X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fimage.h;h=b26c27e5a8ac7976781a076440e00b8ba66267cb;hb=99b77d05d2e8c4af5f7d752d6827c21fd6c4d5ee;hp=3fd2ca8b33874027d511d7f7b970176fbf636d64;hpb=afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c;p=mesa.git diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index 3fd2ca8b338..b26c27e5a8a 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -1,21 +1,19 @@ -/* $Id: image.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -25,85 +23,272 @@ */ +#ifndef IMAGE_H +#define IMAGE_H +#include "mtypes.h" -#ifndef IMAGE_H -#define IMAGE_H +extern void +_mesa_swap2( GLushort *p, GLuint n ); + +extern void +_mesa_swap4( GLuint *p, GLuint n ); + +extern GLboolean +_mesa_type_is_packed(GLenum type); -#include "types.h" +extern GLint +_mesa_sizeof_type( GLenum type ); +extern GLint +_mesa_sizeof_packed_type( GLenum type ); -extern void gl_flip_bytes( GLubyte *p, GLuint n ); +extern GLint +_mesa_components_in_format( GLenum format ); +extern GLint +_mesa_bytes_per_pixel( GLenum format, GLenum type ); -extern void gl_swap2( GLushort *p, GLuint n ); +extern GLboolean +_mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type ); -extern void gl_swap4( GLuint *p, GLuint n ); +extern GLvoid * +_mesa_image_address( GLuint dimensions, + const struct gl_pixelstore_attrib *packing, + const GLvoid *image, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLint img, GLint row, GLint column ); -extern GLint gl_sizeof_type( GLenum type ); +extern GLvoid * +_mesa_image_address1d( const struct gl_pixelstore_attrib *packing, + const GLvoid *image, + GLsizei width, + GLenum format, GLenum type, + GLint column ); -extern GLint gl_sizeof_packed_type( GLenum type ); +extern GLvoid * +_mesa_image_address2d( const struct gl_pixelstore_attrib *packing, + const GLvoid *image, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLint row, GLint column ); + +extern GLvoid * +_mesa_image_address3d( const struct gl_pixelstore_attrib *packing, + const GLvoid *image, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLint img, GLint row, GLint column ); -extern GLint gl_components_in_format( GLenum format ); -extern GLint gl_bytes_per_pixel( GLenum format, GLenum type ); +extern GLint +_mesa_image_row_stride( const struct gl_pixelstore_attrib *packing, + GLint width, GLenum format, GLenum type ); -extern GLboolean gl_is_legal_format_and_type( GLenum format, GLenum type ); + +extern GLint +_mesa_image_image_stride( const struct gl_pixelstore_attrib *packing, + GLint width, GLint height, + GLenum format, GLenum type ); + +extern void +_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32], + const struct gl_pixelstore_attrib *unpacking ); + + +extern void +_mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest, + const struct gl_pixelstore_attrib *packing ); extern GLvoid * -gl_pixel_addr_in_image( const struct gl_pixelstore_attrib *packing, - const GLvoid *image, GLsizei width, - GLsizei height, GLenum format, GLenum type, - GLint img, GLint row, GLint column ); +_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, + const struct gl_pixelstore_attrib *packing ); + +extern void +_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, + GLubyte *dest, const struct gl_pixelstore_attrib *packing ); + + +/** \name Pixel processing functions */ +/*@{*/ + +extern void +_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], + GLfloat rScale, GLfloat gScale, + GLfloat bScale, GLfloat aScale, + GLfloat rBias, GLfloat gBias, + GLfloat bBias, GLfloat aBias); + +extern void +_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); + + +extern void +_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); + + +extern void +_mesa_lookup_rgba_float(const struct gl_color_table *table, + GLuint n, GLfloat rgba[][4]); + +extern void +_mesa_lookup_rgba_ubyte(const struct gl_color_table *table, + GLuint n, GLubyte rgba[][4]); + + +extern void +_mesa_map_ci_to_rgba(const GLcontext *ctx, + GLuint n, const GLuint index[], GLfloat rgba[][4]); + +extern void +_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], + GLubyte rgba[][4]); + + +extern void +_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, + GLfloat depthValues[]); -extern struct gl_image * -gl_unpack_bitmap( GLcontext *ctx, GLsizei width, GLsizei height, - const GLubyte *bitmap, - const struct