINANCE4 */ + { 11455, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 11476, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 11501, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 11519, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 11540, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 11565, 0x00008040 }, /* GL_LUMINANCE8 */ + { 11579, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 11600, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 11625, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 11643, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 11662, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 11678, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 11698, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 11720, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 11734, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 11749, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 11773, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 11797, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 11821, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 11845, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 11862, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 11879, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 11907, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 11936, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 11965, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 11994, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 12023, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 12052, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 12081, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 12109, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 12137, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 12165, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 12193, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 12221, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 12249, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 12277, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 12305, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 12333, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 12349, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 12369, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 12391, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 12405, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 12420, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 12444, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 12468, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 12492, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 12516, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 12533, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 12550, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 12578, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 12607, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 12636, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 12665, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 12694, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 12723, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 12752, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 12780, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 12808, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 12836, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 12864, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 12892, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 12920, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 12948, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 12976, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 13004, 0x00000D10 }, /* GL_MAP_COLOR */ + { 13017, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 13032, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 13047, 0x00008630 }, /* GL_MATRIX0_NV */ + { 13061, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 13077, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 13093, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 13109, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 13125, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 13141, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 13157, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 13173, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 13189, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 13205, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 13221, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 13236, 0x00008631 }, /* GL_MATRIX1_NV */ + { 13250, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 13266, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 13282, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 13298, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 13314, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 13330, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 13346, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 13362, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 13378, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 13394, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 13410, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 13425, 0x00008632 }, /* GL_MATRIX2_NV */ + { 13439, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 13455, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 13471, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 13486, 0x00008633 }, /* GL_MATRIX3_NV */ + { 13500, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 13515, 0x00008634 }, /* GL_MATRIX4_NV */ + { 13529, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 13544, 0x00008635 }, /* GL_MATRIX5_NV */ + { 13558, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 13573, 0x00008636 }, /* GL_MATRIX6_NV */ + { 13587, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 13602, 0x00008637 }, /* GL_MATRIX7_NV */ + { 13616, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 13631, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 13646, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 13672, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 13706, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 13737, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 13770, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 13801, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 13816, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 13838, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 13861, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 13887, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 13920, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 13946, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 13980, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 13999, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 14028, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 14060, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 14096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 14136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 14162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 14192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 14217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 14246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 14275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 14308, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 14332, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 14356, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 14381, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 14399, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 14438, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 14452, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 14472, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 14510, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 14539, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 14563, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 14591, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 14614, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 14651, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 14687, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 14743, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 14743, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 14772, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 14842, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 14842, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 14878, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 14905, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 14937, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 14973, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 15002, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 15031, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 15059, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 15097, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 15141, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 15184, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 15218, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 15257, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 15294, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 15332, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 15375, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 15418, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 15448, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 15479, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 15515, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 15551, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 15581, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 15615, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 15648, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 15677, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 15697, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 15721, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 15747, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 15778, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 15802, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 15836, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 15856, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 15883, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 15904, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 15929, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 15954, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 15989, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 16015, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 16079, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 16079, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 16117, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 16154, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 16178, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 16199, 0x0000802E }, /* GL_MINMAX */ + { 16209, 0x0000802E }, /* GL_MINMAX_EXT */ + { 16223, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 16240, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 16261, 0x00008030 }, /* GL_MINMAX_SINK */ + { 16276, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 16295, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 16314, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 16337, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 16360, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 16380, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 16400, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 16430, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 16458, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 16486, 0x00001700 }, /* GL_MODELVIEW */ + { 16499, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 16517, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 16536, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 16555, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 16574, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 16593, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 16612, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 16631, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 16650, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 16669, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 16688, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 16707, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 16725, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 16744, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 16763, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 16782, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 16801, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 16820, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 16839, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 16858, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 