X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fget.c;h=5d26f74bbc2609f22fe83b190a49930284c1a76b;hb=d8cfe464424b41bd986276e19427f0079778bf8f;hp=870c5d76f0ac300ceca02ae096c5231a6363cd2a;hpb=9de5c6a1cb1428154c371f4331b55b5161957b50;p=mesa.git diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 870c5d76f0a..5d26f74bbc2 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -29,6 +29,7 @@ #include "extensions.h" #include "get.h" #include "macros.h" +#include "mfeatures.h" #include "mtypes.h" #include "state.h" #include "texcompress.h" @@ -297,7 +298,7 @@ EXTRA_EXT(ARB_shader_objects); EXTRA_EXT(EXT_provoking_vertex); EXTRA_EXT(ARB_fragment_shader); EXTRA_EXT(ARB_fragment_program); -EXTRA_EXT(ARB_framebuffer_object); +EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); EXTRA_EXT(EXT_framebuffer_object); EXTRA_EXT(APPLE_vertex_array_object); EXTRA_EXT(ARB_seamless_cube_map); @@ -314,6 +315,7 @@ EXTRA_EXT2(ARB_vertex_program, NV_vertex_program); EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); EXTRA_EXT(ARB_vertex_buffer_object); EXTRA_EXT(ARB_geometry_shader4); +EXTRA_EXT(ARB_copy_buffer); static const int extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { @@ -469,6 +471,10 @@ static const struct value_desc values[] = { { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_buffer_object }, + /* GL_ARB_copy_buffer */ + { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, + { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, + /* GL_OES_read_format */ { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers_OES_read_format }, @@ -700,12 +706,9 @@ static const struct value_desc values[] = { #if FEATURE_ES2 /* Enums unique to OpenGL ES 2.0 */ { 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA }, - { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.FragmentProgram.MaxUniformComponents), NO_EXTRA }, - { GL_MAX_VARYING_VECTORS, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.MaxVarying), NO_EXTRA }, - { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.VertexProgram.MaxUniformComponents), NO_EXTRA }, + { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA }, + { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, { GL_SHADER_COMPILER, CONST(1), NO_EXTRA }, /* OES_get_program_binary */ { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA }, @@ -1112,6 +1115,14 @@ static const struct value_desc values[] = { extra_valid_draw_buffer }, { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]), extra_valid_draw_buffer }, + { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]), + extra_valid_draw_buffer }, /* GL_ATI_fragment_shader */ { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader }, @@ -1142,7 +1153,7 @@ static const struct value_desc values[] = { /* GL_ARB_framebuffer_object */ { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), - extra_ARB_framebuffer_object }, + extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, /* GL_APPLE_vertex_array_object */ { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), @@ -1564,6 +1575,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu v->value_int = ctx->Array.ElementArrayBufferObj->Name; break; + /* ARB_copy_buffer */ + case GL_COPY_READ_BUFFER: + v->value_int = ctx->CopyReadBuffer->Name; + break; + case GL_COPY_WRITE_BUFFER: + v->value_int = ctx->CopyWriteBuffer->Name; + break; + case GL_FRAGMENT_PROGRAM_BINDING_NV: v->value_int = ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0; @@ -1604,6 +1623,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name; break; + + case GL_MAX_VERTEX_UNIFORM_VECTORS: + v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4; + break; + + case GL_MAX_FRAGMENT_UNIFORM_VECTORS: + v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4; + break; } } @@ -1733,16 +1760,18 @@ find_value(const char *func, GLenum pname, void **p, union value *v) hash = (pname * prime_factor); while (1) { d = &values[table[hash & mask]]; - if (likely(d->pname == pname)) - break; /* If the enum isn't valid, the hash walk ends with index 0, * which is the API mask entry at the beginning of values[]. */ - if (d->type == TYPE_API_MASK) { + if (unlikely(d->type == TYPE_API_MASK)) { _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, _mesa_lookup_enum_by_nr(pname)); return &error_value; } + + if (likely(d->pname == pname)) + break; + hash += prime_step; }