X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fmultisample.c;h=4341a5918e46f96f3eb7a6cf2f3881cf3d4fea56;hb=2d115056d3d847e524dead44e9ff255a3cf8127e;hp=07786130d51bba42380d322f863d429f3033488d;hpb=11c6aab239fca9bc4e493107fb3c31016b3a28bd;p=mesa.git diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c index 07786130d51..4341a5918e4 100644 --- a/src/mesa/main/multisample.c +++ b/src/mesa/main/multisample.c @@ -47,7 +47,8 @@ _mesa_SampleCoverage(GLclampf value, GLboolean invert) ctx->Multisample.SampleCoverageValue == value) return; - FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); + ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; ctx->Multisample.SampleCoverageValue = value; ctx->Multisample.SampleCoverageInvert = invert; } @@ -66,6 +67,8 @@ _mesa_init_multisample(struct gl_context *ctx) ctx->Multisample.SampleCoverage = GL_FALSE; ctx->Multisample.SampleCoverageValue = 1.0; ctx->Multisample.SampleCoverageInvert = GL_FALSE; + ctx->Multisample.SampleShading = GL_FALSE; + ctx->Multisample.MinSampleShadingValue = 0.0f; /* ARB_texture_multisample / GL3.2 additions */ ctx->Multisample.SampleMask = GL_FALSE; @@ -84,7 +87,7 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) switch (pname) { case GL_SAMPLE_POSITION: { - if ((int) index >= ctx->DrawBuffer->Visual.samples) { + if (index >= ctx->DrawBuffer->Visual.samples) { _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" ); return; } @@ -98,12 +101,48 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) return; } + case GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB: + if (!ctx->Extensions.ARB_sample_locations) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" ); + return; + } + + if (index >= MAX_SAMPLE_LOCATION_TABLE_SIZE * 2) { + _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" ); + return; + } + + if (ctx->DrawBuffer->SampleLocationTable) + *val = ctx->DrawBuffer->SampleLocationTable[index]; + else + *val = 0.5f; + + return; + default: _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" ); return; } } +static void +sample_maski(struct gl_context *ctx, GLuint index, GLbitfield mask) +{ + if (ctx->Multisample.SampleMaskValue == mask) + return; + + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); + ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; + ctx->Multisample.SampleMaskValue = mask; +} + +void GLAPIENTRY +_mesa_SampleMaski_no_error(GLuint index, GLbitfield mask) +{ + GET_CURRENT_CONTEXT(ctx); + sample_maski(ctx, index, mask); +} + void GLAPIENTRY _mesa_SampleMaski(GLuint index, GLbitfield mask) { @@ -119,16 +158,33 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask) return; } - if (ctx->Multisample.SampleMaskValue == mask) + sample_maski(ctx, index, mask); +} + +static void +min_sample_shading(struct gl_context *ctx, GLclampf value) +{ + value = CLAMP(value, 0.0f, 1.0f); + + if (ctx->Multisample.MinSampleShadingValue == value) return; - FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); - ctx->Multisample.SampleMaskValue = mask; + FLUSH_VERTICES(ctx, + ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); + ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; + ctx->Multisample.MinSampleShadingValue = value; } /** * Called via glMinSampleShadingARB */ +void GLAPIENTRY +_mesa_MinSampleShading_no_error(GLclampf value) +{ + GET_CURRENT_CONTEXT(ctx); + min_sample_shading(ctx, value); +} + void GLAPIENTRY _mesa_MinSampleShading(GLclampf value) { @@ -140,13 +196,7 @@ _mesa_MinSampleShading(GLclampf value) return; } - value = CLAMP(value, 0.0f, 1.0f); - - if (ctx->Multisample.MinSampleShadingValue == value) - return; - - FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); - ctx->Multisample.MinSampleShadingValue = value; + min_sample_shading(ctx, value); } /** @@ -159,7 +209,8 @@ _mesa_MinSampleShading(GLclampf value) */ GLenum _mesa_check_sample_count(struct gl_context *ctx, GLenum target, - GLenum internalFormat, GLsizei samples) + GLenum internalFormat, GLsizei samples, + GLsizei storageSamples) { /* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0 * specification says: