X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ferrors.c;h=9932b4a5a89d3cb7104a2040b901a8858ae7d85e;hb=09550c16a51e89dbf64b0864d3fb4ddb6accac52;hp=9dcf4ebee9e52b8b02f450ff29e0e2d56c134635;hpb=c72cf538173329f639c2b64ef091dbd4a71e0bf6;p=mesa.git diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 9dcf4ebee9e..9932b4a5a89 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -5,7 +5,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -22,717 +21,36 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ +#include +#include #include "errors.h" #include "enums.h" #include "imports.h" #include "context.h" +#include "debug_output.h" #include "dispatch.h" #include "hash.h" #include "mtypes.h" #include "version.h" -#include "hash_table.h" -#include "glapi/glthread.h" +#include "util/hash_table.h" +#include "util/simple_list.h" -_glthread_DECLARE_STATIC_MUTEX(DynamicIDMutex); -static GLuint NextDynamicID = 1; -struct gl_debug_severity -{ - struct simple_node link; - GLuint ID; -}; - -static char out_of_memory[] = "Debugging error: out of memory"; - -static const GLenum debug_source_enums[] = { - GL_DEBUG_SOURCE_API, - GL_DEBUG_SOURCE_WINDOW_SYSTEM, - GL_DEBUG_SOURCE_SHADER_COMPILER, - GL_DEBUG_SOURCE_THIRD_PARTY, - GL_DEBUG_SOURCE_APPLICATION, - GL_DEBUG_SOURCE_OTHER, -}; - -static const GLenum debug_type_enums[] = { - GL_DEBUG_TYPE_ERROR, - GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, - GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, - GL_DEBUG_TYPE_PORTABILITY, - GL_DEBUG_TYPE_PERFORMANCE, - GL_DEBUG_TYPE_OTHER, -}; - -static const GLenum debug_severity_enums[] = { - GL_DEBUG_SEVERITY_LOW, - GL_DEBUG_SEVERITY_MEDIUM, - GL_DEBUG_SEVERITY_HIGH, -}; - -static enum mesa_debug_source -gl_enum_to_debug_source(GLenum e) -{ - int i; - - for (i = 0; i < Elements(debug_source_enums); i++) { - if (debug_source_enums[i] == e) - break; - } - return i; -} - -static enum mesa_debug_type -gl_enum_to_debug_type(GLenum e) -{ - int i; - - for (i = 0; i < Elements(debug_type_enums); i++) { - if (debug_type_enums[i] == e) - break; - } - return i; -} - -static enum mesa_debug_severity -gl_enum_to_debug_severity(GLenum e) -{ - int i; - - for (i = 0; i < Elements(debug_severity_enums); i++) { - if (debug_severity_enums[i] == e) - break; - } - return i; -} - -/** - * Handles generating a GL_ARB_debug_output message ID generated by the GL or - * GLSL compiler. - * - * The GL API has this "ID" mechanism, where the intention is to allow a - * client to filter in/out messages based on source, type, and ID. Of course, - * building a giant enum list of all debug output messages that Mesa might - * generate is ridiculous, so instead we have our caller pass us a pointer to - * static storage where the ID should get stored. This ID will be shared - * across all contexts for that message (which seems like a desirable - * property, even if it's not expected by the spec), but note that it won't be - * the same between executions if messages aren't generated in the same order. - */ -static void -debug_get_id(GLuint *id) -{ - if (!(*id)) { - _glthread_LOCK_MUTEX(DynamicIDMutex); - if (!(*id)) - *id = NextDynamicID++; - _glthread_UNLOCK_MUTEX(DynamicIDMutex); - } -} - -/* - * We store a bitfield in the hash table, with five possible values total. - * - * The ENABLED_BIT's purpose is self-explanatory. - * - * The FOUND_BIT is needed to differentiate the value of DISABLED from - * the value returned by HashTableLookup() when it can't find the given key. - * - * The KNOWN_SEVERITY bit is a bit complicated: - * - * A client may call Control() with an array of IDs, then call Control() - * on all message IDs of a certain severity, then Insert() one of the - * previously specified IDs, giving us a known severity level, then call - * Control() on all message IDs of a certain severity level again. - * - * After the first call, those IDs will have a FOUND_BIT, but will not - * exist in any severity-specific list, so the second call will not - * impact them. This is undesirable but unavoidable given the API: - * The only entrypoint that gives a severity for a client-defined ID - * is the Insert() call. - * - * For the sake of Control(), we want to maintain the invariant - * that an ID will either appear in none of the three severity lists, - * or appear once, to minimize pointless duplication and potential surprises. - * - * Because Insert() is the only place that will learn an ID's severity, - * it should insert an ID into the appropriate list, but only if the ID - * doesn't exist in it or any other list yet. Because searching all three - * lists at O(n) is needlessly expensive, we store KNOWN_SEVERITY. - */ -enum { - FOUND_BIT = 1 << 0, - ENABLED_BIT = 1 << 1, - KNOWN_SEVERITY = 1 << 2, - - /* HashTable reserves zero as a return value meaning 'not found' */ - NOT_FOUND = 0, - DISABLED = FOUND_BIT, - ENABLED = ENABLED_BIT | FOUND_BIT -}; - -/** - * Returns the state of the given message source/type/ID tuple. - */ -static GLboolean -should_log(struct gl_context *ctx, - enum mesa_debug_source source, - enum mesa_debug_type type, - GLuint id, - enum mesa_debug_severity severity) -{ - struct gl_debug_namespace *nspace = - &ctx->Debug.Namespaces[source][type]; - uintptr_t state; - - /* In addition to not being able to store zero as a value, HashTable also - can't use zero as a key. */ - if (id) - state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id); - else - state = nspace->ZeroID; - - /* Only do this once for each ID. This makes sure the ID exists in, - at most, one list, and does not pointlessly appear multiple times. */ - if (!(state & KNOWN_SEVERITY)) { - struct gl_debug_severity *entry; - - if (state == NOT_FOUND) { - if (ctx->Debug.Defaults[severity][source][type]) - state = ENABLED; - else - state = DISABLED; - } +static FILE *LogFile = NULL; - entry = malloc(sizeof *entry); - if (!entry) - goto out; - - state |= KNOWN_SEVERITY; - - if (id) - _mesa_HashInsert(nspace->IDs, id, (void*)state); - else - nspace->ZeroID = state; - - entry->ID = id; - insert_at_tail(&nspace->Severity[severity], &entry->link); - } - -out: - return !!(state & ENABLED_BIT); -} - -/** - * Sets the state of the given message source/type/ID tuple. - */ -static void -set_message_state(struct gl_context *ctx, - enum mesa_debug_source source, - enum mesa_debug_type type, - GLuint id, GLboolean enabled) -{ - struct gl_debug_namespace *nspace = - &ctx->Debug.Namespaces[source][type]; - uintptr_t state; - - /* In addition to not being able to store zero as a value, HashTable also - can't use zero as a key. */ - if (id) - state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id); - else - state = nspace->ZeroID; - - if (state == NOT_FOUND) - state = enabled ? ENABLED : DISABLED; - else { - if (enabled) - state |= ENABLED_BIT; - else - state &= ~ENABLED_BIT; - } - - if (id) - _mesa_HashInsert(nspace->IDs, id, (void*)state); - else - nspace->ZeroID = state; -} - -/** - * 'buf' is not necessarily a null-terminated string. When logging, copy - * 'len' characters from it, store them in a new, null-terminated string, - * and remember the number of bytes used by that string, *including* - * the null terminator this time. - */ -static void -_mesa_log_msg(struct gl_context *ctx, enum mesa_debug_source source, - enum mesa_debug_type type, GLuint id, - enum mesa_debug_severity severity, GLint len, const char *buf) -{ - GLint nextEmpty; - struct gl_debug_msg *emptySlot; - - assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH); - - if (!should_log(ctx, source, type, id, severity)) - return; - - if (ctx->Debug.Callback) { - ctx->Debug.Callback(debug_source_enums[source], - debug_type_enums[type], - id, - debug_severity_enums[severity], - len, buf, ctx->Debug.CallbackData); - return; - } - - if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES) - return; - - nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages) - % MAX_DEBUG_LOGGED_MESSAGES; - emptySlot = &ctx->Debug.Log[nextEmpty]; - - assert(!emptySlot->message && !emptySlot->length); - - emptySlot->message = malloc(len+1); - if (emptySlot->message) { - (void) strncpy(emptySlot->message, buf, (size_t)len); - emptySlot->message[len] = '\0'; - - emptySlot->length = len+1; - emptySlot->source = source; - emptySlot->type = type; - emptySlot->id = id; - emptySlot->severity = severity; - } else { - /* malloc failed! */ - emptySlot->message = out_of_memory; - emptySlot->length = strlen(out_of_memory)+1; - emptySlot->source = MESA_DEBUG_SOURCE_OTHER; - emptySlot->type = MESA_DEBUG_TYPE_ERROR; - emptySlot->id = OTHER_ERROR_OUT_OF_MEMORY; - emptySlot->severity = MESA_DEBUG_SEVERITY_HIGH; - } - - if (ctx->Debug.NumMessages == 0) - ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length; - - ctx->Debug.NumMessages++; -} - -/** - * Pop the oldest debug message out of the log. - * Writes the message string, including the null terminator, into 'buf', - * using up to 'bufSize' bytes. If 'bufSize' is too small, or - * if 'buf' is NULL, nothing is written. - * - * Returns the number of bytes written on success, or when 'buf' is NULL, - * the number that would have been written. A return value of 0 - * indicates failure. - */ -static GLsizei -_mesa_get_msg(struct gl_context *ctx, GLenum *source, GLenum *type, - GLuint *id, GLenum *severity, GLsizei bufSize, char *buf) -{ - struct gl_debug_msg *msg; - GLsizei length; - - if (ctx->Debug.NumMessages == 0) - return 0; - - msg = &ctx->Debug.Log[ctx->Debug.NextMsg]; - length = msg->length; - - assert(length > 0 && length == ctx->Debug.NextMsgLength); - - if (bufSize < length && buf != NULL) - return 0; - - if (severity) - *severity = debug_severity_enums[msg->severity]; - if (source) - *source = debug_source_enums[msg->source]; - if (type) - *type = debug_type_enums[msg->type]; - if (id) - *id = msg->id; - - if (buf) { - assert(msg->message[length-1] == '\0'); - (void) strncpy(buf, msg->message, (size_t)length); - } - - if (msg->message != (char*)out_of_memory) - free(msg->message); - msg->message = NULL; - msg->length = 0; - - ctx->Debug.NumMessages--; - ctx->Debug.NextMsg++; - ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES; - ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length; - - return length; -} - -/** - * Verify that source, type, and severity are valid enums. - * glDebugMessageInsertARB only accepts two values for 'source', - * and glDebugMessageControlARB will additionally accept GL_DONT_CARE - * in any parameter, so handle those cases specially. - */ -static GLboolean -validate_params(struct gl_context *ctx, unsigned caller, - GLenum source, GLenum type, GLenum severity) -{ -#define INSERT 1 -#define CONTROL 2 - switch(source) { - case GL_DEBUG_SOURCE_APPLICATION_ARB: - case GL_DEBUG_SOURCE_THIRD_PARTY_ARB: - break; - case GL_DEBUG_SOURCE_API_ARB: - case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: - case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: - case GL_DEBUG_SOURCE_OTHER_ARB: - if (caller != INSERT) - break; - case GL_DONT_CARE: - if (caller == CONTROL) - break; - default: - goto error; - } - - switch(type) { - case GL_DEBUG_TYPE_ERROR_ARB: - case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: - case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: - case GL_DEBUG_TYPE_PERFORMANCE_ARB: - case GL_DEBUG_TYPE_PORTABILITY_ARB: - case GL_DEBUG_TYPE_OTHER_ARB: - break; - case GL_DONT_CARE: - if (caller == CONTROL) - break; - default: - goto error; - } - - switch(severity) { - case GL_DEBUG_SEVERITY_HIGH_ARB: - case GL_DEBUG_SEVERITY_MEDIUM_ARB: - case GL_DEBUG_SEVERITY_LOW_ARB: - break; - case GL_DONT_CARE: - if (caller == CONTROL) - break; - default: - goto error; - } - return GL_TRUE; - -error: - { - const char *callerstr; - if (caller == INSERT) - callerstr = "glDebugMessageInsertARB"; - else if (caller == CONTROL) - callerstr = "glDebugMessageControlARB"; - else - return GL_FALSE; - - _mesa_error( ctx, GL_INVALID_ENUM, "bad values passed to %s" - "(source=0x%x, type=0x%x, severity=0x%x)", callerstr, - source, type, severity); - } - return GL_FALSE; -} - -void GLAPIENTRY -_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id, - GLenum severity, GLint length, - const GLcharARB* buf) -{ - GET_CURRENT_CONTEXT(ctx); - - if (!validate_params(ctx, INSERT, source, type, severity)) - return; /* GL_INVALID_ENUM */ - - if (length < 0) - length = strlen(buf); - - if (length >= MAX_DEBUG_MESSAGE_LENGTH) { - _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageInsertARB" - "(length=%d, which is not less than " - "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=%d)", length, - MAX_DEBUG_MESSAGE_LENGTH); - return; - } - - _mesa_log_msg(ctx, - gl_enum_to_debug_source(source), - gl_enum_to_debug_type(type), id, - gl_enum_to_debug_severity(severity), length, buf); -} - -GLuint GLAPIENTRY -_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources, - GLenum* types, GLenum* ids, GLenum* severities, - GLsizei* lengths, GLcharARB* messageLog) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint ret; - - if (!messageLog) - logSize = 0; - - if (logSize < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetDebugMessageLogARB" - "(logSize=%d : logSize must not be negative)", logSize); - return 0; - } - - for (ret = 0; ret < count; ret++) { - GLsizei written = _mesa_get_msg(ctx, sources, types, ids, severities, - logSize, messageLog); - if (!written) - break; - - if (messageLog) { - messageLog += written; - logSize -= written; - } - if (lengths) { - *lengths = written; - lengths++; - } - - if (severities) - severities++; - if (sources) - sources++; - if (types) - types++; - if (ids) - ids++; - } - - return ret; -} - -/** - * Set the state of all message IDs found in the given intersection of - * 'source', 'type', and 'severity'. The _COUNT enum can be used for - * GL_DONT_CARE (include all messages in the class). - * - * This requires both setting the state of all previously seen message - * IDs in the hash table, and setting the default state for all - * applicable combinations of source/type/severity, so that all the - * yet-unknown message IDs that may be used in the future will be - * impacted as if they were already known. - */ -static void -control_messages(struct gl_context *ctx, - enum mesa_debug_source source, - enum mesa_debug_type type, - enum mesa_debug_severity severity, - GLboolean enabled) -{ - int s, t, sev, smax, tmax, sevmax; - - if (source == MESA_DEBUG_SOURCE_COUNT) { - source = 0; - smax = MESA_DEBUG_SOURCE_COUNT; - } else { - smax = source+1; - } - - if (type == MESA_DEBUG_TYPE_COUNT) { - type = 0; - tmax = MESA_DEBUG_TYPE_COUNT; - } else { - tmax = type+1; - } - - if (severity == MESA_DEBUG_SEVERITY_COUNT) { - severity = 0; - sevmax = MESA_DEBUG_SEVERITY_COUNT; - } else { - sevmax = severity+1; - } - - for (sev = severity; sev < sevmax; sev++) - for (s = source; s < smax; s++) - for (t = type; t < tmax; t++) { - struct simple_node *node; - struct gl_debug_severity *entry; - - /* change the default for IDs we've never seen before. */ - ctx->Debug.Defaults[sev][s][t] = enabled; - - /* Now change the state of IDs we *have* seen... */ - foreach(node, &ctx->Debug.Namespaces[s][t].Severity[sev]) { - entry = (struct gl_debug_severity *)node; - set_message_state(ctx, s, t, entry->ID, enabled); - } - } -} - -/** - * Debugging-message namespaces with the source APPLICATION or THIRD_PARTY - * require special handling, since the IDs in them are controlled by clients, - * not the OpenGL implementation. - * - * 'count' is the length of the array 'ids'. If 'count' is nonzero, all - * the given IDs in the namespace defined by 'esource' and 'etype' - * will be affected. - * - * If 'count' is zero, this sets the state of all IDs