X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fimage.c;h=ad6b378f7f62d8f7bbd137b5d66e377861224627;hb=442fd3d007d733a24e8d2473756467d616a134ac;hp=37127dcb7a24da89044669284330077d76c9cd37;hpb=1165280cbd37dee1e499358633478ab869de21df;p=mesa.git diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 37127dcb7a2..ad6b378f7f6 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -18,9 +17,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -32,1102 +32,92 @@ #include "glheader.h" #include "colormac.h" +#include "glformats.h" #include "image.h" #include "imports.h" #include "macros.h" -#include "mfeatures.h" #include "mtypes.h" -/** - * NOTE: - * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when - * we later convert the float to a packed integer value (such as for - * GL_RGB5_A1) because we'll wind up with a non-zero value. - * - * We redefine the macros here so zero is handled correctly. - */ -#undef BYTE_TO_FLOAT -#define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F))) - -#undef SHORT_TO_FLOAT -#define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))) - - - -/** Compute ceiling of integer quotient of A divided by B. */ -#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 ) - /** - * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise. - */ -GLboolean -_mesa_type_is_packed(GLenum type) -{ - switch (type) { - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case MESA_UNSIGNED_BYTE_4_4: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_SHORT_8_8_MESA: - case GL_UNSIGNED_SHORT_8_8_REV_MESA: - case GL_UNSIGNED_INT_24_8_EXT: - case GL_UNSIGNED_INT_5_9_9_9_REV: - case GL_UNSIGNED_INT_10F_11F_11F_REV: - case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: - return GL_TRUE; - } - - return GL_FALSE; -} - - - -/** - * Flip the order of the 2 bytes in each word in the given array. + * Flip the order of the 2 bytes in each word in the given array (src) and + * store the result in another array (dst). For in-place byte-swapping this + * function can be called with the same array for src and dst. * - * \param p array. + * \param dst the array where byte-swapped data will be stored. + * \param src the array with the source data we want to byte-swap. * \param n number of words. */ -void -_mesa_swap2( GLushort *p, GLuint n ) +static void +swap2_copy( GLushort *dst, GLushort *src, GLuint n ) { GLuint i; for (i = 0; i < n; i++) { - p[i] = (p[i] >> 8) | ((p[i] << 8) & 0xff00); + dst[i] = (src[i] >> 8) | ((src[i] << 8) & 0xff00); } } - +void +_mesa_swap2(GLushort *p, GLuint n) +{ + swap2_copy(p, p, n); +} /* - * Flip the order of the 4 bytes in each word in the given array. + * Flip the order of the 4 bytes in each word in the given array (src) and + * store the result in another array (dst). For in-place byte-swapping this + * function can be called with the same array for src and dst. + * + * \param dst the array where byte-swapped data will be stored. + * \param src the array with the source data we want to byte-swap. + * \param n number of words. */ -void -_mesa_swap4( GLuint *p, GLuint n ) +static void +swap4_copy( GLuint *dst, GLuint *src, GLuint n ) { GLuint i, a, b; for (i = 0; i < n; i++) { - b = p[i]; + b = src[i]; a = (b >> 24) | ((b >> 8) & 0xff00) | ((b << 8) & 0xff0000) | ((b << 24) & 0xff000000); - p[i] = a; - } -} - - -/** - * Get the size of a GL data type. - * - * \param type GL data type. - * - * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1 - * if an invalid type enum. - */ -GLint -_mesa_sizeof_type( GLenum type ) -{ - switch (type) { - case GL_BITMAP: - return 0; - case GL_UNSIGNED_BYTE: - return sizeof(GLubyte); - case GL_BYTE: - return sizeof(GLbyte); - case GL_UNSIGNED_SHORT: - return sizeof(GLushort); - case GL_SHORT: - return sizeof(GLshort); - case GL_UNSIGNED_INT: - return sizeof(GLuint); - case GL_INT: - return sizeof(GLint); - case GL_FLOAT: - return sizeof(GLfloat); - case GL_DOUBLE: - return sizeof(GLdouble); - case GL_HALF_FLOAT_ARB: - return sizeof(GLhalfARB); - case GL_FIXED: - return sizeof(GLfixed); - default: - return -1; - } -} - - -/** - * Same as _mesa_sizeof_type() but also accepting the packed pixel - * format data types. - */ -GLint -_mesa_sizeof_packed_type( GLenum type ) -{ - switch (type) { - case GL_BITMAP: - return 0; - case GL_UNSIGNED_BYTE: - return sizeof(GLubyte); - case GL_BYTE: - return sizeof(GLbyte); - case GL_UNSIGNED_SHORT: - return sizeof(GLushort); - case GL_SHORT: - return sizeof(GLshort); - case GL_UNSIGNED_INT: - return sizeof(GLuint); - case GL_INT: - return sizeof(GLint); - case GL_HALF_FLOAT_ARB: - return sizeof(GLhalfARB); - case GL_FLOAT: - return sizeof(GLfloat); - case GL_UNSIGNED_BYTE_3_3_2: - return sizeof(GLubyte); - case GL_UNSIGNED_BYTE_2_3_3_REV: - return sizeof(GLubyte); - case