X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fglheader.h;h=59ca1cbadfca51a9aec571b5867019042d0d0272;hb=5cc7cc5f171079919dbe26f8e7a4d4eb53d119bb;hp=45f7b55ad2a67a120373d774d06805506538628f;hpb=1218430e1200a08cd64b6555d3fd1fd0274ad9e5;p=mesa.git diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 45f7b55ad2a..59ca1cbadfc 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -17,9 +16,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -33,40 +33,40 @@ #define GLHEADER_H -#ifdef WGLAPI -#undef WGLAPI -#endif - - -#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) -# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ -# define WGLAPI __declspec(dllexport) -# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ -# define WGLAPI __declspec(dllimport) -# else /* for use with static link lib build of Win32 edition only */ -# define WGLAPI __declspec(dllimport) -# endif /* _STATIC_MESA support */ -#endif /* WIN32 / CYGWIN bracket */ - - #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" -#include "GL/internal/glcore.h" -/** - * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet). - */ -typedef int GLfixed; -typedef int GLclampx; +#ifdef __cplusplus +extern "C" { +#endif + + +/* Custom Mesa types to save space. */ +typedef unsigned short GLenum16; +typedef unsigned char GLbitfield8; +typedef unsigned short GLbitfield16; +typedef GLuint64 GLbitfield64; + +/* Common GLES 1.0 and 2.0 tokens */ +#ifndef GL_OES_EGL_image_external +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 +#endif -#ifndef GL_OES_EGL_image -typedef void *GLeglImageOES; +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 #endif +/* GLES 1.0 only tokens */ + +typedef int GLclampx; + #ifndef GL_OES_point_size_array #define GL_POINT_SIZE_ARRAY_OES 0x8B9C #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A @@ -77,52 +77,72 @@ typedef void *GLeglImageOES; #ifndef GL_OES_draw_texture -#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#endif + +#ifndef GL_TEXTURE_GEN_STR_OES +#define GL_TEXTURE_GEN_STR_OES 0x8D60 #endif +/* GLES 2.0 only tokens */ + #ifndef GL_PROGRAM_BINARY_LENGTH_OES -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 #endif -/* GLES 2.0 tokens */ -#ifndef GL_RGB565 -#define GL_RGB565 0x8D62 +#ifndef GL_OES_texture_compression_astc +#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 +#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 +#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 +#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 +#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 +#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 +#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 +#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 +#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 +#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 #endif -#ifndef GL_TEXTURE_GEN_STR_OES -#define GL_TEXTURE_GEN_STR_OES 0x8D60 +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 #endif -#ifndef GL_OES_compressed_paletted_texture -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#ifndef GL_EXT_disjoint_timer_query +#define GL_GPU_DISJOINT_EXT 0x8FBB #endif -#ifndef GL_OES_matrix_get -#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D -#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E -#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F +/* Inexplicably, GL_HALF_FLOAT_OES has a different value than GL_HALF_FLOAT. + */ +#ifndef GL_HALF_FLOAT_OES +#define GL_HALF_FLOAT_OES 0x8D61 #endif -#ifndef GL_ES_VERSION_2_0 -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +/* There is no formal spec for the following extension. */ +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 #endif +#ifndef GL_EXT_texture_sRGB_R8 +#define GL_SR8_EXT 0x8FBD +#endif +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif /** * Internal token to represent a GLSL shader program (a collection of @@ -131,15 +151,14 @@ typedef void *GLeglImageOES; * so we need a value that's different from any of the * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens. */ -#define GL_SHADER_PROGRAM_MESA 0x9999 - - -/** - * Internal token for geometry programs. - * Use the value for GL_GEOMETRY_PROGRAM_NV for now. - */ -#define MESA_GEOMETRY_PROGRAM 0x8c26 +#define GL_SHADER_PROGRAM_MESA 0x9999 +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C +#endif +#ifdef __cplusplus +} +#endif #endif /* GLHEADER_H */