16877, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 16896, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 16915, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 16933, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 16952, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 16971, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 16989, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 17007, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 17025, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 17043, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 17061, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 17079, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 17097, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 17117, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 17144, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 17169, 0x00002100 }, /* GL_MODULATE */ + { 17181, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 17201, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 17228, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 17253, 0x00000103 }, /* GL_MULT */ + { 17261, 0x0000809D }, /* GL_MULTISAMPLE */ + { 17276, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 17296, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 17315, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 17334, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 17358, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 17381, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 17411, 0x00002A25 }, /* GL_N3F_V3F */ + { 17422, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 17442, 0x0000150E }, /* GL_NAND */ + { 17450, 0x00002600 }, /* GL_NEAREST */ + { 17461, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 17492, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 17524, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 17549, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 17575, 0x00000200 }, /* GL_NEVER */ + { 17584, 0x00001102 }, /* GL_NICEST */ + { 17594, 0x00000000 }, /* GL_NONE */ + { 17602, 0x00001505 }, /* GL_NOOP */ + { 17610, 0x00001508 }, /* GL_NOR */ + { 17617, 0x00000BA1 }, /* GL_NORMALIZE */ + { 17630, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 17646, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 17677, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 17712, 0x00008080 }, /* GL_NORMAL_ARRAY_COUNT */ + { 17734, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 17758, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 17781, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 17802, 0x00008511 }, /* GL_NORMAL_MAP */ + { 17816, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 17834, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 17851, 0x00000205 }, /* GL_NOTEQUAL */ + { 17863, 0x00000000 }, /* GL_NO_ERROR */ + { 17875, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 17909, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 17947, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 17979, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 18021, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 18051, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 18091, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 18122, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 18151, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 18179, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 18209, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 18226, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 18252, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 18268, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 18303, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 18325, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 18344, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 18374, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 18395, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 18423, 0x00000001 }, /* GL_ONE */ + { 18430, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 18462, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 18494, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 18517, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 18540, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 18563, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 18586, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 18604, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 18626, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 18648, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 18664, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 18684, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 18704, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 18722, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 18744, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 18766, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 18782, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 18802, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 18822, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 18840, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 18862, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 18884, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 18900, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 18920, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 18940, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 18961, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 18980, 0x00001507 }, /* GL_OR */ + { 18986, 0x00000A01 }, /* GL_ORDER */ + { 18995, 0x0000150D }, /* GL_OR_INVERTED */ + { 19010, 0x0000150B }, /* GL_OR_REVERSE */ + { 19024, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 19041, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 19059, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 19080, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 19100, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 19118, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 19137, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 19157, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 19177, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 19195, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 19214, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 19239, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 19263, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 19284, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 19306, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 19328, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 19353, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 19377, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 19398, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 19420, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 19442, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 19464, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 19495, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 19515, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 19540, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 19560, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 19585, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 19605, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 19630, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 19650, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 19675, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 19695, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 19720, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 19740, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 19765, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 19785, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 19810, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 19830, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 19855, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 19875, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 19900, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 19920, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 19945, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 19963, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 19996, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 20021, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 20056, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 20083, 0x00001B00 }, /* GL_POINT */ + { 20092, 0x00000000 }, /* GL_POINTS */ + { 20102, 0x00000002 }, /* GL_POINT_BIT */ + { 20115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 20145, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 20213, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 20213, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 20247, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 20282, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 20311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 20377, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 20377, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 20410, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 20444, 0x00000B11 }, /* GL_POINT_SIZE */ + { 20458, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 20484, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 20502, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 20546, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 20546, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 20568, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 20591, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 20609, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 20653, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 20653, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 20675, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 20698, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 20718, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 20734, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 20755, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 20775, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 20804, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 20823, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 20849, 0x00000701 }, /* GL_POINT_TOKEN */ + { 20864, 0x00000009 }, /* GL_POLYGON */ + { 20875, 0x00000008 }, /* GL_POLYGON_BIT */ + { 20890, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 20906, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 20929, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 20954, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 20977, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 21000, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 21024, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 21048, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 21066, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 21089, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 21108, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 21131, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 21148, 0x00001203 }, /* GL_POSITION */ + { 21160, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 21192, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 21228, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 21261, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 21298, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 21329, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 21364, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 21396, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 21432, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 21464, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 21500, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 21533, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 21570, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 21600, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 21634, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 21665, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 21700, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 21731, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 21766, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 21798, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 21834, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 21864, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 21898, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 21929, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 21964, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 21995, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 22030, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 22062, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 22098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 22127, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 22160, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 22190, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 22224, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 