MESA_UNSIGNED_BYTE_4_4: - return sizeof(GLubyte); - case GL_UNSIGNED_SHORT_5_6_5: - return sizeof(GLushort); - case GL_UNSIGNED_SHORT_5_6_5_REV: - return sizeof(GLushort); - case GL_UNSIGNED_SHORT_4_4_4_4: - return sizeof(GLushort); - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return sizeof(GLushort); - case GL_UNSIGNED_SHORT_5_5_5_1: - return sizeof(GLushort); - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return sizeof(GLushort); - case GL_UNSIGNED_INT_8_8_8_8: - return sizeof(GLuint); - case GL_UNSIGNED_INT_8_8_8_8_REV: - return sizeof(GLuint); - case GL_UNSIGNED_INT_10_10_10_2: - return sizeof(GLuint); - case GL_UNSIGNED_INT_2_10_10_10_REV: - return sizeof(GLuint); - case GL_UNSIGNED_SHORT_8_8_MESA: - case GL_UNSIGNED_SHORT_8_8_REV_MESA: - return sizeof(GLushort); - case GL_UNSIGNED_INT_24_8_EXT: - return sizeof(GLuint); - case GL_UNSIGNED_INT_5_9_9_9_REV: - return sizeof(GLuint); - case GL_UNSIGNED_INT_10F_11F_11F_REV: - return sizeof(GLuint); - case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: - return 8; - default: - return -1; - } -} - - -/** - * Get the number of components in a pixel format. - * - * \param format pixel format. - * - * \return the number of components in the given format, or -1 if a bad format. - */ -GLint -_mesa_components_in_format( GLenum format ) -{ - switch (format) { - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_RED_INTEGER_EXT: - case GL_GREEN: - case GL_GREEN_INTEGER_EXT: - case GL_BLUE: - case GL_BLUE_INTEGER_EXT: - case GL_ALPHA: - case GL_ALPHA_INTEGER_EXT: - case GL_LUMINANCE: - case GL_LUMINANCE_INTEGER_EXT: - case GL_INTENSITY: - return 1; - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - case GL_RG: - return 2; - case GL_RGB: - case GL_RGB_INTEGER_EXT: - return 3; - case GL_RGBA: - case GL_RGBA_INTEGER_EXT: - return 4; - case GL_BGR: - return 3; - case GL_BGRA: - return 4; - case GL_ABGR_EXT: - return 4; - case GL_YCBCR_MESA: - return 2; - case GL_DEPTH_STENCIL_EXT: - return 2; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return 2; - default: - return -1; - } -} - - -/** - * Get the bytes per pixel of pixel format type pair. - * - * \param format pixel format. - * \param type pixel type. - * - * \return bytes per pixel, or -1 if a bad format or type was given. - */ -GLint -_mesa_bytes_per_pixel( GLenum format, GLenum type ) -{ - GLint comps = _mesa_components_in_format( format ); - if (comps < 0) - return -1; - - switch (type) { - case GL_BITMAP: - return 0; /* special case */ - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return comps * sizeof(GLubyte); - case GL_SHORT: - case GL_UNSIGNED_SHORT: - return comps * sizeof(GLshort); - case GL_INT: - case GL_UNSIGNED_INT: - return comps * sizeof(GLint); - case GL_FLOAT: - return comps * sizeof(GLfloat); - case GL_HALF_FLOAT_ARB: - return comps * sizeof(GLhalfARB); - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - if (format == GL_RGB || format == GL_BGR || - format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) - return sizeof(GLubyte); - else - return -1; /* error */ - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - if (format == GL_RGB || format == GL_BGR || - format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) - return sizeof(GLushort); - else - return -1; /* error */ - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || - format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) - return sizeof(GLushort); - else - return -1; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || - format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) - return sizeof(GLuint); - else - return -1; - case GL_UNSIGNED_SHORT_8_8_MESA: - case GL_UNSIGNED_SHORT_8_8_REV_MESA: - if (format == GL_YCBCR_MESA) - return sizeof(GLushort); - else - return -1; - case GL_UNSIGNED_INT_24_8_EXT: - if (format == GL_DEPTH_STENCIL_EXT) - return sizeof(GLuint); - else - return -1; - case GL_UNSIGNED_INT_5_9_9_9_REV: - if (format == GL_RGB) - return sizeof(GLuint); - else - return -1; - case GL_UNSIGNED_INT_10F_11F_11F_REV: - if (format == GL_RGB) - return sizeof(GLuint); - else - return -1; - case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: - if (format == GL_DEPTH_STENCIL) - return 8; - else - return -1; - default: - return -1; - } -} - - -/** - * Test for a legal pixel format and type. - * - * \param format pixel format. - * \param type pixel type. - * - * \return GL_TRUE if the given pixel format and type are legal, or GL_FALSE - * otherwise. - */ -GLboolean -_mesa_is_legal_format_and_type(const struct gl_context *ctx, - GLenum format, GLenum type) -{ - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - switch (type) { - case GL_BITMAP: - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - return GL_TRUE; - case GL_HALF_FLOAT_ARB: - return