X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fhash.c;h=99249c4be18b4c6024018aef7bcb73bc243aa9fd;hb=47cf310a671b75b1552a7b5d8accc8baa8ecdefb;hp=72d924dcc38ef222a4c9bea6ace6b5e99217446a;hpb=f9995b30756140724f41daf963fa06167912be7f;p=mesa.git diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 72d924dcc38..99249c4be18 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -12,7 +12,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -29,44 +28,17 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ - +#include "errors.h" #include "glheader.h" -#include "imports.h" -#include "glapi/glthread.h" #include "hash.h" - - -#define TABLE_SIZE 1023 /**< Size of lookup table/array */ - -#define HASH_FUNC(K) ((K) % TABLE_SIZE) - - -/** - * An entry in the hash table. - */ -struct HashEntry { - GLuint Key; /**< the entry's key */ - void *Data; /**< the entry's data */ - struct HashEntry *Next; /**< pointer to next entry */ -}; - - -/** - * The hash table data structure. - */ -struct _mesa_HashTable { - struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */ - GLuint MaxKey; /**< highest key inserted so far */ - _glthread_Mutex Mutex; /**< mutual exclusion lock */ - _glthread_Mutex WalkMutex; /**< for _mesa_HashWalk() */ - GLboolean InDeleteAll; /**< Debug check */ -}; - +#include "util/hash_table.h" +#include "util/u_memory.h" /** @@ -78,10 +50,27 @@ struct _mesa_HashTable * _mesa_NewHashTable(void) { struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable); + if (table) { - _glthread_INIT_MUTEX(table->Mutex); - _glthread_INIT_MUTEX(table->WalkMutex); + table->ht = _mesa_hash_table_create(NULL, uint_key_hash, + uint_key_compare); + if (table->ht == NULL) { + free(table); + _mesa_error_no_memory(__func__); + return NULL; + } + + _mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE)); + /* + * Needs to be recursive, since the callback in _mesa_HashWalk() + * is allowed to call _mesa_HashRemove(). + */ + mtx_init(&table->Mutex, mtx_recursive); + } + else { + _mesa_error_no_memory(__func__); } + return table; } @@ -98,22 +87,15 @@ _mesa_NewHashTable(void) void _mesa_DeleteHashTable(struct _mesa_HashTable *table) { - GLuint pos; assert(table); - for (pos = 0; pos < TABLE_SIZE; pos++) { - struct HashEntry *entry = table->Table[pos]; - while (entry) { - struct HashEntry *next = entry->Next; - if (entry->Data) { - _mesa_problem(NULL, - "In _mesa_DeleteHashTable, found non-freed data"); - } - free(entry); - entry = next; - } + + if (_mesa_hash_table_next_entry(table->ht, NULL) != NULL) { + _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data"); } - _glthread_DESTROY_MUTEX(table->Mutex); - _glthread_DESTROY_MUTEX(table->WalkMutex); + + _mesa_hash_table_destroy(table->ht, NULL); + + mtx_destroy(&table->Mutex); free(table); } @@ -123,24 +105,24 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table) * Lookup an entry in the hash table, without locking. * \sa _mesa_HashLookup */ -static INLINE void * +static inline void * _mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key) { - GLuint pos; - const struct HashEntry *entry; + const struct hash_entry *entry; assert(table); assert(key); - pos = HASH_FUNC(key); - entry = table->Table[pos]; - while (entry) { - if (entry->Key == key) { - return entry->Data; - } - entry = entry->Next; - } - return NULL; + if (key == DELETED_KEY_VALUE) + return table->deleted_key_data; + + entry = _mesa_hash_table_search_pre_hashed(table->ht, + uint_hash(key), + uint_key(key)); + if (!entry) + return NULL; + + return entry->data; } @@ -156,67 +138,90 @@ void * _mesa_HashLookup(struct _mesa_HashTable *table, GLuint key) { void *res; - assert(table); - _glthread_LOCK_MUTEX(table->Mutex); + _mesa_HashLockMutex(table); res = _mesa_HashLookup_unlocked(table, key); - _glthread_UNLOCK_MUTEX(table->Mutex); + _mesa_HashUnlockMutex(table); return res; } /** - * Insert a key/pointer pair into the hash table. - * If an entry with this key already exists we'll replace the existing entry. - * + * Lookup an entry in the hash table without locking the mutex. + * + * The