22263, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 22296, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 22336, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 22370, 0x00008578 }, /* GL_PREVIOUS */ + { 22382, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 22398, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 22414, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 22431, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 22452, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 22473, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 22506, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 22538, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 22561, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 22584, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 22614, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 22643, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 22671, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 22693, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 22721, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 22749, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 22771, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 22792, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 22832, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 22871, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 22901, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 22936, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 22969, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 23003, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 23042, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 23081, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 23103, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 23129, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 23153, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 23176, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 23198, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 23219, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 23240, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 23267, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 23299, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 23331, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 23366, 0x00001701 }, /* GL_PROJECTION */ + { 23380, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 23401, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 23427, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 23446, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 23469, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 23489, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 23513, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 23533, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 23557, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 23577, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 23610, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 23636, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 23666, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 23697, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 23727, 0x00002003 }, /* GL_Q */ + { 23732, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 23757, 0x00000007 }, /* GL_QUADS */ + { 23766, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 23783, 0x00000008 }, /* GL_QUAD_STRIP */ + { 23797, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 23819, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 23845, 0x00008866 }, /* GL_QUERY_RESULT */ + { 23861, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 23881, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 23907, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 23937, 0x00002002 }, /* GL_R */ + { 23942, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 23954, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 23987, 0x00000C02 }, /* GL_READ_BUFFER */ + { 24002, 0x000088B8 }, /* GL_READ_ONLY */ + { 24015, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 24032, 0x000088BA }, /* GL_READ_WRITE */ + { 24046, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 24064, 0x00001903 }, /* GL_RED */ + { 24071, 0x00008016 }, /* GL_REDUCE */ + { 24081, 0x00008016 }, /* GL_REDUCE_EXT */ + { 24095, 0x00000D15 }, /* GL_RED_BIAS */ + { 24107, 0x00000D52 }, /* GL_RED_BITS */ + { 24119, 0x00000D14 }, /* GL_RED_SCALE */ + { 24132, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 24150, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 24172, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 24193, 0x00001C00 }, /* GL_RENDER */ + { 24203, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 24231, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 24251, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 24278, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 24314, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 24340, 0x00001F01 }, /* GL_RENDERER */ + { 24352, 0x00000C40 }, /* GL_RENDER_MODE */ + { 24367, 0x00002901 }, /* GL_REPEAT */ + { 24377, 0x00001E01 }, /* GL_REPLACE */ + { 24388, 0x00008062 }, /* GL_REPLACE_EXT */ + { 24403, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 24426, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 24444, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 24466, 0x00000102 }, /* GL_RETURN */ + { 24476, 0x00001907 }, /* GL_RGB */ + { 24483, 0x00008052 }, /* GL_RGB10 */ + { 24492, 0x00008059 }, /* GL_RGB10_A2 */ + { 24504, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 24520, 0x00008052 }, /* GL_RGB10_EXT */ + { 24533, 0x00008053 }, /* GL_RGB12 */ + { 24542, 0x00008053 }, /* GL_RGB12_EXT */ + { 24555, 0x00008054 }, /* GL_RGB16 */ + { 24564, 0x00008054 }, /* GL_RGB16_EXT */ + { 24577, 0x0000804E }, /* GL_RGB2_EXT */ + { 24589, 0x0000804F }, /* GL_RGB4 */ + { 24597, 0x0000804F }, /* GL_RGB4_EXT */ + { 24609, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 24622, 0x00008050 }, /* GL_RGB5 */ + { 24630, 0x00008057 }, /* GL_RGB5_A1 */ + { 24641, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 24656, 0x00008050 }, /* GL_RGB5_EXT */ + { 24668, 0x00008051 }, /* GL_RGB8 */ + { 24676, 0x00008051 }, /* GL_RGB8_EXT */ + { 24688, 0x00001908 }, /* GL_RGBA */ + { 24696, 0x0000805A }, /* GL_RGBA12 */ + { 24706, 0x0000805A }, /* GL_RGBA12_EXT */ + { 24720, 0x0000805B }, /* GL_RGBA16 */ + { 24730, 0x0000805B }, /* GL_RGBA16_EXT */ + { 24744, 0x00008055 }, /* GL_RGBA2 */ + { 24753, 0x00008055 }, /* GL_RGBA2_EXT */ + { 24766, 0x00008056 }, /* GL_RGBA4 */ + { 24775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 24794, 0x00008056 }, /* GL_RGBA4_EXT */ + { 24807, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 24821, 0x00008058 }, /* GL_RGBA8 */ + { 24830, 0x00008058 }, /* GL_RGBA8_EXT */ + { 24843, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 24861, 0x00000C31 }, /* GL_RGBA_MODE */ + { 24874, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 24887, 0x000083A0 }, /* GL_RGB_S3TC */ + { 24899, 0x00008573 }, /* GL_RGB_SCALE */ + { 24912, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 24929, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 24946, 0x00000407 }, /* GL_RIGHT */ + { 24955, 0x00002000 }, /* GL_S */ + { 24960, 0x000080A9 }, /* GL_SAMPLES */ + { 24971, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 24987, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 25002, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 25020, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 25042, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 25070, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 25102, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 25125, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 25152, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 25170, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 25193, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 25215, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 25234, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 25257, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 25283, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 25313, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 25338, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 25367, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 25382, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 25397, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 25413, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 25438, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 25478, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 25522, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 25555, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 25585, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 25617, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 25647, 0x00001C02 }, /* GL_SELECT */ + { 25657, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 25685, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 25710, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 25737, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 25768, 0x0000150F }, /* GL_SET */ + { 25775, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 25796, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 25811, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 25834, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 25864, 0x00001601 }, /* GL_SHININESS */ + { 25877, 0x00001402 }, /* GL_SHORT */ + { 25886, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 25902, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 25922, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 25941, 0x00001D01 }, /* GL_SMOOTH */ + { 25951, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 25984, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 26011, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 26044, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 26071, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 26088, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 26109, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 26130, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 26145, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 26164, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 26183, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 26200, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 26221, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 26242, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 26257, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 26276, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 26295, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 26312, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 26333, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 26354, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 26369, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 26388, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 26407, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 26427, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 26445, 0x00001202 }, /* GL_SPECULAR */ + { 26457, 0x00002402 }, /* GL_SPHERE_MAP */ + { 26471, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 26486, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 26504, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 26521, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 26535, 0x00008580 }, /* GL_SRC0_RGB */ + { 26547, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 26561, 0x00008581 }, /* GL_SRC1_RGB */ + { 26573, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 26587, 0x00008582 }, /* GL_SRC2_RGB */ + { 26599, 0x00000302 }, /* GL_SRC_ALPHA */ + { 26612, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 26634, 0x00000300 }, /* GL_SRC_COLOR */ + { 26647, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 26665, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 26684, 0x000088E6 }, /* GL_STATIC_COPY */ + { 26699, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 26718, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 26733, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 26752, 0x000088E5 }, /* GL_STATIC_READ */ + { 26767, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 26786, 0x00001802 }, /* GL_STENCIL */ + { 26797, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 26823, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 26839, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 26861, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 26884, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 26900, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 26916, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 26933, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 26956, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 26978, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 27000, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 27022, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 27043, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 