X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fextensions.c;h=e94d2b74749b970304c7be89351c4d95656c421e;hb=b8547a50631649bf19fc29cb339bdb3992537607;hp=4af108ff191d6e443664db022ee8cabc38278278;hpb=86ffc36d3c971417e1c38b29c3b7863368b5c6d9;p=mesa.git diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 4af108ff191..e94d2b74749 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -42,34 +42,6 @@ struct gl_extensions _mesa_extension_override_disables; static char *extra_extensions = NULL; static char *cant_disable_extensions = NULL; -enum { - DISABLE = 0, - GLL = 1 << API_OPENGL_COMPAT, /* GL Legacy / Compatibility */ - GLC = 1 << API_OPENGL_CORE, /* GL Core */ - GL = (1 << API_OPENGL_COMPAT) | (1 << API_OPENGL_CORE), - ES1 = 1 << API_OPENGLES, - ES2 = 1 << API_OPENGLES2, - ES3 = 1 << (API_OPENGL_LAST + 1), -}; - -/** - * \brief An element of the \c extension_table. - */ -struct extension { - /** Name of extension, such as "GL_ARB_depth_clamp". */ - const char *name; - - /** Offset (in bytes) of the corresponding member in struct gl_extensions. */ - size_t offset; - - /** Set of API's in which the extension exists, as a bitset. */ - uint8_t api_set; - - /** Year the extension was proposed or approved. Used to sort the - * extension string chronologically. */ - uint16_t year; -}; - /** * Given a member \c x of struct gl_extensions, return offset of @@ -81,321 +53,26 @@ struct extension { /** * \brief Table of supported OpenGL extensions for all API's. */ -static const struct extension extension_table[] = { - /* ARB Extensions */ - { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 }, - { "GL_ARB_ES3_compatibility", o(ARB_ES3_compatibility), GL, 2012 }, - { "GL_ARB_arrays_of_arrays", o(ARB_arrays_of_arrays), GL, 2012 }, - { "GL_ARB_base_instance", o(ARB_base_instance), GL, 2011 }, - { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 }, - { "GL_ARB_buffer_storage", o(ARB_buffer_storage), GL, 2013 }, - { "GL_ARB_clear_buffer_object", o(dummy_true), GL, 2012 }, - { "GL_ARB_clear_texture", o(ARB_clear_texture), GL, 2013 }, - { "GL_ARB_clip_control", o(ARB_clip_control), GL, 2014 }, - { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 }, - { "GL_ARB_compressed_texture_pixel_storage", o(dummy_true), GL, 2011 }, - { "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 }, - { "GL_ARB_conditional_render_inverted", o(ARB_conditional_render_inverted), GL, 2014 }, - { "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 }, - { "GL_ARB_copy_image", o(ARB_copy_image), GL, 2012 }, - { "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 }, - { "GL_ARB_debug_output", o(dummy_true), GL, 2009 }, - { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 }, - { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 }, - { "GL_ARB_depth_texture", o(ARB_depth_texture), GLL, 2001 }, - { "GL_ARB_derivative_control", o(ARB_derivative_control), GL, 2014 }, - { "GL_ARB_direct_state_access", o(dummy_false), GL, 2014 }, - { "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 }, - { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 }, - { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 }, - { "GL_ARB_draw_indirect", o(ARB_draw_indirect), GLC, 2010 }, - { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 }, - { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 }, - { "GL_ARB_explicit_uniform_location", o(ARB_explicit_uniform_location), GL, 2012 }, - { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 }, - { "GL_ARB_fragment_layer_viewport", o(ARB_fragment_layer_viewport), GLC, 2012 }, - { "GL_ARB_fragment_program", o(ARB_fragment_program), GLL, 2002 }, - { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GLL, 2003 }, - { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 }, - { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 }, - { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, - { "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 }, - { "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GLC, 2010 }, - { "GL_ARB_half_float_pixel", o(dummy_true), GL, 2003 }, - { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, - { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, - { "GL_ARB_internalformat_query", o(ARB_internalformat_query), GL, 2011 }, - { "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 }, - { "GL_ARB_map_buffer_alignment", o(dummy_true), GL, 2011 }, - { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, - { "GL_ARB_multi_bind", o(dummy_true), GL, 2013 }, - { "GL_ARB_multi_draw_indirect", o(ARB_draw_indirect), GLC, 