X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fmatrix.h;h=185a5c04b1b201a7c41fc5c63a8febbd3fa6cbb9;hb=135fe907a016ec20b6779f6b3a657563e89c1081;hp=53fd29aa31cf34c7b9802f9d6ad229fb66f25dc3;hpb=08836341788a9f9d638d9dc8328510ccd18ddeb5;p=mesa.git diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index 53fd29aa31c..185a5c04b1b 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -1,10 +1,9 @@ -/* $Id: matrix.h,v 1.11 2001/03/03 20:33:27 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,81 +28,86 @@ #define MATRIX_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; -extern void +extern void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_PushMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_PopMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_LoadIdentity( void ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_MatrixMode( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ); -extern void -_mesa_LoadTransposeMatrixfARB( const GLfloat *m ); +extern void GLAPIENTRY +_mesa_LoadTransposeMatrixf( const GLfloat *m ); -extern void -_mesa_LoadTransposeMatrixdARB( const GLdouble *m ); +extern void GLAPIENTRY +_mesa_LoadTransposeMatrixd( const GLdouble *m ); -extern void -_mesa_MultTransposeMatrixfARB( const GLfloat *m ); +extern void GLAPIENTRY +_mesa_MultTransposeMatrixf( const GLfloat *m ); -extern void -_mesa_MultTransposeMatrixdARB( const GLdouble *m ); +extern void GLAPIENTRY +_mesa_MultTransposeMatrixd( const GLdouble *m ); -extern void -_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ); -extern void -_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); +extern void +_mesa_init_matrix( struct gl_context * ctx ); + +extern void +_mesa_init_transform( struct gl_context *ctx ); extern void -_mesa_DepthRange( GLclampd nearval, GLclampd farval ); +_mesa_free_matrix_data( struct gl_context *ctx ); + +extern void +_mesa_update_modelview_project( struct gl_context *ctx, GLuint newstate ); #endif