hash table mutex must be locked manually by calling + * _mesa_HashLockMutex() before calling this function. + * * \param table the hash table. - * \param key the key (not zero). - * \param data pointer to user data. + * \param key the key. + * + * \return pointer to user's data or NULL if key not in table */ -void -_mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) +void * +_mesa_HashLookupLocked(struct _mesa_HashTable *table, GLuint key) { - /* search for existing entry with this key */ - GLuint pos; - struct HashEntry *entry; + return _mesa_HashLookup_unlocked(table, key); +} + + +static inline void +_mesa_HashInsert_unlocked(struct _mesa_HashTable *table, GLuint key, void *data) +{ + uint32_t hash = uint_hash(key); + struct hash_entry *entry; assert(table); assert(key); - _glthread_LOCK_MUTEX(table->Mutex); - if (key > table->MaxKey) table->MaxKey = key; - pos = HASH_FUNC(key); - - /* check if replacing an existing entry with same key */ - for (entry = table->Table[pos]; entry; entry = entry->Next) { - if (entry->Key == key) { - /* replace entry's data */ -#if 0 /* not sure this check is always valid */ - if (entry->Data) { - _mesa_problem(NULL, "Memory leak detected in _mesa_HashInsert"); - } -#endif - entry->Data = data; - _glthread_UNLOCK_MUTEX(table->Mutex); - return; + if (key == DELETED_KEY_VALUE) { + table->deleted_key_data = data; + } else { + entry = _mesa_hash_table_search_pre_hashed(table->ht, hash, uint_key(key)); + if (entry) { + entry->data = data; + } else { + _mesa_hash_table_insert_pre_hashed(table->ht, hash, uint_key(key), data); } } +} - /* alloc and insert new table entry */ - entry = MALLOC_STRUCT(HashEntry); - if (entry) { - entry->Key = key; - entry->Data = data; - entry->Next = table->Table[pos]; - table->Table[pos] = entry; - } - _glthread_UNLOCK_MUTEX(table->Mutex); +/** + * Insert a key/pointer pair into the hash table without locking the mutex. + * If an entry with this key already exists we'll replace the existing entry. + * + * The hash table mutex must be locked manually by calling + * _mesa_HashLockMutex() before calling this function. + * + * \param table the hash table. + * \param key the key (not zero). + * \param data pointer to user data. + */ +void +_mesa_HashInsertLocked(struct _mesa_HashTable *table, GLuint key, void *data) +{ + _mesa_HashInsert_unlocked(table, key, data); } +/** + * Insert a key/pointer pair into the hash table. + * If an entry with this key already exists we'll replace the existing entry. + * + * \param table the hash table. + * \param key the key (not zero). + * \param data pointer to user data. + */ +void +_mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) +{ + _mesa_HashLockMutex(table); + _mesa_HashInsert_unlocked(table, key, data); + _mesa_HashUnlockMutex(table); +} + /** * Remove an entry from the hash table. @@ -227,48 +232,43 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) * While holding the hash table's lock, searches the entry with the matching * key and unlinks it. */ -void -_mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) +static inline void +_mesa_HashRemove_unlocked(struct _mesa_HashTable *table, GLuint key) { - GLuint pos; - struct HashEntry *entry, *prev; + struct hash_entry *entry; assert(table); assert(key); - /* have to check this outside of mutex lock */ - if (table->InDeleteAll) { - _mesa_problem(NULL, "_mesa_HashRemove illegally called from " - "_mesa_HashDeleteAll callback function"); - return; + /* assert if _mesa_HashRemove illegally called from _mesa_HashDeleteAll + * callback function. Have to check this outside of mutex lock. + */ + assert(!table->InDeleteAll); + + if (key == DELETED_KEY_VALUE) { + table->deleted_key_data = NULL; + } else { + entry = _mesa_hash_table_search_pre_hashed(table->ht, + uint_hash(key), + uint_key(key)); + _mesa_hash_table_remove(table->ht, entry); } +} - _glthread_LOCK_MUTEX(table->Mutex); - - pos = HASH_FUNC(key); - prev = NULL; - entry = table->Table[pos]; - while (entry) { - if (entry->Key == key) { - /* found it! */ - if (prev) { - prev->Next = entry->Next; - } - else { - table->Table[pos] = entry->Next; - } - free(entry); - _glthread_UNLOCK_MUTEX(table->Mutex); - return; - } - prev = entry; - entry = entry->Next; - } - _glthread_UNLOCK_MUTEX(table->Mutex); +void +_mesa_HashRemoveLocked(struct _mesa_HashTable *table, GLuint key) +{ + _mesa_HashRemove_unlocked(table, key); } - +void +_mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) +{ + _mesa_HashLockMutex(table); + _mesa_HashRemove_unlocked(table, key); + _mesa_HashUnlockMutex(table); +} /** * Delete all entries in a hash table, but don't delete the table itself. @@ -284,37 +284,45 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table, void (*callback)(GLuint key, void *data, void *userData), void *userData) { - GLuint pos; - ASSERT(table); - ASSERT(callback); - _glthread_LOCK_MUTEX(table->Mutex); + assert(callback); + _mesa_HashLockMutex(table); table->InDeleteAll = GL_TRUE; - for (pos = 0; pos < TABLE_SIZE; pos++) { - struct HashEntry *entry, *next; - for (entry = table->Table[pos]; entry; entry = next) { - callback(entry->Key, entry->Data, userData); - next = entry->Next; - free(entry); - } - table->Table[pos] = NULL; + hash_table_foreach(table->ht, entry) { + callback((uintptr_t)entry->key, entry->data, userData); + _mesa_hash_table_remove(table->ht, entry); + } + if (table->deleted_key_data) { + callback(DELETED_KEY_VALUE, table->deleted_key_data, userData); + table->deleted_key_data = NULL; } table->InDeleteAll = GL_FALSE; - _glthread_UNLOCK_MUTEX(table->Mutex); + _mesa_HashUnlockMutex(table); } /** * Walk over all entries in a hash table, calling callback function for each. - * Note: we use a separate mutex in this function to avoid a recursive - * locking deadlock (in case the callback calls _mesa_HashRemove()) and to - * prevent multiple threads/contexts from getting tangled up. - * A lock-less version of this function could be used when the table will - * not be modified. * \param table the hash table to walk * \param callback the callback function * \param userData arbitrary pointer to pass along to the callback * (this is typically a struct gl_context pointer) */ +static void +hash_walk_unlocked(const struct _mesa_HashTable *table, + void (*callback)(GLuint key, void *data, void *userData), + void *userData) +{ + assert(table); + assert(callback); + + hash_table_foreach(table->ht, entry) { + callback((uintptr_t)entry->key, entry->data, userData); + } + if (table->deleted_key_data) + callback(DELETED_KEY_VALUE, table->deleted_key_data, userData); +} + + void _mesa_HashWalk(const struct _mesa_HashTable *table, void (*callback)(GLuint key, void *data, void *userData), @@ -322,93 +330,26 @@ _mesa_HashWalk(const struct _mesa_HashTable *table, { /* cast-away const */ struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table; - GLuint pos; - ASSERT(table); - ASSERT(callback); - _glthread_LOCK_MUTEX(table2->WalkMutex); - for (pos = 0; pos < TABLE_SIZE; pos++) { - struct HashEntry *entry, *next; - for (entry = table->Table[pos]; entry; entry = next) { - /* save 'next' pointer now in case the callback deletes the entry */ - next = entry->Next; - callback(entry->Key, entry->Data, userData); - } - } - _glthread_UNLOCK_MUTEX(table2->WalkMutex); -} + _mesa_HashLockMutex(table2); + hash_walk_unlocked(table, callback, userData); + _mesa_HashUnlockMutex(table2); +} -/** - * Return the key of the "first" entry in the hash table. - * While holding the lock, walks through all table positions until finding - * the first entry of the first non-empty one. - * - * \param table the hash table - * \return key for the "first" entry in the hash table. - */ -GLuint -_mesa_HashFirstEntry(struct _mesa_HashTable *table) +void +_mesa_HashWalkLocked(const struct _mesa_HashTable *table, + void (*callback)(GLuint key, void *data, void *userData), + void *userData) { - GLuint pos; - assert(table); - _glthread_LOCK_MUTEX(table->Mutex); - for (pos = 0; pos < TABLE_SIZE; pos++) { - if (table->Table[pos]) { - _glthread_UNLOCK_MUTEX(table->Mutex); - return