27070, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 27097, 0x00000B97 }, /* GL_STENCIL_REF */ + { 27112, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 27128, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 27150, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 27171, 0x00000C33 }, /* GL_STEREO */ + { 27181, 0x000088E2 }, /* GL_STREAM_COPY */ + { 27196, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 27215, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 27230, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 27249, 0x000088E1 }, /* GL_STREAM_READ */ + { 27264, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 27283, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 27300, 0x000084E7 }, /* GL_SUBTRACT */ + { 27312, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 27328, 0x00002001 }, /* GL_T */ + { 27333, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 27348, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 27367, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 27383, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 27398, 0x00002A27 }, /* GL_T2F_V3F */ + { 27409, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 27428, 0x00002A28 }, /* GL_T4F_V4F */ + { 27439, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 27462, 0x00001702 }, /* GL_TEXTURE */ + { 27473, 0x000084C0 }, /* GL_TEXTURE0 */ + { 27485, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 27501, 0x000084C1 }, /* GL_TEXTURE1 */ + { 27513, 0x000084CA }, /* GL_TEXTURE10 */ + { 27526, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 27543, 0x000084CB }, /* GL_TEXTURE11 */ + { 27556, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 27573, 0x000084CC }, /* GL_TEXTURE12 */ + { 27586, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 27603, 0x000084CD }, /* GL_TEXTURE13 */ + { 27616, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 27633, 0x000084CE }, /* GL_TEXTURE14 */ + { 27646, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 27663, 0x000084CF }, /* GL_TEXTURE15 */ + { 27676, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 27693, 0x000084D0 }, /* GL_TEXTURE16 */ + { 27706, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 27723, 0x000084D1 }, /* GL_TEXTURE17 */ + { 27736, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 27753, 0x000084D2 }, /* GL_TEXTURE18 */ + { 27766, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 27783, 0x000084D3 }, /* GL_TEXTURE19 */ + { 27796, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 27813, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 27829, 0x000084C2 }, /* GL_TEXTURE2 */ + { 27841, 0x000084D4 }, /* GL_TEXTURE20 */ + { 27854, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 27871, 0x000084D5 }, /* GL_TEXTURE21 */ + { 27884, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 27901, 0x000084D6 }, /* GL_TEXTURE22 */ + { 27914, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 27931, 0x000084D7 }, /* GL_TEXTURE23 */ + { 27944, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 27961, 0x000084D8 }, /* GL_TEXTURE24 */ + { 27974, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 27991, 0x000084D9 }, /* GL_TEXTURE25 */ + { 28004, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 28021, 0x000084DA }, /* GL_TEXTURE26 */ + { 28034, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 28051, 0x000084DB }, /* GL_TEXTURE27 */ + { 28064, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 28081, 0x000084DC }, /* GL_TEXTURE28 */ + { 28094, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 28111, 0x000084DD }, /* GL_TEXTURE29 */ + { 28124, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 28141, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 28157, 0x000084C3 }, /* GL_TEXTURE3 */ + { 28169, 0x000084DE }, /* GL_TEXTURE30 */ + { 28182, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 28199, 0x000084DF }, /* GL_TEXTURE31 */ + { 28212, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 28229, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 28245, 0x000084C4 }, /* GL_TEXTURE4 */ + { 28257, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 28273, 0x000084C5 }, /* GL_TEXTURE5 */ + { 28285, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 28301, 0x000084C6 }, /* GL_TEXTURE6 */ + { 28313, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 28329, 0x000084C7 }, /* GL_TEXTURE7 */ + { 28341, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 28357, 0x000084C8 }, /* GL_TEXTURE8 */ + { 28369, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 28385, 0x000084C9 }, /* GL_TEXTURE9 */ + { 28397, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 28413, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 28427, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 28441, 0x0000806F }, /* GL_TEXTURE_3D */ + { 28455, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 28477, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 28503, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 28525, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 28547, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 28569, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 28591, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 28619, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 28651, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 28684, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 28716, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 28731, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 28752, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 28777, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 28795, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 28819, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 28850, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 28880, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 28910, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 28945, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 28976, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 29014, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 29041, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 29073, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 29107, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 29131, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 29159, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 29183, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 29211, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 29244, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 29268, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 29290, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 29312, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 29338, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 29372, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 29405, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 29442, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 29470, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 29502, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 29525, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 29563, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 29605, 0x0000808B }, /* GL_TEXTURE_COORD_ARRAY_COUNT */ + { 29634, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 29665, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 29693, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 29723, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 29751, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 29771, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 29795, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 29826, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 29861, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 29892, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 29927, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 29958, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 29993, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 30024, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 30059, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 30090, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 30125, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 30156, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 30191, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 30208, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 30230, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 30256, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 30271, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 30292, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 30312, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 30338, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 30358, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 30375, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 30392, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 30409, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 30426, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 30451, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 30473, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 30499, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 30517, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 30543, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 30569, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 30599, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 30626, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 30651, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 30671, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 30695, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 30722, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 30749, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 30776, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 30802, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 30832, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 30854, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 30872, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 30902, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 30930, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 30958, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 30986, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 31007, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 31026, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 31048, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 31067, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 31087, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 31112, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 31136, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 31156, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 31180, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 31200, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 31223, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 31248, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 31282, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 31299, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 31317, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 31335, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 31353, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 31372, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 31401, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 31418, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 31444, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 31474, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 31506, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 31536, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 31570, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 31586, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 31617, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 31652, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 31680, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 31712, 0x00000004 }, /* GL_TRIANGLES */ + { 31725, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 31741, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 31762, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 31780, 0x00000001 }, /* GL_TRUE */ + { 31788, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 31808, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 31831, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 31851, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 31872, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 31894, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 31916, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 31936, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 31957, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 31974, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 32001, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 32024, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 32040, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 