X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ffbobject.h;h=6c8c4f0dc6165318fdc6f2e236dbb702bbeb3be1;hb=6aea39641a6c32f780c40e3344096d3e0eccb590;hp=3aee842f5a40f856d66169caa25772d4fe1b9c13;hpb=36ede89687fe2de213f2637ab7acfb80cfd856cd;p=mesa.git diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 3aee842f5a4..6c8c4f0dc61 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -17,17 +16,18 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef FBOBJECT_H #define FBOBJECT_H -#include "compiler.h" #include "glheader.h" +#include struct gl_context; struct gl_texture_object; @@ -63,56 +63,51 @@ _mesa_get_incomplete_framebuffer(void); extern struct gl_renderbuffer * _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id); +extern struct gl_renderbuffer * +_mesa_lookup_renderbuffer_err(struct gl_context *ctx, GLuint id, + const char *func); + extern struct gl_framebuffer * _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id); -extern struct gl_renderbuffer_attachment * -_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment); - - -/** Return the texture image for a renderbuffer attachment */ -static inline struct gl_texture_image * -_mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att) -{ - assert(att->Type == GL_TEXTURE); - return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; -} - +extern struct gl_framebuffer * +_mesa_lookup_framebuffer_err(struct gl_context *ctx, GLuint id, + const char *func); -/** Return the (const) texture image for a renderbuffer attachment */ -static inline const struct gl_texture_image * -_mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att) -{ - assert(att->Type == GL_TEXTURE); - return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; -} +struct gl_framebuffer * +_mesa_lookup_framebuffer_dsa(struct gl_context *ctx, GLuint id, + const char* func); -extern void -_mesa_remove_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att); +void +_mesa_update_texture_renderbuffer(struct gl_context *ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att); extern void -_mesa_set_texture_attachment(struct gl_context *ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer_attachment *att, - struct gl_texture_object *texObj, - GLenum texTarget, GLuint level, GLuint zoffset); - -extern void -_mesa_set_renderbuffer_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att, - struct gl_renderbuffer *rb); +_mesa_FramebufferRenderbuffer_sw(struct gl_context *ctx, + struct gl_framebuffer *fb, + GLenum attachment, + struct gl_renderbuffer *rb); extern void _mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment, struct gl_renderbuffer *rb); + GLenum attachment, + struct gl_renderbuffer *rb); + +extern void +_mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLsizei width, + GLsizei height, GLsizei samples, + GLsizei storageSamples); extern void _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb); +extern GLboolean +_mesa_has_depthstencil_combined(const struct gl_framebuffer *fb); + extern void _mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb); @@ -121,22 +116,61 @@ extern GLboolean _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat); extern GLenum -_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat); +_mesa_base_fbo_format(const struct gl_context *ctx, GLenum internalFormat); + +extern bool +_mesa_detach_renderbuffer(struct gl_context *ctx, + struct gl_framebuffer *fb, + const void *att); + +extern struct gl_renderbuffer_attachment * +_mesa_get_and_validate_attachment(struct gl_context *ctx, + struct gl_framebuffer *fb, + GLenum attachment, const char *caller); + +extern void +_mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb, + GLenum attachment, + struct gl_renderbuffer_attachment *att, + struct gl_texture_object *texObj, GLenum textarget, + GLint level, GLsizei samples, + GLuint layer, GLboolean layered); + +extern GLenum +_mesa_check_framebuffer_status(struct gl_context *ctx, + struct gl_framebuffer *fb); + +extern void +_mesa_bind_framebuffers(struct gl_context *ctx, + struct gl_framebuffer *newDrawFb, + struct gl_framebuffer *newReadFb); extern GLboolean GLAPIENTRY -_mesa_IsRenderbufferEXT(GLuint renderbuffer); +_mesa_IsRenderbuffer(GLuint renderbuffer); + +extern void GLAPIENTRY +_mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer); extern void GLAPIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); extern void GLAPIENTRY -_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); +_mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers); + +void GLAPIENTRY +_mesa_GenRenderbuffers_no_error(GLsizei n, GLuint *renderbuffers); + +extern void GLAPIENTRY +_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers); + +void GLAPIENTRY +_mesa_CreateRenderbuffers_no_error(GLsizei n, GLuint *renderbuffers); extern void GLAPIENTRY -_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); +_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers); extern void GLAPIENTRY -_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat, +_mesa_RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); extern void GLAPIENTRY @@ -144,74 +178,279 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +extern void GLAPIENTRY +_mesa_RenderbufferStorageMultisampleAdvancedAMD( + GLenum target, GLsizei samples, GLsizei storageSamples, + GLenum internalFormat, GLsizei width, GLsizei height); + extern void GLAPIENTRY _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height); +extern void GLAPIENTRY +_mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, + GLsizei width, GLsizei height); +extern void GLAPIENTRY +_mesa_NamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, + GLsizei width, GLsizei height); + +extern void GLAPIENTRY +_mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, + GLenum internalformat, + GLsizei width, GLsizei height); + +extern void GLAPIENTRY +_mesa_NamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, + GLenum internalformat, + GLsizei width, GLsizei height); + +extern void GLAPIENTRY +_mesa_NamedRenderbufferStorageMultisampleAdvancedAMD( + GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, + GLenum internalformat, GLsizei width, GLsizei height); + extern void GLAPIENTRY _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); extern void GLAPIENTRY -_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, +_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, + GLint *params); + extern GLboolean GLAPIENTRY -_mesa_IsFramebufferEXT(GLuint framebuffer); +_mesa_IsFramebuffer(GLuint framebuffer); + +extern void GLAPIENTRY +_mesa_BindFramebuffer(GLenum target, GLuint framebuffer); extern void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); extern void GLAPIENTRY -_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); +_mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers); extern void GLAPIENTRY -_mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers); +_mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers); + +extern void GLAPIENTRY +_mesa_CreateFramebuffers(GLsizei n, GLuint *framebuffers); + +GLenum GLAPIENTRY +_mesa_CheckFramebufferStatus_no_error(GLenum target); + +extern GLenum GLAPIENTRY +_mesa_CheckFramebufferStatus(GLenum target); + +extern GLenum GLAPIENTRY +_mesa_CheckNamedFramebufferStatus(GLuint framebuffer, GLenum target); extern GLenum GLAPIENTRY -_mesa_CheckFramebufferStatusEXT(GLenum target); +_mesa_CheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target); extern void GLAPIENTRY -_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTexture1D_no_error(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level); +extern void GLAPIENTRY +_mesa_FramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); extern void GLAPIENTRY -_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTexture2D_no_error(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level); +extern void GLAPIENTRY +_mesa_FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void GLAPIENTRY +_mesa_FramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level, GLsizei samples); + +extern void GLAPIENTRY +_mesa_FramebufferTexture3D_no_error(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level, GLint layer); extern void GLAPIENTRY -_mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, - GLint level, GLint zoffset); + GLint level, GLint layer); extern void GLAPIENTRY -_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTextureLayer_no_error(GLenum target, GLenum attachment, + GLuint texture, GLint level, + GLint layer); +extern void GLAPIENTRY +_mesa_FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); extern void GLAPIENTRY -_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, +_mesa_NamedFramebufferTextureLayer_no_error(GLuint framebuffer, + GLenum attachment, + GLuint texture, GLint level, + GLint layer); +extern void GLAPIENTRY +_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, + GLuint texture, GLint level, GLint layer); + +extern void GLAPIENTRY +_mesa_FramebufferTexture_no_error(GLenum target, GLenum attachment, + GLuint texture, GLint level); +extern void GLAPIENTRY +_mesa_FramebufferTexture(GLenum target, GLenum attachment, + GLuint texture, GLint level); + +extern void GLAPIENTRY +_mesa_NamedFramebufferTexture_no_error(GLuint framebuffer, GLenum attachment, + GLuint