table->Table[pos]->Key; - } - } - _glthread_UNLOCK_MUTEX(table->Mutex); - return 0; + hash_walk_unlocked(table, callback, userData); } - -/** - * Given a hash table key, return the next key. This is used to walk - * over all entries in the table. Note that the keys returned during - * walking won't be in any particular order. - * \return next hash key or 0 if end of table. - */ -GLuint -_mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key) +static void +debug_print_entry(GLuint key, void *data, void *userData) { - const struct HashEntry *entry; - GLuint pos; - - assert(table); - assert(key); - - /* Find the entry with given key */ - pos = HASH_FUNC(key); - for (entry = table->Table[pos]; entry ; entry = entry->Next) { - if (entry->Key == key) { - break; - } - } - - if (!entry) { - /* the given key was not found, so we can't find the next entry */ - return 0; - } - - if (entry->Next) { - /* return next in linked list */ - return entry->Next->Key; - } - else { - /* look for next non-empty table slot */ - pos++; - while (pos < TABLE_SIZE) { - if (table->Table[pos]) { - return table->Table[pos]->Key; - } - pos++; - } - return 0; - } + _mesa_debug(NULL, "%u %p\n", key, data); } - /** * Dump contents of hash table for debugging. * @@ -417,19 +358,12 @@ _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key) void _mesa_HashPrint(const struct _mesa_HashTable *table) { - GLuint pos; - assert(table); - for (pos = 0; pos < TABLE_SIZE; pos++) { - const struct HashEntry *entry = table->Table[pos]; - while (entry) { - _mesa_debug(NULL, "%u %p\n", entry->Key, entry->Data); - entry = entry->Next; - } - } + if (table->deleted_key_data) + debug_print_entry(DELETED_KEY_VALUE, table->deleted_key_data, NULL); + _mesa_HashWalk(table, debug_print_entry, NULL); } - /** * Find a block of adjacent unused hash keys. * @@ -446,11 +380,9 @@ _mesa_HashPrint(const struct _mesa_HashTable *table) GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) { - const GLuint maxKey = ~((GLuint) 0); - _glthread_LOCK_MUTEX(table->Mutex); + const GLuint maxKey = ~((GLuint) 0) - 1; if (maxKey - numKeys > table->MaxKey) { /* the quick solution */ - _glthread_UNLOCK_MUTEX(table->Mutex); return table->MaxKey + 1; } else { @@ -468,80 +400,28 @@ _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) /* this key not in use, check if we've found enough */ freeCount++; if (freeCount == numKeys) { - _glthread_UNLOCK_MUTEX(table->Mutex); return freeStart; } } } /* cannot allocate a block of numKeys consecutive keys */ - _glthread_UNLOCK_MUTEX(table->Mutex); return 0; } } -#if 0 /* debug only */ - /** - * Test walking over all the entries in a hash table. + * Return the number of entries in the hash table. */ -static void -test_hash_walking(void) -{ - struct _mesa_HashTable *t = _mesa_NewHashTable(); - const GLuint limit = 50000; - GLuint i; - - /* create some entries */ - for (i = 0; i < limit; i++) { - GLuint dummy; - GLuint k = (rand() % (limit * 10)) + 1; - while (_mesa_HashLookup(t, k)) { - /* id already in use, try another */ - k = (rand() % (limit * 10)) + 1; - } - _mesa_HashInsert(t, k, &dummy); - } - - /* walk over all entries */ - { - GLuint k = _mesa_HashFirstEntry(t); - GLuint count = 0; - while (k) { - GLuint knext = _mesa_HashNextEntry(t, k); - assert(knext != k); - _mesa_HashRemove(t, k); - count++; - k = knext; - } - assert(count == limit); - k = _mesa_HashFirstEntry(t); - assert(k==0); - } - - _mesa_DeleteHashTable(t); -} - - -void -_mesa_test_hash_functions(void) +GLuint +_mesa_HashNumEntries(const struct _mesa_HashTable *table) { - int a, b, c; - struct _mesa_HashTable *t; + GLuint count = 0; - t = _mesa_NewHashTable(); - _mesa_HashInsert(t, 501, &a); - _mesa_HashInsert(t, 10, &c); - _mesa_HashInsert(t, 0xfffffff8, &b); - /*_mesa_HashPrint(t);*/ + if (table->deleted_key_data) + count++; - assert(_mesa_HashLookup(t,501)); - assert(!_mesa_HashLookup(t,1313)); - assert(_mesa_HashFindFreeKeyBlock(t, 100)); + count += _mesa_hash_table_num_entries(table->ht); - _mesa_DeleteHashTable(t); - - test_hash_walking(); + return count; } - -#endif