X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ffbobject.c;h=800f6ee9a31088ff9c12b721913c85a5baf23f2c;hb=eded7f010d344a909cf9c403eb3bdad91804d174;hp=f7e870b49cd9335d3974f98931be4ffd4190aff4;hpb=e69da9d02ecdf47d930276783f8b8df1a3cd99dd;p=mesa.git diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index f7e870b49cd..800f6ee9a31 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -29,6 +29,7 @@ */ +#include "buffers.h" #include "context.h" #include "fbobject.h" #include "framebuffer.h" @@ -165,11 +166,7 @@ _mesa_remove_attachment(GLcontext *ctx, struct gl_renderbuffer_attachment *att) if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { ASSERT(att->Renderbuffer); ASSERT(!att->Texture); - att->Renderbuffer->RefCount--; - if (att->Renderbuffer->RefCount == 0) { - att->Renderbuffer->Delete(att->Renderbuffer); - } - att->Renderbuffer = NULL; + _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); } att->Type = GL_NONE; att->Complete = GL_TRUE; @@ -228,10 +225,9 @@ _mesa_set_renderbuffer_attachment(GLcontext *ctx, /* XXX check if re-doing same attachment, exit early */ _mesa_remove_attachment(ctx, att); att->Type = GL_RENDERBUFFER_EXT; - att->Renderbuffer = rb; att->Texture = NULL; /* just to be safe */ att->Complete = GL_FALSE; - rb->RefCount++; + _mesa_reference_renderbuffer(&att->Renderbuffer, rb); } @@ -246,12 +242,9 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att; _glthread_LOCK_MUTEX(fb->Mutex); - if (rb) - _glthread_LOCK_MUTEX(rb->Mutex); att = _mesa_get_attachment(ctx, fb, attachment); ASSERT(att); - if (rb) { _mesa_set_renderbuffer_attachment(ctx, att, rb); } @@ -259,8 +252,6 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, _mesa_remove_attachment(ctx, att); } - if (rb) - _glthread_UNLOCK_MUTEX(rb->Mutex); _glthread_UNLOCK_MUTEX(fb->Mutex); } @@ -316,7 +307,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -559,7 +550,7 @@ _mesa_IsRenderbufferEXT(GLuint renderbuffer) void GLAPIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) { - struct gl_renderbuffer *newRb, *oldRb; + struct gl_renderbuffer *newRb; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -593,21 +584,16 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) } ASSERT(newRb->AllocStorage); _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb); + newRb->RefCount = 1; /* referenced by hash table */ } - newRb->RefCount++; } else { newRb = NULL; } - oldRb = ctx->CurrentRenderbuffer; - if (oldRb) { - _mesa_unreference_renderbuffer(&oldRb); - } - ASSERT(newRb != &DummyRenderbuffer); - ctx->CurrentRenderbuffer = newRb; + _mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb); } @@ -632,14 +618,15 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); } - /* remove from hash table immediately, to free the ID */ + /* Remove from hash table immediately, to free the ID. + * But the object will not be freed until it's no longer + * referenced anywhere else. + */ _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]); if (rb != &DummyRenderbuffer) { - /* But the object will not be freed until it's no longer - * bound in any context. - */ - _mesa_unreference_renderbuffer(&rb); + /* no longer referenced by hash table */ + _mesa_reference_renderbuffer(&rb, NULL); } } } @@ -926,8 +913,7 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) GLuint i; for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = fb->Attachment + i; - struct gl_texture_object *texObj = att->Texture; - if (texObj) { + if (att->Texture && att->Renderbuffer) { ctx->Driver.FinishRenderTexture(ctx, att); } } @@ -938,7 +924,7 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { - struct gl_framebuffer *newFb; + struct gl_framebuffer *newFb, *newFbread; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -998,12 +984,14 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) } _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb); } + newFbread = newFb; } else { /* Binding the window system framebuffer (which was originally set * with MakeCurrent). */ newFb = ctx->WinSysDrawBuffer; + newFbread = ctx->WinSysReadBuffer; } ASSERT(newFb); @@ -1013,8 +1001,16 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) * XXX check if re-binding same buffer and skip some of this code. */ + /* for window-framebuffers, re-initialize the fbo values, as they + could be wrong (makecurrent with a new drawable while still a fbo + was bound will lead to default init fbo values). + note that therefore the context ReadBuffer/DrawBuffer values are not + valid while fbo's are bound!!! */ if (bindReadBuf) { - _mesa_reference_framebuffer(&ctx->ReadBuffer, newFb); + _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); + if (!newFbread->Name) { + _mesa_readbuffer_update_fields(ctx, ctx->Pixel.ReadBuffer); + } } if (bindDrawBuf) { @@ -1022,14 +1018,22 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) check_end_texture_render(ctx, ctx->DrawBuffer); /* check if time to delete this framebuffer */ _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); - if (newFb->Name != 0) { + if (!newFb->Name) { + GLuint i; + GLenum buffers[MAX_DRAW_BUFFERS]; + for(i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + buffers[i] = ctx->Color.DrawBuffer[i]; + } + _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, buffers, NULL); + } + else { /* check if newly bound framebuffer has any texture attachments */ check_begin_texture_render(ctx, newFb); } } if (ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newFb); + ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread); } } @@ -1158,20 +1162,19 @@ _mesa_CheckFramebufferStatusEXT(GLenum target) * Common code called by glFramebufferTexture1D/2D/3DEXT(). */ static void -framebuffer_texture(GLuint dims, GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, +framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, + GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { struct gl_renderbuffer_attachment *att; struct gl_texture_object *texObj = NULL; struct gl_framebuffer *fb; - GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target != GL_FRAMEBUFFER_EXT) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%dDEXT(target)", dims); + "glFramebufferTexture%sEXT(target)", caller); return; } @@ -1181,83 +1184,68 @@ framebuffer_texture(GLuint dims, GLenum target, GLenum attachment, /* check framebuffer binding */ if (fb->Name == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%dDEXT", dims); + "glFramebufferTexture%sEXT", caller); return; } + + /* The textarget, level, and zoffset parameters are only validated if + * texture is non-zero. + */ if (texture) { - texObj = _mesa_lookup_texture(ctx, texture); - } + GLboolean err = GL_TRUE; - /* Check dimension-dependent things */ - switch (dims) { - case 1: - if (textarget != GL_TEXTURE_1D) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture1DEXT(textarget)"); - return; - } - if (texObj && texObj->Target != GL_TEXTURE_1D) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture1DEXT(texture target mismatch)"); - return; - } - break; - case 2: - if (textarget != GL_TEXTURE_2D && - textarget != GL_TEXTURE_RECTANGLE_ARB && - !IS_CUBE_FACE(textarget)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture2DEXT(textarget)"); - return; - } - if (texObj) { - if ((texObj->Target == GL_TEXTURE_2D && textarget != GL_TEXTURE_2D) || - (texObj->Target == GL_TEXTURE_RECTANGLE_ARB - && textarget != GL_TEXTURE_RECTANGLE_ARB) || - (texObj->Target == GL_TEXTURE_CUBE_MAP - && !IS_CUBE_FACE(textarget))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture1DEXT(texture target mismatch)"); - return; + texObj = _mesa_lookup_texture(ctx, texture); + if (texObj != NULL) { + if (textarget == 0) { + err = (texObj->Target != GL_TEXTURE_3D) && + (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) && + (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT); + } + else { + err = (texObj->Target == GL_TEXTURE_CUBE_MAP) + ? !IS_CUBE_FACE(textarget) + : (texObj->Target != textarget); } } - break; - case 3: - if (textarget != GL_TEXTURE_3D) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture3DEXT(textarget)"); - return; - } - if (texObj && texObj->Target != GL_TEXTURE_3D) { + + if (err) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture3DEXT(texture target mismatch)"); + "glFramebufferTexture%sEXT(texture target mismatch)", + caller); return; } - { + + if (texObj->Target == GL_TEXTURE_3D) { const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); if (zoffset < 0 || zoffset >= maxSize) { _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture3DEXT(zoffset)"); + "glFramebufferTexture%sEXT(zoffset)", caller); + return; + } + } + else if ((texObj->Target == GL_TEXTURE_1D_ARRAY_EXT) || + (texObj->Target == GL_TEXTURE_2D_ARRAY_EXT)) { + if (zoffset < 0 || zoffset >= ctx->Const.MaxArrayTextureLayers) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glFramebufferTexture%sEXT(layer)", caller); return; } } - break; - default: - _mesa_problem(ctx, "Unexpected dims in error_check_framebuffer_texture"); - return; - } - if ((level < 0) || level >= _mesa_max_texture_levels(ctx, textarget)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%dDEXT(level)", dims); - return; + + if ((level < 0) || + (level >= _mesa_max_texture_levels(ctx, texObj->Target))) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glFramebufferTexture%sEXT(level)", caller); + return; + } } att = _mesa_get_attachment(ctx, fb, attachment); if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%dDEXT(attachment)", dims); + "glFramebufferTexture%sEXT(attachment)", caller); return; } @@ -1285,9 +1273,16 @@ void GLAPIENTRY _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - const GLint zoffset = 0; - framebuffer_texture(1, target, attachment, textarget, texture, - level, zoffset); + GET_CURRENT_CONTEXT(ctx); + + if ((texture != 0) && (textarget != GL_TEXTURE_1D)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glFramebufferTexture1DEXT(textarget)"); + return; + } + + framebuffer_texture(ctx, "1D", target, attachment, textarget, texture, + level, 0); } @@ -1295,9 +1290,19 @@ void GLAPIENTRY _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - const GLint zoffset = 0; - framebuffer_texture(2, target, attachment, textarget, texture, - level, zoffset); + GET_CURRENT_CONTEXT(ctx); + + if ((texture != 0) && + (textarget != GL_TEXTURE_2D) && + (textarget != GL_TEXTURE_RECTANGLE_ARB) && + (!IS_CUBE_FACE(textarget))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferTexture2DEXT(textarget)"); + return; + } + + framebuffer_texture(ctx, "2D", target, attachment, textarget, texture, + level, 0); } @@ -1306,11 +1311,29 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { - framebuffer_texture(3, target, attachment, textarget, texture, + GET_CURRENT_CONTEXT(ctx); + + if ((texture != 0) && (textarget != GL_TEXTURE_3D)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glFramebufferTexture3DEXT(textarget)"); + return; + } + + framebuffer_texture(ctx, "3D", target, attachment, textarget, texture, level, zoffset); } +void GLAPIENTRY +_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, + GLuint texture, GLint level, GLint layer) +{ + GET_CURRENT_CONTEXT(ctx); + + framebuffer_texture(ctx, "Layer", target, attachment, 0, texture, + level, layer); +} + void GLAPIENTRY _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, @@ -1537,7 +1560,7 @@ _mesa_GenerateMipmapEXT(GLenum target) /* XXX this might not handle cube maps correctly */ _mesa_lock_texture(ctx, texObj); - _mesa_generate_mipmap(ctx, target, texUnit, texObj); + ctx->Driver.GenerateMipmap(ctx, target, texObj); _mesa_unlock_texture(ctx, texObj); }