X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fmatrix.h;h=2878cc134b5d0d39866659c80dbe1d90b4bd5b91;hb=7f48278edc70ad0841cbee2c46add7653b4fac15;hp=b81ab848448241c142dc46d88c0a7dde28a5d339;hpb=6dc85575000127630489b407c50a4b3ea87c9acb;p=mesa.git diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index b81ab848448..2878cc134b5 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -1,13 +1,9 @@ -/** - * \file matrix.h - * Matrix operations. - */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -32,100 +28,86 @@ #define MATRIX_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; -extern void +extern void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_PushMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_PopMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_LoadIdentity( void ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_MatrixMode( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_LoadTransposeMatrixdARB( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_MultTransposeMatrixfARB( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ); -extern void -_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ); - -extern void -_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); - -extern void -_mesa_DepthRange( GLclampd nearval, GLclampd farval ); - extern void -_mesa_init_matrix( GLcontext * ctx ); +_mesa_init_matrix( struct gl_context * ctx ); extern void -_mesa_init_transform( GLcontext *ctx ); - -extern void -_mesa_init_viewport( GLcontext *ctx ); +_mesa_init_transform( struct gl_context *ctx ); extern void -_mesa_free_matrix_data( GLcontext *ctx ); - -extern void -_mesa_free_viewport_data( GLcontext *ctx ); +_mesa_free_matrix_data( struct gl_context *ctx ); extern void -_mesa_update_modelview_project( GLcontext *ctx, GLuint newstate ); +_mesa_update_modelview_project( struct gl_context *ctx, GLuint newstate ); #endif