that match - * the combination of 'esource', 'etype', and 'eseverity'. - */ -static void -control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype, - GLenum eseverity, GLsizei count, const GLuint *ids, - GLboolean enabled) -{ - GLsizei i; - enum mesa_debug_source source = gl_enum_to_debug_source(esource); - enum mesa_debug_type type = gl_enum_to_debug_type(etype); - enum mesa_debug_severity severity = gl_enum_to_debug_severity(eseverity); - - if (count) - assert(severity == MESA_DEBUG_SEVERITY_COUNT - && type != MESA_DEBUG_TYPE_COUNT - && source != MESA_DEBUG_SOURCE_COUNT); - - for (i = 0; i < count; i++) - set_message_state(ctx, source, type, ids[i], enabled); - - if (count) - return; - - control_messages(ctx, source, type, severity, enabled); -} - -void GLAPIENTRY -_mesa_DebugMessageControlARB(GLenum gl_source, GLenum gl_type, - GLenum gl_severity, - GLsizei count, const GLuint *ids, - GLboolean enabled) -{ - enum mesa_debug_source source; - enum mesa_debug_type type; - enum mesa_debug_severity severity; - GET_CURRENT_CONTEXT(ctx); - - if (count < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageControlARB" - "(count=%d : count must not be negative)", count); - return; - } - - if (!validate_params(ctx, CONTROL, gl_source, gl_type, gl_severity)) - return; /* GL_INVALID_ENUM */ - - if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE - || gl_source == GL_DONT_CARE)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDebugMessageControlARB" - "(When passing an array of ids, severity must be" - " GL_DONT_CARE, and source and type must not be GL_DONT_CARE."); - return; - } - - source = gl_enum_to_debug_severity(gl_source); - type = gl_enum_to_debug_severity(gl_type); - severity = gl_enum_to_debug_severity(gl_severity); - - control_app_messages(ctx, source, type, severity, count, ids, enabled); -} - -void GLAPIENTRY -_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, const GLvoid *userParam) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Debug.Callback = callback; - ctx->Debug.CallbackData = (void *) userParam; -} - -void -_mesa_init_errors(struct gl_context *ctx) -{ - int s, t, sev; - - ctx->Debug.Callback = NULL; - ctx->Debug.SyncOutput = GL_FALSE; - ctx->Debug.Log[0].length = 0; - ctx->Debug.NumMessages = 0; - ctx->Debug.NextMsg = 0; - ctx->Debug.NextMsgLength = 0; - - /* Enable all the messages with severity HIGH or MEDIUM by default. */ - memset(ctx->Debug.Defaults[MESA_DEBUG_SEVERITY_HIGH], GL_TRUE, - sizeof ctx->Debug.Defaults[MESA_DEBUG_SEVERITY_HIGH]); - memset(ctx->Debug.Defaults[MESA_DEBUG_SEVERITY_MEDIUM], GL_TRUE, - sizeof ctx->Debug.Defaults[MESA_DEBUG_SEVERITY_MEDIUM]); - memset(ctx->Debug.Defaults[MESA_DEBUG_SEVERITY_LOW], GL_FALSE, - sizeof ctx->Debug.Defaults[MESA_DEBUG_SEVERITY_LOW]); - - /* Initialize state for filtering known debug messages. */ - for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) - for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { - ctx->Debug.Namespaces[s][t].IDs = _mesa_NewHashTable(); - assert(ctx->Debug.Namespaces[s][t].IDs); - - for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) - make_empty_list(&ctx->Debug.Namespaces[s][t].Severity[sev]); - } -} - -static void -do_nothing(GLuint key, void *data, void *userData) -{ -} - -void -_mesa_free_errors_data(struct gl_context *ctx) -{ - enum mesa_debug_type t; - enum mesa_debug_source s; - enum mesa_debug_severity sev; - - /* Tear down state for filtering debug messages. */ - for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) - for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { - _mesa_HashDeleteAll(ctx->Debug.Namespaces[s][t].IDs, do_nothing, NULL); - _mesa_DeleteHashTable(ctx->Debug.Namespaces[s][t].IDs); - for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) { - struct simple_node *node, *tmp; - struct gl_debug_severity *entry; - - foreach_s(node, tmp, &ctx->Debug.Namespaces[s][t].Severity[sev]) { - entry = (struct gl_debug_severity *)node; - free(entry); - } - } - } -} - -/**********************************************************************/ -/** \name Diagnostics */ -/*@{*/ static void output_if_debug(const char *prefixString, const char *outputString, GLboolean newline) { static int debug = -1; - static FILE *fout = NULL; /* Init the local 'debug' var once. * Note: the _mesa_init_debug() function should have been called @@ -742,11 +60,11 @@ output_if_debug(const char *prefixString, const char *outputString, /* If MESA_LOG_FILE env var is set, log Mesa errors, warnings, * etc to the named file. Otherwise, output to stderr. */ - const char *logFile = _mesa_getenv("MESA_LOG_FILE"); + const char *logFile = getenv("MESA_LOG_FILE"); if (logFile) - fout = fopen(logFile, "w"); - if (!fout) - fout = stderr; + LogFile = fopen(logFile, "w"); + if (!LogFile) + LogFile = stderr; #ifdef DEBUG /* in debug builds, print messages unless MESA_DEBUG="silent" */ if (MESA_DEBUG_FLAGS & DEBUG_SILENT) @@ -755,18 +73,21 @@ output_if_debug(const char *prefixString, const char *outputString, debug = 1; #else /* in release builds, be silent unless MESA_DEBUG is set */ - debug = _mesa_getenv("MESA_DEBUG") != NULL; + debug = getenv("MESA_DEBUG") != NULL; #endif } /* Now only print the string if we're required to do so. */ if (debug) { - fprintf(fout, "%s: %s", prefixString, outputString); + if (prefixString) + fprintf(LogFile, "%s: %s", prefixString, outputString); + else + fprintf(LogFile, "%s", outputString); if (newline) - fprintf(fout, "\n"); - fflush(fout); + fprintf(LogFile, "\n"); + fflush(LogFile); -#if defined(_WIN32) && !defined(_WIN32_WCE) +#if defined(_WIN32) /* stderr from windows applications without console is not usually * visible, so communicate with the debugger instead */ { @@ -778,6 +99,19 @@ output_if_debug(const char *prefixString, const char *outputString, } } + +/** + * Return the file handle to use for debug/logging. Defaults to stderr + * unless MESA_LOG_FILE is defined. + */ +FILE * +_mesa_get_log_file(void) +{ + assert(LogFile); + return LogFile; +} + + /** * When a new type of error is recorded, print a message describing * previous errors which were accumulated. @@ -790,7 +124,7 @@ flush_delayed_errors( struct gl_context *ctx ) if (ctx->ErrorDebugCount) { _mesa_snprintf(s, MAX_DEBUG_MESSAGE_LENGTH, "%d similar %s errors", ctx->ErrorDebugCount, - _mesa_lookup_enum_by_nr(ctx->ErrorValue)); + _mesa_enum_to_string(ctx->ErrorValue)); output_if_debug("Mesa", s, GL_TRUE); @@ -845,11 +179,12 @@ _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) _mesa_vsnprintf( str, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args ); va_end( args ); fprintf(stderr, "Mesa %s implementation error: %s\n", - MESA_VERSION_STRING, str); - fprintf(stderr, "Please report at bugs.freedesktop.org\n"); + PACKAGE_VERSION, str); + fprintf(stderr, "Please report at " PACKAGE_BUGREPORT "\n"); } } + static GLboolean should_output(struct gl_context *ctx, GLenum error, const char *fmtString) { @@ -858,7 +193,7 @@ should_output(struct gl_context *ctx, GLenum error, const char *fmtString) /* Check debug environment variable only once: */ if (debug == -1) { - const char *debugEnv = _mesa_getenv("MESA_DEBUG"); + const char *debugEnv = getenv("MESA_DEBUG"); #ifdef DEBUG if (debugEnv && strstr(debugEnv, "silent")) @@ -886,25 +221,39 @@ should_output(struct gl_context *ctx, GLenum error, const char *fmtString) return GL_FALSE; } + +void +_mesa_gl_vdebug(struct gl_context *ctx, + GLuint *id, + enum mesa_debug_source source, + enum mesa_debug_type type, + enum mesa_debug_severity severity, + const char *fmtString, + va_list args) +{ + char s[MAX_DEBUG_MESSAGE_LENGTH]; + int len; + + _mesa_debug_get_id(id); + + len = _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args); + + _mesa_log_msg(ctx, source, type, *id, severity, len, s); +} + + void _mesa_gl_debug(struct gl_context *ctx, GLuint *id, + enum mesa_debug_source source, enum mesa_debug_type type, enum mesa_debug_severity severity, const char *fmtString, ...) { - char s[MAX_DEBUG_MESSAGE_LENGTH]; - int len; va_list args; - - debug_get_id(id); - va_start(args, fmtString); - len = _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args); + _mesa_gl_vdebug(ctx, id, source, type, severity, fmtString, args); va_end(args); - - _mesa_log_msg(ctx, MESA_DEBUG_SOURCE_API, type, - *id, severity, len, s); } @@ -924,13 +273,27 @@ void _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) { GLboolean do_output, do_log; + /* Ideally this would be set up by the caller, so that we had proper IDs + * per different message. + */ + static GLuint error_msg_id = 0; + + _mesa_debug_get_id(&error_msg_id); do_output = should_output(ctx, error, fmtString); - do_log = should_log(ctx, - MESA_DEBUG_SOURCE_API, - MESA_DEBUG_TYPE_ERROR, - API_ERROR_UNKNOWN, - MESA_DEBUG_SEVERITY_HIGH); + + mtx_lock(&ctx->DebugMutex); + if (ctx->Debug) { + do_log = _mesa_debug_is_message_enabled(ctx->Debug, + MESA_DEBUG_SOURCE_API, + MESA_DEBUG_TYPE_ERROR, + error_msg_id, + MESA_DEBUG_SEVERITY_HIGH); + } + else { + do_log = GL_FALSE; + } + mtx_unlock(&ctx->DebugMutex); if (do_output || do_log) { char s[MAX_DEBUG_MESSAGE_LENGTH], s2[MAX_DEBUG_MESSAGE_LENGTH]; @@ -943,16 +306,17 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) if (len >= MAX_DEBUG_MESSAGE_LENGTH) { /* Too long error message. Whoever calls _mesa_error should use - * shorter strings. */ - ASSERT(0); + * shorter strings. + */ + assert(0); return; } len = _mesa_snprintf(s2, MAX_DEBUG_MESSAGE_LENGTH, "%s in %s", - _mesa_lookup_enum_by_nr(error), s); + _mesa_enum_to_string(error), s); if (len >= MAX_DEBUG_MESSAGE_LENGTH) { /* Same as above. */ - ASSERT(0); + assert(0); return; } @@ -963,11 +327,8 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) /* Log the error via ARB_debug_output if needed.*/ if (do_log) { - _mesa_log_msg(ctx, - MESA_DEBUG_SOURCE_API, - MESA_DEBUG_TYPE_ERROR, - API_ERROR_UNKNOWN, - MESA_DEBUG_SEVERITY_HIGH, len, s2); + _mesa_log_msg(ctx, MESA_DEBUG_SOURCE_API, MESA_DEBUG_TYPE_ERROR, + error_msg_id, MESA_DEBUG_SEVERITY_HIGH, len, s2); } } @@ -975,6 +336,12 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) _mesa_record_error(ctx, error); } +void +_mesa_error_no_memory(const char *caller) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "out of memory in %s", caller); +} /** * Report debug information. Print error message to stderr via fprintf(). @@ -999,26 +366,37 @@ _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) } +void +_mesa_log(const char *fmtString, ...) +{ + char s[MAX_DEBUG_MESSAGE_LENGTH]; + va_list args; + va_start(args, fmtString); + _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args); + va_end(args); + output_if_debug("", s, GL_FALSE); +} + + /** * Report debug information from the shader compiler via GL_ARB_debug_output. * * \param ctx GL context. * \param type The namespace to which this message belongs. * \param id The message ID within the given namespace. - * \param msg The message to output. Need not be null-terminated. - * \param len The length of 'msg'. If negative, 'msg' must be null-terminated. + * \param msg The message to output. Must be null-terminated. */ void -_mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint *id, - const char *msg, int len ) +_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, + const char *msg) { enum mesa_debug_source source = MESA_DEBUG_SOURCE_SHADER_COMPILER; enum mesa_debug_severity severity = MESA_DEBUG_SEVERITY_HIGH; + int len; - debug_get_id(id); + _mesa_debug_get_id(id); - if (len < 0) - len = strlen(msg); + len = strlen(msg); /* Truncate the message if necessary. */ if (len >= MAX_DEBUG_MESSAGE_LENGTH) @@ -1026,5 +404,3 @@ _mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint *id, _mesa_log_msg(ctx, source, type, *id, severity, len, msg); } - -/*@}*/