2012 }, - { "GL_ARB_multisample", o(dummy_true), GLL, 1994 }, - { "GL_ARB_multitexture", o(dummy_true), GLL, 1998 }, - { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 }, - { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GLL, 2001 }, - { "GL_ARB_pipeline_statistics_query", o(ARB_pipeline_statistics_query), GL, 2014 }, - { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, - { "GL_ARB_point_parameters", o(EXT_point_parameters), GLL, 1997 }, - { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 }, - { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, - { "GL_ARB_robustness", o(dummy_true), GL, 2010 }, - { "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 }, - { "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 }, - { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, - { "GL_ARB_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2013 }, - { "GL_ARB_separate_shader_objects", o(dummy_true), GL, 2010 }, - { "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 }, - { "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 }, - { "GL_ARB_shader_image_load_store", o(ARB_shader_image_load_store), GL, 2011 }, - { "GL_ARB_shader_objects", o(dummy_true), GL, 2002 }, - { "GL_ARB_shader_precision", o(ARB_shader_precision), GL, 2010 }, - { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, - { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 }, - { "GL_ARB_shading_language_100", o(dummy_true), GLL, 2003 }, - { "GL_ARB_shading_language_packing", o(ARB_shading_language_packing), GL, 2011 }, - { "GL_ARB_shading_language_420pack", o(ARB_shading_language_420pack), GL, 2011 }, - { "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 }, - { "GL_ARB_stencil_texturing", o(ARB_stencil_texturing), GL, 2012 }, - { "GL_ARB_sync", o(ARB_sync), GL, 2003 }, - { "GL_ARB_texture_barrier", o(NV_texture_barrier), GL, 2014 }, - { "GL_ARB_tessellation_shader", o(ARB_tessellation_shader), GLC, 2009 }, - { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 }, - { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GLC, 2008 }, - { "GL_ARB_texture_buffer_object_rgb32", o(ARB_texture_buffer_object_rgb32), GLC, 2009 }, - { "GL_ARB_texture_buffer_range", o(ARB_texture_buffer_range), GLC, 2012 }, - { "GL_ARB_texture_compression", o(dummy_true), GLL, 2000 }, - { "GL_ARB_texture_compression_bptc", o(ARB_texture_compression_bptc), GL, 2010 }, - { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, - { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GLL, 1999 }, - { "GL_ARB_texture_cube_map_array", o(ARB_texture_cube_map_array), GL, 2009 }, - { "GL_ARB_texture_env_add", o(dummy_true), GLL, 1999 }, - { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GLL, 2001 }, - { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GLL, 2001 }, - { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GLL, 2001 }, - { "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 }, - { "GL_ARB_texture_gather", o(ARB_texture_gather), GL, 2009 }, - { "GL_ARB_texture_mirrored_repeat", o(dummy_true), GLL, 2001 }, - { "GL_ARB_texture_mirror_clamp_to_edge", o(ARB_texture_mirror_clamp_to_edge), GL, 2013 }, - { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 }, - { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 }, - { "GL_ARB_texture_query_levels", o(ARB_texture_query_levels), GL, 2012 }, - { "GL_ARB_texture_query_lod", o(ARB_texture_query_lod), GL, 2009 }, - { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 }, - { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 }, - { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 }, - { "GL_ARB_texture_storage", o(dummy_true), GL, 2011 }, - { "GL_ARB_texture_storage_multisample", o(ARB_texture_multisample), GL, 2012 }, - { "GL_ARB_texture_view", o(ARB_texture_view), GL, 2012 }, - { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, - { "GL_ARB_timer_query", o(ARB_timer_query), GL, 2010 }, - { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 }, - { "GL_ARB_transform_feedback3", o(ARB_transform_feedback3), GL, 2010 }, - { "GL_ARB_transform_feedback_instanced", o(ARB_transform_feedback_instanced), GL, 2011 }, - { "GL_ARB_transpose_matrix", o(dummy_true), GLL, 1999 }, - { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2009 }, - { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, - { "GL_ARB_vertex_array_object", o(dummy_true), GL, 2006 }, - { "GL_ARB_vertex_attrib_binding", o(dummy_true), GL, 2012 }, - { "GL_ARB_vertex_buffer_object", o(dummy_true), GLL, 2003 }, - { "GL_ARB_vertex_program", o(ARB_vertex_program), GLL, 