ctx->Extensions.ARB_half_float_pixel; - default: - return GL_FALSE; - } - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: -#if 0 /* not legal! see table 3.6 of the 1.5 spec */ - case GL_INTENSITY: -#endif - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_DEPTH_COMPONENT: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - return GL_TRUE; - case GL_HALF_FLOAT_ARB: - return ctx->Extensions.ARB_half_float_pixel; - default: - return GL_FALSE; - } - case GL_RG: - if (!ctx->Extensions.ARB_texture_rg) - return GL_FALSE; - - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - return GL_TRUE; - case GL_HALF_FLOAT_ARB: - return ctx->Extensions.ARB_half_float_pixel; - default: - return GL_FALSE; - } - case GL_RGB: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - return GL_TRUE; - case GL_HALF_FLOAT_ARB: - return ctx->Extensions.ARB_half_float_pixel; - case GL_UNSIGNED_INT_5_9_9_9_REV: - return ctx->Extensions.EXT_texture_shared_exponent; - case GL_UNSIGNED_INT_10F_11F_11F_REV: - return ctx->Extensions.EXT_packed_float; - default: - return GL_FALSE; - } - case GL_BGR: - switch (type) { - /* NOTE: no packed types are supported with BGR. That's - * intentional, according to the GL spec. - */ - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - return GL_TRUE; - case GL_HALF_FLOAT_ARB: - return ctx->Extensions.ARB_half_float_pixel; - default: - return GL_FALSE; - } - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return GL_TRUE; - case GL_HALF_FLOAT_ARB: - return ctx->Extensions.ARB_half_float_pixel; - default: - return GL_FALSE; - } - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_MESA || - type == GL_UNSIGNED_SHORT_8_8_REV_MESA) - return GL_TRUE; - else - return GL_FALSE; - case GL_DEPTH_STENCIL_EXT: - if ((ctx->Extensions.EXT_packed_depth_stencil && - type == GL_UNSIGNED_INT_24_8_EXT) || - (ctx->Extensions.ARB_depth_buffer_float && - type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)) - return GL_TRUE; - else - return GL_FALSE; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - return GL_TRUE; - default: - return GL_FALSE; - } - - /* integer-valued formats */ - case GL_RED_INTEGER_EXT: - case GL_GREEN_INTEGER_EXT: - case GL_BLUE_INTEGER_EXT: - case GL_ALPHA_INTEGER_EXT: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - return ctx->Extensions.EXT_texture_integer; - default: - return GL_FALSE; - } - - case GL_RGB_INTEGER_EXT: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - return ctx->Extensions.EXT_texture_integer; - default: - return GL_FALSE; - } - - case GL_BGR_INTEGER_EXT: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - /* NOTE: no packed formats w/ BGR format */ - return ctx->Extensions.EXT_texture_integer; - default: - return GL_FALSE; - } - - case GL_RGBA_INTEGER_EXT: - case GL_BGRA_INTEGER_EXT: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return ctx->Extensions.EXT_texture_integer; - default: - return GL_FALSE; - } - - case GL_LUMINANCE_INTEGER_EXT: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - return ctx->Extensions.EXT_texture_integer; - default: - return GL_FALSE; - } - - default: - ; /* fall-through */ - } - return GL_FALSE; -} - - -/** - * Test if the given image format is a color/RGBA format (i.e., not color - * index, depth, stencil, etc). - * \param format the image format value (may by an internal texture format) - * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise. - */ -GLboolean -_mesa_is_color_format(GLenum format) -{ - switch (format) { - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_R8: - case GL_R16: - case GL_RG: - case GL_RG8: - case GL_RG16: - case 3: - case GL_RGB: - case GL_BGR: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - case 4: - case GL_ABGR_EXT: - case GL_RGBA: - case GL_BGRA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - /* float texture formats */ - case GL_ALPHA16F_ARB: - case GL_ALPHA32F_ARB: - case GL_LUMINANCE16F_ARB: - case GL_LUMINANCE32F_ARB: - case GL_LUMINANCE_ALPHA16F_ARB: - case GL_LUMINANCE_ALPHA32F_ARB: - case GL_INTENSITY16F_ARB: - case GL_INTENSITY32F_ARB: - case GL_R16F: - case GL_R32F: - case GL_RG16F: - case GL_RG32F: - case GL_RGB16F_ARB: - case GL_RGB32F_ARB: - case GL_RGBA16F_ARB: - case GL_RGBA32F_ARB: - /* compressed formats */ - case GL_COMPRESSED_ALPHA: - case GL_COMPRESSED_LUMINANCE: - case GL_COMPRESSED_LUMINANCE_ALPHA: - case GL_COMPRESSED_INTENSITY: - case GL_COMPRESSED_RED: - case GL_COMPRESSED_RG: - case GL_COMPRESSED_RGB: - case GL_COMPRESSED_RGBA: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_COMPRESSED_RGB_FXT1_3DFX: - case GL_COMPRESSED_RGBA_FXT1_3DFX: -#if FEATURE_EXT_texture_sRGB - case GL_SRGB_EXT: - case GL_SRGB8_EXT: - case GL_SRGB_ALPHA_EXT: - case GL_SRGB8_ALPHA8_EXT: - case GL_SLUMINANCE_ALPHA_EXT: - case GL_SLUMINANCE8_ALPHA8_EXT: - case GL_SLUMINANCE_EXT: - case GL_SLUMINANCE8_EXT: - case GL_COMPRESSED_SRGB_EXT: - case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - case GL_COMPRESSED_SLUMINANCE_EXT: - case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: -#endif /* FEATURE_EXT_texture_sRGB */ - case GL_COMPRESSED_RED_RGTC1: - case GL_COMPRESSED_SIGNED_RED_RGTC1: - case GL_COMPRESSED_RG_RGTC2: - case GL_COMPRESSED_SIGNED_RG_RGTC2: - case GL_COMPRESSED_LUMINANCE_LATC1_EXT: - case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: - case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: - case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: - case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: - /* generic integer formats */ - case GL_RED_INTEGER_EXT: - case GL_GREEN_INTEGER_EXT: - case GL_BLUE_INTEGER_EXT: - case GL_ALPHA_INTEGER_EXT: - case GL_RGB_INTEGER_EXT: - case GL_RGBA_INTEGER_EXT: - case GL_BGR_INTEGER_EXT: - case GL_BGRA_INTEGER_EXT: - case GL_LUMINANCE_INTEGER_EXT: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - /* sized integer formats */ - case GL_RGBA32UI_EXT: - case GL_RGB32UI_EXT: - case GL_ALPHA32UI_EXT: - case GL_INTENSITY32UI_EXT: - case GL_LUMINANCE32UI_EXT: - case GL_LUMINANCE_ALPHA32UI_EXT: - case GL_RGBA16UI_EXT: - case GL_RGB16UI_EXT: - case GL_ALPHA16UI_EXT: - case GL_INTENSITY16UI_EXT: - case GL_LUMINANCE16UI_EXT: - case GL_LUMINANCE_ALPHA16UI_EXT: - case GL_RGBA8UI_EXT: - case GL_RGB8UI_EXT: - case GL_ALPHA8UI_EXT: - case GL_INTENSITY8UI_EXT: - case GL_LUMINANCE8UI_EXT: - case GL_LUMINANCE_ALPHA8UI_EXT: - case GL_RGBA32I_EXT: - case GL_RGB32I_EXT: - case GL_ALPHA32I_EXT: - case GL_INTENSITY32I_EXT: - case GL_LUMINANCE32I_EXT: - case GL_LUMINANCE_ALPHA32I_EXT: - case GL_RGBA16I_EXT: - case GL_RGB16I_EXT: - case GL_ALPHA16I_EXT: - case GL_INTENSITY16I_EXT: - case GL_LUMINANCE16I_EXT: - case GL_LUMINANCE_ALPHA16I_EXT: - case GL_RGBA8I_EXT: - case GL_RGB8I_EXT: - case GL_ALPHA8I_EXT: - case GL_INTENSITY8I_EXT: - case GL_LUMINANCE8I_EXT: - case GL_LUMINANCE_ALPHA8I_EXT: - /* signed, normalized texture formats */ - case GL_RED_SNORM: - case GL_R8_SNORM: - case GL_R16_SNORM: - case GL_RG_SNORM: - case GL_RG8_SNORM: - case GL_RG16_SNORM: - case GL_RGB_SNORM: - case GL_RGB8_SNORM: - case GL_RGB16_SNORM: - case GL_RGBA_SNORM: - case GL_RGBA8_SNORM: - case GL_RGBA16_SNORM: - case GL_ALPHA_SNORM: - case GL_ALPHA8_SNORM: - case GL_ALPHA16_SNORM: - case GL_LUMINANCE_SNORM: - case GL_LUMINANCE8_SNORM: - case GL_LUMINANCE16_SNORM: - case GL_LUMINANCE_ALPHA_SNORM: - case GL_LUMINANCE8_ALPHA8_SNORM: - case GL_LUMINANCE16_ALPHA16_SNORM: - case GL_INTENSITY_SNORM: - case GL_INTENSITY8_SNORM: - case GL_INTENSITY16_SNORM: - case GL_RGB9_E5: - case GL_R11F_G11F_B10F: - return GL_TRUE; - case GL_YCBCR_MESA: /* not considered to be RGB */ - /* fall-through */ - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a color index format. - */ -GLboolean -_mesa_is_index_format(GLenum format) -{ - switch (format) { - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a depth component format. - */ -GLboolean -_mesa_is_depth_format(GLenum format) -{ - switch (format) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - case GL_DEPTH_COMPONENT32F: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a stencil format. - */ -GLboolean -_mesa_is_stencil_format(GLenum format) -{ - switch (format) { - case GL_STENCIL_INDEX: - case GL_DEPTH_STENCIL: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a YCbCr format. - */ -GLboolean -_mesa_is_ycbcr_format(GLenum format) -{ - switch (format) { - case GL_YCBCR_MESA: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a depth+stencil format. - */ -GLboolean -_mesa_is_depthstencil_format(GLenum format) -{ - switch (format) { - case GL_DEPTH24_STENCIL8_EXT: - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH32F_STENCIL8: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a depth or stencil format. - */ -GLboolean -_mesa_is_depth_or_stencil_format(GLenum format) -{ - switch (format) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - case GL_STENCIL_INDEX: - case GL_STENCIL_INDEX1_EXT: - case GL_STENCIL_INDEX4_EXT: - case GL_STENCIL_INDEX8_EXT: - case GL_STENCIL_INDEX16_EXT: - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - case GL_DEPTH_COMPONENT32F: - case GL_DEPTH32F_STENCIL8: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a dudv format. - */ -GLboolean -_mesa_is_dudv_format(GLenum format) -{ - switch (format) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_TRUE; - default: - return GL_FALSE; + dst[i] = a; } } - -/** - * Test if the given format is an integer (non-normalized) format. - */ -GLboolean -_mesa_is_integer_format(GLenum format) -{ - switch (format) { - /* generic integer formats */ - case GL_RED_INTEGER_EXT: - case GL_GREEN_INTEGER_EXT: - case GL_BLUE_INTEGER_EXT: - case GL_ALPHA_INTEGER_EXT: - case GL_RGB_INTEGER_EXT: - case GL_RGBA_INTEGER_EXT: - case GL_BGR_INTEGER_EXT: - case GL_BGRA_INTEGER_EXT: - case GL_LUMINANCE_INTEGER_EXT: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - /* specific integer formats */ - case GL_RGBA32UI_EXT: - case GL_RGB32UI_EXT: - case GL_ALPHA32UI_EXT: - case GL_INTENSITY32UI_EXT: - case GL_LUMINANCE32UI_EXT: - case GL_LUMINANCE_ALPHA32UI_EXT: - case GL_RGBA16UI_EXT: - case GL_RGB16UI_EXT: - case GL_ALPHA16UI_EXT: - case GL_INTENSITY16UI_EXT: - case GL_LUMINANCE16UI_EXT: - case GL_LUMINANCE_ALPHA16UI_EXT: - case GL_RGBA8UI_EXT: - case GL_RGB8UI_EXT: - case GL_ALPHA8UI_EXT: - case GL_INTENSITY8UI_EXT: - case GL_LUMINANCE8UI_EXT: - case GL_LUMINANCE_ALPHA8UI_EXT: - case GL_RGBA32I_EXT: - case GL_RGB32I_EXT: - case GL_ALPHA32I_EXT: - case GL_INTENSITY32I_EXT: - case GL_LUMINANCE32I_EXT: - case GL_LUMINANCE_ALPHA32I_EXT: - case GL_RGBA16I_EXT: - case GL_RGB16I_EXT: - case GL_ALPHA16I_EXT: - case GL_INTENSITY16I_EXT: - case GL_LUMINANCE16I_EXT: - case GL_LUMINANCE_ALPHA16I_EXT: - case GL_RGBA8I_EXT: - case GL_RGB8I_EXT: - case GL_ALPHA8I_EXT: - case GL_INTENSITY8I_EXT: - case GL_LUMINANCE8I_EXT: - case GL_LUMINANCE_ALPHA8I_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if an image format is a supported compressed format. - * \param format the internal format token provided by the user. - * \return GL_TRUE if compressed, GL_FALSE if uncompressed - */ -GLboolean -_mesa_is_compressed_format(struct gl_context *ctx, GLenum format) +void +_mesa_swap4(GLuint *p, GLuint n) { - switch (format) { - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return ctx->Extensions.EXT_texture_compression_s3tc; - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - return ctx->Extensions.S3_s3tc; - case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return ctx->Extensions.EXT_texture_sRGB - && ctx->Extensions.EXT_texture_compression_s3tc; - case GL_COMPRESSED_RGB_FXT1_3DFX: - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return ctx->Extensions.TDFX_texture_compression_FXT1; - case GL_COMPRESSED_RED_RGTC1: - case GL_COMPRESSED_SIGNED_RED_RGTC1: - case GL_COMPRESSED_RG_RGTC2: - case GL_COMPRESSED_SIGNED_RG_RGTC2: - return ctx->Extensions.ARB_texture_compression_rgtc; - case GL_COMPRESSED_LUMINANCE_LATC1_EXT: - case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: - case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: - case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: - return ctx->Extensions.EXT_texture_compression_latc; - case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: - return ctx->Extensions.ATI_texture_compression_3dc; - default: - return GL_FALSE; - } + swap4_copy(p, p, n); } - /** - * Return the address of a specific pixel in an image (1D, 2D or 3D). + * Return the byte offset of a specific pixel in an image (1D, 2D or 3D). * * Pixel unpacking/packing parameters are observed according to \p packing. * * \param dimensions either 1, 2 or 3 to indicate dimensionality of image - * \param image starting address of image data - * \param width the image width - * \param height theimage height - * \param format the pixel format - * \param type the pixel data type * \param packing the pixelstore attributes + * \param width the image width + * \param height the image height + * \param format the pixel format (must be validated beforehand) + * \param type the pixel data type (must be validated beforehand) * \param img which image in the volume (0 for 1D or 2D images) * \param row row of pixel in the image (0 for 1D images) * \param column column of pixel in the image - * - * \return address of pixel on success, or NULL on error. + * + * \return offset of pixel. * * \sa gl_pixelstore_attrib. */ -GLvoid * -_mesa_image_address( GLuint dimensions, - const struct gl_pixelstore_attrib *packing, - const GLvoid *image, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - GLint img, GLint row, GLint column ) +GLintptr +_mesa_image_offset( GLuint dimensions, + const struct gl_pixelstore_attrib *packing, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLint img, GLint row, GLint column ) { GLint alignment; /* 1, 2 or 4 */ GLint pixels_per_row; @@ -1135,9 +125,9 @@ _mesa_image_address( GLuint dimensions, GLint skiprows; GLint skippixels; GLint skipimages; /* for 3-D volume images */ - GLubyte *pixel_addr; + GLintptr offset; - ASSERT(dimensions >= 1 && dimensions <= 3); + assert(dimensions >= 1 && dimensions <= 3); alignment = packing->Alignment; if (packing->RowLength > 0) { @@ -1161,37 +151,27 @@ _mesa_image_address( GLuint dimensions, if (type == GL_BITMAP) { /* BITMAP data */ - GLint comp_per_pixel; /* components per pixel */ - GLint bytes_per_comp; /* bytes