X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fhint.c;h=e2d4129a3821535a825ca0d3f224c8687ef12229;hb=b6e8256899a9a93c665c34e10efcc918f2fcc095;hp=ce0b27394faaf0f76f0d81a46288d726f0dafd0d;hpb=22144ab7552f0799bcfca506bf4ffa7f70a06649;p=mesa.git diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index ce0b27394fa..e2d4129a382 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -1,10 +1,9 @@ -/* $Id: hint.c,v 1.9 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,66 +24,57 @@ */ -#ifdef PC_HEADER -#include "all.h" -#else #include "glheader.h" #include "enums.h" #include "context.h" #include "hint.h" -#include "state.h" -#endif +#include "imports.h" -void +void GLAPIENTRY _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - (void) _mesa_try_Hint( ctx, target, mode ); -} - -GLboolean -_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) -{ if (MESA_VERBOSE & VERBOSE_API) - fprintf(stderr, "glHint %s %d\n", _mesa_lookup_enum_by_nr(target), mode); + _mesa_debug(ctx, "glHint %s %d\n", + _mesa_lookup_enum_by_nr(target), mode); if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)"); - return GL_FALSE; + return; } switch (target) { case GL_FOG_HINT: if (ctx->Hint.Fog == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.Fog = mode; break; case GL_LINE_SMOOTH_HINT: if (ctx->Hint.LineSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.LineSmooth = mode; break; case GL_PERSPECTIVE_CORRECTION_HINT: if (ctx->Hint.PerspectiveCorrection == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PerspectiveCorrection = mode; break; case GL_POINT_SMOOTH_HINT: if (ctx->Hint.PointSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PointSmooth = mode; break; case GL_POLYGON_SMOOTH_HINT: if (ctx->Hint.PolygonSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PolygonSmooth = mode; break; @@ -92,31 +82,68 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) /* GL_EXT_clip_volume_hint */ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: if (ctx->Hint.ClipVolumeClipping == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.ClipVolumeClipping = mode; break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - if (ctx->Extensions.ARB_texture_compression) { - _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_TRUE; - } if (ctx->Hint.TextureCompression == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.TextureCompression = mode; break; + /* GL_SGIS_generate_mipmap */ + case GL_GENERATE_MIPMAP_HINT_SGIS: + if (!ctx->Extensions.SGIS_generate_mipmap) { + _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); + return; + } + if (ctx->Hint.GenerateMipmap == mode) + return; + FLUSH_VERTICES(ctx, _NEW_HINT); + ctx->Hint.GenerateMipmap = mode; + break; + + /* GL_ARB_fragment_shader */ + case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB: + if (!ctx->Extensions.ARB_fragment_shader) { + _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); + return; + } + if (ctx->Hint.FragmentShaderDerivative == mode) + return; + FLUSH_VERTICES(ctx, _NEW_HINT); + ctx->Hint.FragmentShaderDerivative = mode; + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_FALSE; + return; } if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } +} + - return GL_TRUE; +/**********************************************************************/ +/***** Initialization *****/ +/**********************************************************************/ + +void _mesa_init_hint( GLcontext * ctx ) +{ + /* Hint group */ + ctx->Hint.PerspectiveCorrection = GL_DONT_CARE; + ctx->Hint.PointSmooth = GL_DONT_CARE; + ctx->Hint.LineSmooth = GL_DONT_CARE; + ctx->Hint.PolygonSmooth = GL_DONT_CARE; + ctx->Hint.Fog = GL_DONT_CARE; + ctx->Hint.ClipVolumeClipping = GL_DONT_CARE; + ctx->Hint.TextureCompression = GL_DONT_CARE; + ctx->Hint.GenerateMipmap = GL_DONT_CARE; + ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE; }