gl_pixelstore_attrib *packing ); +extern void +_mesa_scale_and_bias_depth_uint(const GLcontext *ctx, GLuint n, + GLuint depthValues[]); +extern void +_mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps, + GLuint n, GLfloat rgba[][4]); -extern void gl_unpack_polygon_stipple( const GLcontext *ctx, - const GLubyte *pattern, - GLuint dest[32] ); +extern void +_mesa_apply_ci_transfer_ops(const GLcontext *ctx, GLbitfield transferOps, + GLuint n, GLuint indexes[]); -extern void gl_pack_polygon_stipple( const GLcontext *ctx, - const GLuint pattern[32], - GLubyte *dest ); +extern void +_mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n, + GLstencil stencil[]); -extern struct gl_image * -gl_unpack_image( GLcontext *ctx, GLint width, GLint height, - GLenum srcFormat, GLenum srcType, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing ); +extern void +_mesa_pack_rgba_span_float( GLcontext *ctx, GLuint n, GLfloat rgba[][4], + GLenum dstFormat, GLenum dstType, GLvoid *dstAddr, + const struct gl_pixelstore_attrib *dstPacking, + GLbitfield transferOps ); -struct gl_image * -gl_unpack_image3D( GLcontext *ctx, GLint width, GLint height,GLint depth, - GLenum srcFormat, GLenum srcType, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing ); +extern void +_mesa_unpack_color_span_chan( GLcontext *ctx, + GLuint n, GLenum dstFormat, GLchan dest[], + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ); extern void -gl_pack_rgba_span( const GLcontext *ctx, - GLuint n, CONST GLubyte rgba[][4], - GLenum format, GLenum type, GLvoid *dest, - const struct gl_pixelstore_attrib *packing, - GLboolean applyTransferOps ); +_mesa_unpack_color_span_float( GLcontext *ctx, + GLuint n, GLenum dstFormat, GLfloat dest[], + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ); +extern void +_mesa_unpack_dudv_span_byte( GLcontext *ctx, + GLuint n, GLenum dstFormat, GLbyte dest[], + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ); -extern void gl_free_image( struct gl_image *image ); +extern void +_mesa_unpack_index_span( const GLcontext *ctx, GLuint n, + GLenum dstType, GLvoid *dest, + GLenum srcType, const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ); -extern GLboolean gl_image_error_test( GLcontext *ctx, - const struct gl_image *image, - const char *msg ); +extern void +_mesa_pack_index_span( const GLcontext *ctx, GLuint n, + GLenum dstType, GLvoid *dest, const GLuint *source, + const struct gl_pixelstore_attrib *dstPacking, + GLbitfield transferOps ); +extern void +_mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, + GLenum dstType, GLvoid *dest, + GLenum srcType, const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ); + +extern void +_mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, + GLenum dstType, GLvoid *dest, const GLstencil *source, + const struct gl_pixelstore_attrib *dstPacking ); + + +extern void +_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, + GLenum dstType, GLvoid *dest, GLuint depthMax, + GLenum srcType, const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking ); + +extern void +_mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLvoid *dest, + GLenum dstType, const GLfloat *depthSpan, + const struct gl_pixelstore_attrib *dstPacking ); + + +extern void +_mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest, + const GLfloat *depthVals, + const GLstencil *stencilVals, + const struct gl_pixelstore_attrib *dstPacking); + + +extern void * +_mesa_unpack_image( GLuint dimensions, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *unpack ); + + +extern void +_mesa_convert_colors(GLenum srcType, const GLvoid *src, + GLenum dstType, GLvoid *dst, + GLuint count, const GLubyte mask[]); + + +extern GLboolean +_mesa_clip_drawpixels(const GLcontext *ctx, + GLint *destX, GLint *destY, + GLsizei *width, GLsizei *height, + struct gl_pixelstore_attrib *unpack); + + +extern GLboolean +_mesa_clip_readpixels(const GLcontext *ctx, + GLint *destX, GLint *destY, + GLsizei *width, GLsizei *height, + struct gl_pixelstore_attrib *pack); + +extern GLboolean +_mesa_clip_copytexsubimage(const GLcontext *ctx, + GLint *destX, GLint *destY, + GLint *srcX, GLint *srcY, + GLsizei *width, GLsizei *height); + +extern GLboolean +_mesa_clip_to_region(GLint xmin, GLint ymin, + GLint xmax, GLint ymax, + GLint *x, GLint *y, + GLsizei *width, GLsizei *height ); + #endif