per component */ - GLint bytes_per_row; - GLint bytes_per_image; - - /* Compute bytes per component */ - bytes_per_comp = _mesa_sizeof_packed_type( type ); - if (bytes_per_comp < 0) { - return NULL; - } + GLintptr bytes_per_row; + GLintptr bytes_per_image; + /* components per pixel for color or stencil index: */ + const GLint comp_per_pixel = 1; - /* Compute number of components per pixel */ - comp_per_pixel = _mesa_components_in_format( format ); - if (comp_per_pixel < 0) { - return NULL; - } + /* The pixel type and format should have been error checked earlier */ + assert(format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX); bytes_per_row = alignment - * CEILING( comp_per_pixel*pixels_per_row, 8*alignment ); + * DIV_ROUND_UP( comp_per_pixel*pixels_per_row, 8*alignment ); bytes_per_image = bytes_per_row * rows_per_image; - pixel_addr = (GLubyte *) image - + (skipimages + img) * bytes_per_image + offset = (skipimages + img) * bytes_per_image + (skiprows + row) * bytes_per_row + (skippixels + column) / 8; } else { /* Non-BITMAP data */ - GLint bytes_per_pixel, bytes_per_row, remainder, bytes_per_image; - GLint topOfImage; + GLintptr bytes_per_pixel, bytes_per_row, remainder, bytes_per_image; + GLintptr topOfImage; bytes_per_pixel = _mesa_bytes_per_pixel( format, type ); @@ -1203,7 +183,7 @@ _mesa_image_address( GLuint dimensions, if (remainder > 0) bytes_per_row += (alignment - remainder); - ASSERT(bytes_per_row % alignment == 0); + assert(bytes_per_row % alignment == 0); bytes_per_image = bytes_per_row * rows_per_image; @@ -1217,14 +197,50 @@ _mesa_image_address( GLuint dimensions, } /* compute final pixel address */ - pixel_addr = (GLubyte *) image - + (skipimages + img) * bytes_per_image + offset = (skipimages + img) * bytes_per_image + topOfImage + (skiprows + row) * bytes_per_row + (skippixels + column) * bytes_per_pixel; } - return (GLvoid *) pixel_addr; + return offset; +} + + +/** + * Return the address of a specific pixel in an image (1D, 2D or 3D). + * + * Pixel unpacking/packing parameters are observed according to \p packing. + * + * \param dimensions either 1, 2 or 3 to indicate dimensionality of image + * \param packing the pixelstore attributes + * \param image starting address of image data + * \param width the image width + * \param height the image height + * \param format the pixel format (must be validated beforehand) + * \param type the pixel data type (must be validated beforehand) + * \param img which image in the volume (0 for 1D or 2D images) + * \param row row of pixel in the image (0 for 1D images) + * \param column column of pixel in the image + * + * \return address of pixel. + * + * \sa gl_pixelstore_attrib. + */ +GLvoid * +_mesa_image_address( GLuint dimensions, + const struct gl_pixelstore_attrib *packing, + const GLvoid *image, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLint img, GLint row, GLint column ) +{ + const GLubyte *addr = (const GLubyte *) image; + + addr += _mesa_image_offset(dimensions, packing, width, height, + format, type, img, row, column); + + return (GLvoid *) addr; } @@ -1281,7 +297,7 @@ _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing, { GLint bytesPerRow, remainder; - ASSERT(packing); + assert(packing); if (type == GL_BITMAP) { if (packing->RowLength == 0) { @@ -1329,7 +345,7 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing, { GLint bytesPerRow, bytesPerImage, remainder; - ASSERT(packing); + assert(packing); if (type == GL_BITMAP) { if (packing->RowLength == 0) { @@ -1392,9 +408,7 @@ _mesa_expand_bitmap(GLsizei width, GLsizei height, const GLint srcStride = _mesa_image_row_stride(unpack, width, GL_COLOR_INDEX, GL_BITMAP); GLint row, col; - -#define SET_PIXEL(COL, ROW) \ - destBuffer[(ROW) * destStride + (COL)] = onValue; + GLubyte *dstRow = destBuffer; for (row = 0; row < height; row++) { const GLubyte *src = srcRow; @@ -1405,7 +419,7 @@ _mesa_expand_bitmap(GLsizei width, GLsizei height, for (col = 0; col < width; col++) { if (*src & mask) { - SET_PIXEL(col, row); + dstRow[col] = onValue; } if (mask == 128U) { @@ -1427,7 +441,7 @@ _mesa_expand_bitmap(GLsizei width, GLsizei height, for (col = 0; col < width; col++) { if (*src & mask) { - SET_PIXEL(col, row); + dstRow[col] = onValue; } if (mask == 1U) { @@ -1445,9 +459,8 @@ _mesa_expand_bitmap(GLsizei width, GLsizei height, } srcRow += srcStride; + dstRow += destStride; } /* row */ - -#undef SET_PIXEL } @@ -1462,10 +475,14 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, GLenum dstType, GLvoid *dst, GLuint count, const GLubyte mask[]) { - GLuint tempBuffer[MAX_WIDTH][4]; + GLuint *tempBuffer; const GLboolean useTemp = (src == dst); - ASSERT(srcType != dstType); + tempBuffer = malloc(count * MAX_PIXEL_BYTES); + if (!tempBuffer) + return; + + assert(srcType != dstType); switch (srcType) { case GL_UNSIGNED_BYTE: @@ -1488,7 +505,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src; GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst); GLuint i; - ASSERT(dstType == GL_FLOAT); + assert(dstType == GL_FLOAT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]); @@ -1521,7 +538,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, const GLushort (*src2)[4] = (const GLushort (*)[4]) src; GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst); GLuint i; - ASSERT(dstType == GL_FLOAT); + assert(dstType == GL_FLOAT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]); @@ -1540,12 +557,8 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, GLubyte (*dst1)[4] = (GLubyte (*)[4]) (useTemp ? tempBuffer : dst); GLuint i; for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][RCOMP], src4[i][RCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][GCOMP], src4[i][GCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][BCOMP], src4[i][BCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][ACOMP], src4[i][ACOMP]); - } + if (!mask || mask[i]) + _mesa_unclamped_float_rgba_to_ubyte(dst1[i], src4[i]); } if (useTemp) memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); @@ -1554,7 +567,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src; GLushort (*dst2)[4] = (GLushort (*)[4]) (useTemp ? tempBuffer : dst); GLuint i; - ASSERT(dstType == GL_UNSIGNED_SHORT); + assert(dstType == GL_UNSIGNED_SHORT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { UNCLAMPED_FLOAT_TO_USHORT(dst2[i][RCOMP], src4[i][RCOMP]); @@ -1568,8 +581,10 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } break; default: - _mesa_problem(NULL, "Invalid datatype in _mesa_convert_colors"); + unreachable("Invalid datatype in _mesa_convert_colors"); } + + free(tempBuffer); } @@ -1598,8 +613,8 @@ _mesa_clip_drawpixels(const struct gl_context *ctx, unpack->RowLength = *width; } - ASSERT(ctx->Pixel.ZoomX == 1.0F); - ASSERT(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F); + assert(ctx->Pixel.ZoomX == 1.0F); + assert(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F); /* left clipping */ if (*destX < buffer->_Xmin) { @@ -1652,7 +667,7 @@ _mesa_clip_drawpixels(const struct gl_context *ctx, * so that the image region is entirely within the window bounds. * Note: this is different from _mesa_clip_drawpixels() in that the * scissor box is ignored, and we use the bounds of the current readbuffer - * surface. + * surface or the attached image. * * \return GL_TRUE if region to read is in bounds * GL_FALSE if region is completely out of bounds (nothing to read) @@ -1664,6 +679,18 @@ _mesa_clip_readpixels(const struct gl_context *ctx, struct gl_pixelstore_attrib *pack) { const struct gl_framebuffer *buffer = ctx->ReadBuffer; + struct gl_renderbuffer *rb = buffer->_ColorReadBuffer; + GLsizei clip_width; + GLsizei clip_height; + + if (rb) { + clip_width = rb->Width; + clip_height = rb->Height; + } else { + clip_width = buffer->Width; + clip_height = buffer->Height; + } + if (pack->RowLength == 0) { pack->RowLength = *width; @@ -1676,8 +703,8 @@ _mesa_clip_readpixels(const struct gl_context *ctx, *srcX = 0; } /* right clipping */ - if (*srcX + *width > (GLsizei) buffer->Width) - *width -= (*srcX + *width - buffer->Width); + if (*srcX + *width > clip_width) + *width -= (*srcX + *width - clip_width); if (*width <= 0) return GL_FALSE; @@ -1689,8 +716,8 @@ _mesa_clip_readpixels(const struct gl_context *ctx, *srcY = 0; } /* top clipping */ - if (*srcY + *height > (GLsizei) buffer->Height) - *height -= (*srcY + *height - buffer->Height); + if (*srcY + *height > clip_height) + *height -= (*srcY + *height - clip_height); if (*height <= 0) return GL_FALSE; @@ -1774,7 +801,7 @@ _mesa_clip_to_region(GLint xmin, GLint ymin, /** * Clip dst coords against Xmax (or Ymax). */ -static INLINE void +static inline void clip_right_or_top(GLint *srcX0, GLint *srcX1, GLint *dstX0, GLint *dstX1, GLint maxValue) @@ -1783,20 +810,20 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1, if (*dstX1 > maxValue) { /* X1 outside right edge */ - ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */ + assert(*dstX0 < maxValue); /* X0 should be inside right edge */ t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0); /* chop off [t, 1] part */ - ASSERT(t >= 0.0 && t <= 1.0); + assert(t >= 0.0 && t <= 1.0); *dstX1 = maxValue; bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; *srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); } else if (*dstX0 > maxValue) { /* X0 outside right edge */ - ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */ + assert(*dstX1 < maxValue); /* X1 should be inside right edge */ t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1); /* chop off [t, 