2002 }, - { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, - { "GL_ARB_vertex_type_10f_11f_11f_rev", o(ARB_vertex_type_10f_11f_11f_rev), GL, 2013 }, - { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, - { "GL_ARB_viewport_array", o(ARB_viewport_array), GLC, 2010 }, - { "GL_ARB_window_pos", o(dummy_true), GLL, 2001 }, - /* EXT extensions */ - { "GL_EXT_abgr", o(dummy_true), GL, 1995 }, - { "GL_EXT_bgra", o(dummy_true), GLL, 1995 }, - { "GL_EXT_blend_color", o(EXT_blend_color), GLL, 1995 }, - { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, - { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 }, - { "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 }, - { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 }, - { "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 }, - { "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 }, - { "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 }, - { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 }, - { "GL_EXT_draw_buffers", o(dummy_true), ES2, 2012 }, - { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 }, - { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 }, - { "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 }, - { "GL_EXT_fog_coord", o(dummy_true), GLL, 1999 }, - { "GL_EXT_framebuffer_blit", o(dummy_true), GL, 2005 }, - { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 }, - { "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 }, - { "GL_EXT_framebuffer_object", o(dummy_true), GLL, 2000 }, - { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, - { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GLL, 2006 }, - { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, - { "GL_EXT_map_buffer_range", o(ARB_map_buffer_range), ES1 | ES2, 2012 }, - { "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | ES1 | ES2, 1999 }, - { "GL_EXT_packed_depth_stencil", o(dummy_true), GL, 2005 }, - { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, - { "GL_EXT_packed_pixels", o(dummy_true), GLL, 1997 }, - { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, - { "GL_EXT_point_parameters", o(EXT_point_parameters), GLL, 1997 }, - { "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 }, - { "GL_EXT_polygon_offset_clamp", o(EXT_polygon_offset_clamp), GL, 2014 }, - { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, - { "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 }, - { "GL_EXT_secondary_color", o(dummy_true), GLL, 1999 }, - { "GL_EXT_separate_shader_objects", o(dummy_true), ES2, 2013 }, - { "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 }, - { "GL_EXT_shader_integer_mix", o(EXT_shader_integer_mix), GL | ES3, 2013 }, - { "GL_EXT_shadow_funcs", o(ARB_shadow), GLL, 2002 }, - { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 }, - { "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 }, - { "GL_EXT_subtexture", o(dummy_true), GLL, 1995 }, - { "GL_EXT_texture3D", o(EXT_texture3D), GLL, 1996 }, - { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 }, - { "GL_EXT_texture_compression_dxt1", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2004 }, - { "GL_ANGLE_texture_compression_dxt3", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 }, - { "GL_ANGLE_texture_compression_dxt5", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 }, - { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 }, - { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, - { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 }, - { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GLL, 2001 }, - { "GL_EXT_texture_edge_clamp", o(dummy_true), GLL, 1997 }, - { "GL_EXT_texture_env_add", o(dummy_true), GLL, 1999 }, - { "GL_EXT_texture_env_combine", o(dummy_true), GLL, 2000 }, - { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GLL, 2000 }, - { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 }, - { "GL_EXT_texture_format_BGRA8888", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_EXT_texture_rg", o(ARB_texture_rg), ES2, 2011 }, - { "GL_EXT_read_format_bgra", o(dummy_true), ES1 | ES2, 2009 }, - { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 }, - { "GL_EXT_texture_lod_bias", o(dummy_true), GLL | ES1, 1999 }, - { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 }, - { "GL_EXT_texture_object", o(dummy_true), GLL, 1995 }, - { "GL_EXT_texture", o(dummy_true), GLL, 1996 }, - { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GLL, 2004 }, - { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 }, - { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 }, - { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 }, - { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 }, - { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, - { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 }, - { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 }, - { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 }, - { "GL_EXT_unpack_subimage", o(dummy_true), ES2, 2011 }, - { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, - { "GL_EXT_vertex_array", o(dummy_true), GLL, 1995 }, - { "GL_EXT_color_buffer_float", o(dummy_true), ES3, 2013 }, - - /* OES extensions */ - { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 }, - { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 }, - { "GL_OES_blend_subtract", o(dummy_true), ES1, 2009 }, - { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 }, - { "GL_OES_compressed_ETC1_RGB8_texture", o(OES_compressed_ETC1_RGB8_texture), ES1 | ES2, 2005 }, - { "GL_OES_compressed_paletted_texture", o(dummy_true), ES1, 2003 }, - { "GL_OES_depth24", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, - { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 }, - { "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 }, - { "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 }, - /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ - { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 }, - { "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 }, - { "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_fbo_render_mipmap", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 }, - { "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 }, - { "GL_OES_get_program_binary", o(dummy_true), ES2, 2008 }, - { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_packed_depth_stencil", o(dummy_true), ES1 | ES2, 2007 }, - { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 }, - { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 }, - { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 }, - { "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 }, - { "GL_OES_rgb8_rgba8", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_single_precision", o(dummy_true), ES1, 2003 }, - { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 }, - { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 }, - { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 }, - { "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 }, - { "GL_OES_surfaceless_context", o(dummy_true), ES1 | ES2, 2012 }, - { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 }, - { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 }, - { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 }, - { "GL_OES_texture_float", o(OES_texture_float), ES2, 2005 }, - { "GL_OES_texture_float_linear", o(OES_texture_float_linear), ES2, 2005 }, - { "GL_OES_texture_half_float", o(OES_texture_half_float), ES2, 2005 }, - { "GL_OES_texture_half_float_linear", o(OES_texture_half_float_linear), ES2, 2005 }, - { "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 }, - { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES1 | ES2, 2005 }, - { "GL_OES_vertex_array_object", o(dummy_true), ES1 | ES2, 2010 }, - - /* KHR extensions */ - { "GL_KHR_debug", o(dummy_true), GL, 2012 }, - { "GL_KHR_context_flush_control", o(dummy_true), GL | ES2, 2014 }, - - /* Vendor extensions */ - { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 }, - { "GL_AMD_conservative_depth", o(ARB_conservative_depth), GL, 2009 }, - { "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 }, - { "GL_AMD_performance_monitor", o(AMD_performance_monitor), GL, 2007 }, - { "GL_AMD_pinned_memory", o(AMD_pinned_memory), GL, 2013 }, - { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 }, - { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, - { "GL_AMD_shader_trinary_minmax", o(dummy_true), GL, 2012 }, - { "GL_AMD_vertex_shader_layer", o(AMD_vertex_shader_layer), GLC, 2012 }, - { "GL_AMD_vertex_shader_viewport_index", o(AMD_vertex_shader_viewport_index), GLC, 2012 }, - { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, - { "GL_APPLE_packed_pixels", o(dummy_true), GLL, 2002 }, - { "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 }, - { "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 }, - { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, - { "GL_ATI_draw_buffers", o(dummy_true), GLL, 2002 }, - { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GLL, 2001 }, - { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GLL, 2006 }, - { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 }, - { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GLL, 2002 }, - { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 }, - { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 }, - { "GL_IBM_multimode_draw_arrays", o(dummy_true), GL, 1998 }, - { "GL_IBM_rasterpos_clip", o(dummy_true), GLL, 1996 }, - { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 }, - { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 }, - { "GL_INTEL_performance_query", o(INTEL_performance_query), GL | ES2, 2013 }, - { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 }, - { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 }, - { "GL_MESA_window_pos", o(dummy_true), GLL, 2000 }, - { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 }, - { "GL_NV_blend_square", o(dummy_true), GLL, 1999 }, - { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 }, - { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 }, - { "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 }, - { "GL_NV_fbo_color_attachments", o(dummy_true), ES2, 2010 }, - { "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 }, - { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 }, - { "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 }, - { "GL_NV_packed_depth_stencil", o(dummy_true), GL, 2000 }, - { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 }, - { "GL_NV_primitive_restart", o(NV_primitive_restart), GLL, 2002 }, - { "GL_NV_read_buffer", o(dummy_true), ES2, 2011 }, - { "GL_NV_texgen_reflection", o(dummy_true), GLL, 1999 }, - { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 }, - { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 }, - { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 }, - { "GL_NV_vdpau_interop", o(NV_vdpau_interop), GL, 2010 }, - { "GL_S3_s3tc", o(ANGLE_texture_compression_dxt), GL, 1999 }, - { "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 }, - { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 }, - { "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, 1997 }, - { "GL_SGIS_texture_lod", o(dummy_true), GLL, 1997 }, - { "GL_SUN_multi_draw_arrays", o(dummy_true), GLL, 1999 }, - - { 0, 0, 0, 0 }, +const struct mesa_extension _mesa_extension_table[] = { +#define EXT(name_str, driver_cap, gll_ver, glc_ver, gles_ver, gles2_ver, yyyy) \ + { .name = "GL_" #name_str, .offset = o(driver_cap), \ + .version = { \ + [API_OPENGL_COMPAT] = gll_ver, \ + [API_OPENGL_CORE] = glc_ver, \ + [API_OPENGLES] = gles_ver, \ + [API_OPENGLES2] = gles2_ver, \ + }, \ + .year = yyyy \ + }, +#include "extensions_table.h" +#undef EXT }; /** * Given an extension name, lookup up the corresponding member of struct * gl_extensions and return that member's offset (in bytes). If the name is - * not found in the \c extension_table, return 0. + * not found in the \c _mesa_extension_table, return 0. * * \param name Name of extension. * \return Offset of member in struct gl_extensions. @@ -403,14 +80,14 @@ static const struct extension extension_table[] = { static size_t name_to_offset(const char* name) { - const struct extension *i; + unsigned i; if (name == 0) return 0; - for (i = extension_table; i->name != 0; ++i) { - if (strcmp(name, i->name) == 0) - return i->offset; + for (i = 0; i < ARRAY_SIZE(_mesa_extension_table); ++i) { + if (strcmp(name, _mesa_extension_table[i].name) == 0) + return _mesa_extension_table[i].offset; } return 0; @@ -423,15 +100,16 @@ name_to_offset(const char* name) static void override_extensions_in_context(struct gl_context *ctx) { - const struct extension *i; + unsigned i; const GLboolean *enables = (GLboolean*) &_mesa_extension_override_enables; const GLboolean *disables = (GLboolean*) &_mesa_extension_override_disables; GLboolean *ctx_ext = (GLboolean*)&ctx->Extensions; - for (i = extension_table; i->name != 0; ++i) { - size_t offset = i->offset; + for (i = 0; i < ARRAY_SIZE(_mesa_extension_table); ++i) { + size_t offset = _mesa_extension_table[i].offset; + assert(!enables[offset] || !disables[offset]); if (enables[offset]) { ctx_ext[offset] = 1; @@ -514,7 +192,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; - ctx->Extensions.NV_fragment_program_option = GL_TRUE; ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE; ctx->Extensions.OES_standard_derivatives = GL_TRUE; ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE; @@ -706,26 +383,40 @@ _mesa_init_extensions(struct gl_extensions *extensions) /* Then, selectively turn default extensions on. */ extensions->dummy_true = GL_TRUE; - extensions->EXT_texture3D = GL_TRUE; } typedef unsigned short extension_index; +/** + * Given an extension enum, return whether or not the extension is supported + * dependent on the following factors: + * There's driver support and the OpenGL/ES version is at least that + * specified in the _mesa_extension_table. + */ +static inline bool +_mesa_extension_supported(const struct gl_context *ctx, extension_index i) +{ + const bool *base = (bool *) &ctx->Extensions; + const struct mesa_extension *ext = _mesa_extension_table + i; + + return (ctx->Version >= ext->version[ctx->API]) && base[ext->offset]; +} + /** * Compare two entries of the extensions table. Sorts first by year, * then by name. * - * Arguments are indices into extension_table. + * Arguments are indices into _mesa_extension_table. */ static int extension_compare(const void *p1, const void *p2) { extension_index i1 = * (const extension_index *) p1; extension_index i2 = * (const extension_index *) p2; - const struct extension *e1 = &extension_table[i1]; - const struct extension *e2 = &extension_table[i2]; + const struct mesa_extension *e1 = &_mesa_extension_table[i1]; + const struct mesa_extension *e2 = &_mesa_extension_table[i2]; int res; res = (int)e1->year - (int)e2->year; @@ -755,13 +446,9 @@ _mesa_make_extension_string(struct gl_context *ctx) extension_index *extension_indices; /* String of extra extensions. */ char *extra_extensions = get_extension_override(ctx); - GLboolean *base = (GLboolean *) &ctx->Extensions; - const struct extension *i; + unsigned k; unsigned j; unsigned maxYear = ~0; - unsigned api_set = (1 << ctx->API); - if (_mesa_is_gles3(ctx)) - api_set |= ES3; /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */ { @@ -775,10 +462,11 @@ _mesa_make_extension_string(struct gl_context *ctx) /* Compute length of the extension string. */ count = 0; - for (i = extension_table; i->name != 0; ++i) { - if (base[i->offset] && - i->year <= maxYear && - (i->api_set & api_set)) { + for (k = 0; k < ARRAY_SIZE(_mesa_extension_table); ++k) { + const struct mesa_extension *i = _mesa_extension_table + k; + + if (i->year <= maxYear && + _mesa_extension_supported(ctx, k)) { length += strlen(i->name) + 1; /* +1 for space */ ++count; } @@ -805,11 +493,10 @@ _mesa_make_extension_string(struct gl_context *ctx) * expect will fit into that buffer. */ j = 0; - for (i = extension_table; i->name != 0; ++i) { - if (base[i->offset] && - i->year <= maxYear && - (i->api_set & api_set)) { - extension_indices[j++] = i - extension_table; + for (k = 0; k < ARRAY_SIZE(_mesa_extension_table); ++k) { + if (_mesa_extension_table[k].year <= maxYear && + _mesa_extension_supported(ctx, k)) { + extension_indices[j++] = k; } } assert(j == count); @@ -818,8 +505,8 @@ _mesa_make_extension_string(struct gl_context *ctx) /* Build the extension string.*/ for (j = 0; j < count; ++j) { - i = &extension_table[extension_indices[j]]; - assert(base[i->offset] && (i->api_set & api_set)); + const struct mesa_extension *i = &_mesa_extension_table[extension_indices[j]]; + assert(_mesa_extension_supported(ctx, extension_indices[j])); strcat(exts, i->name); strcat(exts, " "); } @@ -838,21 +525,15 @@ _mesa_make_extension_string(struct gl_context *ctx) GLuint _mesa_get_extension_count(struct gl_context *ctx) { - GLboolean *base; - const struct extension *i; - unsigned api_set = (1 << ctx->API); - if (_mesa_is_gles3(ctx)) - api_set |= ES3; + unsigned k; /* only count once */ if (ctx->Extensions.Count != 0) return ctx->Extensions.Count; - base = (GLboolean *) &ctx->Extensions; - for (i = extension_table; i->name != 0; ++i) { - if (base[i->offset] && (i->api_set & api_set)) { + for (k = 0; k < ARRAY_SIZE(_mesa_extension_table); ++k) { + if (_mesa_extension_supported(ctx, k)) ctx->Extensions.Count++; - } } return ctx->Extensions.Count; } @@ -863,19 +544,13 @@ _mesa_get_extension_count(struct gl_context *ctx) const GLubyte * _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index) { - const GLboolean *base; - size_t n; - const struct extension *i; - unsigned api_set = (1 << ctx->API); - if (_mesa_is_gles3(ctx)) - api_set |= ES3; - - base = (GLboolean*) &ctx->Extensions; - n = 0; - for (i = extension_table; i->name != 0; ++i) { - if (base[i->offset] && (i->api_set & api_set)) { + size_t n = 0; + unsigned i; + + for (i = 0; i < ARRAY_SIZE(_mesa_extension_table); ++i) { + if (_mesa_extension_supported(ctx, i)) { if (n == index) - return (const GLubyte*) i->name; + return (const GLubyte*) _mesa_extension_table[i].name; else ++n; }