X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fget_gen.py;h=43ee5fff109463d06e128b3df68ccbf5768ed235;hb=4031ea1520f582fa36a6b964de7d565fe33a538d;hp=3b2496c663ebe6b88d042f4eca197d24c4fb5a98;hpb=76d8951fd3adbb91b2f71d461eec0f304619ca0b;p=mesa.git diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 3b2496c663e..43ee5fff109 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -432,15 +432,15 @@ StateVars = [ ( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_1D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name"], "", None ), ( "GL_TEXTURE_BINDING_2D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", None ), ( "GL_TEXTURE_BINDING_3D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", None ), ( "GL_TEXTURE_BINDING_1D_ARRAY_EXT", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name"], "", ["MESA_texture_array"] ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name"], "", ["MESA_texture_array"] ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_GEN_S", GLboolean, ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None ), ( "GL_TEXTURE_GEN_T", GLboolean, @@ -515,7 +515,7 @@ StateVars = [ ( "GL_TEXTURE_CUBE_MAP_ARB", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", ["ARB_texture_cube_map"] ), ( "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name"], + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name"], "", ["ARB_texture_cube_map"] ), ( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLint, ["(1 << (ctx->Const.MaxCubeTextureLevels - 1))"], @@ -795,7 +795,7 @@ StateVars = [ ( "GL_TEXTURE_RECTANGLE_NV", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)"], "", ["NV_texture_rectangle"] ), ( "GL_TEXTURE_BINDING_RECTANGLE_NV", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name"], + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name"], "", ["NV_texture_rectangle"] ), ( "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", GLint, ["ctx->Const.MaxTextureRectSize"], "", ["NV_texture_rectangle"] ), @@ -902,16 +902,6 @@ StateVars = [ ["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"], "", ["EXT_depth_bounds_test"] ), - # GL_MESA_program_debug - ( "GL_FRAGMENT_PROGRAM_CALLBACK_MESA", GLboolean, - ["ctx->FragmentProgram.CallbackEnabled"], "", ["MESA_program_debug"] ), - ( "GL_VERTEX_PROGRAM_CALLBACK_MESA", GLboolean, - ["ctx->VertexProgram.CallbackEnabled"], "", ["MESA_program_debug"] ), - ( "GL_FRAGMENT_PROGRAM_POSITION_MESA", GLint, - ["ctx->FragmentProgram.CurrentPosition"], "", ["MESA_program_debug"] ), - ( "GL_VERTEX_PROGRAM_POSITION_MESA", GLint, - ["ctx->VertexProgram.CurrentPosition"], "", ["MESA_program_debug"] ), - # GL_ARB_draw_buffers ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, ["ctx->Const.MaxDrawBuffers"], "", None ), @@ -1013,7 +1003,11 @@ StateVars = [ # GL_ARB_framebuffer_object ( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "", - ["ARB_framebuffer_object"] ) + ["ARB_framebuffer_object"] ), + + # GL_APPLE_vertex_array_object + ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "", + ["APPLE_vertex_array_object"] ), ]