32067, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 32091, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 32122, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 32146, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 32174, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 32192, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 32222, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 32248, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 32278, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 32304, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 32328, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 32356, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 32384, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 32411, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 32443, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 32474, 0x00002A20 }, /* GL_V2F */ + { 32481, 0x00002A21 }, /* GL_V3F */ + { 32488, 0x00001F00 }, /* GL_VENDOR */ + { 32498, 0x00001F02 }, /* GL_VERSION */ + { 32509, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 32525, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 32556, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 32591, 0x0000807D }, /* GL_VERTEX_ARRAY_COUNT */ + { 32613, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 32637, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 32658, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 32681, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 32702, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 32729, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 32757, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 32785, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 32813, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 32841, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 32869, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 32897, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 32924, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 32951, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 32978, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 33005, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 33032, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 33059, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 33086, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 33113, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 33140, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 33178, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 33220, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 33255, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 33293, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 33328, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 33360, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 33394, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 33426, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 33446, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 33468, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 33497, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 33518, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 33551, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 33583, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 33614, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 33644, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 33665, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 33692, 0x00000BA2 }, /* GL_VIEWPORT */ + { 33704, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 33720, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 33740, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 33771, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 33806, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 33834, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 33859, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 33886, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 33911, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 33935, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 33954, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 33968, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 33986, 0x00001506 }, /* GL_XOR */ + { 33993, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 34012, 0x00008757 }, /* GL_YCBCR_MESA */ + { 34026, 0x00000000 }, /* GL_ZERO */ + { 34034, 0x00000D16 }, /* GL_ZOOM_X */ + { 34044, 0x00000D17 }, /* GL_ZOOM_Y */ +}; - /* GL_ARB_texture_rectangle */ - { "GL_TEXTURE_RECTANGLE_ARB", 0x84F5 }, - { "GL_TEXTURE_BINDING_RECTANGLE_ARB", 0x84F6 }, - { "GL_PROXY_TEXTURE_RECTANGLE_ARB", 0x84F7 }, - { "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", 0x84F8 }, +static const unsigned reduced_enums[1218] = +{ + 25, /* GL_ALL_CLIENT_ATTRIB_BITS */ + 368, /* GL_FALSE */ + 1488, /* GL_TRUE */ + 537, /* GL_LINE_LOOP */ + 544, /* GL_LINE_STRIP */ + 1484, /* GL_TRIANGLES */ + 1487, /* GL_TRIANGLE_STRIP */ + 1485, /* GL_TRIANGLE_FAN */ + 1082, /* GL_QUADS */ + 1084, /* GL_QUAD_STRIP */ + 977, /* GL_POLYGON */ + 989, /* GL_POLYGON_STIPPLE_BIT */ + 939, /* GL_PIXEL_MODE_BIT */ + 522, /* GL_LIGHTING_BIT */ + 384, /* GL_FOG_BIT */ + 8, /* GL_ACCUM */ + 553, /* GL_LOAD */ + 1122, /* GL_RETURN */ + 813, /* GL_MULT */ + 18, /* GL_ADD */ + 829, /* GL_NEVER */ + 512, /* GL_LESS */ + 358, /* GL_EQUAL */ + 511, /* GL_LEQUAL */ + 440, /* GL_GREATER */ + 845, /* GL_NOTEQUAL */ + 439, /* GL_GEQUAL */ + 41, /* GL_ALWAYS */ + 1245, /* GL_SRC_COLOR */ + 872, /* GL_ONE_MINUS_SRC_COLOR */ + 1243, /* GL_SRC_ALPHA */ + 871, /* GL_ONE_MINUS_SRC_ALPHA */ + 337, /* GL_DST_ALPHA */ + 869, /* GL_ONE_MINUS_DST_ALPHA */ + 338, /* GL_DST_COLOR */ + 870, /* GL_ONE_MINUS_DST_COLOR */ + 1244, /* GL_SRC_ALPHA_SATURATE */ + 433, /* GL_FRONT_LEFT */ + 434, /* GL_FRONT_RIGHT */ + 63, /* GL_BACK_LEFT */ + 64, /* GL_BACK_RIGHT */ + 430, /* GL_FRONT */ + 62, /* GL_BACK */ + 510, /* GL_LEFT */ + 1162, /* GL_RIGHT */ + 431, /* GL_FRONT_AND_BACK */ + 57, /* GL_AUX0 */ + 58, /* GL_AUX1 */ + 59, /* GL_AUX2 */ + 60, /* GL_AUX3 */ + 502, /* GL_INVALID_ENUM */ + 505, /* GL_INVALID_VALUE */ + 504, /* GL_INVALID_OPERATION */ + 1246, /* GL_STACK_OVERFLOW */ + 1247, /* GL_STACK_UNDERFLOW */ + 897, /* GL_OUT_OF_MEMORY */ + 503, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + 0, /* GL_2D */ + 2, /* GL_3D */ + 3, /* GL_3D_COLOR */ + 4, /* GL_3D_COLOR_TEXTURE */ + 6, /* GL_4D_COLOR_TEXTURE */ + 917, /* GL_PASS_THROUGH_TOKEN */ + 976, /* GL_POINT_TOKEN */ + 545, /* GL_LINE_TOKEN */ + 990, /* GL_POLYGON_TOKEN */ + 68, /* GL_BITMAP_TOKEN */ + 336, /* GL_DRAW_PIXEL_TOKEN */ + 244, /* GL_COPY_PIXEL_TOKEN */ + 538, /* GL_LINE_RESET_TOKEN */ + 361, /* GL_EXP */ + 362, /* GL_EXP2 */ + 275, /* GL_CW */ + 100, /* GL_CCW */ + 121, /* GL_COEFF */ + 894, /* GL_ORDER */ + 309, /* GL_DOMAIN */ + 252, /* GL_CURRENT_COLOR */ + 255, /* GL_CURRENT_INDEX */ + 261, /* GL_CURRENT_NORMAL */ + 272, /* GL_CURRENT_TEXTURE_COORDS */ + 265, /* GL_CURRENT_RASTER_COLOR */ + 267, /* GL_CURRENT_RASTER_INDEX */ + 270, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 268, /* GL_CURRENT_RASTER_POSITION */ + 269, /* GL_CURRENT_RASTER_POSITION_VALID */ + 266, /* GL_CURRENT_RASTER_DISTANCE */ + 970, /* GL_POINT_SMOOTH */ + 957, /* GL_POINT_SIZE */ + 969, /* GL_POINT_SIZE_RANGE */ + 958, /* GL_POINT_SIZE_GRANULARITY */ + 539, /* GL_LINE_SMOOTH */ + 546, /* GL_LINE_WIDTH */ + 548, /* GL_LINE_WIDTH_RANGE */ + 547, /* GL_LINE_WIDTH_GRANULARITY */ + 541, /* GL_LINE_STIPPLE */ + 542, /* GL_LINE_STIPPLE_PATTERN */ + 543, /* GL_LINE_STIPPLE_REPEAT */ + 552, /* GL_LIST_MODE */ + 703, /* GL_MAX_LIST_NESTING */ + 549, /* GL_LIST_BASE */ + 551, /* GL_LIST_INDEX */ + 979, /* GL_POLYGON_MODE */ + 986, /* GL_POLYGON_SMOOTH */ + 988, /* GL_POLYGON_STIPPLE */ + 345, /* GL_EDGE_FLAG */ + 245, /* GL_CULL_FACE */ + 246, /* GL_CULL_FACE_MODE */ + 432, /* GL_FRONT_FACE */ + 521, /* GL_LIGHTING */ + 526, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 527, /* GL_LIGHT_MODEL_TWO_SIDE */ + 523, /* GL_LIGHT_MODEL_AMBIENT */ + 1199, /* GL_SHADE_MODEL */ + 153, /* GL_COLOR_MATERIAL_FACE */ + 154, /* GL_COLOR_MATERIAL_PARAMETER */ + 152, /* GL_COLOR_MATERIAL */ + 383, /* GL_FOG */ + 405, /* GL_FOG_INDEX */ + 401, /* GL_FOG_DENSITY */ + 409, /* GL_FOG_START */ + 403, /* GL_FOG_END */ + 406, /* GL_FOG_MODE */ + 385, /* GL_FOG_COLOR */ + 298, /* GL_DEPTH_RANGE */ + 303, /* GL_DEPTH_TEST */ + 306, /* GL_DEPTH_WRITEMASK */ + 286, /* GL_DEPTH_CLEAR_VALUE */ + 297, /* GL_DEPTH_FUNC */ + 12, /* GL_ACCUM_CLEAR_VALUE */ + 1270, /* GL_STENCIL_TEST */ + 1258, /* GL_STENCIL_CLEAR_VALUE */ + 1260, /* GL_STENCIL_FUNC */ + 1271, /* GL_STENCIL_VALUE_MASK */ + 1259, /* GL_STENCIL_FAIL */ + 1267, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1268, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1269, /* GL_STENCIL_REF */ + 1272, /* GL_STENCIL_WRITEMASK */ + 679, /* GL_MATRIX_MODE */ + 834, /* GL_NORMALIZE */ + 1563, /* GL_VIEWPORT */ + 808, /* GL_MODELVIEW_STACK_DEPTH */ + 1067, /* GL_PROJECTION_STACK_DEPTH */ + 1464, /* GL_TEXTURE_STACK_DEPTH */ + 806, /* GL_MODELVIEW_MATRIX */ + 1066, /* GL_PROJECTION_MATRIX */ + 1449, /* GL_TEXTURE_MATRIX */ + 55, /* GL_ATTRIB_STACK_DEPTH */ + 111, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 38, /* GL_ALPHA_TEST */ + 39, /* GL_ALPHA_TEST_FUNC */ + 40, /* GL_ALPHA_TEST_REF */ + 308, /* GL_DITHER */ + 71, /* GL_BLEND_DST */ + 74, /* GL_BLEND_SRC */ + 69, /* GL_BLEND */ + 555, /* GL_LOGIC_OP_MODE */ + 554, /* GL_LOGIC_OP */ + 151, /* GL_COLOR_LOGIC_OP */ + 61, /* GL_AUX_BUFFERS */ + 319, /* GL_DRAW_BUFFER */ + 1094, /* GL_READ_BUFFER */ + 1183, /* GL_SCISSOR_BOX */ + 1184, /* GL_SCISSOR_TEST */ + 479, /* GL_INDEX_CLEAR_VALUE */ + 484, /* GL_INDEX_WRITEMASK */ + 148, /* GL_COLOR_CLEAR_VALUE */ + 179, /* GL_COLOR_WRITEMASK */ + 481, /* GL_INDEX_MODE */ + 1156, /* GL_RGBA_MODE */ + 318, /* GL_DOUBLEBUFFER */ + 1273, /* GL_STEREO */ + 1115, /* GL_RENDER_MODE */ + 918, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 971, /* GL_POINT_SMOOTH_HINT */ + 540, /* GL_LINE_SMOOTH_HINT */ + 987, /* GL_POLYGON_SMOOTH_HINT */ + 404, /* GL_FOG_HINT */ + 1430, /* GL_TEXTURE_GEN_S */ + 1431, /* GL_TEXTURE_GEN_T */ + 1429, /* GL_TEXTURE_GEN_R */ + 1428, /* GL_TEXTURE_GEN_Q */ + 931, /* GL_PIXEL_MAP_I_TO_I */ + 937, /* GL_PIXEL_MAP_S_TO_S */ + 933, /* GL_PIXEL_MAP_I_TO_R */ + 929, /* GL_PIXEL_MAP_I_TO_G */ + 927, /* GL_PIXEL_MAP_I_TO_B */ + 925, /* GL_PIXEL_MAP_I_TO_A */ + 935, /* GL_PIXEL_MAP_R_TO_R */ + 923, /* GL_PIXEL_MAP_G_TO_G */ + 921, /* GL_PIXEL_MAP_B_TO_B */ + 919, /* GL_PIXEL_MAP_A_TO_A */ + 932, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 938, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 934, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 930, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 928, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 926, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 936, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 924, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 922, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 920, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1496, /* GL_UNPACK_SWAP_BYTES */ + 1491, /* GL_UNPACK_LSB_FIRST */ + 1492, /* GL_UNPACK_ROW_LENGTH */ + 1495, /* GL_UNPACK_SKIP_ROWS */ + 1494, /* GL_UNPACK_SKIP_PIXELS */ + 1489, /* GL_UNPACK_ALIGNMENT */ + 906, /* GL_PACK_SWAP_BYTES */ + 901, /* GL_PACK_LSB_FIRST */ + 902, /* GL_PACK_ROW_LENGTH */ + 905, /* GL_PACK_SKIP_ROWS */ + 904, /* GL_PACK_SKIP_PIXELS */ + 898, /* GL_PACK_ALIGNMENT */ + 632, /* GL_MAP_COLOR */ + 633, /* GL_MAP_STENCIL */ + 483, /* GL_INDEX_SHIFT */ + 482, /* GL_INDEX_OFFSET */ + 1104, /* GL_RED_SCALE */ + 1102, /* GL_RED_BIAS */ + 1580, /* GL_ZOOM_X */ + 1581, /* GL_ZOOM_Y */ + 444, /* GL_GREEN_SCALE */ + 442, /* GL_GREEN_BIAS */ + 80, /* GL_BLUE_SCALE */ + 78, /* GL_BLUE_BIAS */ + 37, /* GL_ALPHA_SCALE */ + 35, /* GL_ALPHA_BIAS */ + 299, /* GL_DEPTH_SCALE */ + 282, /* GL_DEPTH_BIAS */ + 700, /* GL_MAX_EVAL_ORDER */ + 702, /* GL_MAX_LIGHTS */ + 686, /* GL_MAX_CLIP_PLANES */ + 746, /* GL_MAX_TEXTURE_SIZE */ + 708, /* GL_MAX_PIXEL_MAP_TABLE */ + 682, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 705, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 706, /* GL_MAX_NAME_STACK_DEPTH */ + 736, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 747, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 758, /* GL_MAX_VIEWPORT_DIMS */ + 683, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1280, /* GL_SUBPIXEL_BITS */ + 478, /* GL_INDEX_BITS */ + 1103, /* GL_RED_BITS */ + 443, /* GL_GREEN_BITS */ + 79, /* GL_BLUE_BITS */ + 36, /* GL_ALPHA_BITS */ + 283, /* GL_DEPTH_BITS */ + 1256, /* GL_STENCIL_BITS */ + 14, /* GL_ACCUM_RED_BITS */ + 13, /* GL_ACCUM_GREEN_BITS */ + 10, /* GL_ACCUM_BLUE_BITS */ + 9, /* GL_ACCUM_ALPHA_BITS */ + 822, /* GL_NAME_STACK_DEPTH */ + 56, /* GL_AUTO_NORMAL */ + 578, /* GL_MAP1_COLOR_4 */ + 581, /* GL_MAP1_INDEX */ + 582, /* GL_MAP1_NORMAL */ + 583, /* GL_MAP1_TEXTURE_COORD_1 */ + 584, /* GL_MAP1_TEXTURE_COORD_2 */ + 585, /* GL_MAP1_TEXTURE_COORD_3 */ + 586, /* GL_MAP1_TEXTURE_COORD_4 */ + 587, /* GL_MAP1_VERTEX_3 */ + 588, /* GL_MAP1_VERTEX_4 */ + 605, /* GL_MAP2_COLOR_4 */ + 608, /* GL_MAP2_INDEX */ + 609, /* GL_MAP2_NORMAL */ + 610, /* GL_MAP2_TEXTURE_COORD_1 */ + 611, /* GL_MAP2_TEXTURE_COORD_2 */ + 612, /* GL_MAP2_TEXTURE_COORD_3 */ + 613, /* GL_MAP2_TEXTURE_COORD_4 */ + 614, /* GL_MAP2_VERTEX_3 */ + 615, /* GL_MAP2_VERTEX_4 */ + 579, /* GL_MAP1_GRID_DOMAIN */ + 580, /* GL_MAP1_GRID_SEGMENTS */ + 606, /* GL_MAP2_GRID_DOMAIN */ + 607, /* GL_MAP2_GRID_SEGMENTS */ + 1357, /* GL_TEXTURE_1D */ + 1358, /* GL_TEXTURE_2D */ + 371, /* GL_FEEDBACK_BUFFER_POINTER */ + 372, /* GL_FEEDBACK_BUFFER_SIZE */ + 373, /* GL_FEEDBACK_BUFFER_TYPE */ + 1193, /* GL_SELECTION_BUFFER_POINTER */ + 1194, /* GL_SELECTION_BUFFER_SIZE */ + 1467, /* GL_TEXTURE_WIDTH */ + 1435, /* GL_TEXTURE_HEIGHT */ + 1390, /* GL_TEXTURE_COMPONENTS */ + 1374, /* GL_TEXTURE_BORDER_COLOR */ + 1373, /* GL_TEXTURE_BORDER */ + 310, /* GL_DONT_CARE */ + 369, /* GL_FASTEST */ + 830, /* GL_NICEST */ + 42, /* GL_AMBIENT */ + 307, /* GL_DIFFUSE */ + 1232, /* GL_SPECULAR */ + 991, /* GL_POSITION */ + 1235, /* GL_SPOT_DIRECTION */ + 1236, /* GL_SPOT_EXPONENT */ + 1234, /* GL_SPOT_CUTOFF */ + 222, /* GL_CONSTANT_ATTENUATION */ + 530, /* GL_LINEAR_ATTENUATION */ + 1081, /* GL_QUADRATIC_ATTENUATION */ + 192, /* GL_COMPILE */ + 193, /* GL_COMPILE_AND_EXECUTE */ + 95, /* GL_BYTE */ + 1497, /* GL_UNSIGNED_BYTE */ + 1203, /* GL_SHORT */ + 1506, /* GL_UNSIGNED_SHORT */ + 485, /* GL_INT */ + 1500, /* GL_UNSIGNED_INT */ + 376, /* GL_FLOAT */ + 1, /* GL_2_BYTES */ + 5, /* GL_3_BYTES */ + 7, /* GL_4_BYTES */ + 317, /* GL_DOUBLE */ + 107, /* GL_CLEAR */ + 44, /* GL_AND */ + 46, /* GL_AND_REVERSE */ + 242, /* GL_COPY */ + 45, /* GL_AND_INVERTED */ + 832, /* GL_NOOP */ + 1576, /* GL_XOR */ + 893, /* GL_OR */ + 833, /* GL_NOR */ + 359, /* GL_EQUIV */ + 508, /* GL_INVERT */ + 896, /* GL_OR_REVERSE */ + 243, /* GL_COPY_INVERTED */ + 895, /* GL_OR_INVERTED */ + 823, /* GL_NAND */ + 1197, /* GL_SET */ + 356, /* GL_EMISSION */ + 1202, /* GL_SHININESS */ + 43, /* GL_AMBIENT_AND_DIFFUSE */ + 150, /* GL_COLOR_INDEXES */ + 773, /* GL_MODELVIEW */ + 1065, /* GL_PROJECTION */ + 1292, /* GL_TEXTURE */ + 122, /* GL_COLOR */ + 280, /* GL_DEPTH */ + 1254, /* GL_STENCIL */ + 149, /* GL_COLOR_INDEX */ + 1261, /* GL_STENCIL_INDEX */ + 287, /* GL_DEPTH_COMPONENT */ + 1099, /* GL_RED */ + 441, /* GL_GREEN */ + 77, /* GL_BLUE */ + 26, /* GL_ALPHA */ + 1123, /* GL_RGB */ + 1142, /* GL_RGBA */ + 556, /* GL_LUMINANCE */ + 577, /* GL_LUMINANCE_ALPHA */ + 67, /* GL_BITMAP */ + 944, /* GL_POINT */ + 528, /* GL_LINE */ + 374, /* GL_FILL */ + 1108, /* GL_RENDER */ + 370, /* GL_FEEDBACK */ + 1192, /* GL_SELECT */ + 375, /* GL_FLAT */ + 1207, /* GL_SMOOTH */ + 509, /* GL_KEEP */ + 1117, /* GL_REPLACE */ + 468, /* GL_INCR */ + 277, /* GL_DECR */ + 1519, /* GL_VENDOR */ + 1114, /* GL_RENDERER */ + 1520, /* GL_VERSION */ + 363, /* GL_EXTENSIONS */ + 1163, /* GL_S */ + 1283, /* GL_T */ + 1091, /* GL_R */ + 1080, /* GL_Q */ + 809, /* GL_MODULATE */ + 276, /* GL_DECAL */ + 1425, /* GL_TEXTURE_ENV_MODE */ + 1424, /* GL_TEXTURE_ENV_COLOR */ + 1423, /* GL_TEXTURE_ENV */ + 364, /* GL_EYE_LINEAR */ + 857, /* GL_OBJECT_LINEAR */ + 1233, /* GL_SPHERE_MAP */ + 1427, /* GL_TEXTURE_GEN_MODE */ + 859, /* GL_OBJECT_PLANE */ + 365, /* GL_EYE_PLANE */ + 824, /* GL_NEAREST */ + 529, /* GL_LINEAR */ + 828, /* GL_NEAREST_MIPMAP_NEAREST */ + 534, /* GL_LINEAR_MIPMAP_NEAREST */ + 827, /* GL_NEAREST_MIPMAP_LINEAR */ + 533, /* GL_LINEAR_MIPMAP_LINEAR */ + 1448, /* GL_TEXTURE_MAG_FILTER */ + 1456, /* GL_TEXTURE_MIN_FILTER */ + 1469, /* GL_TEXTURE_WRAP_S */ + 1470, /* GL_TEXTURE_WRAP_T */ + 101, /* GL_CLAMP */ + 1116, /* GL_REPEAT */ + 985, /* GL_POLYGON_OFFSET_UNITS */ + 984, /* GL_POLYGON_OFFSET_POINT */ + 983, /* GL_POLYGON_OFFSET_LINE */ + 1092, /* GL_R3_G3_B2 */ + 1517, /* GL_V2F */ + 1518, /* GL_V3F */ + 98, /* GL_C4UB_V2F */ + 99, /* GL_C4UB_V3F */ + 96, /* GL_C3F_V3F */ + 821, /* GL_N3F_V3F */ + 97, /* GL_C4F_N3F_V3F */ + 1288, /* GL_T2F_V3F */ + 1290, /* GL_T4F_V4F */ + 1286, /* GL_T2F_C4UB_V3F */ + 1284, /* GL_T2F_C3F_V3F */ + 1287, /* GL_T2F_N3F_V3F */ + 1285, /* GL_T2F_C4F_N3F_V3F */ + 1289, /* GL_T4F_C4F_N3F_V4F */ + 114, /* GL_CLIP_PLANE0 */ + 115, /* GL_CLIP_PLANE1 */ + 116, /* GL_CLIP_PLANE2 */ + 117, /* GL_CLIP_PLANE3 */ + 118, /* GL_CLIP_PLANE4 */ + 119, /* GL_CLIP_PLANE5 */ + 513, /* GL_LIGHT0 */ + 514, /* GL_LIGHT1 */ + 515, /* GL_LIGHT2 */ + 516, /* GL_LIGHT3 */ + 517, /* GL_LIGHT4 */ + 518, /* GL_LIGHT5 */ + 519, /* GL_LIGHT6 */ + 520, /* GL_LIGHT7 */ + 445, /* GL_HINT_BIT */ + 224, /* GL_CONSTANT_COLOR_EXT */ + 868, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + 220, /* GL_CONSTANT_ALPHA_EXT */ + 867, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + 70, /* GL_BLEND_COLOR_EXT */ + 228, /* GL_CONVOLUTION_BORDER_MODE */ + 232, /* GL_CONVOLUTION_FILTER_SCALE */ + 230, /* GL_CONVOLUTION_FILTER_BIAS */ + 1100, /* GL_REDUCE */ + 234, /* GL_CONVOLUTION_FORMAT */ + 238, /* GL_CONVOLUTION_WIDTH */ + 236, /* GL_CONVOLUTION_HEIGHT */ + 693, /* GL_MAX_CONVOLUTION_WIDTH */ + 691, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1022, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1018, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1014, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1010, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1020, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1016, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1012, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1008, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 446, /* GL_HISTOGRAM */ + 1068, /* GL_PROXY_HISTOGRAM */ + 462, /* GL_HISTOGRAM_WIDTH */ + 452, /* GL_HISTOGRAM_FORMAT */ + 458, /* GL_HISTOGRAM_RED_SIZE */ + 454, /* GL_HISTOGRAM_GREEN_SIZE */ + 449, /* GL_HISTOGRAM_BLUE_SIZE */ + 447, /* GL_HISTOGRAM_ALPHA_SIZE */ + 456, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 460, /* GL_HISTOGRAM_SINK */ + 759, /* GL_MINMAX */ + 761, /* GL_MINMAX_FORMAT */ + 763, /* GL_MINMAX_SINK */ + 1291, /* GL_TABLE_TOO_LARGE_EXT */ + 1499, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1508, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1510, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1504, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1501, /* GL_UNSIGNED_INT_10_10_10_2 */ + 982, /* GL_POLYGON_OFFSET_FILL */ + 981, /* GL_POLYGON_OFFSET_FACTOR */ + 980, /* GL_POLYGON_OFFSET_BIAS */ + 1120, /* GL_RESCALE_NORMAL */ + 31, /* GL_ALPHA4 */ + 33, /* GL_ALPHA8 */ + 27, /* GL_ALPHA12 */ + 29, /* GL_ALPHA16 */ + 567, /* GL_LUMINANCE4 */ + 573, /* GL_LUMINANCE8 */ + 557, /* GL_LUMINANCE12 */ + 563, /* GL_LUMINANCE16 */ + 568, /* GL_LUMINANCE4_ALPHA4 */ + 571, /* GL_LUMINANCE6_ALPHA2 */ + 574, /* GL_LUMINANCE8_ALPHA8 */ + 560, /* GL_LUMINANCE12_ALPHA4 */ + 558, /* GL_LUMINANCE12_ALPHA12 */ + 564, /* GL_LUMINANCE16_ALPHA16 */ + 486, /* GL_INTENSITY */ + 491, /* GL_INTENSITY4 */ + 493, /* GL_INTENSITY8 */ + 487, /* GL_INTENSITY12 */ + 489, /* GL_INTENSITY16 */ + 1132, /* GL_RGB2_EXT */ + 1133, /* GL_RGB4 */ + 1136, /* GL_RGB5 */ + 1140, /* GL_RGB8 */ + 1124, /* GL_RGB10 */ + 1128, /* GL_RGB12 */ + 1130, /* GL_RGB16 */ + 1147, /* GL_RGBA2 */ + 1149, /* GL_RGBA4 */ + 1137, /* GL_RGB5_A1 */ + 1153, /* GL_RGBA8 */ + 1125, /* GL_RGB10_A2 */ + 1143, /* GL_RGBA12 */ + 1145, /* GL_RGBA16 */ + 1461, /* GL_TEXTURE_RED_SIZE */ + 1433, /* GL_TEXTURE_GREEN_SIZE */ + 1371, /* GL_TEXTURE_BLUE_SIZE */ + 1360, /* GL_TEXTURE_ALPHA_SIZE */ + 1446, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1437, /* GL_TEXTURE_INTENSITY_SIZE */ + 1118, /* GL_REPLACE_EXT */ + 1070, /* GL_PROXY_TEXTURE_1D */ + 1072, /* GL_PROXY_TEXTURE_2D */ + 1465, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1458, /* GL_TEXTURE_PRIORITY */ + 1463, /* GL_TEXTURE_RESIDENT */ + 1363, /* GL_TEXTURE_BINDING_1D */ + 1364, /* GL_TEXTURE_BINDING_2D */ + 1365, /* GL_TEXTURE_BINDING_3D */ + 903, /* GL_PACK_SKIP_IMAGES */ + 899, /* GL_PACK_IMAGE_HEIGHT */ + 1493, /* GL_UNPACK_SKIP_IMAGES */ + 1490, /* GL_UNPACK_IMAGE_HEIGHT */ + 1359, /* GL_TEXTURE_3D */ + 1074, /* GL_PROXY_TEXTURE_3D */ + 1420, /* GL_TEXTURE_DEPTH */ + 1468, /* GL_TEXTURE_WRAP_R */ + 681, /* GL_MAX_3D_TEXTURE_SIZE */ + 1521, /* GL_VERTEX_ARRAY */ + 835, /* GL_NORMAL_ARRAY */ + 123, /* GL_COLOR_ARRAY */ + 471, /* GL_INDEX_ARRAY */ + 1398, /* GL_TEXTURE_COORD_ARRAY */ + 346, /* GL_EDGE_FLAG_ARRAY */ + 1526, /* GL_VERTEX_ARRAY_SIZE */ + 1528, /* GL_VERTEX_ARRAY_TYPE */ + 1527, /* GL_VERTEX_ARRAY_STRIDE */ + 1524, /* GL_VERTEX_ARRAY_COUNT */ + 841, /* GL_NORMAL_ARRAY_TYPE */ + 840, /* GL_NORMAL_ARRAY_STRIDE */ + 838, /* GL_NORMAL_ARRAY_COUNT */ + 128, /* GL_COLOR_ARRAY_SIZE */ + 130, /* GL_COLOR_ARRAY_TYPE */ + 129, /* GL_COLOR_ARRAY_STRIDE */ + 126, /* GL_COLOR_ARRAY_COUNT */ + 477, /* GL_INDEX_ARRAY_TYPE */ + 476, /* GL_INDEX_ARRAY_STRIDE */ + 474, /* GL_INDEX_ARRAY_COUNT */ + 1403, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1405, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1404, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1401, /* GL_TEXTURE_COORD_ARRAY_COUNT */ + 351, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 349, /* GL_EDGE_FLAG_ARRAY_COUNT */ + 1525, /* GL_VERTEX_ARRAY_POINTER */ + 839, /* GL_NORMAL_ARRAY_POINTER */ + 127, /* GL_COLOR_ARRAY_POINTER */ + 475, /* GL_INDEX_ARRAY_POINTER */ + 1402, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 350, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 814, /* GL_MULTISAMPLE */ + 1169, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1171, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1176, /* GL_SAMPLE_COVERAGE */ + 1173, /* GL_SAMPLE_BUFFERS */ + 1164, /* GL_SAMPLES */ + 1180, /* GL_SAMPLE_COVERAGE_VALUE */ + 1178, /* GL_SAMPLE_COVERAGE_INVERT */ + 155, /* GL_COLOR_MATRIX */ + 157, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 688, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1006, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1002, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 998, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 994, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1004, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1000, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 996, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 992, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1381, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1075, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1383, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 73, /* GL_BLEND_DST_RGB */ + 76, /* GL_BLEND_SRC_RGB */ + 72, /* GL_BLEND_DST_ALPHA */ + 75, /* GL_BLEND_SRC_ALPHA */ + 176, /* GL_COLOR_TABLE_SCALE */ + 163, /* GL_COLOR_TABLE_BIAS */ + 166, /* GL_COLOR_TABLE_FORMAT */ + 177, /* GL_COLOR_TABLE_WIDTH */ + 174, /* GL_COLOR_TABLE_RED_SIZE */ + 168, /* GL_COLOR_TABLE_GREEN_SIZE */ + 164, /* GL_COLOR_TABLE_BLUE_SIZE */ + 161, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 172, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 170, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 65, /* GL_BGR */ + 66, /* GL_BGRA */ + 699, /* GL_MAX_ELEMENTS_VERTICES */ + 698, /* GL_MAX_ELEMENTS_INDICES */ + 1436, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 120, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 964, /* GL_POINT_SIZE_MIN */ + 959, /* GL_POINT_SIZE_MAX */ + 952, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 947, /* GL_POINT_DISTANCE_ATTENUATION */ + 102, /* GL_CLAMP_TO_BORDER */ + 105, /* GL_CLAMP_TO_EDGE */ + 1457, /* GL_TEXTURE_MIN_LOD */ + 1455, /* GL_TEXTURE_MAX_LOD */ + 1362, /* GL_TEXTURE_BASE_LEVEL */ + 1454, /* GL_TEXTURE_MAX_LEVEL */ + 465, /* GL_IGNORE_BORDER_HP */ + 223, /* GL_CONSTANT_BORDER_HP */ + 1119, /* GL_REPLICATE_BORDER_HP */ + 226, /* GL_CONVOLUTION_BORDER_COLOR */ + 864, /* GL_OCCLUSION_TEST_HP */ + 865, /* GL_OCCLUSION_TEST_RESULT_HP */ + 531, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1375, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1377, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1379, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1380, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1378, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1376, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 684, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 685, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1025, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1027, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1024, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1026, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1444, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1445, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1443, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 435, /* GL_GENERATE_MIPMAP */ + 436, /* GL_GENERATE_MIPMAP_HINT */ + 407, /* GL_FOG_OFFSET_SGIX */ + 408, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1389, /* GL_TEXTURE_COMPARE_SGIX */ + 1388, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1440, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1432, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 288, /* GL_DEPTH_COMPONENT16 */ + 291, /* GL_DEPTH_COMPONENT24 */ + 294, /* GL_DEPTH_COMPONENT32 */ + 247, /* GL_CULL_VERTEX_EXT */ + 249, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 248, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1573, /* GL_WRAP_BORDER_SUN */ + 1382, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 524, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1204, /* GL_SINGLE_COLOR */ + 1195, /* GL_SEPARATE_SPECULAR_COLOR */ + 1201, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1498, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1511, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1512, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1509, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1507, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1505, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1503, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1452, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1453, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1451, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 765, /* GL_MIRRORED_REPEAT */ + 1158, /* GL_RGB_S3TC */ + 1135, /* GL_RGB4_S3TC */ + 1157, /* GL_RGBA_S3TC */ + 1152, /* GL_RGBA4_S3TC */ + 1155, /* GL_RGBA_DXT5_S3TC */ + 1150, /* GL_RGBA4_DXT5_S3TC */ + 215, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 206, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 209, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 211, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 826, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 825, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 532, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 394, /* GL_FOG_COORDINATE_SOURCE */ + 387, /* GL_FOG_COORDINATE */ + 410, /* GL_FRAGMENT_DEPTH */ + 254, /* GL_CURRENT_FOG_COORDINATE */ + 393, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 392, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 391, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 388, /* GL_FOG_COORDINATE_ARRAY */ + 159, /* GL_COLOR_SUM */ + 271, /* GL_CURRENT_SECONDARY_COLOR */ + 1189, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1191, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1190, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1188, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1185, /* GL_SECONDARY_COLOR_ARRAY */ + 23, /* GL_ALIASED_POINT_SIZE_RANGE */ + 22, /* GL_ALIASED_LINE_WIDTH_RANGE */ + 1293, /* GL_TEXTURE0 */ + 1295, /* GL_TEXTURE1 */ + 1317, /* GL_TEXTURE2 */ + 1339, /* GL_TEXTURE3 */ + 1345, /* GL_TEXTURE4 */ + 1347, /* GL_TEXTURE5 */ + 1349, /* GL_TEXTURE6 */ + 1351, /* GL_TEXTURE7 */ + 1353, /* GL_TEXTURE8 */ + 1355, /* GL_TEXTURE9 */ + 1296, /* GL_TEXTURE10 */ + 1298, /* GL_TEXTURE11 */ + 1300, /* GL_TEXTURE12 */ + 1302, /* GL_TEXTURE13 */ + 1304, /* GL_TEXTURE14 */ + 1306, /* GL_TEXTURE15 */ + 1308, /* GL_TEXTURE16 */ + 1310, /* GL_TEXTURE17 */ + 1312, /* GL_TEXTURE18 */ + 1314, /* GL_TEXTURE19 */ + 1318, /* GL_TEXTURE20 */ + 1320, /* GL_TEXTURE21 */ + 1322, /* GL_TEXTURE22 */ + 1324, /* GL_TEXTURE23 */ + 1326, /* GL_TEXTURE24 */ + 1328, /* GL_TEXTURE25 */ + 1330, /* GL_TEXTURE26 */ + 1332, /* GL_TEXTURE27 */ + 1334, /* GL_TEXTURE28 */ + 1336, /* GL_TEXTURE29 */ + 1340, /* GL_TEXTURE30 */ + 1342, /* GL_TEXTURE31 */ + 15, /* GL_ACTIVE_TEXTURE */ + 108, /* GL_CLIENT_ACTIVE_TEXTURE */ + 748, /* GL_MAX_TEXTURE_UNITS */ + 1477, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1480, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1482, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1474, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1281, /* GL_SUBTRACT */ + 739, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 194, /* GL_COMPRESSED_ALPHA */ + 198, /* GL_COMPRESSED_LUMINANCE */ + 199, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 196, /* GL_COMPRESSED_INTENSITY */ + 202, /* GL_COMPRESSED_RGB */ + 203, /* GL_COMPRESSED_RGBA */ + 1396, /* GL_TEXTURE_COMPRESSION_HINT */ + 1459, /* GL_TEXTURE_RECTANGLE_ARB */ + 1368, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1078, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 737, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 300, /* GL_DEPTH_STENCIL_NV */ + 1502, /* GL_UNSIGNED_INT_24_8_NV */ + 744, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1450, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 745, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1426, /* GL_TEXTURE_FILTER_CONTROL */ + 1441, /* GL_TEXTURE_LOD_BIAS */ + 181, /* GL_COMBINE4 */ + 740, /* GL_MAX_SHININESS_NV */ + 741, /* GL_MAX_SPOT_EXPONENT_NV */ + 469, /* GL_INCR_WRAP */ + 278, /* GL_DECR_WRAP */ + 785, /* GL_MODELVIEW1_ARB */ + 842, /* GL_NORMAL_MAP */ + 1105, /* GL_REFLECTION_MAP */ + 1406, /* GL_TEXTURE_CUBE_MAP */ + 1366, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1414, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1408, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1416, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1410, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1418, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1412, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1076, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 695, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 820, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 402, /* GL_FOG_DISTANCE_MODE_NV */ + 367, /* GL_EYE_RADIAL_NV */ + 366, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 180, /* GL_COMBINE */ + 187, /* GL_COMBINE_RGB */ + 182, /* GL_COMBINE_ALPHA */ + 1159, /* GL_RGB_SCALE */ + 19, /* GL_ADD_SIGNED */ + 496, /* GL_INTERPOLATE */ + 219, /* GL_CONSTANT */ + 1031, /* GL_PRIMARY_COLOR */ + 1028, /* GL_PREVIOUS */ + 1215, /* GL_SOURCE0_RGB */ + 1221, /* GL_SOURCE1_RGB */ + 1227, /* GL_SOURCE2_RGB */ + 1231, /* GL_SOURCE3_RGB_NV */ + 1212, /* GL_SOURCE0_ALPHA */ + 1218, /* GL_SOURCE1_ALPHA */ + 1224, /* GL_SOURCE2_ALPHA */ + 1230, /* GL_SOURCE3_ALPHA_NV */ + 876, /* GL_OPERAND0_RGB */ + 882, /* GL_OPERAND1_RGB */ + 888, /* GL_OPERAND2_RGB */ + 892, /* GL_OPERAND3_RGB_NV */ + 873, /* GL_OPERAND0_ALPHA */ + 879, /* GL_OPERAND1_ALPHA */ + 885, /* GL_OPERAND2_ALPHA */ + 891, /* GL_OPERAND3_ALPHA_NV */ + 1577, /* GL_YCBCR_422_APPLE */ + 1513, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1515, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1206, /* GL_SLICE_ACCUM_SUN */ + 1083, /* GL_QUAD_MESH_SUN */ + 1486, /* GL_TRIANGLE_MESH_SUN */ + 1554, /* GL_VERTEX_PROGRAM_ARB */ + 1562, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1547, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + 1550, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + 1551, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + 1552, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + 273, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + 1044, /* GL_PROGRAM_LENGTH_ARB */ + 1058, /* GL_PROGRAM_STRING_ARB */ + 807, /* GL_MODELVIEW_PROJECTION_NV */ + 464, /* GL_IDENTITY_NV */ + 506, /* GL_INVERSE_NV */ + 1479, /* GL_TRANSPOSE_NV */ + 507, /* GL_INVERSE_TRANSPOSE_NV */ + 723, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 722, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 635, /* GL_MATRIX0_NV */ + 647, /* GL_MATRIX1_NV */ + 659, /* GL_MATRIX2_NV */ + 663, /* GL_MATRIX3_NV */ + 665, /* GL_MATRIX4_NV */ + 667, /* GL_MATRIX5_NV */ + 669, /* GL_MATRIX6_NV */ + 671, /* GL_MATRIX7_NV */ + 259, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 256, /* GL_CURRENT_MATRIX_ARB */ + 1557, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + 1559, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + 1056, /* GL_PROGRAM_PARAMETER_NV */ + 1549, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + 1060, /* GL_PROGRAM_TARGET_NV */ + 1057, /* GL_PROGRAM_RESIDENT_NV */ + 1471, /* GL_TRACK_MATRIX_NV */ + 1472, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1555, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1038, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 285, /* GL_DEPTH_CLAMP_NV */ + 1529, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1536, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1537, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1538, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1539, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1540, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1541, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1542, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1543, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1544, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1530, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1531, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1532, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1533, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1534, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1535, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 589, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 596, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 597, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 598, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 599, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 600, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 601, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 602, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 603, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 604, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 590, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 591, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 592, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 593, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 594, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 595, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 616, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 623, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 624, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 625, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 626, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 627, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 628, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1037, /* GL_PROGRAM_BINDING_ARB */ + 630, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 631, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 617, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 618, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 619, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 620, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 621, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 622, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1394, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1391, /* GL_TEXTURE_COMPRESSED */ + 847, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 218, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 757, /* GL_MAX_VERTEX_UNITS_ARB */ + 17, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + 1572, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1553, /* GL_VERTEX_BLEND_ARB */ + 274, /* GL_CURRENT_WEIGHT_ARB */ + 1571, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1570, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1569, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1568, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1565, /* GL_WEIGHT_ARRAY_ARB */ + 311, /* GL_DOT3_RGB */ + 312, /* GL_DOT3_RGBA */ + 214, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 205, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 815, /* GL_MULTISAMPLE_3DFX */ + 1174, /* GL_SAMPLE_BUFFERS_3DFX */ + 1165, /* GL_SAMPLES_3DFX */ + 796, /* GL_MODELVIEW2_ARB */ + 799, /* GL_MODELVIEW3_ARB */ + 800, /* GL_MODELVIEW4_ARB */ + 801, /* GL_MODELVIEW5_ARB */ + 802, /* GL_MODELVIEW6_ARB */ + 803, /* GL_MODELVIEW7_ARB */ + 804, /* GL_MODELVIEW8_ARB */ + 805, /* GL_MODELVIEW9_ARB */ + 775, /* GL_MODELVIEW10_ARB */ + 776, /* GL_MODELVIEW11_ARB */ + 777, /* GL_MODELVIEW12_ARB */ + 778, /* GL_MODELVIEW13_ARB */ + 779, /* GL_MODELVIEW14_ARB */ + 780, /* GL_MODELVIEW15_ARB */ + 781, /* GL_MODELVIEW16_ARB */ + 782, /* GL_MODELVIEW17_ARB */ + 783, /* GL_MODELVIEW18_ARB */ + 784, /* GL_MODELVIEW19_ARB */ + 786, /* GL_MODELVIEW20_ARB */ + 787, /* GL_MODELVIEW21_ARB */ + 788, /* GL_MODELVIEW22_ARB */ + 789, /* GL_MODELVIEW23_ARB */ + 790, /* GL_MODELVIEW24_ARB */ + 791, /* GL_MODELVIEW25_ARB */ + 792, /* GL_MODELVIEW26_ARB */ + 793, /* GL_MODELVIEW27_ARB */ + 794, /* GL_MODELVIEW28_ARB */ + 795, /* GL_MODELVIEW29_ARB */ + 797, /* GL_MODELVIEW30_ARB */ + 798, /* GL_MODELVIEW31_ARB */ + 316, /* GL_DOT3_RGB_EXT */ + 314, /* GL_DOT3_RGBA_EXT */ + 769, /* GL_MIRROR_CLAMP_EXT */ + 772, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 810, /* GL_MODULATE_ADD_ATI */ + 811, /* GL_MODULATE_SIGNED_ADD_ATI */ + 812, /* GL_MODULATE_SUBTRACT_ATI */ + 1578, /* GL_YCBCR_MESA */ + 900, /* GL_PACK_INVERT_MESA */ + 91, /* GL_BUFFER_SIZE */ + 93, /* GL_BUFFER_USAGE */ + 411, /* GL_FRAGMENT_PROGRAM_ARB */ + 1035, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1063, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1062, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1047, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1053, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1052, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 710, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 735, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 734, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 725, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 731, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 730, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 697, /* GL_MAX_DRAW_BUFFERS_ARB */ + 320, /* GL_DRAW_BUFFER0_ARB */ + 327, /* GL_DRAW_BUFFER1_ARB */ + 328, /* GL_DRAW_BUFFER2_ARB */ + 329, /* GL_DRAW_BUFFER3_ARB */ + 330, /* GL_DRAW_BUFFER4_ARB */ + 331, /* GL_DRAW_BUFFER5_ARB */ + 332, /* GL_DRAW_BUFFER6_ARB */ + 333, /* GL_DRAW_BUFFER7_ARB */ + 334, /* GL_DRAW_BUFFER8_ARB */ + 335, /* GL_DRAW_BUFFER9_ARB */ + 321, /* GL_DRAW_BUFFER10_ARB */ + 322, /* GL_DRAW_BUFFER11_ARB */ + 323, /* GL_DRAW_BUFFER12_ARB */ + 324, /* GL_DRAW_BUFFER13_ARB */ + 325, /* GL_DRAW_BUFFER14_ARB */ + 326, /* GL_DRAW_BUFFER15_ARB */ + 680, /* GL_MATRIX_PALETTE_ARB */ + 704, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 707, /* GL_MAX_PALETTE_MATRICES_ARB */ + 262, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 674, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 257, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 676, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 678, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 677, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 675, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1421, /* GL_TEXTURE_DEPTH_SIZE */ + 304, /* GL_DEPTH_TEXTURE_MODE */ + 1386, /* GL_TEXTURE_COMPARE_MODE */ + 1384, /* GL_TEXTURE_COMPARE_FUNC */ + 190, /* GL_COMPARE_R_TO_TEXTURE */ + 972, /* GL_POINT_SPRITE_ARB */ + 240, /* GL_COORD_REPLACE_ARB */ + 975, /* GL_POINT_SPRITE_R_MODE_NV */ + 1085, /* GL_QUERY_COUNTER_BITS */ + 263, /* GL_CURRENT_QUERY */ + 1087, /* GL_QUERY_RESULT */ + 1089, /* GL_QUERY_RESULT_AVAILABLE */ + 753, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + 1548, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + 302, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 301, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 742, /* GL_MAX_TEXTURE_COORDS_ARB */ + 743, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + 1040, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1042, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1041, /* GL_PROGRAM_FORMAT_ARB */ + 1466, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 47, /* GL_ARRAY_BUFFER */ + 352, /* GL_ELEMENT_ARRAY_BUFFER */ + 49, /* GL_ARRAY_BUFFER_BINDING */ + 354, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1522, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 836, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 124, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 472, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1399, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 347, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1186, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 389, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1566, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1545, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1043, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 718, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1049, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 727, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1061, /* GL_PROGRAM_TEMPORARIES_ARB */ + 733, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1051, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 729, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1055, /* GL_PROGRAM_PARAMETERS_ARB */ + 732, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1050, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 728, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1036, /* GL_PROGRAM_ATTRIBS_ARB */ + 711, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1048, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 726, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1034, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 709, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1046, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 724, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 719, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 714, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1064, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1476, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1095, /* GL_READ_ONLY */ + 1574, /* GL_WRITE_ONLY */ + 1097, /* GL_READ_WRITE */ + 85, /* GL_BUFFER_ACCESS */ + 87, /* GL_BUFFER_MAPPED */ + 89, /* GL_BUFFER_MAP_POINTER */ + 634, /* GL_MATRIX0_ARB */ + 646, /* GL_MATRIX1_ARB */ + 658, /* GL_MATRIX2_ARB */ + 662, /* GL_MATRIX3_ARB */ + 664, /* GL_MATRIX4_ARB */ + 666, /* GL_MATRIX5_ARB */ + 668, /* GL_MATRIX6_ARB */ + 670, /* GL_MATRIX7_ARB */ + 672, /* GL_MATRIX8_ARB */ + 673, /* GL_MATRIX9_ARB */ + 636, /* GL_MATRIX10_ARB */ + 637, /* GL_MATRIX11_ARB */ + 638, /* GL_MATRIX12_ARB */ + 639, /* GL_MATRIX13_ARB */ + 640, /* GL_MATRIX14_ARB */ + 641, /* GL_MATRIX15_ARB */ + 642, /* GL_MATRIX16_ARB */ + 643, /* GL_MATRIX17_ARB */ + 644, /* GL_MATRIX18_ARB */ + 645, /* GL_MATRIX19_ARB */ + 648, /* GL_MATRIX20_ARB */ + 649, /* GL_MATRIX21_ARB */ + 650, /* GL_MATRIX22_ARB */ + 651, /* GL_MATRIX23_ARB */ + 652, /* GL_MATRIX24_ARB */ + 653, /* GL_MATRIX25_ARB */ + 654, /* GL_MATRIX26_ARB */ + 655, /* GL_MATRIX27_ARB */ + 656, /* GL_MATRIX28_ARB */ + 657, /* GL_MATRIX29_ARB */ + 660, /* GL_MATRIX30_ARB */ + 661, /* GL_MATRIX31_ARB */ + 1276, /* GL_STREAM_DRAW */ + 1278, /* GL_STREAM_READ */ + 1274, /* GL_STREAM_COPY */ + 1250, /* GL_STATIC_DRAW */ + 1252, /* GL_STATIC_READ */ + 1248, /* GL_STATIC_COPY */ + 341, /* GL_DYNAMIC_DRAW */ + 343, /* GL_DYNAMIC_READ */ + 339, /* GL_DYNAMIC_COPY */ + 941, /* GL_PIXEL_PACK_BUFFER_EXT */ + 943, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + 940, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + 942, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + 715, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 712, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 717, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 721, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 720, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 770, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1167, /* GL_SAMPLES_PASSED */ + 412, /* GL_FRAGMENT_SHADER_ARB */ + 1561, /* GL_VERTEX_SHADER_ARB */ + 1054, /* GL_PROGRAM_OBJECT_ARB */ + 1198, /* GL_SHADER_OBJECT_ARB */ + 701, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + 756, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + 752, /* GL_MAX_VARYING_FLOATS_ARB */ + 754, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + 690, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + 862, /* GL_OBJECT_TYPE_ARB */ + 861, /* GL_OBJECT_SUBTYPE_ARB */ + 380, /* GL_FLOAT_VEC2_ARB */ + 381, /* GL_FLOAT_VEC3_ARB */ + 382, /* GL_FLOAT_VEC4_ARB */ + 499, /* GL_INT_VEC2_ARB */ + 500, /* GL_INT_VEC3_ARB */ + 501, /* GL_INT_VEC4_ARB */ + 81, /* GL_BOOL_ARB */ + 82, /* GL_BOOL_VEC2_ARB */ + 83, /* GL_BOOL_VEC3_ARB */ + 84, /* GL_BOOL_VEC4_ARB */ + 377, /* GL_FLOAT_MAT2_ARB */ + 378, /* GL_FLOAT_MAT3_ARB */ + 379, /* GL_FLOAT_MAT4_ARB */ + 855, /* GL_OBJECT_DELETE_STATUS_ARB */ + 854, /* GL_OBJECT_COMPILE_STATUS_ARB */ + 858, /* GL_OBJECT_LINK_STATUS_ARB */ + 863, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + 856, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + 853, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + 851, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + 852, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + 860, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + 849, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + 850, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + 909, /* GL_PALETTE4_RGB8_OES */ + 911, /* GL_PALETTE4_RGBA8_OES */ + 907, /* GL_PALETTE4_R5_G6_B5_OES */ + 910, /* GL_PALETTE4_RGBA4_OES */ + 908, /* GL_PALETTE4_RGB5_A1_OES */ + 914, /* GL_PALETTE8_RGB8_OES */ + 916, /* GL_PALETTE8_RGBA8_OES */ + 912, /* GL_PALETTE8_R5_G6_B5_OES */ + 915, /* GL_PALETTE8_RGBA4_OES */ + 913, /* GL_PALETTE8_RGB5_A1_OES */ + 467, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 466, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 973, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 418, /* GL_FRAMEBUFFER_BINDING_EXT */ + 1109, /* GL_RENDERBUFFER_BINDING_EXT */ + 414, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + 413, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + 417, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + 416, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + 415, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + 419, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + 421, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + 426, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + 424, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 422, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 425, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 423, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 427, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 429, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + 428, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 687, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 131, /* GL_COLOR_ATTACHMENT0_EXT */ + 138, /* GL_COLOR_ATTACHMENT1_EXT */ + 139, /* GL_COLOR_ATTACHMENT2_EXT */ + 140, /* GL_COLOR_ATTACHMENT3_EXT */ + 141, /* GL_COLOR_ATTACHMENT4_EXT */ + 142, /* GL_COLOR_ATTACHMENT5_EXT */ + 143, /* GL_COLOR_ATTACHMENT6_EXT */ + 144, /* GL_COLOR_ATTACHMENT7_EXT */ + 145, /* GL_COLOR_ATTACHMENT8_EXT */ + 146, /* GL_COLOR_ATTACHMENT9_EXT */ + 132, /* GL_COLOR_ATTACHMENT10_EXT */ + 133, /* GL_COLOR_ATTACHMENT11_EXT */ + 134, /* GL_COLOR_ATTACHMENT12_EXT */ + 135, /* GL_COLOR_ATTACHMENT13_EXT */ + 136, /* GL_COLOR_ATTACHMENT14_EXT */ + 137, /* GL_COLOR_ATTACHMENT15_EXT */ + 281, /* GL_DEPTH_ATTACHMENT_EXT */ + 1255, /* GL_STENCIL_ATTACHMENT_EXT */ + 420, /* GL_FRAMEBUFFER_EXT */ + 1110, /* GL_RENDERBUFFER_EXT */ + 1113, /* GL_RENDERBUFFER_WIDTH_EXT */ + 1111, /* GL_RENDERBUFFER_HEIGHT_EXT */ + 1112, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + 1266, /* GL_STENCIL_INDEX_EXT */ + 1263, /* GL_STENCIL_INDEX1_EXT */ + 1264, /* GL_STENCIL_INDEX4_EXT */ + 1265, /* GL_STENCIL_INDEX8_EXT */ + 1262, /* GL_STENCIL_INDEX16_EXT */ + 360, /* GL_EVAL_BIT */ + 1093, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 550, /* GL_LIST_BIT */ + 1370, /* GL_TEXTURE_BIT */ + 1182, /* GL_SCISSOR_BIT */ + 24, /* GL_ALL_ATTRIB_BITS */ + 817, /* GL_MULTISAMPLE_BIT */ }; #define Elements(x) sizeof(x)/sizeof(*x) typedef int (*cfunc)(const void *, const void *); -static enum_elt **index1 = 0; -static int sorted = 0; - -static int compar_name( const enum_elt *a, const enum_elt *b ) -{ - return _mesa_strcmp(a->c, b->c); -} - - -/* note the extra level of indirection +/** + * Compare a key name to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an element of the \c all_enums array. */ -static int compar_nr( const enum_elt **a, const enum_elt **b ) +static int compar_name( const char *a, const enum_elt *b ) { - return (*a)->n - (*b)->n; + return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); } - -static void sort_enums( void ) -{ - GLuint i; - index1 = (enum_elt **)MALLOC( Elements(all_enums) * sizeof(enum_elt *) ); - sorted = 1; - - if (!index1) - return; /* what else can we do? */ - - qsort( all_enums, Elements(all_enums), sizeof(*all_enums), - (cfunc) compar_name ); - - for (i = 0 ; i < Elements(all_enums) ; i++) - index1[i] = &all_enums[i]; - - qsort( index1, Elements(all_enums), sizeof(*index1), (cfunc) compar_nr ); -} - - - -int _mesa_lookup_enum_by_name( const char *symbol ) +/** + * Compare a key enum value to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an index into the \c all_enums array. + */ +static int compar_nr( const int *a, const unsigned *b ) { - enum_elt tmp; - enum_elt *e; - - if (!sorted) - sort_enums(); - - if (!symbol) - return 0; - - tmp.c = symbol; - e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums), - sizeof(*all_enums), (cfunc) compar_name ); - - return e ? e->n : -1; + return a[0] - all_enums[*b].n; } @@ -997,23 +4466,31 @@ static char token_tmp[20]; const char *_mesa_lookup_enum_by_nr( int nr ) { - enum_elt tmp, *e, **f; + unsigned * i; - if (!sorted) - sort_enums(); + i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums), + sizeof(reduced_enums[0]), (cfunc) compar_nr ); - tmp.n = nr; - e = &tmp; - - f = (enum_elt **)bsearch( &e, index1, Elements(all_enums), - sizeof(*index1), (cfunc) compar_nr ); - - if (f) { - return (*f)->c; + if ( i != NULL ) { + return & enum_string_table[ all_enums[ *i ].offset ]; } else { - /* this isn't re-entrant safe, no big deal here */ + /* this is not re-entrant safe, no big deal here */ _mesa_sprintf(token_tmp, "0x%x", nr); return token_tmp; } } + +int _mesa_lookup_enum_by_name( const char *symbol ) +{ + enum_elt * f = NULL; + + if ( symbol != NULL ) { + f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums), + sizeof( enum_elt ), (cfunc) compar_name ); + } + + return (f != NULL) ? f->n : -1; +} + +