1] part */ - ASSERT(t >= 0.0 && t <= 1.0); + assert(t >= 0.0 && t <= 1.0); *dstX0 = maxValue; bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F; *srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); @@ -1807,7 +834,7 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1, /** * Clip dst coords against Xmin (or Ymin). */ -static INLINE void +static inline void clip_left_or_bottom(GLint *srcX0, GLint *srcX1, GLint *dstX0, GLint *dstX1, GLint minValue) @@ -1816,22 +843,22 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1, if (*dstX0 < minValue) { /* X0 outside left edge */ - ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */ + assert(*dstX1 > minValue); /* X1 should be inside left edge */ t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0); /* chop off [0, t] part */ - ASSERT(t >= 0.0 && t <= 1.0); + assert(t >= 0.0 && t <= 1.0); *dstX0 = minValue; - bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; /* flipped??? */ + bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; *srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); } else if (*dstX1 < minValue) { /* X1 outside left edge */ - ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */ + assert(*dstX0 > minValue); /* X0 should be inside left edge */ t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1); /* chop off [0, t] part */ - ASSERT(t >= 0.0 && t <= 1.0); + assert(t >= 0.0 && t <= 1.0); *dstX1 = minValue; - bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; + bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F; *srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); } } @@ -1852,19 +879,21 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1, */ GLboolean _mesa_clip_blit(struct gl_context *ctx, + const struct gl_framebuffer *readFb, + const struct gl_framebuffer *drawFb, GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1, GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1) { const GLint srcXmin = 0; - const GLint srcXmax = ctx->ReadBuffer->Width; + const GLint srcXmax = readFb->Width; const GLint srcYmin = 0; - const GLint srcYmax = ctx->ReadBuffer->Height; + const GLint srcYmax = readFb->Height; /* these include scissor bounds */ - const GLint dstXmin = ctx->DrawBuffer->_Xmin; - const GLint dstXmax = ctx->DrawBuffer->_Xmax; - const GLint dstYmin = ctx->DrawBuffer->_Ymin; - const GLint dstYmax = ctx->DrawBuffer->_Ymax; + const GLint dstXmin = drawFb->_Xmin; + const GLint dstXmax = drawFb->_Xmax; + const GLint dstYmin = drawFb->_Ymin; + const GLint dstYmax = drawFb->_Ymax; /* printf("PreClipX: src: %d .. %d dst: %d .. %d\n", @@ -1925,25 +954,64 @@ _mesa_clip_blit(struct gl_context *ctx, *srcY0, *srcY1, *dstY0, *dstY1); */ - ASSERT(*dstX0 >= dstXmin); - ASSERT(*dstX0 <= dstXmax); - ASSERT(*dstX1 >= dstXmin); - ASSERT(*dstX1 <= dstXmax); + assert(*dstX0 >= dstXmin); + assert(*dstX0 <= dstXmax); + assert(*dstX1 >= dstXmin); + assert(*dstX1 <= dstXmax); - ASSERT(*dstY0 >= dstYmin); - ASSERT(*dstY0 <= dstYmax); - ASSERT(*dstY1 >= dstYmin); - ASSERT(*dstY1 <= dstYmax); + assert(*dstY0 >= dstYmin); + assert(*dstY0 <= dstYmax); + assert(*dstY1 >= dstYmin); + assert(*dstY1 <= dstYmax); - ASSERT(*srcX0 >= srcXmin); - ASSERT(*srcX0 <= srcXmax); - ASSERT(*srcX1 >= srcXmin); - ASSERT(*srcX1 <= srcXmax); + assert(*srcX0 >= srcXmin); + assert(*srcX0 <= srcXmax); + assert(*srcX1 >= srcXmin); + assert(*srcX1 <= srcXmax); - ASSERT(*srcY0 >= srcYmin); - ASSERT(*srcY0 <= srcYmax); - ASSERT(*srcY1 >= srcYmin); - ASSERT(*srcY1 <= srcYmax); + assert(*srcY0 >= srcYmin); + assert(*srcY0 <= srcYmax); + assert(*srcY1 >= srcYmin); + assert(*srcY1 <= srcYmax); return GL_TRUE; } + +/** + * Swap the bytes in a 2D image. + * + * using the packing information this swaps the bytes + * according to the format and type of data being input. + * It takes into a/c various packing parameters like + * Alignment and RowLength. + */ +void +_mesa_swap_bytes_2d_image(GLenum format, GLenum type, + const struct gl_pixelstore_attrib *packing, + GLsizei width, GLsizei height, + GLvoid *dst, const GLvoid *src) +{ + GLint swapSize = _mesa_sizeof_packed_type(type); + + assert(packing->SwapBytes); + + if (swapSize == 2 || swapSize == 4) { + int swapsPerPixel = _mesa_bytes_per_pixel(format, type) / swapSize; + int stride = _mesa_image_row_stride(packing, width, format, type); + int row; + uint8_t *dstrow; + const uint8_t *srcrow; + assert(swapsPerPixel > 0); + assert(_mesa_bytes_per_pixel(format, type) % swapSize == 0); + dstrow = dst; + srcrow = src; + for (row = 0; row < height; row++) { + if (swapSize == 2) + swap2_copy((GLushort *)dstrow, (GLushort *)srcrow, width * swapsPerPixel); + else if (swapSize == 4) + swap4_copy((GLuint *)dstrow, (GLuint *)srcrow, width * swapsPerPixel); + dstrow += stride; + srcrow += stride; + } + } +}