texture, GLint level); +extern void GLAPIENTRY +_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment, + GLuint texture, GLint level); + +extern void GLAPIENTRY +_mesa_NamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, + GLenum renderbuffertarget, + GLuint renderbuffer); + +extern void GLAPIENTRY +_mesa_NamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, + GLenum textarget, GLuint texture, GLint level); + +extern void GLAPIENTRY +_mesa_NamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, + GLenum textarget, GLuint texture, GLint level); + +extern void GLAPIENTRY +_mesa_NamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level, GLint zoffset); + +void GLAPIENTRY +_mesa_FramebufferRenderbuffer_no_error(GLenum target, GLenum attachment, + GLenum renderbuffertarget, + GLuint renderbuffer); + +extern void GLAPIENTRY +_mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void GLAPIENTRY +_mesa_NamedFramebufferRenderbuffer_no_error(GLuint framebuffer, + GLenum attachment, + GLenum renderbuffertarget, + GLuint renderbuffer); + +extern void GLAPIENTRY +_mesa_NamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, + GLenum renderbuffertarget, + GLuint renderbuffer); + extern void GLAPIENTRY -_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, - GLenum pname, GLint *params); +_mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, + GLenum pname, GLint *params); extern void GLAPIENTRY -_mesa_GenerateMipmapEXT(GLenum target); +_mesa_GetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, + GLenum attachment, + GLenum pname, GLint *params); +extern void GLAPIENTRY +_mesa_GetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, + GLenum attachment, + GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_NamedFramebufferParameteri(GLuint framebuffer, GLenum pname, + GLint param); + +extern void GLAPIENTRY +_mesa_NamedFramebufferParameteriEXT(GLuint framebuffer, GLenum pname, + GLint param); + +extern void GLAPIENTRY +_mesa_GetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, + GLint *params); extern void GLAPIENTRY -_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter); +_mesa_GetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, + GLint *param); extern void GLAPIENTRY -_mesa_FramebufferTextureARB(GLenum target, GLenum attachment, - GLuint texture, GLint level); +_mesa_GetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, + GLint *param); extern void GLAPIENTRY -_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, - GLuint texture, GLint level, GLenum face); +_mesa_GetNamedFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, + GLint *param); +void GLAPIENTRY +_mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei numAttachments, + const GLenum *attachments, GLint x, + GLint y, GLsizei width, GLsizei height); + +extern void GLAPIENTRY +_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, + const GLenum *attachments, GLint x, GLint y, + GLsizei width, GLsizei height); + +extern void GLAPIENTRY +_mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer, + GLsizei numAttachments, + const GLenum *attachments, + GLint x, GLint y, + GLsizei width, GLsizei height); +void GLAPIENTRY +_mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments, + const GLenum *attachments); + +extern void GLAPIENTRY +_mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, + const GLenum *attachments); + +extern void GLAPIENTRY +_mesa_InvalidateNamedFramebufferData(GLuint framebuffer, + GLsizei numAttachments, + const GLenum *attachments); + +extern void GLAPIENTRY +_mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments, + const GLenum *attachments); + +extern void GLAPIENTRY +_mesa_FramebufferParameteri(GLenum target, GLenum pname, GLint param); + +extern void GLAPIENTRY +_mesa_FramebufferParameteriMESA(GLenum target, GLenum pname, GLint param); + +extern void GLAPIENTRY +_mesa_GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetFramebufferParameterivMESA(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_FramebufferSampleLocationsfvARB(GLenum target, GLuint start, + GLsizei count, const GLfloat *v); + +extern void GLAPIENTRY +_mesa_NamedFramebufferSampleLocationsfvARB(GLuint framebuffer, GLuint start, + GLsizei count, const GLfloat *v); + +extern void GLAPIENTRY +_mesa_FramebufferSampleLocationsfvARB_no_error(GLenum target, GLuint start, + GLsizei count, const GLfloat *v); + +extern void GLAPIENTRY +_mesa_NamedFramebufferSampleLocationsfvARB_no_error(GLuint framebuffer, + GLuint start, GLsizei count, + const GLfloat *v); + +extern void GLAPIENTRY +_mesa_EvaluateDepthValuesARB(void); #endif /* FBOBJECT_H */