X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ffbobject.h;h=77fdef415bed4afe2ad80179b908117843b625d0;hb=c4925d7f3b66d63fbdd7b7607cd809db1e58bee9;hp=2aace2ebd4bf02d85503d29efd042e5b6f29a0de;hpb=b2ddb93ff3b8c88682634ccdef247967e31fab84;p=mesa.git diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 2aace2ebd4b..77fdef415be 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -17,20 +16,45 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef FBOBJECT_H #define FBOBJECT_H +#include "compiler.h" #include "glheader.h" +#include struct gl_context; struct gl_texture_object; + +/** + * Is the given FBO a user-created FBO? + */ +static inline GLboolean +_mesa_is_user_fbo(const struct gl_framebuffer *fb) +{ + return fb->Name != 0; +} + + +/** + * Is the given FBO a window system FBO (like an X window)? + */ +static inline GLboolean +_mesa_is_winsys_fbo(const struct gl_framebuffer *fb) +{ + return fb->Name == 0; +} + + + extern void _mesa_init_fbobjects(struct gl_context *ctx); @@ -43,51 +67,55 @@ _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id); extern struct gl_framebuffer * _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id); -extern struct gl_renderbuffer_attachment * -_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment); +void +_mesa_update_texture_renderbuffer(struct gl_context *ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att); extern void -_mesa_remove_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att); +_mesa_framebuffer_renderbuffer(struct gl_context *ctx, + struct gl_framebuffer *fb, + GLenum attachment, struct gl_renderbuffer *rb); extern void -_mesa_set_texture_attachment(struct gl_context *ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer_attachment *att, - struct gl_texture_object *texObj, - GLenum texTarget, GLuint level, GLuint zoffset); +_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb); -extern void -_mesa_set_renderbuffer_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att, - struct gl_renderbuffer *rb); +extern GLboolean +_mesa_has_depthstencil_combined(const struct gl_framebuffer *fb); extern void -_mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment, struct gl_renderbuffer *rb); +_mesa_test_framebuffer_completeness(struct gl_context *ctx, + struct gl_framebuffer *fb); -extern void -_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb); +extern GLboolean +_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat); extern GLenum _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat); +extern bool +_mesa_detach_renderbuffer(struct gl_context *ctx, + struct gl_framebuffer *fb, + const void *att); + extern GLboolean GLAPIENTRY -_mesa_IsRenderbufferEXT(GLuint renderbuffer); +_mesa_IsRenderbuffer(GLuint renderbuffer); + +extern void GLAPIENTRY +_mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer); extern void GLAPIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); extern void GLAPIENTRY -_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); +_mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers); extern void GLAPIENTRY -_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); +_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers); extern void GLAPIENTRY -_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat, +_mesa_RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); extern void GLAPIENTRY @@ -103,66 +131,68 @@ extern void GLAPIENTRY _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); extern void GLAPIENTRY -_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, +_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params); extern GLboolean GLAPIENTRY -_mesa_IsFramebufferEXT(GLuint framebuffer); +_mesa_IsFramebuffer(GLuint framebuffer); + +extern void GLAPIENTRY +_mesa_BindFramebuffer(GLenum target, GLuint framebuffer); extern void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); extern void GLAPIENTRY -_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); +_mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers); extern void GLAPIENTRY -_mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers); +_mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers); extern GLenum GLAPIENTRY -_mesa_CheckFramebufferStatusEXT(GLenum target); +_mesa_CheckFramebufferStatus(GLenum target); extern void GLAPIENTRY -_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); extern void GLAPIENTRY -_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); extern void GLAPIENTRY -_mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); extern void GLAPIENTRY -_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); extern void GLAPIENTRY -_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, +_mesa_FramebufferTexture(GLenum target, GLenum attachment, + GLuint texture, GLint level); + +extern void GLAPIENTRY +_mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); extern void GLAPIENTRY -_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, +_mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params); extern void GLAPIENTRY -_mesa_GenerateMipmapEXT(GLenum target); - +_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, + const GLenum *attachments, GLint x, GLint y, + GLsizei width, GLsizei height); extern void GLAPIENTRY -_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter); +_mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, + const GLenum *attachments); extern void GLAPIENTRY -_mesa_FramebufferTextureARB(GLenum target, GLenum attachment, - GLuint texture, GLint level); - -extern void GLAPIENTRY -_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, - GLuint texture, GLint level, GLenum face); - +_mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments, + const GLenum *attachments); #endif /* FBOBJECT_H */